view lisp/sound.el @ 5142:f965e31a35f0

reduce lcrecord headers to 2 words, rename printing_unreadable_object -------------------- ChangeLog entries follow: -------------------- man/ChangeLog addition: 2010-03-13 Ben Wing <ben@xemacs.org> * internals/internals.texi (Working with Lisp Objects): * internals/internals.texi (Writing Macros): * internals/internals.texi (lrecords): More rewriting to correspond with changes from *LRECORD* to *LISP_OBJECT*. modules/ChangeLog addition: 2010-03-13 Ben Wing <ben@xemacs.org> * postgresql/postgresql.c (print_pgconn): * postgresql/postgresql.c (print_pgresult): printing_unreadable_object -> printing_unreadable_object_fmt. 2010-03-13 Ben Wing <ben@xemacs.org> * ldap/eldap.c (print_ldap): printing_unreadable_object -> printing_unreadable_object_fmt. src/ChangeLog addition: 2010-03-13 Ben Wing <ben@xemacs.org> * alloc.c (alloc_sized_lrecord_1): * alloc.c (alloc_sized_lrecord_array): * alloc.c (old_alloc_sized_lcrecord): * alloc.c (disksave_object_finalization_1): * alloc.c (mark_lcrecord_list): * alloc.c (alloc_managed_lcrecord): * alloc.c (free_managed_lcrecord): * alloc.c (tick_lcrecord_stats): * alloc.c (sweep_lcrecords_1): * buffer.c (print_buffer): * buffer.c (DEFVAR_BUFFER_LOCAL_1): * casetab.c: * casetab.c (print_case_table): * console.c (print_console): * console.c (DEFVAR_CONSOLE_LOCAL_1): * data.c (print_weak_list): * data.c (print_weak_box): * data.c (print_ephemeron): * data.c (ephemeron_equal): * database.c (print_database): * database.c (finalize_database): * device-msw.c (sync_printer_with_devmode): * device-msw.c (print_devmode): * device-msw.c (finalize_devmode): * device.c: * device.c (print_device): * elhash.c: * elhash.c (print_hash_table): * eval.c (print_subr): * eval.c (print_multiple_value): * event-stream.c (event_stream_resignal_wakeup): * events.c (clear_event_resource): * events.c (zero_event): * events.c (print_event): * extents.c: * extents.c (print_extent): * file-coding.c (print_coding_system): * font-mgr.c: * font-mgr.c (Ffc_init): * frame.c: * frame.c (print_frame): * gc.c: * gc.c (GC_CHECK_NOT_FREE): * glyphs.c: * glyphs.c (print_image_instance): * glyphs.c (print_glyph): * gui.c (print_gui_item): * gui.c (copy_gui_item): * keymap.c (print_keymap): * keymap.c (MARKED_SLOT): * lisp.h: * lisp.h (struct Lisp_String): * lisp.h (DEFUN): * lisp.h (DEFUN_NORETURN): * lrecord.h: * lrecord.h (NORMAL_LISP_OBJECT_UID): * lrecord.h (struct lrecord_header): * lrecord.h (set_lheader_implementation): * lrecord.h (struct old_lcrecord_header): * lrecord.h (struct free_lcrecord_header): * marker.c (print_marker): * mule-charset.c: * mule-charset.c (print_charset): * objects.c (print_color_instance): * objects.c (print_font_instance): * objects.c (finalize_font_instance): * print.c (print_cons): * print.c (printing_unreadable_object_fmt): * print.c (printing_unreadable_lisp_object): * print.c (external_object_printer): * print.c (internal_object_printer): * print.c (debug_p4): * print.c (ext_print_begin): * process.c (print_process): * rangetab.c (print_range_table): * rangetab.c (range_table_equal): * scrollbar.c (free_scrollbar_instance): * specifier.c (print_specifier): * specifier.c (finalize_specifier): * symbols.c (guts_of_unbound_marker): * symeval.h: * symeval.h (DEFVAR_SYMVAL_FWD): * tooltalk.c: * tooltalk.c (print_tooltalk_message): * tooltalk.c (print_tooltalk_pattern): * ui-gtk.c (ffi_object_printer): * ui-gtk.c (emacs_gtk_object_printer): * ui-gtk.c (emacs_gtk_boxed_printer): * window.c (print_window): * window.c (free_window_mirror): * window.c (debug_print_window): * xemacs.def.in.in: (1) printing_unreadable_object -> printing_unreadable_object_fmt. (2) printing_unreadable_lcrecord -> printing_unreadable_lisp_object and fix up so it no longer requires an lcrecord. These previous changes eliminate most of the remaining places where the terms `lcrecord' and `lrecord' occurred outside of specialized code. (3) Fairly major change: Reduce the number of words in an lcrecord from 3 to 2. The third word consisted of a uid that duplicated the lrecord uid, and a single free bit, which was moved into the lrecord structure. This reduces the size of the `uid' slot from 21 bits to 20 bits. Arguably this isn't enough -- we could easily have more than 1,000,000 or so objects created in a session. The answer is (a) It doesn't really matter if we overflow the uid field because it's only used for debugging, to identify an object uniquely (or pretty much so). (b) If we cared about it overflowing and wanted to reduce this, we could make it so that cons, string, float and certain other frob-block types that never print out the uid simply don't store a uid in them and don't increment the lrecord_uid_counter. (4) In conjunction with (3), create new macro NORMAL_LISP_OBJECT_UID() and use it to abstract out the differences between NEWGC and old-GC in accessing the `uid' value from a "normal Lisp Object pointer". (5) In events.c, use zero_nonsized_lisp_object() in place of custom- written equivalent. In font-mgr.c use external_object_printer() in place of custom-written equivalents.
author Ben Wing <ben@xemacs.org>
date Sat, 13 Mar 2010 05:38:08 -0600
parents e38acbeb1cae
children 2a54dfbe434f 308d34e9f07d
line wrap: on
line source

;;; sound.el --- Loading sound files in XEmacs

;; Copyright (C) 1985, 1986, 1992, 1993, 1994 Free Software Foundation, Inc.
;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp.
;; Copyright (C) 2002 Ben Wing.

;; Maintainer: XEmacs Development Team
;; Keywords: internal

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Synched up with: Not in FSF.

;;; Commentary:

;;; Code:
(defgroup sound nil
  "Configure XEmacs sounds and properties"
  :group 'environment)

(defcustom sound-default-alist
      '((default		:sound bass)
	(undefined-key	:sound drum)
	(undefined-click	:sound drum)
	;; beginning-of-buffer or end-of-buffer errors.
	(buffer-bound	:sound drum)
	;; buffer-read-only error
	(read-only	        :sound drum)
	;; any error other than those handled by undefined-key,
	;; undefined-click, buffer-bound, read-only
	(command-error	:sound bass)
	(y-or-n-p		:sound quiet)
	(yes-or-no-p		:sound quiet)
	(auto-save-error	:sound whip :volume 100)
	(no-completion	:sound whip)
	(isearch-failed	:sound quiet)
	(isearch-quit	:sound bass)
	;; QUIT: sound generated by ^G and its variants.
	(quit		:sound quiet :volume 75)
	;; READY: time-consuming task has completed...  compile,
	;; cvs-update, etc.
	(ready		:sound cuckoo)
	;; WARP: XEmacs has changed the selected-window or frame
	;; asynchronously...  Especially when it's done by an
	;; asynchronous process filter.  Perhaps by a debugger breakpoint
	;; has been hit?
	(warp		:sound yeep :volume 75)
	;; ALARM: used for reminders...
	(alarm		:sound cuckoo :volume 100)
	)
      "The alist of sounds and associated error symbols.

 Used to set sound-alist in load-default-sounds."
      :group 'sound
      :type '(repeat
	      (group (symbol :tag "Name")
		     (checklist :inline t
				:greedy t
				(group :inline t
				       (const :format "" :value :sound)
				       (symbol :tag "Sound"))
				(group :inline t
				       (const :format "" :value :volume)
				       (integer :tag "Volume"))
				(group :inline t
				       (const :format "" :value :pitch)
				       (integer :tag "Pitch"))
				(group :inline t
				       (const :format "" :value :duration)
				       (integer :tag "Duration"))))))

(defcustom sound-load-list
  '((load-sound-file "drum-beep"	'drum)
    (load-sound-file "quiet-beep"	'quiet)
    (load-sound-file "bass-snap"	'bass 80)
    (load-sound-file "whip"		'whip 70)
    (load-sound-file "cuckoo"		'cuckoo)
    (load-sound-file "yeep"		'yeep)
    (load-sound-file "hype"		'hype 100)
    )
  "A list of calls to load-sound-file to be processed by load-default-sounds.

  Reference load-sound-file for more information."

  :group 'sound
  :type '(repeat  (sexp :tag "Sound")
		  ))

(defcustom default-sound-directory (locate-data-directory "sounds")
  "Default directory to load a sound file from."
  :group 'sound
  :type 'directory
  )

;; #### This should really be a list.  --hniksic
(defcustom sound-extension-list (cond ((or (eq system-type 'cygwin32)
					   (eq system-type 'windows-nt))
				       ".wav:")
				      ((eq system-type 'linux)
				       ".wav:.au:")
				      (t
				       ".au:"))
  "Filename extensions to complete sound file name with. If more than one
   extension is used, they should be separated by \":\". "
  :group 'sound
  :type 'string)

(defcustom default-sound-directory-list (locate-data-directory-list "sounds")
  "List of directories which to search for sound files"
  :group 'sound
  :type '(repeat directory )
  )

;;;###autoload
(or sound-alist
    ;; these should be silent until sounds are loaded
    (setq sound-alist '((ready nil) (warp nil))))

;;;###autoload
(defun load-sound-file (filename sound-name &optional volume)
  "Read in an audio-file and add it to the sound-alist.

FILENAME can either be absolute or relative, in which case the file will
be searched in the directories given by `default-sound-directory-list'.
When looking for the file, the extensions given by `sound-extension-list' are
also tried in the given order.

You can only play sound files if you are running on display 0 of the
console of a machine with native sound support or running a NetAudio
or ESD server and XEmacs has the necessary sound support compiled in.

The sound file must be in the Sun/NeXT U-LAW format, except on Linux
and MS Windows, where .wav files are also supported by the sound card
drivers."
  (interactive "fSound file name: \n\
SSymbol to name this sound: \n\
nVolume (0 for default): ")
  (unless (symbolp sound-name)
    (error "sound-name not a symbol"))
  (unless (or (null volume) (integerp volume))
    (error "volume not an integer or nil"))
  (let ((file
	 ;; For absolute file names, we don't have on choice on the
	 ;; location, but sound extensions however can still be tried
	 (locate-file filename
		      (if (file-name-absolute-p filename)
			  (list (file-name-directory filename))
			default-sound-directory-list)
		      (split-string sound-extension-list ":")))
	buf data)
    (unless file
      (error "Couldn't load sound file %s" filename))
    (unwind-protect
	(save-excursion
	  (set-buffer (setq buf (get-buffer-create " *sound-tmp*")))
	  (buffer-disable-undo (current-buffer))
	  (erase-buffer)
	  (let ((coding-system-for-read 'binary))
	    (insert-file-contents  file))
	  (setq data (buffer-string))
	  (erase-buffer))
      (and buf (kill-buffer buf)))
    (let ((old (assq sound-name sound-alist)))
      ;; some conses in sound-alist might have been dumped with emacs.
      (if old (setq sound-alist (delq old (copy-sequence sound-alist)))))
    (setq sound-alist (cons
		       (nconc (list sound-name)
			      (if (and volume (not (eq 0 volume)))
				  (list ':volume volume))
			      (list ':sound data))
		       sound-alist)))
  sound-name)

;;;###autoload
(defun load-default-sounds ()
  "Load and install some sound files as beep-types, using
`load-sound-file'.  This only works if you're on display 0 of the
console of a machine with native sound support or running a NetAudio
server and XEmacs has the necessary sound support compiled in."
  (interactive)
  ;; #### - this should do NOTHING if the sounds can't be played.
  (message "Loading sounds...")
  (setq sound-alist nil)
  ;; this is where the calls to load-sound-file get done
  (mapc 'eval sound-load-list)
  (setq sound-alist
	(append sound-default-alist
		sound-alist))
  (message "Loading sounds...done")
  ;; (beep nil 'quiet)
  )

;;; sound.el ends here.