Mercurial > hg > xemacs-beta
view src/sound.h @ 5677:febc025c4e0c
Adopt GNU's ## syntax for the interned symbol with name "".
src/ChangeLog addition:
2012-08-06 Aidan Kehoe <kehoea@parhasard.net>
* lread.c (read1):
* print.c (print_symbol):
Adopt GNU's ## syntax for the interned symbol with the zero-length
name.
man/ChangeLog addition:
2012-08-06 Aidan Kehoe <kehoea@parhasard.net>
* lispref/symbols.texi (Symbol Components):
Document the new syntax of ## for the symbol with name "" interned
in obarray.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Mon, 06 Aug 2012 13:07:55 +0100 |
parents | 308d34e9f07d |
children |
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/* Sound functions. Copyright (C) 2000 Free Software Foundation, Inc. Copyright (C) 2001 Ben Wing. This file is part of XEmacs. XEmacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs. If not, see <http://www.gnu.org/licenses/>. */ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ #include "buffer.h" /* Defined in *play.c */ void play_sound_file (Extbyte *name, int volume); void nt_play_sound_file (Lisp_Object name, int volume); int play_sound_data (Binbyte *data, int length, int volume); # define sound_perror(string) \ do { \ Ibyte *errmess; \ Ibyte *string_int; \ GET_STRERROR (errmess, errno); \ string_int = EXTERNAL_TO_ITEXT (string, Qerror_message_encoding); \ warn_when_safe (Qsound, Qerror, "audio: %s, %s", string_int, errmess); \ } while (0) # define sound_warn(string) \ do { \ Ibyte *string_int; \ string_int = EXTERNAL_TO_ITEXT (GETTEXT (string), Qerror_message_encoding); \ warn_when_safe (Qsound, Qwarning, "audio: %s", string_int); \ } while (0)