Mercurial > hg > xemacs-beta
view src/debug.c @ 1303:f99d3d25df86
[xemacs-hg @ 2003-02-15 10:15:54 by ben]
autoload fixes, make-doc speed improvements
Makefile.in.in: Run update-elc-2 with -no-autoloads
to avoid multiple autoload-loading problem.
configure.usage: Document quick-build better.
make-docfile.el: Use `message' (defined in this file) in place of `princ'/`print',
and put in a terpri, so that we get correct newline behavior.
Rewrite if-progn -> when and a few similar stylistic niceties.
And the big change: Allow MS Windows to specify the object files
directly and frob them into C files here (formerly this was done
in xemacs.mak, and very slooooooooooooooooooowly). Due to
line-length limitations in CMD, we need to use a "response file"
to hold the arguments, so when we see a response file argument
(preceded by an @), read in the args (a bit of trickiness to do
this), and process recursively. Also frob .obj -> .c as mentioned
earlier and handle other junk dependencies that need to be removed
(NEEDTODUMP, make-docfile.exe).
update-elc-2.el: Use :test `equal' in call to set-difference.
update-elc.el: Put back commented out kill-emacs, update header comment.
xemacs.mak: Delete old unused code that checks SATISFIED.
Move update-elc-2 up to be near update-elc.
Run update-elc-2 with -no-autoloads to avoid multiple
autoload-loading problem.
Don't compute make-docfile args ourselves. Pass the raw objects
to make-docfile.el, which does the computation (much faster than
we could). Don't delete the DOC file, split the invocation into
two calls to make-docfile.exe (one direct, one through
make-docfile.el), etc. In general, all we do is call make-docfile.
Add proper dependencies for DOC-file rebuilding so it doesn't get
done when not necessary. Implement quick-building here: not
building the DOC file unless it doesn't exist, as the quick-build
docs say.
Makefile.in.in: Don't delete the DOC file. Implement quick-building here: not
building the DOC file unless it doesn't exist, as the quick-build
docs say.
config.h.in, emacs.c: Nothing but niggly spacing changes -- one space before a paren
starting a function-call arglist, please.
author | ben |
---|---|
date | Sat, 15 Feb 2003 10:16:14 +0000 |
parents | e22b0213b713 |
children | b531bf8658e9 |
line wrap: on
line source
/* Debugging aids -- togglable assertions. Copyright (C) 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file has been Mule-ized. */ /* Written by Chuck Thompson */ #include <config.h> #include "lisp.h" #include "debug.h" #include "bytecode.h" /* * To add a new debug class: * 1. Add a symbol definition for it here, if one doesn't exist * elsewhere. If you add it here, make sure to add a defsymbol * line for it in syms_of_debug. * 2. Add an extern definition for the symbol to debug.h. * 3. Add entries for the class to struct debug_classes in debug.h. * 4. Add a FROB line for it in xemacs_debug_loop. */ static Lisp_Object Qredisplay, Qbuffers, Qfaces, Qwindows, Qframes, Qdevices; struct debug_classes active_debug_classes; enum debug_loop { X_ADD, X_DELETE, X_LIST, X_ACTIVE, X_INIT, X_VALIDATE, X_TYPE, X_SETTYPE }; static Lisp_Object xemacs_debug_loop (enum debug_loop op, Lisp_Object class_, Lisp_Object type) { int flag = (op == X_ADD) ? 1 : 0; Lisp_Object retval = Qnil; #define FROB(item) \ if (op == X_LIST || op == X_ACTIVE || op == X_INIT || EQ (class_, Q##item)) \ { \ if (op == X_ADD || op == X_DELETE || op == X_INIT) \ active_debug_classes.item = flag; \ else if (op == X_LIST \ || (op == X_ACTIVE && active_debug_classes.item)) \ retval = Fcons (Q##item, retval); \ else if (op == X_VALIDATE) \ return Qt; \ else if (op == X_SETTYPE) \ active_debug_classes.types_of_##item = XINT (type); \ else if (op == X_TYPE) \ retval = make_int (active_debug_classes.types_of_##item); \ if (op == X_INIT) active_debug_classes.types_of_##item = VALBITS; \ } FROB (redisplay); FROB (buffers); FROB (extents); FROB (faces); FROB (windows); FROB (frames); FROB (devices); FROB (byte_code); return retval; #undef FROB } DEFUN ("add-debug-class-to-check", Fadd_debug_class_to_check, 1, 1, 0, /* Add a debug class to the list of active classes. */ (class_)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("No such debug class exists", Qunbound); else xemacs_debug_loop (X_ADD, class_, Qnil); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("delete-debug-class-to-check", Fdelete_debug_class_to_check, 1, 1, 0, /* Delete a debug class from the list of active classes. */ (class_)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("No such debug class exists", Qunbound); else xemacs_debug_loop (X_DELETE, class_, Qnil); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("debug-classes-being-checked", Fdebug_classes_being_checked, 0, 0, 0, /* Return a list of active debug classes. */ ()) { return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("debug-classes-list", Fdebug_classes_list, 0, 0, 0, /* Return a list of all defined debug classes. */ ()) { return (xemacs_debug_loop (X_LIST, Qnil, Qnil)); } DEFUN ("set-debug-classes-to-check", Fset_debug_classes_to_check, 1, 1, 0, /* Set which classes of debug statements should be active. CLASSES should be a list of debug classes. */ (classes)) { Lisp_Object rest; CHECK_LIST (classes); /* Make sure all objects in the list are valid. If anyone is not valid, reject the entire list without doing anything. */ LIST_LOOP (rest, classes) { if (NILP (xemacs_debug_loop (X_VALIDATE, XCAR (rest), Qnil))) sferror ("Invalid object in class list", Qunbound); } LIST_LOOP (rest, classes) Fadd_debug_class_to_check (XCAR (rest)); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("set-debug-class-types-to-check", Fset_debug_class_types_to_check, 2, 2, 0, /* For the given debug CLASS, set which TYPES are actually interesting. TYPES should be an integer representing the or'd value of all desired types. Lists of defined types and their values are located in the source code. */ (class_, type)) { CHECK_INT (type); if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("Invalid debug class", Qunbound); xemacs_debug_loop (X_SETTYPE, class_, type); return (xemacs_debug_loop (X_TYPE, class_, Qnil)); } DEFUN ("debug-types-being-checked", Fdebug_types_being_checked, 1, 1, 0, /* For the given CLASS, return the associated type value. */ (class_)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("Invalid debug class", Qunbound); return (xemacs_debug_loop (X_TYPE, class_, Qnil)); } void syms_of_debug (void) { DEFSYMBOL (Qredisplay); DEFSYMBOL (Qbuffers); DEFSYMBOL (Qfaces); DEFSYMBOL (Qwindows); DEFSYMBOL (Qframes); DEFSYMBOL (Qdevices); DEFSUBR (Fadd_debug_class_to_check); DEFSUBR (Fdelete_debug_class_to_check); DEFSUBR (Fdebug_classes_being_checked); DEFSUBR (Fdebug_classes_list); DEFSUBR (Fset_debug_classes_to_check); DEFSUBR (Fset_debug_class_types_to_check); DEFSUBR (Fdebug_types_being_checked); } void reinit_vars_of_debug (void) { /* If you need to have any classes active early on in startup, then the flags should be set here. All functions called by this function are "allowed" according to emacs.c. */ xemacs_debug_loop (X_INIT, Qnil, Qnil); } void vars_of_debug (void) { reinit_vars_of_debug (); }