view src/line-number.c @ 241:f955c73f5258 r20-5b19

Import from CVS: tag r20-5b19
author cvs
date Mon, 13 Aug 2007 10:16:16 +0200
parents 262b8bb4a523
children 558f606b08ae
line wrap: on
line source

/* Line number cache.
   Copyright (C) 1997 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* To calculate the line numbers, redisplay must count the newlines
   from a known position.  This used to be BUF_BEGV, but this made the
   redisplay extremely slow for large buffers, because Emacs must
   rescan the whole buffer at each redisplay, just to count the
   newlines.

   To make line numbering efficient, we maintain a simple-minded
   cache.  Each buffer contains a small ring of known positions, each
   element of the ring being a Lisp_Object -- either nil or a cons of
   a buffer position and the line number (beginning with 0).

   When calculating the line numbers, this cache is consulted if it
   would otherwise take too much time to count the newlines in the
   buffer (see the comment to window_line_number.)

   Insertion and deletions that contain/delete newlines invalidate the
   cached positions after the insertion point.  This guarantees
   relatively fast line numbers caching (even in buffers where point
   moves a lot), and low memory usage.  All of this is done only in
   the buffers where the cache is actually initialized -- i.e. where
   line-numbering is on, and you move the point farther than
   LINE_NUMBER_FAR from the beginning of buffer.  In this sense, the
   cache is lazy.  If you don't use it, you don't pay for it.

   NOTE: line-number cache should not be confused with line-start
   cache.  Line-start cache (a part of redisplay) works with the
   display lines, whereas this works with the buffer lines (literally
   counting the newlines).  */

#include <config.h>
#include "lisp.h"
#include "buffer.h"
#include "insdel.h"

#include "line-number.h"


/* #### The following three values could use some tweaking, to get the
   best performance.  I suspect LINE_NUMBER_FAR and
   LINE_NUMBER_LARGE_STRING could be made bigger.  */

/* Size of the ring.  The current code expects this to be a small
   number.  If you make it much bigger, you should probably tr yto
   optimize the various routines to keep it sorted. */
#define LINE_NUMBER_RING_SIZE 8

/* How much traversal has to be exceeded for two points to be
   considered "far" from each other.  When two points are far, cache
   will be used.  You can set this to a small value for debugging
   purposes.  */
#define LINE_NUMBER_FAR 16384

/* How large a string has to be to give up searching it for newlines,
   before change. */
#define LINE_NUMBER_LARGE_STRING 256

/* To be used only when you *know* the cache has been allocated!  */
#define LINE_NUMBER_RING(b) (XCAR ((b)->line_number_cache))
#define LINE_NUMBER_BEGV(b) (XCDR ((b)->line_number_cache))


/* Initialize the cache.  Cache is (in pseudo-BNF):

   CACHE		= nil | INITIALIZED-CACHE
   INITITIALIZED-CACHE	= cons (RING, BEGV-LINE)
   RING			= vector (*RING-ELEMENT)
   RING-ELEMENT		= nil | RING-PAIR
   RING-PAIR		= cons (marker, integer)
   BEGV-LINE		= integer

   Line number cache should never, ever, be visible to Lisp (because
   destructively modifying its elements can cause crashes.)  Debug it
   using debug_print (current_buffer->last_number_cache).  */
static void
allocate_line_number_cache (struct buffer *b)
{
  b->line_number_cache = Fcons (make_vector (LINE_NUMBER_RING_SIZE, Qnil),
				Qzero);
  narrow_line_number_cache (b);
}

/* Update line_number_begv, or flag it as dirty.  Do it only if the
   line number cache is already initialized.  */
void
narrow_line_number_cache (struct buffer *b)
{
  if (NILP (b->line_number_cache))
    return;
  /* Optimization: if BUF_BEG == BUF_BEGV (as is the case after Fwiden
     and save_restriction_restore), don't bother calling scan_buffer.  */
  if (BUF_BEG (b) == BUF_BEGV (b))
    {
      LINE_NUMBER_BEGV (b) = Qzero;
      return;
    }
  /* Calculating the line number of BUF_BEGV here is a bad idea,
     because there is absolutely no reason to do it before the next
     redisplay.  We simply mark it as dirty instead.  */
  LINE_NUMBER_BEGV (b) = make_int (-1);
}

/* Invalidate the line number cache positions that lie after POS. */
static void
invalidate_line_number_cache (struct buffer *b, Bufpos pos)
{
  EMACS_INT i, j;
  Lisp_Object *ring = XVECTOR_DATA (LINE_NUMBER_RING (b));
  Lisp_Object lisp_buffer = make_buffer (b);

  for (i = 0; i < LINE_NUMBER_RING_SIZE; i++)
    {
      if (!CONSP (ring[i]))
	break;
      /* As the marker stays behind the insertions, this check might
         as well be `>'.  However, Finsert_before_markers can move the
         marker anyway, which bites in shell buffers.

	 #### This is wrong; it works right, but forces recreation of
	 the cached marker (and recalculation of newlines) every time
	 a newline is inserted at point, which is way losing.  Isn't
	 there a way to make a marker impervious to
	 Finsert_before_markers()??  Maybe I should convert to using
	 extents.  */
      if (marker_position (XCAR (ring[i])) >= pos)
	{
	  /* Get the marker out of the way.  */
	  Fset_marker (XCAR (ring[i]), Qnil, lisp_buffer);
	  /* ...and shift the ring elements, up to the first nil.  */
	  for (j = i; !NILP (ring[j]) && j < LINE_NUMBER_RING_SIZE - 1; j++)
	    ring[j] = ring[j + 1];
	  ring[j] = Qnil;
	  /* Must recheck position i. */
	  i--;
	}
    }
}

/* Invalidate the cache positions after POS, if the string to be
   inserted contains a newline.  If the string is too large (larger
   than LINE_NUMBER_LARGE_STRING), invalidate the cache positions
   after POS without prior search.

   This will do nothing, if cache is uninitialized.  */
void
insert_invalidate_line_number_cache (struct buffer *b, Bufpos pos,
				     CONST Bufbyte *nonreloc, Bytecount length)
{
  if (NILP (b->line_number_cache))
    return;

  if (length > LINE_NUMBER_LARGE_STRING
      ||
      /* We could also count how many newlines are in the string, and
         update the cache accordingly, but it would be too much work
         for too little gain. */
      memchr ((void *)nonreloc, '\n', (size_t) length))
    invalidate_line_number_cache (b, pos);
}

/* Invalidate the cache positions after FROM, if the region to be
   deleted contains a newline.  If the region is too large (larger
   than LINE_NUMBER_LARGE_STRING), invalidate the cache positions
   after FROM without prior search.

   This will do nothing, if cache is uninitialized.  */
void
delete_invalidate_line_number_cache (struct buffer *b, Bufpos from, Bufpos to)
{
  if (NILP (b->line_number_cache))
    return;

  if ((to - from) > LINE_NUMBER_LARGE_STRING)
    invalidate_line_number_cache (b, from);
  else
    {
      int shortage;
      scan_buffer (b, '\n', from, to, 1, &shortage, 0);
      if (!shortage)
	invalidate_line_number_cache (b, from);
    }
}


/* Get the nearest known position we know the line number of
   (i.e. BUF_BEGV, and cached positions).  The return position will be
   either closer than BEG, or BEG.  The line of this known position
   will be stored in LINE.

   *LINE should be initialized to the line number of BEG (normally,
   BEG will be BUF_BEGV, and *LINE will be XINT (LINE_NUMBER_BEGV).
   This will initialize the cache, if necessary.  */
static void
get_nearest_line_number (struct buffer *b, Bufpos *beg, Bufpos pos,
			 EMACS_INT *line)
{
  Lisp_Object *ring = XVECTOR_DATA (LINE_NUMBER_RING (b));
  EMACS_INT i;
  Charcount length, howfar;
  Bufpos newpos;

  length = pos - *beg;
  if (length < 0)
    length = -length;

  /* Look for the nearest match. */
  for (i = 0; i < LINE_NUMBER_RING_SIZE; i++)
    {
      if (!CONSP (ring[i]))
	break;
      newpos = marker_position (XCAR (ring[i]));
      howfar = newpos - pos;
      if (howfar < 0)
	howfar = -howfar;
      if (howfar < length)
	{
	  length = howfar;
	  *beg = newpos;
	  *line = XINT (XCDR (ring[i]));
	}
    }
}

/* Add a (pos, line) pair to the ring, and rotate it. */
static void
add_line_number (struct buffer *b, Bufpos pos, int line)
{
  Lisp_Object *ring = XVECTOR_DATA (LINE_NUMBER_RING (b));
  Lisp_Object marker;
  int i;

  for (i = LINE_NUMBER_RING_SIZE - 1; i > 0; i--)
    ring[i] = ring[i - 1];
  marker = Fmake_marker ();
  Fset_marker (marker, make_int (pos), make_buffer (b));
  ring[0] = Fcons (marker, make_int (line));
}

/* Calculate the line number in buffer B at position POS.  If CACHEP
   is non-zero, initialize and facilitate the line-number cache.  The
   line number of the first line is 0.  If narrowing is in effect,
   count the lines are counted from the beginning of the visible
   portion of the buffer.

   The cache works as follows: To calculate the line number, we need
   two positions: position of point (POS) and the position from which
   to count newlines (BEG).  We start by setting BEG to BUF_BEGV.  If
   this would require too much searching (i.e. pos - BUF_BEGV >
   LINE_NUMBER_FAR), try to find a closer position in the ring.  If it
   is found, use that position for BEG, and increment the line number
   appropriately.

   If the calculation (with or without the cache lookup) required more
   than LINE_NUMBER_FAR bytes of traversal, update the cache.  */
EMACS_INT
buffer_line_number (struct buffer *b, Bufpos pos, int cachep)
{
  Bufpos beg = BUF_BEGV (b);
  EMACS_INT cached_lines = 0;
  EMACS_INT shortage, line;

  if ((pos > beg ? pos - beg : beg - pos) <= LINE_NUMBER_FAR)
    cachep = 0;

  if (cachep)
    {
      if (NILP (b->line_number_cache))
	allocate_line_number_cache (b);
      /* If we don't know the line number of BUF_BEGV, calculate it now.  */
      if (XINT (LINE_NUMBER_BEGV (b)) == -1)
	{
	  LINE_NUMBER_BEGV (b) = Qzero;
	  /* #### This has a side-effect of changing the cache.  */
	  LINE_NUMBER_BEGV (b) =
	    make_int (buffer_line_number (b, BUF_BEGV (b), 1));
	}
      cached_lines = XINT (LINE_NUMBER_BEGV (b));
      get_nearest_line_number (b, &beg, pos, &cached_lines);
    }

  /* An EMACS_MAXINT would be cool to have. */
#define LOTS 999999999

  scan_buffer (b, '\n', beg, pos, pos > beg ? LOTS : -LOTS,
	       (int *)&shortage, 0);

  line = LOTS - shortage;
  if (beg > pos)
    line = -line;
  line += cached_lines;

  if (cachep)
    {
      /* If too far, update the cache. */
      if ((pos > beg ? pos - beg : beg - pos) > LINE_NUMBER_FAR)
	add_line_number (b, pos, line);
      /* Account for narrowing.  If CACHEP is nil, this is
	 unnecessary, because we counted from BUF_BEGV anyway.  */
      line -= XINT (LINE_NUMBER_BEGV (b));
    }

  return line;
}