view src/blocktype.c @ 1303:f99d3d25df86

[xemacs-hg @ 2003-02-15 10:15:54 by ben] autoload fixes, make-doc speed improvements Makefile.in.in: Run update-elc-2 with -no-autoloads to avoid multiple autoload-loading problem. configure.usage: Document quick-build better. make-docfile.el: Use `message' (defined in this file) in place of `princ'/`print', and put in a terpri, so that we get correct newline behavior. Rewrite if-progn -> when and a few similar stylistic niceties. And the big change: Allow MS Windows to specify the object files directly and frob them into C files here (formerly this was done in xemacs.mak, and very slooooooooooooooooooowly). Due to line-length limitations in CMD, we need to use a "response file" to hold the arguments, so when we see a response file argument (preceded by an @), read in the args (a bit of trickiness to do this), and process recursively. Also frob .obj -> .c as mentioned earlier and handle other junk dependencies that need to be removed (NEEDTODUMP, make-docfile.exe). update-elc-2.el: Use :test `equal' in call to set-difference. update-elc.el: Put back commented out kill-emacs, update header comment. xemacs.mak: Delete old unused code that checks SATISFIED. Move update-elc-2 up to be near update-elc. Run update-elc-2 with -no-autoloads to avoid multiple autoload-loading problem. Don't compute make-docfile args ourselves. Pass the raw objects to make-docfile.el, which does the computation (much faster than we could). Don't delete the DOC file, split the invocation into two calls to make-docfile.exe (one direct, one through make-docfile.el), etc. In general, all we do is call make-docfile. Add proper dependencies for DOC-file rebuilding so it doesn't get done when not necessary. Implement quick-building here: not building the DOC file unless it doesn't exist, as the quick-build docs say. Makefile.in.in: Don't delete the DOC file. Implement quick-building here: not building the DOC file unless it doesn't exist, as the quick-build docs say. config.h.in, emacs.c: Nothing but niggly spacing changes -- one space before a paren starting a function-call arglist, please.
author ben
date Sat, 15 Feb 2003 10:16:14 +0000
parents fdefd0186b75
children 308d34e9f07d
line wrap: on
line source

/* Fixed-size block allocator.
   Copyright (C) 1994 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/

/* Synched up with: Not in FSF. */

/* Authorship:

   Ben Wing: December 1994, for 19.12.
 */

/*

------------------------------------------------------------------------------

A "block-type object" is used to efficiently allocate and free blocks
of a particular size.  Freed blocks are remembered in a free list and
are reused as necessary to allocate new blocks, so as to avoid as
much as possible making calls to malloc() and free().

This is a container object.  Declare a block-type object of a specific type
as follows:

struct mytype_blocktype {
  Blocktype_declare (mytype);
};

Use the following functions/macros:

   structype *Blocktype_new(structype)
      [MACRO] Create a new block-type object of the specified type.
      The argument to this call should be the type of object to be
      created, e.g. foobar_blocktype.
   type *Blocktype_alloc(b)
      [MACRO] Allocate a block of the proper type for the specified
      block-type object and return a pointer to it.
   Blocktype_free(b, block)
      Free a block of the type corresponding to the specified block-type
      object.
   Blocktype_delete(b)
      Destroy a block-type object and the memory allocated to it.

*/

/* This file has been Mule-ized. */

#include <config.h>
#include "lisp.h"

#include "blocktype.h"

typedef struct blocktype
{
  Blocktype_declare (void);
} Blocktype;

struct block_internal
{
  void *next;
};

void *
Blocktype_newf (Bytecount elsize)
{
  Blocktype *b = xnew (Blocktype);
  b->elsize = max (elsize, (Bytecount) sizeof (void *));
  b->free = 0;
  return (void *) b;
}

void
Blocktype_allocf (void *bbb)
{
  Blocktype *b = (Blocktype *) bbb;
  if (b->free)
    {
      b->tempel = b->free;
      b->free = ((struct block_internal *) (b->free))->next;
    }
  else
    b->tempel = (void *) xmalloc (b->elsize);
}

void
Blocktype_free (void *bbb, void *el)
{
  Blocktype *b = (Blocktype *) bbb;
  ((struct block_internal *) el)->next = b->free;
  b->free = el;
}