view src/sound.c @ 665:fdefd0186b75

[xemacs-hg @ 2001-09-20 06:28:42 by ben] The great integral types renaming. The purpose of this is to rationalize the names used for various integral types, so that they match their intended uses and follow consist conventions, and eliminate types that were not semantically different from each other. The conventions are: -- All integral types that measure quantities of anything are signed. Some people disagree vociferously with this, but their arguments are mostly theoretical, and are vastly outweighed by the practical headaches of mixing signed and unsigned values, and more importantly by the far increased likelihood of inadvertent bugs: Because of the broken "viral" nature of unsigned quantities in C (operations involving mixed signed/unsigned are done unsigned, when exactly the opposite is nearly always wanted), even a single error in declaring a quantity unsigned that should be signed, or even the even more subtle error of comparing signed and unsigned values and forgetting the necessary cast, can be catastrophic, as comparisons will yield wrong results. -Wsign-compare is turned on specifically to catch this, but this tends to result in a great number of warnings when mixing signed and unsigned, and the casts are annoying. More has been written on this elsewhere. -- All such quantity types just mentioned boil down to EMACS_INT, which is 32 bits on 32-bit machines and 64 bits on 64-bit machines. This is guaranteed to be the same size as Lisp objects of type `int', and (as far as I can tell) of size_t (unsigned!) and ssize_t. The only type below that is not an EMACS_INT is Hashcode, which is an unsigned value of the same size as EMACS_INT. -- Type names should be relatively short (no more than 10 characters or so), with the first letter capitalized and no underscores if they can at all be avoided. -- "count" == a zero-based measurement of some quantity. Includes sizes, offsets, and indexes. -- "bpos" == a one-based measurement of a position in a buffer. "Charbpos" and "Bytebpos" count text in the buffer, rather than bytes in memory; thus Bytebpos does not directly correspond to the memory representation. Use "Membpos" for this. -- "Char" refers to internal-format characters, not to the C type "char", which is really a byte. -- For the actual name changes, see the script below. I ran the following script to do the conversion. (NOTE: This script is idempotent. You can safely run it multiple times and it will not screw up previous results -- in fact, it will do nothing if nothing has changed. Thus, it can be run repeatedly as necessary to handle patches coming in from old workspaces, or old branches.) There are two tags, just before and just after the change: `pre-integral-type-rename' and `post-integral-type-rename'. When merging code from the main trunk into a branch, the best thing to do is first merge up to `pre-integral-type-rename', then apply the script and associated changes, then merge from `post-integral-type-change' to the present. (Alternatively, just do the merging in one operation; but you may then have a lot of conflicts needing to be resolved by hand.) Script `fixtypes.sh' follows: ----------------------------------- cut ------------------------------------ files="*.[ch] s/*.h m/*.h config.h.in ../configure.in Makefile.in.in ../lib-src/*.[ch] ../lwlib/*.[ch]" gr Memory_Count Bytecount $files gr Lstream_Data_Count Bytecount $files gr Element_Count Elemcount $files gr Hash_Code Hashcode $files gr extcount bytecount $files gr bufpos charbpos $files gr bytind bytebpos $files gr memind membpos $files gr bufbyte intbyte $files gr Extcount Bytecount $files gr Bufpos Charbpos $files gr Bytind Bytebpos $files gr Memind Membpos $files gr Bufbyte Intbyte $files gr EXTCOUNT BYTECOUNT $files gr BUFPOS CHARBPOS $files gr BYTIND BYTEBPOS $files gr MEMIND MEMBPOS $files gr BUFBYTE INTBYTE $files gr MEMORY_COUNT BYTECOUNT $files gr LSTREAM_DATA_COUNT BYTECOUNT $files gr ELEMENT_COUNT ELEMCOUNT $files gr HASH_CODE HASHCODE $files ----------------------------------- cut ------------------------------------ `fixtypes.sh' is a Bourne-shell script; it uses 'gr': ----------------------------------- cut ------------------------------------ #!/bin/sh # Usage is like this: # gr FROM TO FILES ... # globally replace FROM with TO in FILES. FROM and TO are regular expressions. # backup files are stored in the `backup' directory. from="$1" to="$2" shift 2 echo ${1+"$@"} | xargs global-replace "s/$from/$to/g" ----------------------------------- cut ------------------------------------ `gr' in turn uses a Perl script to do its real work, `global-replace', which follows: ----------------------------------- cut ------------------------------------ : #-*- Perl -*- ### global-modify --- modify the contents of a file by a Perl expression ## Copyright (C) 1999 Martin Buchholz. ## Copyright (C) 2001 Ben Wing. ## Authors: Martin Buchholz <martin@xemacs.org>, Ben Wing <ben@xemacs.org> ## Maintainer: Ben Wing <ben@xemacs.org> ## Current Version: 1.0, May 5, 2001 # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2, or (at your option) # any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License # along with XEmacs; see the file COPYING. If not, write to the Free # Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA # 02111-1307, USA. eval 'exec perl -w -S $0 ${1+"$@"}' if 0; use strict; use FileHandle; use Carp; use Getopt::Long; use File::Basename; (my $myName = $0) =~ s@.*/@@; my $usage=" Usage: $myName [--help] [--backup-dir=DIR] [--line-mode] [--hunk-mode] PERLEXPR FILE ... Globally modify a file, either line by line or in one big hunk. Typical usage is like this: [with GNU print, GNU xargs: guaranteed to handle spaces, quotes, etc. in file names] find . -name '*.[ch]' -print0 | xargs -0 $0 's/\bCONST\b/const/g'\n [with non-GNU print, xargs] find . -name '*.[ch]' -print | xargs $0 's/\bCONST\b/const/g'\n The file is read in, either line by line (with --line-mode specified) or in one big hunk (with --hunk-mode specified; it's the default), and the Perl expression is then evalled with \$_ set to the line or hunk of text, including the terminating newline if there is one. It should destructively modify the value there, storing the changed result in \$_. Files in which any modifications are made are backed up to the directory specified using --backup-dir, or to `backup' by default. To disable this, use --backup-dir= with no argument. Hunk mode is the default because it is MUCH MUCH faster than line-by-line. Use line-by-line only when it matters, e.g. you want to do a replacement only once per line (the default without the `g' argument). Conversely, when using hunk mode, *ALWAYS* use `g'; otherwise, you will only make one replacement in the entire file! "; my %options = (); $Getopt::Long::ignorecase = 0; &GetOptions ( \%options, 'help', 'backup-dir=s', 'line-mode', 'hunk-mode', ); die $usage if $options{"help"} or @ARGV <= 1; my $code = shift; die $usage if grep (-d || ! -w, @ARGV); sub SafeOpen { open ((my $fh = new FileHandle), $_[0]); confess "Can't open $_[0]: $!" if ! defined $fh; return $fh; } sub SafeClose { close $_[0] or confess "Can't close $_[0]: $!"; } sub FileContents { my $fh = SafeOpen ("< $_[0]"); my $olddollarslash = $/; local $/ = undef; my $contents = <$fh>; $/ = $olddollarslash; return $contents; } sub WriteStringToFile { my $fh = SafeOpen ("> $_[0]"); binmode $fh; print $fh $_[1] or confess "$_[0]: $!\n"; SafeClose $fh; } foreach my $file (@ARGV) { my $changed_p = 0; my $new_contents = ""; if ($options{"line-mode"}) { my $fh = SafeOpen $file; while (<$fh>) { my $save_line = $_; eval $code; $changed_p = 1 if $save_line ne $_; $new_contents .= $_; } } else { my $orig_contents = $_ = FileContents $file; eval $code; if ($_ ne $orig_contents) { $changed_p = 1; $new_contents = $_; } } if ($changed_p) { my $backdir = $options{"backup-dir"}; $backdir = "backup" if !defined ($backdir); if ($backdir) { my ($name, $path, $suffix) = fileparse ($file, ""); my $backfulldir = $path . $backdir; my $backfile = "$backfulldir/$name"; mkdir $backfulldir, 0755 unless -d $backfulldir; print "modifying $file (original saved in $backfile)\n"; rename $file, $backfile; } WriteStringToFile ($file, $new_contents); } } ----------------------------------- cut ------------------------------------ In addition to those programs, I needed to fix up a few other things, particularly relating to the duplicate definitions of types, now that some types merged with others. Specifically: 1. in lisp.h, removed duplicate declarations of Bytecount. The changed code should now look like this: (In each code snippet below, the first and last lines are the same as the original, as are all lines outside of those lines. That allows you to locate the section to be replaced, and replace the stuff in that section, verifying that there isn't anything new added that would need to be kept.) --------------------------------- snip ------------------------------------- /* Counts of bytes or chars */ typedef EMACS_INT Bytecount; typedef EMACS_INT Charcount; /* Counts of elements */ typedef EMACS_INT Elemcount; /* Hash codes */ typedef unsigned long Hashcode; /* ------------------------ dynamic arrays ------------------- */ --------------------------------- snip ------------------------------------- 2. in lstream.h, removed duplicate declaration of Bytecount. Rewrote the comment about this type. The changed code should now look like this: --------------------------------- snip ------------------------------------- #endif /* The have been some arguments over the what the type should be that specifies a count of bytes in a data block to be written out or read in, using Lstream_read(), Lstream_write(), and related functions. Originally it was long, which worked fine; Martin "corrected" these to size_t and ssize_t on the grounds that this is theoretically cleaner and is in keeping with the C standards. Unfortunately, this practice is horribly error-prone due to design flaws in the way that mixed signed/unsigned arithmetic happens. In fact, by doing this change, Martin introduced a subtle but fatal error that caused the operation of sending large mail messages to the SMTP server under Windows to fail. By putting all values back to be signed, avoiding any signed/unsigned mixing, the bug immediately went away. The type then in use was Lstream_Data_Count, so that it be reverted cleanly if a vote came to that. Now it is Bytecount. Some earlier comments about why the type must be signed: This MUST BE SIGNED, since it also is used in functions that return the number of bytes actually read to or written from in an operation, and these functions can return -1 to signal error. Note that the standard Unix read() and write() functions define the count going in as a size_t, which is UNSIGNED, and the count going out as an ssize_t, which is SIGNED. This is a horrible design flaw. Not only is it highly likely to lead to logic errors when a -1 gets interpreted as a large positive number, but operations are bound to fail in all sorts of horrible ways when a number in the upper-half of the size_t range is passed in -- this number is unrepresentable as an ssize_t, so code that checks to see how many bytes are actually written (which is mandatory if you are dealing with certain types of devices) will get completely screwed up. --ben */ typedef enum lstream_buffering --------------------------------- snip ------------------------------------- 3. in dumper.c, there are four places, all inside of switch() statements, where XD_BYTECOUNT appears twice as a case tag. In each case, the two case blocks contain identical code, and you should *REMOVE THE SECOND* and leave the first.
author ben
date Thu, 20 Sep 2001 06:31:11 +0000
parents 13e3d7ae7155
children 943eaba38521
line wrap: on
line source

/* Sound functions.
   Copyright (C) 1992, 1993, 1994 Lucid Inc.
   Copyright (C) 1994, 1995 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

/* Originally written by Jamie Zawinski.
   Hacked on quite a bit by various others. */

#include <config.h>
#include <time.h>
#include "lisp.h"

#include "buffer.h"
#ifdef HAVE_X_WINDOWS
#include "console-x.h"
#endif
#include "device.h"
#include "redisplay.h"
#include "sound.h"

#include "sysdep.h"

#include "sysfile.h"

#ifdef HAVE_NATIVE_SOUND
# include "sysproc.h"
#endif

#ifdef HAVE_ESD_SOUND
extern int esd_play_sound_file (Extbyte *file, int vol);
extern int esd_play_sound_data (UChar_Binary *data, size_t length, int vol);
# define DEVICE_CONNECTED_TO_ESD_P(x) 1 /* #### better check */
#endif

Fixnum bell_volume;
Fixnum bell_inhibit_time;
Lisp_Object Vsound_alist;
Lisp_Object Vsynchronous_sounds;
Lisp_Object Vnative_sound_only_on_console;
Lisp_Object Q_volume, Q_pitch, Q_duration, Q_sound;
Lisp_Object Qsound_error;


#ifdef HAVE_NAS_SOUND
extern int nas_play_sound_file (Extbyte *name, int volume);
extern int nas_play_sound_data (UChar_Binary *data, int length, int volume);
extern int nas_wait_for_sounds (void);
extern Extbyte *nas_init_play (Display *);
#endif

DOESNT_RETURN
report_sound_error (const Char_ASCII *string, Lisp_Object data)
{
  report_error_with_errno (Qsound_error, string, data);
}

DEFUN ("play-sound-file", Fplay_sound_file, 1, 3, "fSound file name: ", /*
Play the named sound file on DEVICE's speaker at the specified volume
\(0-100, default specified by the `bell-volume' variable).
On Unix machines the sound file must be in the Sun/NeXT U-LAW format
except under Linux where WAV files are also supported.  On Microsoft
Windows the sound file must be in WAV format.
  DEVICE defaults to the selected device.
*/
     (file, volume, device))
{
  /* This function can call lisp */
  int vol;
#if defined (HAVE_NATIVE_SOUND) || defined (HAVE_NAS_SOUND) \
       || defined (HAVE_ESD_SOUND)
  struct device *d = decode_device (device);
#endif
  struct gcpro gcpro1;

  CHECK_STRING (file);
  if (NILP (volume))
    vol = bell_volume;
  else
    {
      CHECK_INT (volume);
      vol = XINT (volume);
    }

  GCPRO1 (file);
  while (1)
    {
      file = Fexpand_file_name (file, Qnil);
      if (!NILP(Ffile_readable_p (file)))
	break;
      else
	{
	  /* #### This is crockish.  It might be a better idea to try
	     to open the file, and use report_file_error() if it
	     fails.  --hniksic */
	  if (NILP (Ffile_exists_p (file)))
	    file =
	      signal_continuable_error (Qfile_error,
					"File does not exist", file);
	  else
	    file =
	      signal_continuable_error (Qfile_error,
					"File is unreadable", file);
	}
    }
  UNGCPRO;

#ifdef HAVE_NAS_SOUND
  if (DEVICE_CONNECTED_TO_NAS_P (d))
    {
      Extbyte *fileext;

      LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
      /* #### NAS code should allow specification of a device. */
      if (nas_play_sound_file (fileext, vol))
	return Qnil;
    }
#endif /* HAVE_NAS_SOUND */

#ifdef HAVE_ESD_SOUND
  if (DEVICE_CONNECTED_TO_ESD_P (d))
    {
      Extbyte *fileext;
      int result;

      LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);

      /* #### ESD uses alarm(). But why should we also stop SIGIO? */
      stop_interrupts ();
      result = esd_play_sound_file (fileext, vol);
      start_interrupts ();
      if (result)
       return Qnil;
    }
#endif /* HAVE_ESD_SOUND */

#ifdef HAVE_NATIVE_SOUND
  if (NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
    {
      Extbyte *fileext;

      LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
      /* The sound code doesn't like getting SIGIO interrupts.
	 Unix sucks! */
      stop_interrupts ();
      play_sound_file (fileext, vol);
      start_interrupts ();
      QUIT;
    }
#endif /* HAVE_NATIVE_SOUND */

  return Qnil;
}

static void
parse_sound_alist_elt (Lisp_Object elt,
		       Lisp_Object *volume,
		       Lisp_Object *pitch,
		       Lisp_Object *duration,
		       Lisp_Object *sound)
{
  *volume = Qnil;
  *pitch = Qnil;
  *duration = Qnil;
  *sound = Qnil;
  if (! CONSP (elt))
    return;

  /* The things we do for backward compatibility...
     I wish I had just forced this to be a plist to begin with.
   */

  if (SYMBOLP (elt) || STRINGP (elt))		/* ( name . <sound> ) */
    {
      *sound = elt;
    }
  else if (!CONSP (elt))
    {
      return;
    }
  else if (NILP (XCDR (elt)) &&		/* ( name <sound> ) */
	   (SYMBOLP (XCAR (elt)) ||
	    STRINGP (XCAR (elt))))
    {
      *sound = XCAR (elt);
    }
  else if (INT_OR_FLOATP (XCAR (elt)) &&	/* ( name <vol> . <sound> ) */
	   (SYMBOLP (XCDR (elt)) ||
	    STRINGP (XCDR (elt))))
    {
      *volume = XCAR (elt);
      *sound = XCDR (elt);
    }
  else if (INT_OR_FLOATP (XCAR (elt)) &&	/* ( name <vol> <sound> ) */
	   CONSP (XCDR (elt)) &&
	   NILP (XCDR (XCDR (elt))) &&
	   (SYMBOLP (XCAR (XCDR (elt))) ||
	    STRINGP (XCAR (XCDR (elt)))))
    {
      *volume = XCAR (elt);
      *sound = XCAR (XCDR (elt));
    }
  else if ((SYMBOLP (XCAR (elt)) ||	/* ( name <sound> . <vol> ) */
	    STRINGP (XCAR (elt))) &&
	   INT_OR_FLOATP (XCDR (elt)))
    {
      *sound = XCAR (elt);
      *volume = XCDR (elt);
    }
#if 0 /* this one is ambiguous with the plist form */
  else if ((SYMBOLP (XCAR (elt)) ||	/* ( name <sound> <vol> ) */
	    STRINGP (XCAR (elt))) &&
	   CONSP (XCDR (elt)) &&
	   NILP (XCDR (XCDR (elt))) &&
	   INT_OR_FLOATP (XCAR (XCDR (elt))))
    {
      *sound = XCAR (elt);
      *volume = XCAR (XCDR (elt));
    }
#endif /* 0 */
  else					/* ( name [ keyword <value> ]* ) */
    {
      while (CONSP (elt))
	{
	  Lisp_Object key, val;
	  key = XCAR (elt);
	  val = XCDR (elt);
	  if (!CONSP (val))
	    return;
	  elt = XCDR (val);
	  val = XCAR (val);
	  if (EQ (key, Q_volume))
	    {
	      if (INT_OR_FLOATP (val)) *volume = val;
	    }
	  else if (EQ (key, Q_pitch))
	    {
	      if (INT_OR_FLOATP (val)) *pitch = val;
	      if (NILP (*sound)) *sound = Qt;
	    }
	  else if (EQ (key, Q_duration))
	    {
	      if (INT_OR_FLOATP (val)) *duration = val;
	      if (NILP (*sound)) *sound = Qt;
	    }
	  else if (EQ (key, Q_sound))
	    {
	      if (SYMBOLP (val) || STRINGP (val)) *sound = val;
	    }
	}
    }
}

DEFUN ("play-sound", Fplay_sound, 1, 3, 0, /*
Play a sound of the provided type.
See the variable `sound-alist'.

If the sound cannot be played in any other way, the standard "bell" will sound.
*/
       (sound, volume, device))
{
  int looking_for_default = 0;
  /* variable `sound' is anything that can be a cdr in sound-alist */
  Lisp_Object new_volume, pitch, duration, data;
  int loop_count = 0;
  int vol, pit, dur;
  struct device *d = decode_device (device);

  /* NOTE!  You'd better not signal an error in here. */


 try_it_again:
  while (1)
    {
      if (SYMBOLP (sound))
	sound = Fcdr (Fassq (sound, Vsound_alist));
      parse_sound_alist_elt (sound, &new_volume, &pitch, &duration, &data);
      sound = data;
      if (NILP (volume)) volume = new_volume;
      if (EQ (sound, Qt) || EQ (sound, Qnil) || STRINGP (sound))
	break;
      if (loop_count++ > 500)	/* much bogosity has occurred */
	break;
    }

  if (NILP (sound) && !looking_for_default)
    {
      looking_for_default = 1;
      loop_count = 0;
      sound = Qdefault;
      goto try_it_again;
    }


  vol = (INT_OR_FLOATP (volume)   ? (int) XFLOATINT (volume)   : bell_volume);
  pit = (INT_OR_FLOATP (pitch)    ? (int) XFLOATINT (pitch)    : -1);
  dur = (INT_OR_FLOATP (duration) ? (int) XFLOATINT (duration) : -1);

  /* If the sound is a string, and we're connected to Nas, do that.
     Else if the sound is a string, and we're on console, play it natively.
     Else just beep.
   */
#ifdef HAVE_NAS_SOUND
  if (DEVICE_CONNECTED_TO_NAS_P (d) && STRINGP (sound))
    {
      const UChar_Binary *soundext;
      Bytecount soundextlen;

      TO_EXTERNAL_FORMAT (LISP_STRING, sound,
			  ALLOCA, (soundext, soundextlen),
			  Qbinary);
      if (nas_play_sound_data (soundext, soundextlen, vol))
	return Qnil;
    }
#endif /* HAVE_NAS_SOUND */

#ifdef HAVE_ESD_SOUND
  if (DEVICE_CONNECTED_TO_ESD_P (d) && STRINGP (sound))
    {
      UChar_Binary *soundext;
      Bytecount soundextlen;
      int succes;

      TO_EXTERNAL_FORMAT (LISP_STRING, sound, ALLOCA, (soundext, soundextlen),
			  Qbinary);
      
      /* #### ESD uses alarm(). But why should we also stop SIGIO? */
      stop_interrupts ();
      succes = esd_play_sound_data (soundext, soundextlen, vol);
      start_interrupts ();
      QUIT;
      if(succes)
        return Qnil;
    }
#endif /* HAVE_ESD_SOUND */

#ifdef HAVE_NATIVE_SOUND
  if ((NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
      && STRINGP (sound))
    {
      UChar_Binary *soundext;
      Bytecount soundextlen;
      int succes;

      TO_EXTERNAL_FORMAT (LISP_STRING, sound,
			  ALLOCA, (soundext, soundextlen),
			  Qbinary);
      /* The sound code doesn't like getting SIGIO interrupts. Unix sucks! */
      stop_interrupts ();
      succes = play_sound_data (soundext, soundextlen, vol);
      start_interrupts ();
      QUIT;
      if (succes)
        return Qnil;
    }
#endif  /* HAVE_NATIVE_SOUND */

  DEVMETH (d, ring_bell, (d, vol, pit, dur));
  return Qnil;
}

DEFUN ("device-sound-enabled-p", Fdevice_sound_enabled_p, 0, 1, 0, /*
Return t if DEVICE is able to play sound.  Defaults to selected device.
*/
       (device))
{
#ifdef HAVE_NAS_SOUND
  if (DEVICE_CONNECTED_TO_NAS_P (decode_device (device)))
    return Qt;
#endif
#ifdef HAVE_NATIVE_SOUND
  if (DEVICE_ON_CONSOLE_P (decode_device (device)))
    return Qt;
#endif
  return Qnil;
}

DEFUN ("ding", Fding, 0, 3, 0, /*
Beep, or flash the frame.
Also, unless an argument is given,
terminate any keyboard macro currently executing.
When called from lisp, the second argument is what sound to make, and
the third argument is the device to make it in (defaults to the selected
device).
*/
       (arg, sound, device))
{
  static time_t last_bell_time;
  static struct device *last_bell_device;
  time_t now;
  struct device *d = decode_device (device);     

  XSETDEVICE (device, d);
  now = time (0);

  if (NILP (arg) && !NILP (Vexecuting_macro))
    /* Stop executing a keyboard macro. */
    invalid_operation ("Keyboard macro terminated by a command ringing the bell", Qunbound);
  
  if (d == last_bell_device && now-last_bell_time < bell_inhibit_time)
    return Qnil;
  else if (!NILP (Vvisible_bell) && DEVMETH (d, flash, (d)))
    ;
  else
    Fplay_sound (sound, Qnil, device);
  
  last_bell_time = now;
  last_bell_device = d;
  return Qnil;    
}

DEFUN ("wait-for-sounds", Fwait_for_sounds, 0, 1, 0, /*
Wait for all sounds to finish playing on DEVICE.
*/
       (device))

{
#ifdef HAVE_NAS_SOUND
  struct device *d = decode_device (device);
  if (DEVICE_CONNECTED_TO_NAS_P (d))
    {
      /* #### somebody fix this to be device-dependent. */
      nas_wait_for_sounds ();
    }
#endif
  return Qnil;
}

DEFUN ("connected-to-nas-p", Fconnected_to_nas_p, 0, 1, 0, /*
Return t if connected to NAS server for sounds on DEVICE.
*/
       (device))
{
#ifdef HAVE_NAS_SOUND
  return DEVICE_CONNECTED_TO_NAS_P (decode_device (device)) ? Qt : Qnil;
#else
  return Qnil;
#endif
}
#ifdef HAVE_NAS_SOUND

static void
init_nas_sound (struct device *d)
{
#ifdef HAVE_X_WINDOWS
  if (DEVICE_X_P (d))
    {
      Extbyte *err_message = nas_init_play (DEVICE_X_DISPLAY (d));
      DEVICE_CONNECTED_TO_NAS_P (d) = !err_message;
      /* Print out the message? */
    }
#endif /* HAVE_X_WINDOWS */
}

#endif /* HAVE_NAS_SOUND */

#ifdef HAVE_NATIVE_SOUND

static void
init_native_sound (struct device *d)
{
  if (DEVICE_TTY_P (d) || DEVICE_STREAM_P (d) || DEVICE_MSWINDOWS_P(d))
    DEVICE_ON_CONSOLE_P (d) = 1;
#ifdef HAVE_X_WINDOWS
  else
    {
      /* When running on a machine with native sound support, we cannot use
	 digitized sounds as beeps unless emacs is running on the same machine
	 that $DISPLAY points to, and $DISPLAY points to frame 0 of that
	 machine.
	 */

      Display *display = DEVICE_X_DISPLAY (d);
      Extbyte *dpy = DisplayString (display);
      Extbyte *tail = strchr (dpy, ':');
      if (! tail ||
	  strncmp (tail, ":0", 2))
	DEVICE_ON_CONSOLE_P (d) = 0;
      else
	{
	  Extbyte dpyname[255], localname[255];

	  /* some systems can't handle SIGIO or SIGALARM in gethostbyname. */
	  stop_interrupts ();
	  strncpy (dpyname, dpy, tail-dpy);
	  dpyname [tail-dpy] = 0;
	  if (!*dpyname ||
	      !strcmp (dpyname, "unix") ||
	      !strcmp (dpyname, "localhost"))
	    DEVICE_ON_CONSOLE_P (d) = 1;
	  else if (gethostname (localname, sizeof (localname)))
	    DEVICE_ON_CONSOLE_P (d) = 0;	/* can't find hostname? */
	  else
	    {
	      /* We have to call gethostbyname() on the result of gethostname()
		 because the two aren't guaranteed to be the same name for the
		 same host: on some losing systems, one is a FQDN and the other
		 is not.  Here in the wide wonderful world of Unix it's rocket
		 science to obtain the local hostname in a portable fashion.

		 And don't forget, gethostbyname() reuses the structure it
		 returns, so we have to copy the fucker before calling it
		 again.

		 Thank you master, may I have another.
		 */
	      struct hostent *h = gethostbyname (dpyname);
	      if (!h)
		DEVICE_ON_CONSOLE_P (d) = 0;
	      else
		{
		  Extbyte hn [255];
		  struct hostent *l;
		  strcpy (hn, h->h_name);
		  l = gethostbyname (localname);
		  DEVICE_ON_CONSOLE_P (d) = (l && !(strcmp (l->h_name, hn)));
		}
	    }
	  start_interrupts ();
	}
    }
#endif /* HAVE_X_WINDOWS */
}

#endif /* HAVE_NATIVE_SOUND */

void
init_device_sound (struct device *d)
{
#ifdef HAVE_NAS_SOUND
  init_nas_sound (d);
#endif

#ifdef HAVE_NATIVE_SOUND
  init_native_sound (d);
#endif
}

void
syms_of_sound (void)
{
  DEFKEYWORD (Q_volume);
  DEFKEYWORD (Q_pitch);
  DEFKEYWORD (Q_duration);
  DEFKEYWORD (Q_sound);

  DEFERROR_STANDARD (Qsound_error, Qio_error);

  DEFSUBR (Fplay_sound_file);
  DEFSUBR (Fplay_sound);
  DEFSUBR (Fding);
  DEFSUBR (Fwait_for_sounds);
  DEFSUBR (Fconnected_to_nas_p);
  DEFSUBR (Fdevice_sound_enabled_p);
}


void
vars_of_sound (void)
{
#ifdef HAVE_NATIVE_SOUND
  Fprovide (intern ("native-sound"));
#endif
#ifdef HAVE_NAS_SOUND
  Fprovide (intern ("nas-sound"));
#endif
#ifdef HAVE_ESD_SOUND
  Fprovide (intern ("esd-sound"));
#endif

  DEFVAR_INT ("bell-volume", &bell_volume /*
*How loud to be, from 0 to 100.
*/ );
  bell_volume = 50;
  
  DEFVAR_INT ("bell-inhibit-time", &bell_inhibit_time /*
*Don't ring the bell on the same device more than once within this many seconds.
*/ );
  bell_inhibit_time = 0;

  DEFVAR_LISP ("sound-alist", &Vsound_alist /*
An alist associating names with sounds.
When `beep' or `ding' is called with one of the name symbols, the associated
sound will be generated instead of the standard beep.

Each element of `sound-alist' is a list describing a sound.
The first element of the list is the name of the sound being defined.
Subsequent elements of the list are alternating keyword/value pairs:

   Keyword:	Value:
   -------	-----
   sound	A string of raw sound data, or the name of another sound to
		play.   The symbol `t' here means use the default X beep.
   volume	An integer from 0-100, defaulting to `bell-volume'
   pitch	If using the default X beep, the pitch (Hz) to generate.
   duration	If using the default X beep, the duration (milliseconds).

For compatibility, elements of `sound-alist' may also be:

   ( sound-name . <sound> )
   ( sound-name <volume> <sound> )

You should probably add things to this list by calling the function
load-sound-file.

Caveats:
 - XEmacs must be built with sound support for your system.  Not all
   systems support sound. 

 - The pitch, duration, and volume options are available everywhere, but
   many X servers ignore the `pitch' option.

The following beep-types are used by emacs itself:

    auto-save-error	when an auto-save does not succeed
    command-error	when the emacs command loop catches an error
    undefined-key	when you type a key that is undefined
    undefined-click	when you use an undefined mouse-click combination
    no-completion	during completing-read
    y-or-n-p		when you type something other than 'y' or 'n'
    yes-or-no-p  	when you type something other than 'yes' or 'no'
    default		used when nothing else is appropriate.

Other lisp packages may use other beep types, but these are the ones that
the C kernel of Emacs uses.
*/ );
  Vsound_alist = Qnil;

  DEFVAR_LISP ("synchronous-sounds", &Vsynchronous_sounds /*
Play sounds synchronously, if non-nil.
Only applies if NAS is used and supports asynchronous playing
of sounds.  Otherwise, sounds are always played synchronously.
*/ );
  Vsynchronous_sounds = Qnil;

  DEFVAR_LISP ("native-sound-only-on-console", &Vnative_sound_only_on_console /*
Non-nil value means play sounds only if XEmacs is running
on the system console.
Nil means always play sounds, even if running on a non-console tty
or a secondary X display.

This variable only applies to native sound support.
*/ );
  Vnative_sound_only_on_console = Qt;

#if defined (HAVE_NATIVE_SOUND) && defined (hp9000s800)
  {
    void vars_of_hpplay (void);
    vars_of_hpplay ();
  }
#endif
}