annotate lwlib/xlwgcs.h @ 5157:1fae11d56ad2

redo memory-usage mechanism, add way of dynamically initializing Lisp objects -------------------- ChangeLog entries follow: -------------------- lisp/ChangeLog addition: 2010-03-18 Ben Wing <ben@xemacs.org> * diagnose.el (show-memory-usage): Rewrite to take into account API changes in memory-usage functions. src/ChangeLog addition: 2010-03-18 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (disksave_object_finalization_1): * alloc.c (lisp_object_storage_size): * alloc.c (listu): * alloc.c (listn): * alloc.c (Fobject_memory_usage_stats): * alloc.c (compute_memusage_stats_length): * alloc.c (Fobject_memory_usage): * alloc.c (Ftotal_object_memory_usage): * alloc.c (malloced_storage_size): * alloc.c (common_init_alloc_early): * alloc.c (reinit_alloc_objects_early): * alloc.c (reinit_alloc_early): * alloc.c (init_alloc_once_early): * alloc.c (syms_of_alloc): * alloc.c (reinit_vars_of_alloc): * buffer.c: * buffer.c (struct buffer_stats): * buffer.c (compute_buffer_text_usage): * buffer.c (compute_buffer_usage): * buffer.c (buffer_memory_usage): * buffer.c (buffer_objects_create): * buffer.c (syms_of_buffer): * buffer.c (vars_of_buffer): * console-impl.h (struct console_methods): * dynarr.c (Dynarr_memory_usage): * emacs.c (main_1): * events.c (clear_event_resource): * extents.c: * extents.c (compute_buffer_extent_usage): * extents.c (extent_objects_create): * extents.h: * faces.c: * faces.c (compute_face_cachel_usage): * faces.c (face_objects_create): * faces.h: * general-slots.h: * glyphs.c: * glyphs.c (compute_glyph_cachel_usage): * glyphs.c (glyph_objects_create): * glyphs.h: * lisp.h: * lisp.h (struct usage_stats): * lrecord.h: * lrecord.h (enum lrecord_type): * lrecord.h (struct lrecord_implementation): * lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE): * lrecord.h (DEFINE_DUMPABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_INTERNAL_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_SIZABLE_INTERNAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_FROB_BLOCK_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_FROB_BLOCK_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_INTERNAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_SIZABLE_INTERNAL_LISP_OBJECT): * lrecord.h (MAKE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_MODULE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_MODULE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_LISP_OBJECT): * lrecord.h (MAKE_MODULE_LISP_OBJECT): * lrecord.h (INIT_LISP_OBJECT): * lrecord.h (INIT_MODULE_LISP_OBJECT): * lrecord.h (UNDEF_LISP_OBJECT): * lrecord.h (UNDEF_MODULE_LISP_OBJECT): * lrecord.h (DECLARE_LISP_OBJECT): * lrecord.h (DECLARE_MODULE_API_LISP_OBJECT): * lrecord.h (DECLARE_MODULE_LISP_OBJECT): * lstream.c: * lstream.c (syms_of_lstream): * lstream.c (vars_of_lstream): * marker.c: * marker.c (compute_buffer_marker_usage): * mc-alloc.c (mc_alloced_storage_size): * mc-alloc.h: * mule-charset.c: * mule-charset.c (struct charset_stats): * mule-charset.c (compute_charset_usage): * mule-charset.c (charset_memory_usage): * mule-charset.c (mule_charset_objects_create): * mule-charset.c (syms_of_mule_charset): * mule-charset.c (vars_of_mule_charset): * redisplay.c: * redisplay.c (compute_rune_dynarr_usage): * redisplay.c (compute_display_block_dynarr_usage): * redisplay.c (compute_glyph_block_dynarr_usage): * redisplay.c (compute_display_line_dynarr_usage): * redisplay.c (compute_line_start_cache_dynarr_usage): * redisplay.h: * scrollbar-gtk.c (gtk_compute_scrollbar_instance_usage): * scrollbar-msw.c (mswindows_compute_scrollbar_instance_usage): * scrollbar-x.c (x_compute_scrollbar_instance_usage): * scrollbar.c (compute_scrollbar_instance_usage): * scrollbar.h: * symbols.c: * symbols.c (reinit_symbol_objects_early): * symbols.c (init_symbols_once_early): * symbols.c (reinit_symbols_early): * symbols.c (defsymbol_massage_name_1): * symsinit.h: * ui-gtk.c: * ui-gtk.c (emacs_gtk_object_getprop): * ui-gtk.c (emacs_gtk_object_putprop): * ui-gtk.c (ui_gtk_objects_create): * unicode.c (compute_from_unicode_table_size_1): * unicode.c (compute_to_unicode_table_size_1): * unicode.c (compute_from_unicode_table_size): * unicode.c (compute_to_unicode_table_size): * window.c: * window.c (struct window_stats): * window.c (compute_window_mirror_usage): * window.c (compute_window_usage): * window.c (window_memory_usage): * window.c (window_objects_create): * window.c (syms_of_window): * window.c (vars_of_window): * window.h: Redo memory-usage mechanism, make it general; add way of dynamically initializing Lisp object types -- OBJECT_HAS_METHOD(), similar to CONSOLE_HAS_METHOD(). (1) Create OBJECT_HAS_METHOD(), OBJECT_HAS_PROPERTY() etc. for specifying that a Lisp object type has a particular method or property. Call such methods with OBJECT_METH, MAYBE_OBJECT_METH, OBJECT_METH_OR_GIVEN; retrieve properties with OBJECT_PROPERTY. Methods that formerly required a DEFINE_*GENERAL_LISP_OBJECT() to specify them (getprop, putprop, remprop, plist, disksave) now instead use the dynamic-method mechanism. The main benefit of this is that new methods or properties can be added without requiring that the declaration statements of all existing methods be modified. We have to make the `struct lrecord_implementation' non-const, but I don't think this should have any effect on speed -- the only possible method that's really speed-critical is the mark method, and we already extract those out into a separate (non-const) array for increased cache locality. Object methods need to be reinitialized after pdump, so we put them in separate functions such as face_objects_create(), extent_objects_create() and call them appropriately from emacs.c The only current object property (`memusage_stats_list') that objects can specify is a Lisp object and gets staticpro()ed so it only needs to be set during dump time, but because it references symbols that might not exist in a syms_of_() function, we initialize it in vars_of_(). There is also an object property (`num_extra_memusage_stats') that is automatically initialized based on `memusage_stats_list'; we do that in reinit_vars_of_alloc(), which is called after all vars_of_() functions are called. `disksaver' method was renamed `disksave' to correspond with the name normally given to the function (e.g. disksave_lstream()). (2) Generalize the memory-usage mechanism in `buffer-memory-usage', `window-memory-usage', `charset-memory-usage' into an object-type- specific mechanism called by a single function `object-memory-usage'. (Former function `object-memory-usage' renamed to `total-object-memory-usage'). Generalize the mechanism of different "slices" so that we can have different "classes" of memory described and different "slices" onto each class; `t' separates classes, `nil' separates slices. Currently we have three classes defined: the memory of an object itself, non-Lisp-object memory associated with the object (e.g. arrays or dynarrs stored as fields in the object), and Lisp-object memory associated with the object (other internal Lisp objects stored in the object). This isn't completely finished yet and we might need to further separate the "other internal Lisp objects" class into two classes. The memory-usage mechanism uses a `struct usage_stats' (renamed from `struct overhead_stats') to describe a malloc-view onto a set of allocated memory (listing how much was requested and various types of overhead) and a more general `struct generic_usage_stats' (with a `struct usage_stats' in it) to hold all statistics about object memory. `struct generic_usage_stats' contains an array of 32 Bytecounts, which are statistics of unspecified semantics. The intention is that individual types declare a corresponding struct (e.g. `struct window_stats') with the same structure but with specific fields in place of the array, corresponding to specific statistics. The number of such statistics is an object property computed from the list of tags (Lisp symbols describing the statistics) stored in `memusage_stats_list'. The idea here is to allow particular object types to customize the number and semantics of the statistics where completely avoiding consing. This doesn't matter so much yet, but the intention is to have the memory usage of all objects computed at the end of GC, at the same time as other statistics are currently computed. The values for all statistics for a single type would be added up to compute aggregate values for all objects of a specific type. To make this efficient, we can't allow any memory allocation at all. (3) Create some additional functions for creating lists that specify the elements directly as args rather than indirectly through an array: listn() (number of args given), listu() (list terminated by Qunbound). (4) Delete a bit of remaining unused C window_config stuff, also unused lrecord_type_popup_data.
author Ben Wing <ben@xemacs.org>
date Thu, 18 Mar 2010 10:50:06 -0500
parents 5460287a3327
children 308d34e9f07d
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1 /* Tabs Widget for XEmacs.
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2 Copyright (C) 1999 Edward A. Falk
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3
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4 This file is part of XEmacs.
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5
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6 XEmacs is free software; you can redistribute it and/or modify it
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7 under the terms of the GNU General Public License as published by the
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8 Free Software Foundation; either version 2, or (at your option) any
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9 later version.
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10
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11 XEmacs is distributed in the hope that it will be useful, but WITHOUT
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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14 for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with XEmacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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19 Boston, MA 02111-1307, USA. */
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20
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21 /* Synched up with: Gcs 1.7 */
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23
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24 #ifndef GCS_H
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25 #define GCS_H
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26
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27 /* Overview of functions provided here:
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28 *
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29 * AllocFgGC()
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30 * Given a foreground pixel & a font, return an appropriate GC
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31 *
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32 * AllocBackgroundGC()
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33 * Given a widget, return a GC for painting the background color
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34 *
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35 * AllocShadeGC()
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36 * Given foreground, background, a contrast value & be_nice_to_colormap
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37 * flag, return a GC suitable for rendering in an intermediate color,
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38 * as determined by contrast. May return a dither pattern or a
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39 * solid color, as appropriate.
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40 *
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41 * Contrast 0 = background color, 100 = foreground color. It is legal
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42 * for contrast to be more than 100 or less than 0.
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43 *
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44 * AllocGreyGC()
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45 * Given widget, foreground, font, contrast & be_nice_to_colormap,
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46 * return a shade GC (see above) based on foreground and widget
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47 * background.
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48 *
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49 * AllocTopShadowGC()
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50 * Given widget, contrast & be_nice_to_colormap, return a GC suitable
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51 * for rendering the top shadow.
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52 *
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53 * Contrast 0 = use background pixel. Contrast > 0 = use brighter
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54 * colors.
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55 *
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56 * AllocBotShadowGC()
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57 * Given widget, contrast & be_nice_to_colormap, return a GC suitable
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58 * for rendering the bottom shadow.
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59 *
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60 * Contrast 0 = use background pixel. Contrast > 0 = use darker
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61 * colors.
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62 *
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63 * AllocArmShadowGC()
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64 * Given widget, contrast & be_nice_to_colormap, return a GC suitable
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65 * for rendering the "armed" shadow.
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66 *
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67 * Contrast 0 = use background pixel. Contrast > 0 = use darker
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68 * colors.
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69 *
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70 * AllocShadowPixel()
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71 * Given a widget & scale factor, allocate & return a color darker
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72 * or lighter than the background pixel, as determined by scale.
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73 *
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74 * Scale 100 = use background pixel. Scale > 100 = brighter color,
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75 * Scale < 100 = darker color.
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76 *
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77 * AllocGreyPixel()
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78 * Given two pixel values and scale factor, allocate & return a
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79 * pixel value between them, according to scale.
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80 *
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81 * Scale == 0: background color
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82 * Scale == 100: foreground color
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83 * 0<Scale<100: intermediate color
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84 * Scale > 100: more foreground
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85 * Scale < 0: more background
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86 *
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87 *
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88 * AllocGreyPixelC()
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89 * Given two color values and scale factor, allocate & return a
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90 * pixel value between them, according to scale.
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91 *
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92 * Scale == 0: background color
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93 * Scale == 100: foreground color
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94 * 0<Scale<100: intermediate color
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95 * Scale > 100: more foreground
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96 * Scale < 0: more background
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97 *
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98 * Draw3dBox()
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99 * Given box dimensions, shadow width, top shadow GC & bottom shadow GC,
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100 * draw a 3-d box.
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101 */
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102
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103 #if NeedFunctionPrototypes
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104
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105 extern GC AllocFgGC( Widget w, Pixel fg, Font font) ;
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106 extern GC AllocBackgroundGC( Widget w, Font font) ;
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107 extern GC AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font,
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108 int contrast, Bool ) ;
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109 extern GC AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ;
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110 extern GC AllocTopShadowGC( Widget w, int contrast, int ) ;
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111 extern GC AllocBotShadowGC( Widget w, int contrast, int ) ;
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112 extern GC AllocArmGC( Widget w, int contrast, int) ;
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113 extern Pixel AllocShadowPixel(Widget, int scale) ;
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114 extern Pixel AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ;
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115 extern Pixel AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ;
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116 extern void Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s,
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117 GC topgc, GC botgc) ;
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118
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119 #else
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120
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121 extern GC AllocFgGC() ;
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122 extern GC AllocBackgroundGC() ;
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123 extern GC AllocShadeGC() ;
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124 extern GC AllocGreyGC() ;
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125 extern GC AllocTopShadowGC() ;
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126 extern GC AllocBotShadowGC() ;
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127 extern GC AllocArmGC() ;
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128 extern Pixel AllocShadowPixel() ;
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129 extern Pixel AllocGreyPixel() ;
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130 extern Pixel AllocGreyPixelC() ;
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131 extern void Draw3dBox() ;
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132
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133 #endif
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134
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135 #endif /* GCS_H */