comparison src/redisplay-msw.c @ 5581:56144c8593a8

Mechanically change INT to FIXNUM in our sources. src/ChangeLog addition: 2011-10-09 Aidan Kehoe <kehoea@parhasard.net> [...] Mechanically change INT (where it refers to non-bignum Lisp integers) to FIXNUM in our sources. Done for the following functions, enums, and macros: Lisp_Type_Int_Even, Lisp_Type_Int_Odd, INT_GCBITS, INT_VALBITS, make_int(), INTP(), XINT(), CHECK_INT(), XREALINT(), INT_PLUS(), INT_MINUS(), EMACS_INT_MAX (to MOST_POSITIVE_FIXNUM), EMACS_INT_MIN (to MOST_NEGATIVE_FIXNUM), NUMBER_FITS_IN_AN_EMACS_INT() to NUMBER_FITS_IN_A_FIXNUM(), XFLOATINT, XCHAR_OR_INT, INT_OR_FLOAT. The EMACS_INT typedef was not changed, it does not describe non-bignum Lisp integers. Script that did the change available in http://mid.gmane.org/20067.17650.181273.12014@parhasard.net . modules/ChangeLog addition: 2011-10-09 Aidan Kehoe <kehoea@parhasard.net> [...] Mechanically change INT to FIXNUM, where the usage describes non-bignum Lisp integers. See the src/ChangeLog entry for more details. man/ChangeLog addition: 2011-10-09 Aidan Kehoe <kehoea@parhasard.net> * internals/internals.texi (How Lisp Objects Are Represented in C): * internals/internals.texi (Integers and Characters): Mechanically change INT to FIXNUM, where the usage describes non-bignum Lisp integers.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 09 Oct 2011 09:51:57 +0100
parents f87be7ddd60d
children c39052c921b5
comparison
equal deleted inserted replaced
5580:a0e81357194e 5581:56144c8593a8
1157 mswindows_output_vertical_divider (struct window *w, int UNUSED (clear_unused)) 1157 mswindows_output_vertical_divider (struct window *w, int UNUSED (clear_unused))
1158 { 1158 {
1159 struct frame *f = XFRAME (w->frame); 1159 struct frame *f = XFRAME (w->frame);
1160 HDC hdc = get_frame_dc (f, 1); 1160 HDC hdc = get_frame_dc (f, 1);
1161 RECT rect; 1161 RECT rect;
1162 int spacing = XINT (w->vertical_divider_spacing); 1162 int spacing = XFIXNUM (w->vertical_divider_spacing);
1163 int shadow = XINT (w->vertical_divider_shadow_thickness); 1163 int shadow = XFIXNUM (w->vertical_divider_shadow_thickness);
1164 int abs_shadow = abs (shadow); 1164 int abs_shadow = abs (shadow);
1165 int line_width = XINT (w->vertical_divider_line_width); 1165 int line_width = XFIXNUM (w->vertical_divider_line_width);
1166 int div_left = WINDOW_RIGHT (w) - window_divider_width (w); 1166 int div_left = WINDOW_RIGHT (w) - window_divider_width (w);
1167 int y1 = WINDOW_TOP (w); 1167 int y1 = WINDOW_TOP (w);
1168 int y2 = WINDOW_BOTTOM (w); 1168 int y2 = WINDOW_BOTTOM (w);
1169 1169
1170 /* Clear left and right spacing areas */ 1170 /* Clear left and right spacing areas */