Mercurial > hg > xemacs-beta
view lib-src/qsort.c @ 1268:fffe735e63ee
[xemacs-hg @ 2003-02-07 11:50:50 by ben]
fixes for menu crashes + better preemption behavior
This contains two related changes:
(1) Fix problems with reentrant calling of lwlib and associated
crashes when selecting menu items.
(2) Improve redisplay handling of preemption. Turn on lazy lock
and hold down page-down or page-up and you'll see what I mean.
They are related because they both touch on the code that retrieves
events and handles the internal queues.
console-msw.h, event-msw.c, event-stream.c, events.h, menubar-msw.c, menubar-x.c, menubar.h: mswindows_protect_modal_loop() has been generalized to
event_stream_protect_modal_loop(), and moved to event-stream.c.
mswindows_in_modal_loop ->in_modal_loop likewise. Changes in
event-msw.c and menubar-msw.c for the new names and calling format
(use structures instead of static variables in menubar-msw.c).
Delete former in_menu_callback and use in_modal_loop in its place.
Remove emacs_mswindows_quit_check_disallowed_p(), superseded by
in_modal_loop. Use event_stream_protect_modal_loop() in
pre_activate_callback() so that we get no lwlib reentrancy.
Rearrange some of the code in event-msw.c to be grouped better.
Make mswindows_drain_windows_queue() respect in_modal_loop and
do nothing if so.
cmdloop.c, event-stream.c: Don't conditionalize on LWLIB_MENUBARS_LUCID when giving error when
in_modal_loop, and give better error.
event-Xt.c, event-gtk.c: If in_modal_loop, only retrieve process and timeout events.
Don't retrieve any X events because processing them can lead
to reentrancy in lwlib -> death.
event-stream.c: Remove unused parameter to check_event_stream_ok() and change
all callers.
lisp.h, event-stream.c: Rearrange some functions for increased clarity -- in particular,
group all the input-pending/QUIT-related stuff together, and
put right next to next-event stuff, to which it's related.
Add the concept of "HOW_MANY" -- when asking whether user input
is pending, you can ask if at least HOW_MANY events are pending,
not just if any are. Add parameter to detect_input_pending()
for this. Change recursive_sit_for from a Lisp_Object (which
could only be Qt or Qnil) to an int, like it should be.
event-Xt.c, event-gtk.c, event-xlike-inc.c: New file.
Abstract out similar code in event_{Xt/gtk}_pending_p() and write
only once, using include-file tricks. Rewrite this function to
implement HOW_MANY and only process events when not in_modal_loop.
event-msw.c: Implement HOW_MANY and only process events when not in_modal_loop.
event-tty.c: Implement HOW_MANY.
redisplay.c: Add var `max-preempts' to control maximum number of preempts.
(#### perhaps not useful) Rewrite preemption check so that,
rather than preempting when any user events are available, only
preempt when a certain number (currently 4) of them are backed up.
This effectively allows redisplay to proceed to completion in the
presence of a fast auto-repeat (usually the auto-repeating is
generated dynamically as necessary), and you get much better
display behavior with lazy-lock active.
event-unixoid.c: Comment changes.
event-stream.c: Rewrite discard-input much more simply and safely using the
drain-queue functions. I think the old version might loop
forever if called when in_modal_loop.
SEMI-UNRELATED CHANGES:
-----------------------
event-stream.c: Turn QUIT-checking back on when running the pre-idle hook so it
can be quit out of.
indent.c: Document exact functioning of `vertical-motion' better, and its
differences from GNU Emacs.
author | ben |
---|---|
date | Fri, 07 Feb 2003 11:50:54 +0000 |
parents | 576fb035e263 |
children | 061f4f90f874 |
line wrap: on
line source
/* Plug-compatible replacement for UNIX qsort. Copyright (C) 1989 Free Software Foundation, Inc. Written by Douglas C. Schmidt (schmidt@ics.uci.edu) This file is part of GNU CC. GNU QSORT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU QSORT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU QSORT; see the file COPYING. If not, write to the Free the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.28. */ #ifdef sparc #include <alloca.h> #endif /* Invoke the comparison function, returns either 0, < 0, or > 0. */ #define CMP(A,B) ((*cmp)((A),(B))) /* Byte-wise swap two items of size SIZE. */ #define SWAP(A,B,SIZE) do {int sz = (SIZE); char *a = (A); char *b = (B); \ do { char _temp = *a;*a++ = *b;*b++ = _temp;} while (--sz);} while (0) /* Copy SIZE bytes from item B to item A. */ #define COPY(A,B,SIZE) {int sz = (SIZE); do { *(A)++ = *(B)++; } while (--sz); } /* This should be replaced by a standard ANSI macro. */ #define BYTES_PER_WORD 8 /* The next 4 #defines implement a very fast in-line stack abstraction. */ #define STACK_SIZE (BYTES_PER_WORD * sizeof (long)) #define PUSH(LOW,HIGH) do {top->lo = LOW;top++->hi = HIGH;} while (0) #define POP(LOW,HIGH) do {LOW = (--top)->lo;HIGH = top->hi;} while (0) #define STACK_NOT_EMPTY (stack < top) /* Discontinue quicksort algorithm when partition gets below this size. This particular magic number was chosen to work best on a Sun 4/260. */ #define MAX_THRESH 4 /* Stack node declarations used to store unfulfilled partition obligations. */ typedef struct { char *lo; char *hi; } stack_node; /* Order size using quicksort. This implementation incorporates four optimizations discussed in Sedgewick: 1. Non-recursive, using an explicit stack of pointer that store the next array partition to sort. To save time, this maximum amount of space required to store an array of MAX_INT is allocated on the stack. Assuming a 32-bit integer, this needs only 32 * sizeof (stack_node) == 136 bits. Pretty cheap, actually. 2. Choose the pivot element using a median-of-three decision tree. This reduces the probability of selecting a bad pivot value and eliminates certain extraneous comparisons. 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving insertion sort to order the MAX_THRESH items within each partition. This is a big win, since insertion sort is faster for small, mostly sorted array segments. 4. The larger of the two sub-partitions is always pushed onto the stack first, with the algorithm then concentrating on the smaller partition. This *guarantees* no more than log (n) stack size is needed (actually O(1) in this case)! */ int qsort (base_ptr, total_elems, size, cmp) char *base_ptr; int total_elems; int size; int (*cmp)(); { /* Allocating SIZE bytes for a pivot buffer facilitates a better algorithm below since we can do comparisons directly on the pivot. */ char *pivot_buffer = (char *) alloca (size); int max_thresh = MAX_THRESH * size; if (total_elems > MAX_THRESH) { char *lo = base_ptr; char *hi = lo + size * (total_elems - 1); stack_node stack[STACK_SIZE]; /* Largest size needed for 32-bit int!!! */ stack_node *top = stack + 1; while (STACK_NOT_EMPTY) { char *left_ptr; char *right_ptr; { char *pivot = pivot_buffer; { /* Select median value from among LO, MID, and HI. Rearrange LO and HI so the three values are sorted. This lowers the probability of picking a pathological pivot value and skips a comparison for both the LEFT_PTR and RIGHT_PTR. */ char *mid = lo + size * ((hi - lo) / size >> 1); if (CMP (mid, lo) < 0) SWAP (mid, lo, size); if (CMP (hi, mid) < 0) SWAP (mid, hi, size); else goto jump_over; if (CMP (mid, lo) < 0) SWAP (mid, lo, size); jump_over: COPY (pivot, mid, size); pivot = pivot_buffer; } left_ptr = lo + size; right_ptr = hi - size; /* Here's the famous ``collapse the walls'' section of quicksort. Gotta like those tight inner loops! They are the main reason that this algorithm runs much faster than others. */ do { while (CMP (left_ptr, pivot) < 0) left_ptr += size; while (CMP (pivot, right_ptr) < 0) right_ptr -= size; if (left_ptr < right_ptr) { SWAP (left_ptr, right_ptr, size); left_ptr += size; right_ptr -= size; } else if (left_ptr == right_ptr) { left_ptr += size; right_ptr -= size; break; } } while (left_ptr <= right_ptr); } /* Set up pointers for next iteration. First determine whether left and right partitions are below the threshold size. If so, ignore one or both. Otherwise, push the larger partition's bounds on the stack and continue sorting the smaller one. */ if ((right_ptr - lo) <= max_thresh) { if ((hi - left_ptr) <= max_thresh) /* Ignore both small partitions. */ POP (lo, hi); else /* Ignore small left partition. */ lo = left_ptr; } else if ((hi - left_ptr) <= max_thresh) /* Ignore small right partition. */ hi = right_ptr; else if ((right_ptr - lo) > (hi - left_ptr)) /* Push larger left partition indices. */ { PUSH (lo, right_ptr); lo = left_ptr; } else /* Push larger right partition indices. */ { PUSH (left_ptr, hi); hi = right_ptr; } } } /* Once the BASE_PTR array is partially sorted by quicksort the rest is completely sorted using insertion sort, since this is efficient for partitions below MAX_THRESH size. BASE_PTR points to the beginning of the array to sort, and END_PTR points at the very last element in the array (*not* one beyond it!). */ #define MIN(X,Y) ((X) < (Y) ? (X) : (Y)) { char *end_ptr = base_ptr + size * (total_elems - 1); char *run_ptr; char *tmp_ptr = base_ptr; char *thresh = MIN (end_ptr, base_ptr + max_thresh); /* Find smallest element in first threshold and place it at the array's beginning. This is the smallest array element, and the operation speeds up insertion sort's inner loop. */ for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size) if (CMP (run_ptr, tmp_ptr) < 0) tmp_ptr = run_ptr; if (tmp_ptr != base_ptr) SWAP (tmp_ptr, base_ptr, size); /* Insertion sort, running from left-hand-side up to `right-hand-side.' Pretty much straight out of the original GNU qsort routine. */ for (run_ptr = base_ptr + size; (tmp_ptr = run_ptr += size) <= end_ptr; ) { while (CMP (run_ptr, tmp_ptr -= size) < 0) ; if ((tmp_ptr += size) != run_ptr) { char *trav; for (trav = run_ptr + size; --trav >= run_ptr;) { char c = *trav; char *hi, *lo; for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo) *hi = *lo; *hi = c; } } } } return 1; }