view src/device.h @ 1303:f99d3d25df86

[xemacs-hg @ 2003-02-15 10:15:54 by ben] autoload fixes, make-doc speed improvements Makefile.in.in: Run update-elc-2 with -no-autoloads to avoid multiple autoload-loading problem. configure.usage: Document quick-build better. make-docfile.el: Use `message' (defined in this file) in place of `princ'/`print', and put in a terpri, so that we get correct newline behavior. Rewrite if-progn -> when and a few similar stylistic niceties. And the big change: Allow MS Windows to specify the object files directly and frob them into C files here (formerly this was done in xemacs.mak, and very slooooooooooooooooooowly). Due to line-length limitations in CMD, we need to use a "response file" to hold the arguments, so when we see a response file argument (preceded by an @), read in the args (a bit of trickiness to do this), and process recursively. Also frob .obj -> .c as mentioned earlier and handle other junk dependencies that need to be removed (NEEDTODUMP, make-docfile.exe). update-elc-2.el: Use :test `equal' in call to set-difference. update-elc.el: Put back commented out kill-emacs, update header comment. xemacs.mak: Delete old unused code that checks SATISFIED. Move update-elc-2 up to be near update-elc. Run update-elc-2 with -no-autoloads to avoid multiple autoload-loading problem. Don't compute make-docfile args ourselves. Pass the raw objects to make-docfile.el, which does the computation (much faster than we could). Don't delete the DOC file, split the invocation into two calls to make-docfile.exe (one direct, one through make-docfile.el), etc. In general, all we do is call make-docfile. Add proper dependencies for DOC-file rebuilding so it doesn't get done when not necessary. Implement quick-building here: not building the DOC file unless it doesn't exist, as the quick-build docs say. Makefile.in.in: Don't delete the DOC file. Implement quick-building here: not building the DOC file unless it doesn't exist, as the quick-build docs say. config.h.in, emacs.c: Nothing but niggly spacing changes -- one space before a paren starting a function-call arglist, please.
author ben
date Sat, 15 Feb 2003 10:16:14 +0000
parents e22b0213b713
children e0db3c197671
line wrap: on
line source

/* Define device-object for XEmacs.
   Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995, 2002 Ben Wing
   Copyright (C) 1995 Sun Microsystems

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* Written by Chuck Thompson and Ben Wing. */

#ifndef INCLUDED_device_h_
#define INCLUDED_device_h_

#include "console.h"

struct device;

DECLARE_LRECORD (device, struct device);
#define XDEVICE(x) XRECORD (x, device, struct device)
#define wrap_device(p) wrap_record (p, device)
#define DEVICEP(x) RECORDP (x, device)
#define CHECK_DEVICE(x) CHECK_RECORD (x, device)
#define CONCHECK_DEVICE(x) CONCHECK_RECORD (x, device)

/* Basic properties available to non-privileged users; redefined in
   device-impl.h */

int device_live_p (struct device *d);
Lisp_Object device_console (struct device *d);
Lisp_Object device_frame_list (struct device *d);

#define DEVICE_LIVE_P(d) device_live_p (d)
#define DEVICE_CONSOLE(d) device_console (d)
#define DEVICE_FRAME_LIST(d) device_frame_list (d)

#define DEVICE_XCONSOLE(d) XCONSOLE (DEVICE_CONSOLE (d))

#define XDEVICE_CONSOLE(d) DEVICE_CONSOLE (XDEVICE (d))
#define XDEVICE_XCONSOLE(d) XCONSOLE (XDEVICE_XCONSOLE (d))

#define CHECK_LIVE_DEVICE(x) do {			\
  CHECK_DEVICE (x);					\
  if (! DEVICE_LIVE_P (XDEVICE (x)))			\
    dead_wrong_type_argument (Qdevice_live_p, (x));	\
} while (0)
#define CONCHECK_LIVE_DEVICE(x) do {			\
  CONCHECK_DEVICE (x);					\
  if (! DEVICE_LIVE_P (XDEVICE (x)))			\
    x = wrong_type_argument (Qdevice_live_p, (x));	\
} while (0)

/* #### unify this with DOMAIN_DEVICE once the latter has image instances
   expunged from it. */
/* This turns out to be used heavily so we make it a macro to make it
   inline.  Also, the majority of the time the object will turn out to
   be a window so we move it from being checked last to being checked
   first. */
#define DFW_DEVICE(obj)					\
   (WINDOWP (obj) ? WINDOW_DEVICE (XWINDOW (obj))	\
 : (FRAMEP  (obj) ? FRAME_DEVICE (XFRAME (obj))		\
 : (DEVICEP (obj) ? obj					\
 : Qnil)))

/* NO_BREAK means that "break" doesn't do what you think it does!
   Use goto instead.  "continue" is OK, though. */
#define DEVICE_LOOP_NO_BREAK(devcons, concons)			\
  CONSOLE_LOOP (concons)					\
    CONSOLE_DEVICE_LOOP (devcons, XCONSOLE (XCAR (concons)))
#define DEVICE_FRAME_LOOP(frmcons, d) \
  LIST_LOOP (frmcons, DEVICE_FRAME_LIST (d))
#define CONSOLE_FRAME_LOOP_NO_BREAK(frmcons, devcons, con) \
  CONSOLE_DEVICE_LOOP (devcons, con) 			   \
    DEVICE_FRAME_LOOP (frmcons, XDEVICE (XCAR (devcons)))

EXFUN (Fdevice_console, 1);
EXFUN (Fdevice_name, 1);
EXFUN (Ffind_device, 2);
EXFUN (Fmake_device, 3);
EXFUN (Fselected_device, 1);

extern Lisp_Object Qcreate_device_hook, Qdelete_device_hook, Qgrayscale;
extern Lisp_Object Qinit_post_tty_win, Qmono;
extern Lisp_Object Vdevice_class_list;

int valid_device_class_p (Lisp_Object class_);

void select_device_1 (Lisp_Object);
struct device *decode_device (Lisp_Object);
void handle_asynch_device_change (void);
Lisp_Object call_critical_lisp_code (struct device *d, Lisp_Object function,
				     Lisp_Object object);
void delete_device_internal (struct device *d, int force,
			     int called_from_delete_console,
			     int from_io_error);
void io_error_delete_device (Lisp_Object device);
Lisp_Object find_nonminibuffer_frame_not_on_device (Lisp_Object device);
void set_device_selected_frame (struct device *d, Lisp_Object frame);
Lisp_Object domain_device_type (Lisp_Object domain);
int window_system_pixelated_geometry (Lisp_Object domain);

Lisp_Object get_default_device (Lisp_Object type);
void set_default_device (Lisp_Object type, Lisp_Object device);
void clear_default_devices (void);

#endif /* INCLUDED_device_h_ */