Mercurial > hg > xemacs-beta
view src/blocktype.c @ 1303:f99d3d25df86
[xemacs-hg @ 2003-02-15 10:15:54 by ben]
autoload fixes, make-doc speed improvements
Makefile.in.in: Run update-elc-2 with -no-autoloads
to avoid multiple autoload-loading problem.
configure.usage: Document quick-build better.
make-docfile.el: Use `message' (defined in this file) in place of `princ'/`print',
and put in a terpri, so that we get correct newline behavior.
Rewrite if-progn -> when and a few similar stylistic niceties.
And the big change: Allow MS Windows to specify the object files
directly and frob them into C files here (formerly this was done
in xemacs.mak, and very slooooooooooooooooooowly). Due to
line-length limitations in CMD, we need to use a "response file"
to hold the arguments, so when we see a response file argument
(preceded by an @), read in the args (a bit of trickiness to do
this), and process recursively. Also frob .obj -> .c as mentioned
earlier and handle other junk dependencies that need to be removed
(NEEDTODUMP, make-docfile.exe).
update-elc-2.el: Use :test `equal' in call to set-difference.
update-elc.el: Put back commented out kill-emacs, update header comment.
xemacs.mak: Delete old unused code that checks SATISFIED.
Move update-elc-2 up to be near update-elc.
Run update-elc-2 with -no-autoloads to avoid multiple
autoload-loading problem.
Don't compute make-docfile args ourselves. Pass the raw objects
to make-docfile.el, which does the computation (much faster than
we could). Don't delete the DOC file, split the invocation into
two calls to make-docfile.exe (one direct, one through
make-docfile.el), etc. In general, all we do is call make-docfile.
Add proper dependencies for DOC-file rebuilding so it doesn't get
done when not necessary. Implement quick-building here: not
building the DOC file unless it doesn't exist, as the quick-build
docs say.
Makefile.in.in: Don't delete the DOC file. Implement quick-building here: not
building the DOC file unless it doesn't exist, as the quick-build
docs say.
config.h.in, emacs.c: Nothing but niggly spacing changes -- one space before a paren
starting a function-call arglist, please.
author | ben |
---|---|
date | Sat, 15 Feb 2003 10:16:14 +0000 |
parents | fdefd0186b75 |
children | 308d34e9f07d |
line wrap: on
line source
/* Fixed-size block allocator. Copyright (C) 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Authorship: Ben Wing: December 1994, for 19.12. */ /* ------------------------------------------------------------------------------ A "block-type object" is used to efficiently allocate and free blocks of a particular size. Freed blocks are remembered in a free list and are reused as necessary to allocate new blocks, so as to avoid as much as possible making calls to malloc() and free(). This is a container object. Declare a block-type object of a specific type as follows: struct mytype_blocktype { Blocktype_declare (mytype); }; Use the following functions/macros: structype *Blocktype_new(structype) [MACRO] Create a new block-type object of the specified type. The argument to this call should be the type of object to be created, e.g. foobar_blocktype. type *Blocktype_alloc(b) [MACRO] Allocate a block of the proper type for the specified block-type object and return a pointer to it. Blocktype_free(b, block) Free a block of the type corresponding to the specified block-type object. Blocktype_delete(b) Destroy a block-type object and the memory allocated to it. */ /* This file has been Mule-ized. */ #include <config.h> #include "lisp.h" #include "blocktype.h" typedef struct blocktype { Blocktype_declare (void); } Blocktype; struct block_internal { void *next; }; void * Blocktype_newf (Bytecount elsize) { Blocktype *b = xnew (Blocktype); b->elsize = max (elsize, (Bytecount) sizeof (void *)); b->free = 0; return (void *) b; } void Blocktype_allocf (void *bbb) { Blocktype *b = (Blocktype *) bbb; if (b->free) { b->tempel = b->free; b->free = ((struct block_internal *) (b->free))->next; } else b->tempel = (void *) xmalloc (b->elsize); } void Blocktype_free (void *bbb, void *el) { Blocktype *b = (Blocktype *) bbb; ((struct block_internal *) el)->next = b->free; b->free = el; }