Mercurial > hg > xemacs-beta
view lwlib/xlwgcs.h @ 5157:1fae11d56ad2
redo memory-usage mechanism, add way of dynamically initializing Lisp objects
-------------------- ChangeLog entries follow: --------------------
lisp/ChangeLog addition:
2010-03-18 Ben Wing <ben@xemacs.org>
* diagnose.el (show-memory-usage):
Rewrite to take into account API changes in memory-usage functions.
src/ChangeLog addition:
2010-03-18 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (disksave_object_finalization_1):
* alloc.c (lisp_object_storage_size):
* alloc.c (listu):
* alloc.c (listn):
* alloc.c (Fobject_memory_usage_stats):
* alloc.c (compute_memusage_stats_length):
* alloc.c (Fobject_memory_usage):
* alloc.c (Ftotal_object_memory_usage):
* alloc.c (malloced_storage_size):
* alloc.c (common_init_alloc_early):
* alloc.c (reinit_alloc_objects_early):
* alloc.c (reinit_alloc_early):
* alloc.c (init_alloc_once_early):
* alloc.c (syms_of_alloc):
* alloc.c (reinit_vars_of_alloc):
* buffer.c:
* buffer.c (struct buffer_stats):
* buffer.c (compute_buffer_text_usage):
* buffer.c (compute_buffer_usage):
* buffer.c (buffer_memory_usage):
* buffer.c (buffer_objects_create):
* buffer.c (syms_of_buffer):
* buffer.c (vars_of_buffer):
* console-impl.h (struct console_methods):
* dynarr.c (Dynarr_memory_usage):
* emacs.c (main_1):
* events.c (clear_event_resource):
* extents.c:
* extents.c (compute_buffer_extent_usage):
* extents.c (extent_objects_create):
* extents.h:
* faces.c:
* faces.c (compute_face_cachel_usage):
* faces.c (face_objects_create):
* faces.h:
* general-slots.h:
* glyphs.c:
* glyphs.c (compute_glyph_cachel_usage):
* glyphs.c (glyph_objects_create):
* glyphs.h:
* lisp.h:
* lisp.h (struct usage_stats):
* lrecord.h:
* lrecord.h (enum lrecord_type):
* lrecord.h (struct lrecord_implementation):
* lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE):
* lrecord.h (DEFINE_DUMPABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (MAKE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (MAKE_MODULE_LISP_OBJECT):
* lrecord.h (INIT_LISP_OBJECT):
* lrecord.h (INIT_MODULE_LISP_OBJECT):
* lrecord.h (UNDEF_LISP_OBJECT):
* lrecord.h (UNDEF_MODULE_LISP_OBJECT):
* lrecord.h (DECLARE_LISP_OBJECT):
* lrecord.h (DECLARE_MODULE_API_LISP_OBJECT):
* lrecord.h (DECLARE_MODULE_LISP_OBJECT):
* lstream.c:
* lstream.c (syms_of_lstream):
* lstream.c (vars_of_lstream):
* marker.c:
* marker.c (compute_buffer_marker_usage):
* mc-alloc.c (mc_alloced_storage_size):
* mc-alloc.h:
* mule-charset.c:
* mule-charset.c (struct charset_stats):
* mule-charset.c (compute_charset_usage):
* mule-charset.c (charset_memory_usage):
* mule-charset.c (mule_charset_objects_create):
* mule-charset.c (syms_of_mule_charset):
* mule-charset.c (vars_of_mule_charset):
* redisplay.c:
* redisplay.c (compute_rune_dynarr_usage):
* redisplay.c (compute_display_block_dynarr_usage):
* redisplay.c (compute_glyph_block_dynarr_usage):
* redisplay.c (compute_display_line_dynarr_usage):
* redisplay.c (compute_line_start_cache_dynarr_usage):
* redisplay.h:
* scrollbar-gtk.c (gtk_compute_scrollbar_instance_usage):
* scrollbar-msw.c (mswindows_compute_scrollbar_instance_usage):
* scrollbar-x.c (x_compute_scrollbar_instance_usage):
* scrollbar.c (compute_scrollbar_instance_usage):
* scrollbar.h:
* symbols.c:
* symbols.c (reinit_symbol_objects_early):
* symbols.c (init_symbols_once_early):
* symbols.c (reinit_symbols_early):
* symbols.c (defsymbol_massage_name_1):
* symsinit.h:
* ui-gtk.c:
* ui-gtk.c (emacs_gtk_object_getprop):
* ui-gtk.c (emacs_gtk_object_putprop):
* ui-gtk.c (ui_gtk_objects_create):
* unicode.c (compute_from_unicode_table_size_1):
* unicode.c (compute_to_unicode_table_size_1):
* unicode.c (compute_from_unicode_table_size):
* unicode.c (compute_to_unicode_table_size):
* window.c:
* window.c (struct window_stats):
* window.c (compute_window_mirror_usage):
* window.c (compute_window_usage):
* window.c (window_memory_usage):
* window.c (window_objects_create):
* window.c (syms_of_window):
* window.c (vars_of_window):
* window.h:
Redo memory-usage mechanism, make it general; add way of dynamically
initializing Lisp object types -- OBJECT_HAS_METHOD(), similar to
CONSOLE_HAS_METHOD().
(1) Create OBJECT_HAS_METHOD(), OBJECT_HAS_PROPERTY() etc. for
specifying that a Lisp object type has a particular method or
property. Call such methods with OBJECT_METH, MAYBE_OBJECT_METH,
OBJECT_METH_OR_GIVEN; retrieve properties with OBJECT_PROPERTY.
Methods that formerly required a DEFINE_*GENERAL_LISP_OBJECT() to
specify them (getprop, putprop, remprop, plist, disksave) now
instead use the dynamic-method mechanism. The main benefit of
this is that new methods or properties can be added without
requiring that the declaration statements of all existing methods
be modified. We have to make the `struct lrecord_implementation'
non-const, but I don't think this should have any effect on speed --
the only possible method that's really speed-critical is the
mark method, and we already extract those out into a separate
(non-const) array for increased cache locality.
Object methods need to be reinitialized after pdump, so we put
them in separate functions such as face_objects_create(),
extent_objects_create() and call them appropriately from emacs.c
The only current object property (`memusage_stats_list') that
objects can specify is a Lisp object and gets staticpro()ed so it
only needs to be set during dump time, but because it references
symbols that might not exist in a syms_of_() function, we
initialize it in vars_of_(). There is also an object property
(`num_extra_memusage_stats') that is automatically initialized based
on `memusage_stats_list'; we do that in reinit_vars_of_alloc(),
which is called after all vars_of_() functions are called.
`disksaver' method was renamed `disksave' to correspond with the
name normally given to the function (e.g. disksave_lstream()).
(2) Generalize the memory-usage mechanism in `buffer-memory-usage',
`window-memory-usage', `charset-memory-usage' into an object-type-
specific mechanism called by a single function
`object-memory-usage'. (Former function `object-memory-usage'
renamed to `total-object-memory-usage'). Generalize the mechanism
of different "slices" so that we can have different "classes" of
memory described and different "slices" onto each class; `t'
separates classes, `nil' separates slices. Currently we have
three classes defined: the memory of an object itself,
non-Lisp-object memory associated with the object (e.g. arrays or
dynarrs stored as fields in the object), and Lisp-object memory
associated with the object (other internal Lisp objects stored in
the object). This isn't completely finished yet and we might need
to further separate the "other internal Lisp objects" class into
two classes.
The memory-usage mechanism uses a `struct usage_stats' (renamed
from `struct overhead_stats') to describe a malloc-view onto a set
of allocated memory (listing how much was requested and various
types of overhead) and a more general `struct generic_usage_stats'
(with a `struct usage_stats' in it) to hold all statistics about
object memory. `struct generic_usage_stats' contains an array of
32 Bytecounts, which are statistics of unspecified semantics. The
intention is that individual types declare a corresponding struct
(e.g. `struct window_stats') with the same structure but with
specific fields in place of the array, corresponding to specific
statistics. The number of such statistics is an object property
computed from the list of tags (Lisp symbols describing the
statistics) stored in `memusage_stats_list'. The idea here is to
allow particular object types to customize the number and
semantics of the statistics where completely avoiding consing.
This doesn't matter so much yet, but the intention is to have the
memory usage of all objects computed at the end of GC, at the same
time as other statistics are currently computed. The values for
all statistics for a single type would be added up to compute
aggregate values for all objects of a specific type. To make this
efficient, we can't allow any memory allocation at all.
(3) Create some additional functions for creating lists that
specify the elements directly as args rather than indirectly through
an array: listn() (number of args given), listu() (list terminated
by Qunbound).
(4) Delete a bit of remaining unused C window_config stuff, also
unused lrecord_type_popup_data.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Thu, 18 Mar 2010 10:50:06 -0500 |
parents | 5460287a3327 |
children | 308d34e9f07d |
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/* Tabs Widget for XEmacs. Copyright (C) 1999 Edward A. Falk This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Gcs 1.7 */ #ifndef GCS_H #define GCS_H /* Overview of functions provided here: * * AllocFgGC() * Given a foreground pixel & a font, return an appropriate GC * * AllocBackgroundGC() * Given a widget, return a GC for painting the background color * * AllocShadeGC() * Given foreground, background, a contrast value & be_nice_to_colormap * flag, return a GC suitable for rendering in an intermediate color, * as determined by contrast. May return a dither pattern or a * solid color, as appropriate. * * Contrast 0 = background color, 100 = foreground color. It is legal * for contrast to be more than 100 or less than 0. * * AllocGreyGC() * Given widget, foreground, font, contrast & be_nice_to_colormap, * return a shade GC (see above) based on foreground and widget * background. * * AllocTopShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the top shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use brighter * colors. * * AllocBotShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the bottom shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocArmShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the "armed" shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocShadowPixel() * Given a widget & scale factor, allocate & return a color darker * or lighter than the background pixel, as determined by scale. * * Scale 100 = use background pixel. Scale > 100 = brighter color, * Scale < 100 = darker color. * * AllocGreyPixel() * Given two pixel values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * * AllocGreyPixelC() * Given two color values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * Draw3dBox() * Given box dimensions, shadow width, top shadow GC & bottom shadow GC, * draw a 3-d box. */ #if NeedFunctionPrototypes extern GC AllocFgGC( Widget w, Pixel fg, Font font) ; extern GC AllocBackgroundGC( Widget w, Font font) ; extern GC AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font, int contrast, Bool ) ; extern GC AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ; extern GC AllocTopShadowGC( Widget w, int contrast, int ) ; extern GC AllocBotShadowGC( Widget w, int contrast, int ) ; extern GC AllocArmGC( Widget w, int contrast, int) ; extern Pixel AllocShadowPixel(Widget, int scale) ; extern Pixel AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ; extern Pixel AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ; extern void Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, GC topgc, GC botgc) ; #else extern GC AllocFgGC() ; extern GC AllocBackgroundGC() ; extern GC AllocShadeGC() ; extern GC AllocGreyGC() ; extern GC AllocTopShadowGC() ; extern GC AllocBotShadowGC() ; extern GC AllocArmGC() ; extern Pixel AllocShadowPixel() ; extern Pixel AllocGreyPixel() ; extern Pixel AllocGreyPixelC() ; extern void Draw3dBox() ; #endif #endif /* GCS_H */