Mercurial > hg > xemacs-beta
view man/lispref/dialog.texi @ 5142:f965e31a35f0
reduce lcrecord headers to 2 words, rename printing_unreadable_object
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-03-13 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Working with Lisp Objects):
* internals/internals.texi (Writing Macros):
* internals/internals.texi (lrecords):
More rewriting to correspond with changes from
*LRECORD* to *LISP_OBJECT*.
modules/ChangeLog addition:
2010-03-13 Ben Wing <ben@xemacs.org>
* postgresql/postgresql.c (print_pgconn):
* postgresql/postgresql.c (print_pgresult):
printing_unreadable_object -> printing_unreadable_object_fmt.
2010-03-13 Ben Wing <ben@xemacs.org>
* ldap/eldap.c (print_ldap):
printing_unreadable_object -> printing_unreadable_object_fmt.
src/ChangeLog addition:
2010-03-13 Ben Wing <ben@xemacs.org>
* alloc.c (alloc_sized_lrecord_1):
* alloc.c (alloc_sized_lrecord_array):
* alloc.c (old_alloc_sized_lcrecord):
* alloc.c (disksave_object_finalization_1):
* alloc.c (mark_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (tick_lcrecord_stats):
* alloc.c (sweep_lcrecords_1):
* buffer.c (print_buffer):
* buffer.c (DEFVAR_BUFFER_LOCAL_1):
* casetab.c:
* casetab.c (print_case_table):
* console.c (print_console):
* console.c (DEFVAR_CONSOLE_LOCAL_1):
* data.c (print_weak_list):
* data.c (print_weak_box):
* data.c (print_ephemeron):
* data.c (ephemeron_equal):
* database.c (print_database):
* database.c (finalize_database):
* device-msw.c (sync_printer_with_devmode):
* device-msw.c (print_devmode):
* device-msw.c (finalize_devmode):
* device.c:
* device.c (print_device):
* elhash.c:
* elhash.c (print_hash_table):
* eval.c (print_subr):
* eval.c (print_multiple_value):
* event-stream.c (event_stream_resignal_wakeup):
* events.c (clear_event_resource):
* events.c (zero_event):
* events.c (print_event):
* extents.c:
* extents.c (print_extent):
* file-coding.c (print_coding_system):
* font-mgr.c:
* font-mgr.c (Ffc_init):
* frame.c:
* frame.c (print_frame):
* gc.c:
* gc.c (GC_CHECK_NOT_FREE):
* glyphs.c:
* glyphs.c (print_image_instance):
* glyphs.c (print_glyph):
* gui.c (print_gui_item):
* gui.c (copy_gui_item):
* keymap.c (print_keymap):
* keymap.c (MARKED_SLOT):
* lisp.h:
* lisp.h (struct Lisp_String):
* lisp.h (DEFUN):
* lisp.h (DEFUN_NORETURN):
* lrecord.h:
* lrecord.h (NORMAL_LISP_OBJECT_UID):
* lrecord.h (struct lrecord_header):
* lrecord.h (set_lheader_implementation):
* lrecord.h (struct old_lcrecord_header):
* lrecord.h (struct free_lcrecord_header):
* marker.c (print_marker):
* mule-charset.c:
* mule-charset.c (print_charset):
* objects.c (print_color_instance):
* objects.c (print_font_instance):
* objects.c (finalize_font_instance):
* print.c (print_cons):
* print.c (printing_unreadable_object_fmt):
* print.c (printing_unreadable_lisp_object):
* print.c (external_object_printer):
* print.c (internal_object_printer):
* print.c (debug_p4):
* print.c (ext_print_begin):
* process.c (print_process):
* rangetab.c (print_range_table):
* rangetab.c (range_table_equal):
* scrollbar.c (free_scrollbar_instance):
* specifier.c (print_specifier):
* specifier.c (finalize_specifier):
* symbols.c (guts_of_unbound_marker):
* symeval.h:
* symeval.h (DEFVAR_SYMVAL_FWD):
* tooltalk.c:
* tooltalk.c (print_tooltalk_message):
* tooltalk.c (print_tooltalk_pattern):
* ui-gtk.c (ffi_object_printer):
* ui-gtk.c (emacs_gtk_object_printer):
* ui-gtk.c (emacs_gtk_boxed_printer):
* window.c (print_window):
* window.c (free_window_mirror):
* window.c (debug_print_window):
* xemacs.def.in.in:
(1) printing_unreadable_object -> printing_unreadable_object_fmt.
(2) printing_unreadable_lcrecord -> printing_unreadable_lisp_object
and fix up so it no longer requires an lcrecord.
These previous changes eliminate most of the remaining places where
the terms `lcrecord' and `lrecord' occurred outside of specialized
code.
(3) Fairly major change: Reduce the number of words in an lcrecord
from 3 to 2. The third word consisted of a uid that duplicated the
lrecord uid, and a single free bit, which was moved into the lrecord
structure. This reduces the size of the `uid' slot from 21 bits to
20 bits. Arguably this isn't enough -- we could easily have more than
1,000,000 or so objects created in a session. The answer is
(a) It doesn't really matter if we overflow the uid field because
it's only used for debugging, to identify an object uniquely
(or pretty much so).
(b) If we cared about it overflowing and wanted to reduce this,
we could make it so that cons, string, float and certain other
frob-block types that never print out the uid simply don't
store a uid in them and don't increment the lrecord_uid_counter.
(4) In conjunction with (3), create new macro NORMAL_LISP_OBJECT_UID()
and use it to abstract out the differences between NEWGC and old-GC
in accessing the `uid' value from a "normal Lisp Object pointer".
(5) In events.c, use zero_nonsized_lisp_object() in place of custom-
written equivalent. In font-mgr.c use external_object_printer()
in place of custom-written equivalents.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sat, 13 Mar 2010 05:38:08 -0600 |
parents | 576fb035e263 |
children | 9fae6227ede5 |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/dialog.info @node Dialog Boxes, Toolbar, Menus, Top @chapter Dialog Boxes @cindex dialog box @menu * Dialog Box Format:: * Dialog Box Functions:: @end menu @node Dialog Box Format @section Dialog Box Format A dialog box description is a list. @itemize @bullet @item The first element of the list is a string to display in the dialog box. @item The rest of the elements are descriptions of the dialog box's buttons. Each one is a vector of three elements: @itemize @minus @item The first element is the text of the button. @item The second element is the @dfn{callback}. @item The third element is @code{t} or @code{nil}, whether this button is selectable. @end itemize @end itemize If the callback of a button is a symbol, then it must name a command. It will be invoked with @code{call-interactively}. If it is a list, then it is evaluated with @code{eval}. One (and only one) of the buttons may be @code{nil}. This marker means that all following buttons should be flushright instead of flushleft. The syntax, more precisely: @example form := <something to pass to `eval'> command := <a symbol or string, to pass to `call-interactively'> callback := command | form active-p := <t, nil, or a form to evaluate to decide whether this button should be selectable> name := <string> partition := 'nil' button := '[' name callback active-p ']' dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')' @end example @node Dialog Box Functions @section Dialog Box Functions @defun popup-dialog-box dbox-desc This function pops up a dialog box. @var{dbox-desc} describes how the dialog box will appear (@pxref{Dialog Box Format}). @end defun @xref{Yes-or-No Queries}, for functions to ask a yes/no question using a dialog box.