diff src/redisplay-msw.c @ 5581:56144c8593a8

Mechanically change INT to FIXNUM in our sources. src/ChangeLog addition: 2011-10-09 Aidan Kehoe <kehoea@parhasard.net> [...] Mechanically change INT (where it refers to non-bignum Lisp integers) to FIXNUM in our sources. Done for the following functions, enums, and macros: Lisp_Type_Int_Even, Lisp_Type_Int_Odd, INT_GCBITS, INT_VALBITS, make_int(), INTP(), XINT(), CHECK_INT(), XREALINT(), INT_PLUS(), INT_MINUS(), EMACS_INT_MAX (to MOST_POSITIVE_FIXNUM), EMACS_INT_MIN (to MOST_NEGATIVE_FIXNUM), NUMBER_FITS_IN_AN_EMACS_INT() to NUMBER_FITS_IN_A_FIXNUM(), XFLOATINT, XCHAR_OR_INT, INT_OR_FLOAT. The EMACS_INT typedef was not changed, it does not describe non-bignum Lisp integers. Script that did the change available in http://mid.gmane.org/20067.17650.181273.12014@parhasard.net . modules/ChangeLog addition: 2011-10-09 Aidan Kehoe <kehoea@parhasard.net> [...] Mechanically change INT to FIXNUM, where the usage describes non-bignum Lisp integers. See the src/ChangeLog entry for more details. man/ChangeLog addition: 2011-10-09 Aidan Kehoe <kehoea@parhasard.net> * internals/internals.texi (How Lisp Objects Are Represented in C): * internals/internals.texi (Integers and Characters): Mechanically change INT to FIXNUM, where the usage describes non-bignum Lisp integers.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 09 Oct 2011 09:51:57 +0100
parents f87be7ddd60d
children c39052c921b5
line wrap: on
line diff
--- a/src/redisplay-msw.c	Sat Oct 08 12:26:09 2011 +0100
+++ b/src/redisplay-msw.c	Sun Oct 09 09:51:57 2011 +0100
@@ -1159,10 +1159,10 @@
   struct frame *f = XFRAME (w->frame);
   HDC hdc = get_frame_dc (f, 1);
   RECT rect;
-  int spacing = XINT (w->vertical_divider_spacing);
-  int shadow = XINT (w->vertical_divider_shadow_thickness);
+  int spacing = XFIXNUM (w->vertical_divider_spacing);
+  int shadow = XFIXNUM (w->vertical_divider_shadow_thickness);
   int abs_shadow = abs (shadow);
-  int line_width = XINT (w->vertical_divider_line_width);
+  int line_width = XFIXNUM (w->vertical_divider_line_width);
   int div_left = WINDOW_RIGHT (w) - window_divider_width (w);
   int y1 = WINDOW_TOP (w);
   int y2 = WINDOW_BOTTOM (w);