view src/offix.h @ 4627:fdc76fec36d3

Vastly expand the characters x-compose.el supports. 2009-03-01 Aidan Kehoe <kehoea@parhasard.net> * x-compose.el: Document an XIM bug, and how one might work around it. (define-compose-map): Revise this macro, call it with compose-caron-map, compose-macron-map, compose-breve-map, compose-dot-map, compose-doubleacute-map, compose-ogonek-map, compose-hook-map, compose-horn-map as well as the previous existing maps. (compose-map): Add entries for caron, macron, doubleacute, ogonek, breve and abovedot to this map. Add an assert, this code assumes that a non-Mule build has no character codes above U+00FF. Incorporate all the precomposed Latin characters in UnicodeData.txt that we can into the maps, deciding at runtime on which exactly depending on whether this is a non-Mule or a Mule build. Remove a commented-out old X11 bug workaround. Use #'flet instead of defun + unintern for #'alias-colon-to-doublequote. Correct #'electric-diacritic to work with the keyboard macro versions of the maps. (compose-help): This has been turned off since 1994; no-one appears to have noticed, since the normal help mechanism offers similar functionality and is actually maintained. Removed entirely. Remove a superflous setting of a default value for ctl-arrow. * x-init.el (x-initialize-compose): Support the new dead key maps we just added to x-compose.el with autoloads here.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 01 Mar 2009 11:11:46 +0000
parents b39c14581166
children
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/*
This is a modified DND 1.0 library which does not depend on Xt
event handling.
Modifications Copyright (c) 1997 Oliver Graf <ograf@fga.de>

Original DND lib
Copyright (C) 1996 César Crusius

This file is part of the DND Library.  This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version.  This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __DragAndDropH__
#define __DragAndDropH__ 1L

/* The standard DND types are defined here */
#include "offix-types.h"

/* Xt stuff is defined here */
#include "xintrinsic.h"

void DndInitialize(Widget shell);

int
DndHandleDragging(Widget widget,
		  XEvent* event);

void DndSetData(int Type, unsigned char *Data, unsigned long Size);
void DndGetData(XEvent *event, unsigned char **Data, unsigned long *Size);

int		DndIsIcon(Widget widget);
int		DndDataType(XEvent *event);
int		DndDragButtons(XEvent *event);
Window          DndSourceWindow(XEvent *event);

void
DndDropCoordinates(Widget widget,
		   XEvent *event,
		   int *x,
		   int *y);
void
DndDropRootCoordinates(XEvent *event,
		       int *x,
		       int *y);

long
DndProtocolVersion(XEvent *event);

int
DndIsDropMessage(XEvent *event);

void
DndChangeCursor(int Type,
		int width,int height,
		char *image,char *mask,
		int hot_x,int hot_y);
#endif