view nt/make-build-dir @ 3016:f252275fb013

[xemacs-hg @ 2005-10-24 08:12:59 by ben] refactor mc-alloc dependencies next-error.el, occur.el: Fix some byte-compile warnings. alloc.c, buffer.c, buffer.h, casetab.c, casetab.h, charset.h, chartab.c, chartab.h, console-impl.h, console-msw-impl.h, console.c, data.c, database.c, device-impl.h, device-msw.c, device.c, dialog-msw.c, elhash.c, events.h, extents-impl.h, extents.c, faces.c, faces.h, file-coding.c, file-coding.h, frame-impl.h, frame.c, glyphs.c, glyphs.h, gui.c, gui.h, keymap.c, lisp.h, lrecord.h, lstream.c, lstream.h, mule-charset.c, objects-impl.h, objects.c, opaque.c, opaque.h, print.c, process.c, procimpl.h, rangetab.c, rangetab.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, specifier.c, specifier.h, symbols.c, symeval.h, toolbar.c, toolbar.h, tooltalk.c, ui-gtk.c, ui-gtk.h, unicode.c, window-impl.h, window.c: Eliminate the majority of #ifdef MC_ALLOC occurrences through macros LCRECORD_HEADER, ALLOC_LCRECORD_TYPE, MALLOCED_STORAGE_SIZE, etc. (defined in lrecord.h).
author ben
date Mon, 24 Oct 2005 08:12:59 +0000
parents 4542b72c005e
children 308d34e9f07d
line wrap: on
line source

: #-*- Perl -*-

# Create skeleton build tree
#
# Copyright (C) 2003 Ben Wing.
#
# This file is part of XEmacs.
#
# XEmacs is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 2, or (at your option) any
# later version.
#
# XEmacs is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
# for more details.
#
# You should have received a copy of the GNU General Public License
# along with XEmacs; see the file COPYING.  If not, write to
# the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
# Boston, MA 02111-1307, USA.
#
# Author: Ben Wing <ben@xemacs.org>
#
# Synched up with: Not in FSF.

eval 'exec perl -w -S $0 ${1+"$@"}'
    if 0;

use File::Copy;
use File::Basename;
use Cwd;

die "Creates a skeleton build tree for use with SOURCE_DIR in config.inc.

Usage: $0 PATH
" if ($#ARGV);

my $path = $ARGV[0];
# Sometimes perl sucks, too.  To get the equivalent of expand-file-name
# in a reliable way, you have to do really weird shit, it seems.
my $cwd = cwd ();
$0 =~ s|\\|/|g;
chdir (dirname ($0));
my $srcroot = dirname (cwd ());

# Convert the path to MS Windows format if we're running Cygwin Perl.
chomp ($srcroot = `cygpath -w $srcroot`) if ($^O eq "cygwin");
$srcroot =~ s|/|\\|g;

chdir ($cwd);

print "Creating skeleton build tree in $path\n";
mkdir $path if ! -e $path;
mkdir "$path/nt" if ! -e "$path/nt";
copy("$srcroot/nt/xemacs.mak", "$path/nt/xemacs.mak") if ! -e "$path/nt/xemacs.mak";

&HackFile ("config.inc.samp");
&HackFile ("config.inc") if -e "$srcroot/nt/config.inc";

sub HackFile
{
  my $file = $_[0];
  if (! -e "$path/nt/$file")
    {	
      open IN, "<$srcroot/nt/$file";
      open OUT, ">$path/nt/$file";

      while (<IN>)
	{
	  # Must hack away CRLF junk.  Perl sucks again.  Wouldn't it be
	  # nice if perl handled this right??  Really can't be that hard!!!
	  s/\r\n/\n/g;

	  # hack the SOURCE_DIR line to point back to the source.
	  s!^# SOURCE_DIR=.*!SOURCE_DIR=$srcroot!;

	  print OUT;
	}

      close IN;
      close OUT;
    }
}