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1 @c -*-texinfo-*-
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2 @c This is part of the XEmacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
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4 @c Copyright (C) 1996 Ben Wing.
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5 @c See the file lispref.texi for copying conditions.
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6 @setfilename ../../info/sequences.info
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7 @node Sequences Arrays Vectors, Symbols, Lists, Top
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8 @chapter Sequences, Arrays, and Vectors
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9 @cindex sequence
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10
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11 Recall that the @dfn{sequence} type is the union of four other Lisp
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12 types: lists, vectors, bit vectors, and strings. In other words, any
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13 list is a sequence, any vector is a sequence, any bit vector is a
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14 sequence, and any string is a sequence. The common property that all
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15 sequences have is that each is an ordered collection of elements.
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16
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17 An @dfn{array} is a single primitive object that has a slot for each
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18 elements. All the elements are accessible in constant time, but the
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19 length of an existing array cannot be changed. Strings, vectors, and
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20 bit vectors are the three types of arrays.
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21
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22 A list is a sequence of elements, but it is not a single primitive
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23 object; it is made of cons cells, one cell per element. Finding the
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24 @var{n}th element requires looking through @var{n} cons cells, so
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25 elements farther from the beginning of the list take longer to access.
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26 But it is possible to add elements to the list, or remove elements.
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27
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28 The following diagram shows the relationship between these types:
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29
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30 @example
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31 @group
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32 ___________________________________
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33 | |
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34 | Sequence |
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35 | ______ ______________________ |
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36 | | | | | |
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37 | | List | | Array | |
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38 | | | | ________ _______ | |
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39 | |______| | | | | | | |
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40 | | | Vector | | String| | |
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41 | | |________| |_______| | |
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42 | | __________________ | |
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43 | | | | | |
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44 | | | Bit Vector | | |
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45 | | |__________________| | |
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46 | |______________________| |
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47 |___________________________________|
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48 @end group
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49 @end example
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50
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51 The elements of vectors and lists may be any Lisp objects. The
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52 elements of strings are all characters. The elements of bit vectors
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53 are the numbers 0 and 1.
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54
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55 @menu
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56 * Sequence Functions:: Functions that accept any kind of sequence.
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57 * Arrays:: Characteristics of arrays in XEmacs Lisp.
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58 * Array Functions:: Functions specifically for arrays.
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59 * Vectors:: Special characteristics of XEmacs Lisp vectors.
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60 * Vector Functions:: Functions specifically for vectors.
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61 * Bit Vectors:: Special characteristics of XEmacs Lisp bit vectors.
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62 * Bit Vector Functions:: Functions specifically for bit vectors.
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63 @end menu
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64
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65 @node Sequence Functions
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66 @section Sequences
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67
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68 In XEmacs Lisp, a @dfn{sequence} is either a list, a vector, a bit
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69 vector, or a string. The common property that all sequences have is
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70 that each is an ordered collection of elements. This section describes
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71 functions that accept any kind of sequence.
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72
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73 @defun sequencep object
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74 Returns @code{t} if @var{object} is a list, vector, bit vector, or
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75 string, @code{nil} otherwise.
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76 @end defun
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77
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78 @defun copy-sequence sequence
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79 @cindex copying sequences
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80 Returns a copy of @var{sequence}. The copy is the same type of object
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81 as the original sequence, and it has the same elements in the same order.
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82
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83 Storing a new element into the copy does not affect the original
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84 @var{sequence}, and vice versa. However, the elements of the new
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85 sequence are not copies; they are identical (@code{eq}) to the elements
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86 of the original. Therefore, changes made within these elements, as
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87 found via the copied sequence, are also visible in the original
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88 sequence.
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89
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90 If the sequence is a string with extents or text properties, the extents
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91 and text properties in the copy are also copied, not shared with the
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92 original. (This means that modifying the extents or text properties of
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93 the original will not affect the copy.) However, the actual values of
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94 the properties are shared. @xref{Extents}; @xref{Text Properties}.
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95
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96 See also @code{append} in @ref{Building Lists}, @code{concat} in
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97 @ref{Creating Strings}, @code{vconcat} in @ref{Vectors}, and
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98 @code{bvconcat} in @ref{Bit Vectors}, for other ways to copy sequences.
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99
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100 @example
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101 @group
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102 (setq bar '(1 2))
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103 @result{} (1 2)
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104 @end group
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105 @group
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106 (setq x (vector 'foo bar))
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107 @result{} [foo (1 2)]
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108 @end group
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109 @group
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110 (setq y (copy-sequence x))
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111 @result{} [foo (1 2)]
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112 @end group
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113
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114 @group
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115 (eq x y)
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116 @result{} nil
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117 @end group
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118 @group
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119 (equal x y)
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120 @result{} t
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121 @end group
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122 @group
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123 (eq (elt x 1) (elt y 1))
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124 @result{} t
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125 @end group
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126
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127 @group
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128 ;; @r{Replacing an element of one sequence.}
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129 (aset x 0 'quux)
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130 x @result{} [quux (1 2)]
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131 y @result{} [foo (1 2)]
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132 @end group
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133
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134 @group
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135 ;; @r{Modifying the inside of a shared element.}
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136 (setcar (aref x 1) 69)
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137 x @result{} [quux (69 2)]
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138 y @result{} [foo (69 2)]
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139 @end group
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140
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141 @group
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142 ;; @r{Creating a bit vector.}
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143 (bit-vector 1 0 1 1 0 1 0 0)
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144 @result{} #*10110100
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145 @end group
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146 @end example
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147 @end defun
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148
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149 @defun length sequence
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150 @cindex string length
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151 @cindex list length
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152 @cindex vector length
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153 @cindex bit vector length
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154 @cindex sequence length
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155 Returns the number of elements in @var{sequence}. If @var{sequence} is
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156 a cons cell that is not a list (because the final @sc{cdr} is not
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157 @code{nil}), a @code{wrong-type-argument} error is signaled.
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158
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159 @example
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160 @group
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161 (length '(1 2 3))
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162 @result{} 3
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163 @end group
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164 @group
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165 (length ())
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166 @result{} 0
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167 @end group
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168 @group
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169 (length "foobar")
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170 @result{} 6
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171 @end group
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172 @group
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173 (length [1 2 3])
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174 @result{} 3
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175 @end group
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176 @group
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177 (length #*01101)
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178 @result{} 5
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179 @end group
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180 @end example
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181 @end defun
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182
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183 @defun elt sequence index
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184 @cindex elements of sequences
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185 This function returns the element of @var{sequence} indexed by
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186 @var{index}. Legitimate values of @var{index} are integers ranging from
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187 0 up to one less than the length of @var{sequence}. If @var{sequence}
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188 is a list, then out-of-range values of @var{index} return @code{nil};
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189 otherwise, they trigger an @code{args-out-of-range} error.
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190
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191 @example
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192 @group
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193 (elt [1 2 3 4] 2)
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194 @result{} 3
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195 @end group
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196 @group
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197 (elt '(1 2 3 4) 2)
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198 @result{} 3
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199 @end group
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200 @group
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201 (char-to-string (elt "1234" 2))
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202 @result{} "3"
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203 @end group
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204 @group
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205 (elt #*00010000 3)
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206 @result{} 1
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207 @end group
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208 @group
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209 (elt [1 2 3 4] 4)
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210 @error{}Args out of range: [1 2 3 4], 4
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211 @end group
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212 @group
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213 (elt [1 2 3 4] -1)
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214 @error{}Args out of range: [1 2 3 4], -1
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215 @end group
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216 @end example
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217
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218 This function generalizes @code{aref} (@pxref{Array Functions}) and
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219 @code{nth} (@pxref{List Elements}).
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220 @end defun
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221
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222 @node Arrays
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223 @section Arrays
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224 @cindex array
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225
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226 An @dfn{array} object has slots that hold a number of other Lisp
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227 objects, called the elements of the array. Any element of an array may
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228 be accessed in constant time. In contrast, an element of a list
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229 requires access time that is proportional to the position of the element
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230 in the list.
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231
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232 When you create an array, you must specify how many elements it has.
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233 The amount of space allocated depends on the number of elements.
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234 Therefore, it is impossible to change the size of an array once it is
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235 created; you cannot add or remove elements. However, you can replace an
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236 element with a different value.
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237
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238 XEmacs defines three types of array, all of which are one-dimensional:
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239 @dfn{strings}, @dfn{vectors}, and @dfn{bit vectors}. A vector is a
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240 general array; its elements can be any Lisp objects. A string is a
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241 specialized array; its elements must be characters. A bit vector is
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242 another specialized array; its elements must be bits (an integer, either
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243 0 or 1). Each type of array has its own read syntax. @xref{String
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244 Type}, @ref{Vector Type}, and @ref{Bit Vector Type}.
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245
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246 All kinds of array share these characteristics:
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247
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248 @itemize @bullet
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249 @item
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250 The first element of an array has index zero, the second element has
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251 index 1, and so on. This is called @dfn{zero-origin} indexing. For
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252 example, an array of four elements has indices 0, 1, 2, @w{and 3}.
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253
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254 @item
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255 The elements of an array may be referenced or changed with the functions
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256 @code{aref} and @code{aset}, respectively (@pxref{Array Functions}).
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257 @end itemize
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258
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259 In principle, if you wish to have an array of text characters, you
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260 could use either a string or a vector. In practice, we always choose
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261 strings for such applications, for four reasons:
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262
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263 @itemize @bullet
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264 @item
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265 They usually occupy one-fourth the space of a vector of the same
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266 elements. (This is one-eighth the space for 64-bit machines such as the
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267 DEC Alpha, and may also be different when @sc{MULE} support is compiled
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268 into XEmacs.)
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269
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270 @item
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271 Strings are printed in a way that shows the contents more clearly
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272 as characters.
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273
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274 @item
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275 Strings can hold extent and text properties. @xref{Extents}; @xref{Text
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276 Properties}.
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277
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278 @item
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279 Many of the specialized editing and I/O facilities of XEmacs accept only
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280 strings. For example, you cannot insert a vector of characters into a
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281 buffer the way you can insert a string. @xref{Strings and Characters}.
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282 @end itemize
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283
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284 By contrast, for an array of keyboard input characters (such as a key
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285 sequence), a vector may be necessary, because many keyboard input
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286 characters are non-printable and are represented with symbols rather than
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287 with characters. @xref{Key Sequence Input}.
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288
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289 Similarly, when representing an array of bits, a bit vector has
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290 the following advantages over a regular vector:
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291
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292 @itemize @bullet
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293 @item
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294 They occupy 1/32nd the space of a vector of the same elements.
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295 (1/64th on 64-bit machines such as the DEC Alpha.)
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296
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297 @item
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298 Bit vectors are printed in a way that shows the contents more clearly
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299 as bits.
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300 @end itemize
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301
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302 @node Array Functions
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303 @section Functions that Operate on Arrays
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304
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78
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305 In this section, we describe the functions that accept strings, vectors,
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306 and bit vectors.
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307
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308 @defun arrayp object
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309 This function returns @code{t} if @var{object} is an array (i.e., a
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310 string, vector, or bit vector).
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311
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312 @example
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313 @group
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314 (arrayp "asdf")
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315 @result{} t
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316 (arrayp [a])
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317 @result{} t
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318 (arrayp #*101)
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319 @result{} t
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320 @end group
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321 @end example
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322 @end defun
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323
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324 @defun aref array index
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325 @cindex array elements
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326 This function returns the @var{index}th element of @var{array}. The
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327 first element is at index zero.
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328
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329 @example
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330 @group
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331 (setq primes [2 3 5 7 11 13])
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332 @result{} [2 3 5 7 11 13]
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333 (aref primes 4)
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334 @result{} 11
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335 (elt primes 4)
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336 @result{} 11
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337 @end group
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338
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339 @group
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340 (aref "abcdefg" 1)
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341 @result{} ?b
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342 @end group
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343
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344 @group
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345 (aref #*1101 2)
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346 @result{} 0
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347 @end group
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348 @end example
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349
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350 See also the function @code{elt}, in @ref{Sequence Functions}.
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351 @end defun
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352
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353 @defun aset array index object
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354 This function sets the @var{index}th element of @var{array} to be
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355 @var{object}. It returns @var{object}.
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356
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357 @example
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358 @group
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359 (setq w [foo bar baz])
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360 @result{} [foo bar baz]
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361 (aset w 0 'fu)
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362 @result{} fu
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363 w
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364 @result{} [fu bar baz]
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365 @end group
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366
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367 @group
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368 (setq x "asdfasfd")
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369 @result{} "asdfasfd"
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370 (aset x 3 ?Z)
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371 @result{} ?Z
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372 x
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373 @result{} "asdZasfd"
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374 @end group
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78
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375
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376 @group
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377 (setq bv #*1111)
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378 @result{} #*1111
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379 (aset bv 2 0)
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380 @result{} 0
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381 bv
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382 @result{} #*1101
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383 @end group
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384 @end example
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385
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386 If @var{array} is a string and @var{object} is not a character, a
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387 @code{wrong-type-argument} error results.
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388 @end defun
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389
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390 @defun fillarray array object
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391 This function fills the array @var{array} with @var{object}, so that
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392 each element of @var{array} is @var{object}. It returns @var{array}.
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393
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394 @example
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395 @group
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396 (setq a [a b c d e f g])
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397 @result{} [a b c d e f g]
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398 (fillarray a 0)
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399 @result{} [0 0 0 0 0 0 0]
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400 a
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401 @result{} [0 0 0 0 0 0 0]
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402 @end group
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403
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404 @group
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405 (setq s "When in the course")
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406 @result{} "When in the course"
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407 (fillarray s ?-)
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408 @result{} "------------------"
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409 @end group
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78
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410
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411 @group
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412 (setq bv #*1101)
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413 @result{} #*1101
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414 (fillarray bv 0)
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415 @result{} #*0000
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416 @end group
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417 @end example
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418
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419 If @var{array} is a string and @var{object} is not a character, a
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420 @code{wrong-type-argument} error results.
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421 @end defun
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422
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423 The general sequence functions @code{copy-sequence} and @code{length}
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424 are often useful for objects known to be arrays. @xref{Sequence Functions}.
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425
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426 @node Vectors
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427 @section Vectors
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428 @cindex vector
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429
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430 Arrays in Lisp, like arrays in most languages, are blocks of memory
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431 whose elements can be accessed in constant time. A @dfn{vector} is a
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432 general-purpose array; its elements can be any Lisp objects. (The other
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433 kind of array in XEmacs Lisp is the @dfn{string}, whose elements must be
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434 characters.) Vectors in XEmacs serve as obarrays (vectors of symbols),
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435 although this is a shortcoming that should be fixed. They are also used
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436 internally as part of the representation of a byte-compiled function; if
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437 you print such a function, you will see a vector in it.
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438
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439 In XEmacs Lisp, the indices of the elements of a vector start from zero
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440 and count up from there.
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441
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442 Vectors are printed with square brackets surrounding the elements.
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443 Thus, a vector whose elements are the symbols @code{a}, @code{b} and
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444 @code{a} is printed as @code{[a b a]}. You can write vectors in the
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445 same way in Lisp input.
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446
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447 A vector, like a string or a number, is considered a constant for
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448 evaluation: the result of evaluating it is the same vector. This does
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449 not evaluate or even examine the elements of the vector.
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450 @xref{Self-Evaluating Forms}.
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451
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452 Here are examples of these principles:
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453
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454 @example
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455 @group
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456 (setq avector [1 two '(three) "four" [five]])
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457 @result{} [1 two (quote (three)) "four" [five]]
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458 (eval avector)
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459 @result{} [1 two (quote (three)) "four" [five]]
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460 (eq avector (eval avector))
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461 @result{} t
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462 @end group
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463 @end example
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464
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465 @node Vector Functions
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466 @section Functions That Operate on Vectors
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467
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468 Here are some functions that relate to vectors:
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469
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470 @defun vectorp object
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471 This function returns @code{t} if @var{object} is a vector.
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472
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473 @example
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474 @group
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475 (vectorp [a])
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476 @result{} t
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477 (vectorp "asdf")
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478 @result{} nil
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479 @end group
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480 @end example
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481 @end defun
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482
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483 @defun vector &rest objects
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484 This function creates and returns a vector whose elements are the
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485 arguments, @var{objects}.
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486
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487 @example
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488 @group
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489 (vector 'foo 23 [bar baz] "rats")
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490 @result{} [foo 23 [bar baz] "rats"]
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491 (vector)
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492 @result{} []
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493 @end group
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494 @end example
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495 @end defun
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496
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497 @defun make-vector length object
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498 This function returns a new vector consisting of @var{length} elements,
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499 each initialized to @var{object}.
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500
|
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501 @example
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502 @group
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503 (setq sleepy (make-vector 9 'Z))
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504 @result{} [Z Z Z Z Z Z Z Z Z]
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505 @end group
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506 @end example
|
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507 @end defun
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508
|
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509 @defun vconcat &rest sequences
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510 @cindex copying vectors
|
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511 This function returns a new vector containing all the elements of the
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512 @var{sequences}. The arguments @var{sequences} may be lists, vectors,
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513 or strings. If no @var{sequences} are given, an empty vector is
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514 returned.
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515
|
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516 The value is a newly constructed vector that is not @code{eq} to any
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517 existing vector.
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518
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519 @example
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520 @group
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521 (setq a (vconcat '(A B C) '(D E F)))
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522 @result{} [A B C D E F]
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523 (eq a (vconcat a))
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524 @result{} nil
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525 @end group
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526 @group
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527 (vconcat)
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528 @result{} []
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529 (vconcat [A B C] "aa" '(foo (6 7)))
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|
530 @result{} [A B C 97 97 foo (6 7)]
|
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531 @end group
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532 @end example
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533
|
|
534 The @code{vconcat} function also allows integers as arguments. It
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535 converts them to strings of digits, making up the decimal print
|
|
536 representation of the integer, and then uses the strings instead of the
|
|
537 original integers. @strong{Don't use this feature; we plan to eliminate
|
|
538 it. If you already use this feature, change your programs now!} The
|
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539 proper way to convert an integer to a decimal number in this way is with
|
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540 @code{format} (@pxref{Formatting Strings}) or @code{number-to-string}
|
|
541 (@pxref{String Conversion}).
|
|
542
|
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543 For other concatenation functions, see @code{mapconcat} in @ref{Mapping
|
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544 Functions}, @code{concat} in @ref{Creating Strings}, @code{append}
|
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545 in @ref{Building Lists}, and @code{bvconcat} in @ref{Bit Vector Functions}.
|
|
546 @end defun
|
|
547
|
|
548 The @code{append} function provides a way to convert a vector into a
|
|
549 list with the same elements (@pxref{Building Lists}):
|
|
550
|
|
551 @example
|
|
552 @group
|
|
553 (setq avector [1 two (quote (three)) "four" [five]])
|
|
554 @result{} [1 two (quote (three)) "four" [five]]
|
|
555 (append avector nil)
|
|
556 @result{} (1 two (quote (three)) "four" [five])
|
|
557 @end group
|
|
558 @end example
|
|
559
|
|
560 @node Bit Vectors
|
|
561 @section Bit Vectors
|
|
562 @cindex bit vector
|
|
563
|
|
564 Bit vectors are specialized vectors that can only represent arrays
|
|
565 of 1's and 0's. Bit vectors have a very efficient representation
|
|
566 and are useful for representing sets of boolean (true or false) values.
|
|
567
|
|
568 There is no limit on the size of a bit vector. You could, for example,
|
|
569 create a bit vector with 100,000 elements if you really wanted to.
|
|
570
|
|
571 Bit vectors have a special printed representation consisting of
|
78
|
572 @samp{#*} followed by the bits of the vector. For example, a bit vector
|
|
573 whose elements are 0, 1, 1, 0, and 1, respectively, is printed as
|
0
|
574
|
|
575 @example
|
|
576 #*01101
|
|
577 @end example
|
|
578
|
|
579 Bit vectors are considered constants for evaluation, like vectors,
|
|
580 strings, and numbers. @xref{Self-Evaluating Forms}.
|
|
581
|
|
582 @node Bit Vector Functions
|
|
583 @section Functions That Operate on Bit Vectors
|
|
584
|
|
585 Here are some functions that relate to bit vectors:
|
|
586
|
|
587 @defun bit-vector-p object
|
|
588 This function returns @code{t} if @var{object} is a bit vector.
|
|
589
|
|
590 @example
|
|
591 @group
|
|
592 (bit-vector-p #*01)
|
|
593 @result{} t
|
|
594 (bit-vector-p [0 1])
|
|
595 @result{} nil
|
78
|
596 (bit-vector-p "01")
|
0
|
597 @result{} nil
|
|
598 @end group
|
|
599 @end example
|
|
600 @end defun
|
|
601
|
|
602 @defun bitp object
|
|
603 This function returns @code{t} if @var{object} is either 0 or 1.
|
|
604 @end defun
|
|
605
|
|
606 @defun bit-vector &rest objects
|
78
|
607 This function creates and returns a bit vector whose elements are the
|
|
608 arguments @var{objects}. The elements must be either of the two
|
0
|
609 integers 0 or 1.
|
|
610
|
|
611 @example
|
|
612 @group
|
|
613 (bit-vector 0 0 0 1 0 0 0 0 1 0)
|
|
614 @result{} #*0001000010
|
78
|
615 (bit-vector)
|
0
|
616 @result{} #*
|
|
617 @end group
|
|
618 @end example
|
|
619 @end defun
|
|
620
|
|
621 @defun make-bit-vector length object
|
78
|
622 This function creates and returns a bit vector consisting of
|
|
623 @var{length} elements, each initialized to @var{object}.
|
0
|
624
|
|
625 @example
|
|
626 @group
|
78
|
627 (setq picket-fence (make-bit-vector 9 1))
|
0
|
628 @result{} #*111111111
|
|
629 @end group
|
|
630 @end example
|
|
631 @end defun
|
|
632
|
|
633 @defun bvconcat &rest sequences
|
|
634 @cindex copying bit vectors
|
78
|
635 This function returns a new bit vector containing all the elements of
|
|
636 the @var{sequences}. The arguments @var{sequences} may be lists,
|
|
637 vectors, or bit vectors, all of whose elements are the integers 0 or 1.
|
|
638 If no @var{sequences} are given, an empty bit vector is returned.
|
0
|
639
|
|
640 The value is a newly constructed bit vector that is not @code{eq} to any
|
78
|
641 existing bit vector.
|
0
|
642
|
|
643 @example
|
|
644 @group
|
|
645 (setq a (bvconcat '(1 1 0) '(0 0 1)))
|
|
646 @result{} #*110001
|
|
647 (eq a (bvconcat a))
|
|
648 @result{} nil
|
|
649 @end group
|
|
650 @group
|
|
651 (bvconcat)
|
|
652 @result{} #*
|
|
653 (bvconcat [1 0 0 0 0] #*111 '(0 0 0 0 1))
|
|
654 @result{} #*1000011100001
|
|
655 @end group
|
|
656 @end example
|
|
657
|
|
658 For other concatenation functions, see @code{mapconcat} in @ref{Mapping
|
|
659 Functions}, @code{concat} in @ref{Creating Strings}, @code{vconcat} in
|
|
660 @ref{Vector Functions}, and @code{append} in @ref{Building Lists}.
|
|
661 @end defun
|
|
662
|
|
663 The @code{append} function provides a way to convert a bit vector into a
|
|
664 list with the same elements (@pxref{Building Lists}):
|
|
665
|
|
666 @example
|
|
667 @group
|
78
|
668 (setq bv #*00001110)
|
0
|
669 @result{} #*00001110
|
78
|
670 (append bv nil)
|
0
|
671 @result{} (0 0 0 0 1 1 1 0)
|
|
672 @end group
|
|
673 @end example
|