Mercurial > hg > xemacs-beta
view src/general.c @ 5769:ffc0c5a66ab1
Be lazy converting markers to integers, bytecode_{arithcompare,arithop}().
src/ChangeLog addition:
2013-12-15 Aidan Kehoe <kehoea@parhasard.net>
* bytecode.c (bytecode_arithcompare):
* bytecode.c (bytecode_arithop):
Call promote_args_lazy () in these two functions, only converting
markers to fixnums if absolutely necessary (since that is ON with
large, mule buffers).
* data.c (BIGNUM_CASE):
* data.c (RATIO_CASE):
* data.c (BIGFLOAT_CASE):
* data.c (ARITHCOMPARE_MANY):
Call promote_args_lazy () here too if WITH_NUMBER_TYPES is defined.
We're not doing the equivalent with the non-NUMBER_TYPES code, but
that's mostly fine, we are doing it in the bytecode.
* number.h:
* number.h (NUMBER_TYPES):
* number.h (promote_args_lazy):
Add this, returning LAZY_MARKER_T if both arguments are markers
that point to the same buffer.
tests/ChangeLog addition:
2013-12-15 Aidan Kehoe <kehoea@parhasard.net>
* automated/lisp-tests.el:
Test arithmetic comparisons with markers, check the type of the
returned values for #'min and #'max.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sun, 15 Dec 2013 10:26:31 +0000 |
parents | 6506fcb40fcf |
children |
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/* Commonly-used symbols Copyright (C) 1995 Sun Microsystems. Copyright (C) 1995, 1996, 2000 Ben Wing. This file is part of XEmacs. XEmacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs. If not, see <http://www.gnu.org/licenses/>. */ /* Synched up with: Not in FSF. */ /* See general-slots.h. */ #include <config.h> #include "lisp.h" #define SYMBOL(fou) Lisp_Object fou #define SYMBOL_MODULE_API(fou) Lisp_Object fou #define SYMBOL_KEYWORD(la_cle_est_folle) Lisp_Object la_cle_est_folle #define SYMBOL_GENERAL(tout_le_monde, est_fou) Lisp_Object tout_le_monde #define SYMBOL_KEYWORD_GENERAL(ponle, la_clave) Lisp_Object ponle #include "general-slots.h" #undef SYMBOL #undef SYMBOL_MODULE_API #undef SYMBOL_KEYWORD #undef SYMBOL_GENERAL #undef SYMBOL_KEYWORD_GENERAL void syms_of_general (void) { #define SYMBOL(loco) DEFSYMBOL (loco) #define SYMBOL_MODULE_API(loco) DEFSYMBOL (loco) #define SYMBOL_KEYWORD(meshugeneh) DEFKEYWORD (meshugeneh) #define SYMBOL_GENERAL(vachement, fou) defsymbol (&vachement, fou) #define SYMBOL_KEYWORD_GENERAL(bescheuert, gaaanz_bescheuert) \ defkeyword (&bescheuert, gaaanz_bescheuert) #include "general-slots.h" #undef SYMBOL #undef SYMBOL_KEYWORD #undef SYMBOL_GENERAL #undef SYMBOL_KEYWORD_GENERAL }