Mercurial > hg > xemacs-beta
view src/lisp-disunion.h @ 1303:f99d3d25df86
[xemacs-hg @ 2003-02-15 10:15:54 by ben]
autoload fixes, make-doc speed improvements
Makefile.in.in: Run update-elc-2 with -no-autoloads
to avoid multiple autoload-loading problem.
configure.usage: Document quick-build better.
make-docfile.el: Use `message' (defined in this file) in place of `princ'/`print',
and put in a terpri, so that we get correct newline behavior.
Rewrite if-progn -> when and a few similar stylistic niceties.
And the big change: Allow MS Windows to specify the object files
directly and frob them into C files here (formerly this was done
in xemacs.mak, and very slooooooooooooooooooowly). Due to
line-length limitations in CMD, we need to use a "response file"
to hold the arguments, so when we see a response file argument
(preceded by an @), read in the args (a bit of trickiness to do
this), and process recursively. Also frob .obj -> .c as mentioned
earlier and handle other junk dependencies that need to be removed
(NEEDTODUMP, make-docfile.exe).
update-elc-2.el: Use :test `equal' in call to set-difference.
update-elc.el: Put back commented out kill-emacs, update header comment.
xemacs.mak: Delete old unused code that checks SATISFIED.
Move update-elc-2 up to be near update-elc.
Run update-elc-2 with -no-autoloads to avoid multiple
autoload-loading problem.
Don't compute make-docfile args ourselves. Pass the raw objects
to make-docfile.el, which does the computation (much faster than
we could). Don't delete the DOC file, split the invocation into
two calls to make-docfile.exe (one direct, one through
make-docfile.el), etc. In general, all we do is call make-docfile.
Add proper dependencies for DOC-file rebuilding so it doesn't get
done when not necessary. Implement quick-building here: not
building the DOC file unless it doesn't exist, as the quick-build
docs say.
Makefile.in.in: Don't delete the DOC file. Implement quick-building here: not
building the DOC file unless it doesn't exist, as the quick-build
docs say.
config.h.in, emacs.c: Nothing but niggly spacing changes -- one space before a paren
starting a function-call arglist, please.
author | ben |
---|---|
date | Sat, 15 Feb 2003 10:16:14 +0000 |
parents | 184461bc8de4 |
children | ae48681c47fa |
line wrap: on
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/* Fundamental definitions for XEmacs Lisp interpreter -- non-union objects. Copyright (C) 1985, 1986, 1987, 1992, 1993 Free Software Foundation, Inc. Copyright (C) 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.30. Split out from lisp.h. */ /* This file has diverged greatly from FSF Emacs. Syncing is no longer desirable or possible */ /* Format of a non-union-type Lisp Object 3 2 1 0 bit 10987654321098765432109876543210 -------------------------------- VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVTT Integers are treated specially, and look like this: 3 2 1 0 bit 10987654321098765432109876543210 -------------------------------- VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVT For integral Lisp types, i.e. integers and characters, the value bits are the Lisp object. Some people call such Lisp_Objects "immediate". The object is obtained by masking off the type bits. Bit 1 is used as a value bit by splitting the Lisp integer type into two subtypes, Lisp_Type_Int_Even and Lisp_Type_Int_Odd. By this trickery we get 31 bits for integers instead of 30. For non-integral types, the value bits of a Lisp_Object contain a pointer to a structure containing the object. The pointer is obtained by masking off the type and mark bits. All pointer-based types are coalesced under a single type called Lisp_Type_Record. The type bits for this type are required by the implementation to be 00, just like the least significant bits of word-aligned struct pointers on 32-bit hardware. This requires that all structs implementing Lisp_Objects have an alignment of at least 4 bytes. Because of this, Lisp_Object pointers don't have to be masked and are full-sized. There are no mark bits in the Lisp_Object itself (there used to be). Integers and characters don't need to be marked. All other types are lrecord-based, which means they get marked by setting the mark bit in the struct lrecord_header. Here is a brief description of the following macros: XTYPE The type bits of a Lisp_Object XPNTRVAL The value bits of a Lisp_Object storing a pointer XCHARVAL The value bits of a Lisp_Object storing a Ichar XREALINT The value bits of a Lisp_Object storing an integer, signed XUINT The value bits of a Lisp_Object storing an integer, unsigned INTP Non-zero if this Lisp_Object is an integer Qzero Lisp Integer 0 EQ Non-zero if two Lisp_Objects are identical, not merely equal. */ typedef EMACS_INT Lisp_Object; #define Lisp_Type_Int_Bit (Lisp_Type_Int_Even & Lisp_Type_Int_Odd) #define VALMASK (((1UL << VALBITS) - 1UL) << GCTYPEBITS) #define XTYPE(x) ((enum Lisp_Type) (((EMACS_UINT)(x)) & ~VALMASK)) #define XPNTRVAL(x) (x) /* This depends on Lisp_Type_Record == 0 */ #define XCHARVAL(x) ((x) >> GCBITS) #define XREALINT(x) ((x) >> INT_GCBITS) #define XUINT(x) ((EMACS_UINT)(x) >> INT_GCBITS) #define wrap_pointer_1(ptr) ((Lisp_Object) (ptr)) DECLARE_INLINE_HEADER ( Lisp_Object make_int_verify (EMACS_INT val) ) { Lisp_Object obj = (Lisp_Object) ((val << INT_GCBITS) | Lisp_Type_Int_Bit); type_checking_assert (XREALINT (obj) == val); return obj; } #define make_int(x) ((Lisp_Object) (((x) << INT_GCBITS) | Lisp_Type_Int_Bit)) #define make_char_1(x) ((Lisp_Object) (((x) << GCBITS) | Lisp_Type_Char)) #define INTP(x) ((EMACS_UINT)(x) & Lisp_Type_Int_Bit) #define INT_PLUS(x,y) ((x)+(y)-Lisp_Type_Int_Bit) #define INT_MINUS(x,y) ((x)-(y)+Lisp_Type_Int_Bit) #define INT_PLUS1(x) INT_PLUS (x, make_int (1)) #define INT_MINUS1(x) INT_MINUS (x, make_int (1)) #define Qzero make_int (0) #define Qnull_pointer ((Lisp_Object) 0) #define EQ(x,y) ((x) == (y)) /* WARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! You can only VOID_TO_LISP something that had previously been LISP_TO_VOID'd. You cannot go the other way, i.e. create a bogus Lisp_Object. If you want to stuff a void * into a Lisp_Object, use make_opaque_ptr(). */ /* Convert between a (void *) and a Lisp_Object, as when the Lisp_Object is passed to a toolkit callback function */ #define VOID_TO_LISP(varg) ((Lisp_Object) (varg)) #define LISP_TO_VOID(larg) ((void *) (larg)) /* Convert a Lisp_Object into something that can't be used as an lvalue. Useful for type-checking. */ #define NON_LVALUE(larg) ((larg) + 0)