Mercurial > hg > xemacs-beta
view nt/make-build-dir @ 3016:f252275fb013
[xemacs-hg @ 2005-10-24 08:12:59 by ben]
refactor mc-alloc dependencies
next-error.el, occur.el: Fix some byte-compile warnings.
alloc.c, buffer.c, buffer.h, casetab.c, casetab.h, charset.h, chartab.c, chartab.h, console-impl.h, console-msw-impl.h, console.c, data.c, database.c, device-impl.h, device-msw.c, device.c, dialog-msw.c, elhash.c, events.h, extents-impl.h, extents.c, faces.c, faces.h, file-coding.c, file-coding.h, frame-impl.h, frame.c, glyphs.c, glyphs.h, gui.c, gui.h, keymap.c, lisp.h, lrecord.h, lstream.c, lstream.h, mule-charset.c, objects-impl.h, objects.c, opaque.c, opaque.h, print.c, process.c, procimpl.h, rangetab.c, rangetab.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, specifier.c, specifier.h, symbols.c, symeval.h, toolbar.c, toolbar.h, tooltalk.c, ui-gtk.c, ui-gtk.h, unicode.c, window-impl.h, window.c:
Eliminate the majority of #ifdef MC_ALLOC occurrences through
macros LCRECORD_HEADER, ALLOC_LCRECORD_TYPE, MALLOCED_STORAGE_SIZE,
etc. (defined in lrecord.h).
author | ben |
---|---|
date | Mon, 24 Oct 2005 08:12:59 +0000 |
parents | 4542b72c005e |
children | 308d34e9f07d |
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: #-*- Perl -*- # Create skeleton build tree # # Copyright (C) 2003 Ben Wing. # # This file is part of XEmacs. # # XEmacs is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by the # Free Software Foundation; either version 2, or (at your option) any # later version. # # XEmacs is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # for more details. # # You should have received a copy of the GNU General Public License # along with XEmacs; see the file COPYING. If not, write to # the Free Software Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. # # Author: Ben Wing <ben@xemacs.org> # # Synched up with: Not in FSF. eval 'exec perl -w -S $0 ${1+"$@"}' if 0; use File::Copy; use File::Basename; use Cwd; die "Creates a skeleton build tree for use with SOURCE_DIR in config.inc. Usage: $0 PATH " if ($#ARGV); my $path = $ARGV[0]; # Sometimes perl sucks, too. To get the equivalent of expand-file-name # in a reliable way, you have to do really weird shit, it seems. my $cwd = cwd (); $0 =~ s|\\|/|g; chdir (dirname ($0)); my $srcroot = dirname (cwd ()); # Convert the path to MS Windows format if we're running Cygwin Perl. chomp ($srcroot = `cygpath -w $srcroot`) if ($^O eq "cygwin"); $srcroot =~ s|/|\\|g; chdir ($cwd); print "Creating skeleton build tree in $path\n"; mkdir $path if ! -e $path; mkdir "$path/nt" if ! -e "$path/nt"; copy("$srcroot/nt/xemacs.mak", "$path/nt/xemacs.mak") if ! -e "$path/nt/xemacs.mak"; &HackFile ("config.inc.samp"); &HackFile ("config.inc") if -e "$srcroot/nt/config.inc"; sub HackFile { my $file = $_[0]; if (! -e "$path/nt/$file") { open IN, "<$srcroot/nt/$file"; open OUT, ">$path/nt/$file"; while (<IN>) { # Must hack away CRLF junk. Perl sucks again. Wouldn't it be # nice if perl handled this right?? Really can't be that hard!!! s/\r\n/\n/g; # hack the SOURCE_DIR line to point back to the source. s!^# SOURCE_DIR=.*!SOURCE_DIR=$srcroot!; print OUT; } close IN; close OUT; } }