view src/conslots.h @ 5769:ffc0c5a66ab1

Be lazy converting markers to integers, bytecode_{arithcompare,arithop}(). src/ChangeLog addition: 2013-12-15 Aidan Kehoe <kehoea@parhasard.net> * bytecode.c (bytecode_arithcompare): * bytecode.c (bytecode_arithop): Call promote_args_lazy () in these two functions, only converting markers to fixnums if absolutely necessary (since that is ON with large, mule buffers). * data.c (BIGNUM_CASE): * data.c (RATIO_CASE): * data.c (BIGFLOAT_CASE): * data.c (ARITHCOMPARE_MANY): Call promote_args_lazy () here too if WITH_NUMBER_TYPES is defined. We're not doing the equivalent with the non-NUMBER_TYPES code, but that's mostly fine, we are doing it in the bytecode. * number.h: * number.h (NUMBER_TYPES): * number.h (promote_args_lazy): Add this, returning LAZY_MARKER_T if both arguments are markers that point to the same buffer. tests/ChangeLog addition: 2013-12-15 Aidan Kehoe <kehoea@parhasard.net> * automated/lisp-tests.el: Test arithmetic comparisons with markers, check the type of the returned values for #'min and #'max.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 15 Dec 2013 10:26:31 +0000
parents 308d34e9f07d
children
line wrap: on
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/* Definitions of marked slots in consoles
   Copyright (C) 1990, 1992, 1993 Free Software Foundation, Inc.
   Copyright (C) 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs.  If not, see <http://www.gnu.org/licenses/>. */

/* Synched up with: Mule 2.0, FSF 19.30. (see FSF keyboard.h.) */

/* We define the Lisp_Objects in the console structure in a separate file
   because there are numerous places we want to iterate over them, such
   as when defining them in the structure, initializing them, or marking
   them.

   To use, define MARKED_SLOT before including this file.  No need to
   undefine; that happens automatically. */

#ifndef CONSOLE_SLOTS_FIRST_NAME
#define CONSOLE_SLOTS_FIRST_NAME name
#endif

    /* Name of this console, for resourcing and printing purposes.
       If not explicitly given, it's initialized in a console-specific
       manner. */
    MARKED_SLOT (name)

    /* What this console is connected to */
    MARKED_SLOT (connection)

    /* A canonical name for the connection that is used to determine
       whether create_console() is being called on an existing console. */
    MARKED_SLOT (canon_connection)

    /* List of devices on this console.  */
    MARKED_SLOT (device_list)

    /* Currently selected device.  */
    MARKED_SLOT (selected_device)

    /* Most-recently-selected non-minibuffer-only frame.  Always
       the same as the selected frame, unless that's a minibuffer-only
       frame. */
    MARKED_SLOT (last_nonminibuf_frame)

    /* If non-nil, a keymap that overrides all others but applies only to
       this console.  Lisp code that uses this instead of calling next-event
       can effectively wait for input in the any-console state, and hence
       avoid blocking out the other consoles.  See universal-argument in
       lisp/simple.el for an example.

       #### This comes from FSF Emacs; but there's probably a better
       solution that involves making next-event itself work over all
       consoles. */
    MARKED_SLOT (overriding_terminal_local_map)

    /* Last command executed by the editor command loop, not counting
       commands that set the prefix argument.  */
    MARKED_SLOT (last_command)

    /* The prefix argument for the next command, in raw form.  */
    MARKED_SLOT (prefix_arg)

    /* Where information about a partially completed key sequence
       is kept.  */
    MARKED_SLOT (command_builder)

    /* Non-nil while a kbd macro is being defined.  */
    MARKED_SLOT (defining_kbd_macro)

    /* This is a lisp vector, which contains the events of the keyboard macro
       currently being read.  It is reallocated when the macro gets too large.
       */
    MARKED_SLOT (kbd_macro_builder)

    /* Last anonymous kbd macro defined.  */
    MARKED_SLOT (last_kbd_macro)

#ifdef HAVE_TTY
    /* ERASE character from stty settings.  */
    MARKED_SLOT (tty_erase_char)
#endif

    /* Key that invokes QUIT.  */
    MARKED_SLOT (quit_char)

    /* Event version of quit-char.  */
    MARKED_SLOT (quit_event)

    /* Event version of critical QUIT (upshifted quit-char).  */
    MARKED_SLOT (critical_quit_event)

    /* Minibufferless frames on this console use this frame's minibuffer.  */
    MARKED_SLOT (default_minibuffer_frame)

    /* Keymap mapping ASCII function key sequences onto their preferred forms.
       Initialized by the terminal-specific lisp files.  */
    MARKED_SLOT (function_key_map)

#ifndef CONSOLE_SLOTS_LAST_NAME
#define CONSOLE_SLOTS_LAST_NAME function_key_map
#endif

#undef MARKED_SLOT