Mercurial > hg > xemacs-beta
view lisp/gui.el @ 558:ed498ef2108b
[xemacs-hg @ 2001-05-23 09:59:33 by ben]
xemacs.mak: call `ver' to get the exact os version and put it in the
installation; suggestion from adrian.
behavior-defs.el: Add scroll-in-place, jka-compr, efs, fix up some things.
pop.c: Remove BROKEN_CYGWIN.
etc\sample.init.el: Rewrite to be much more careful about loading features --
now it decays gracefully even in the complete absence of packages.
Also avoid doing obnoxious things when loading efs.
configure.in: add some support for eventually turning on file coding by
default. Fix numerous places where AC_MSG_WARN had quotes
around its arg, which is bad. Replace with []. Same for
AC_MSG_ERROR.
s\cygwin32.h, s\mingw32.h: remove support for way old beta versions of cygwin.
don't put -Wno-sign-compare in the system switches; this
isn't a system issue. define BROKEN_SIGIO for cygwin to
get C-g support.
device-msw.c: signal an error rather than crash with an unavailable network
printer (from Mike Alexander).
event-msw.c: cleanup headers. fix (hopefully) an error with data corruption
when sending to a network connection.
fileio.c: Fix evil code that attempts
to handle the ~user prefix by (a) always assuming we're referencing
ourselves and not even verifying the user -- hence any file with
a tilde as its first char is invalid! (b) if there wasn't a slash
following the filename, the pointer was set *past* the end of
file and we started reading from uninitialized memory. Now we
simply treat these as files, always.
optionally for 21.4 (doc fix):
lread.c: cambia de pas_de_lache_ici -- al minimo usa la palabra certa.
frame.c: fix warnings.
emacs.c, nt.c, ntproc.c, process-nt.c, realpath.c, unexnt.c: rename MAX_PATH
to standard PATH_MAX.
process-nt.c, realpath.c: cleanup headers.
process-unix.c, sysdep.c, systime.h, syswindows.h: kill BROKEN_CYGWIN and
support for way old beta versions of cygwin.
sysfile.h: use _MAX_PATH (Windows) preferentially for PATH_MAX if defined.
include io.h on Cygwin (we need get_osfhandle()). include
sys/fcntl.h always, since we were including it in various
header files anyway.
unexcw.c: fix up style to conform to standard. remove duplicate definition
of PERROR.
buffer.c: comment change.
database.c, debug.h, device-tty.c, dired-msw.c, glyphs-msw.c: header
cleanups (remove places that directly include a system
header file, because we have our own layer to do this more cleanly
and portably); indentation fixes.
author | ben |
---|---|
date | Wed, 23 May 2001 09:59:48 +0000 |
parents | d7a9135ec789 |
children | 5be46355cc42 |
line wrap: on
line source
;;; gui.el --- Basic GUI functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing ;; Maintainer: XEmacs Development Team ;; Keywords: internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF ;;; Commentary: ;; This file is dumped with XEmacs (when window system support is compiled in). ;;; Code: (defcustom dialog-frame-plist '(width 60 height 20) "Plist of frame properties for initially creating a dialog frame. Properties specified here supersede the values given in `default-frame-plist'." :type 'plist :group 'frames) (defun make-dialog-frame (&optional props parent) "Create a frame suitable for use as a dialog box. The frame is made a child of PARENT (defaults to the selected frame), and has additional properties PROPS, as well as `dialog-frame-plist'. Normally it also has no modelines, menubars, or toolbars." (or parent (setq parent (selected-frame))) (let* ((ftop (frame-property parent 'top)) (fleft (frame-property parent 'left)) (fwidth (frame-pixel-width parent)) (fheight (frame-pixel-height parent)) (fonth (font-height (face-font 'default))) (fontw (font-width (face-font 'default))) (props (append props dialog-frame-plist)) (dfheight (plist-get props 'height)) (dfwidth (plist-get props 'width)) ;; under FVWM at least, if I don't specify the initial position, ;; it ends up always at (0, 0). xwininfo doesn't tell me ;; that there are any program-specified position hints, so ;; it must be an FVWM bug. So just be smashing and position ;; in the center of the selected frame. (frame (make-frame (append props `(popup ,parent initially-unmapped t menubar-visible-p nil has-modeline-p nil default-toolbar-visible-p nil default-gutter-visible-p nil modeline-shadow-thickness 0 left ,(+ fleft (- (/ fwidth 2) (/ (* dfwidth fontw) 2))) top ,(+ ftop (- (/ fheight 2) (/ (* dfheight fonth) 2)))))))) (set-face-foreground 'modeline [default foreground] frame) (set-face-background 'modeline [default background] frame) (make-frame-visible frame) frame)) (defvar gui-button-shadow-thickness 2) (defun gui-button-p (object) "True if OBJECT is a GUI button." (and (vectorp object) (> (length object) 0) (eq 'button (aref object 0)))) (make-face 'gui-button-face "Face used for gui buttons") (if (not (face-differs-from-default-p 'gui-button-face)) (progn (set-face-reverse-p 'gui-button-face t) (set-face-background 'gui-button-face '(((x color) . "grey75") ((mswindows color) . "grey75"))) (set-face-foreground 'gui-button-face '(((x color) . "black") ((mswindows color) . "black"))))) (defun gui-button-action (instance action user-data) (let ((domain (image-instance-domain instance))) (with-current-buffer (if (windowp domain) (window-buffer domain) nil) (funcall action user-data)))) (defun make-gui-button (string &optional action user-data) "Make a GUI button whose label is STRING and whose action is ACTION. If the button is inserted in a buffer and then clicked on, and ACTION is non-nil, ACTION will be called with one argument, USER-DATA. When ACTION is called, the buffer containing the button is made current." (vector 'button :descriptor string :face 'gui-button-face :callback-ex `(lambda (image-instance event) (gui-button-action image-instance (quote ,action) (quote ,user-data))))) (defun insert-gui-button (button &optional pos buffer) "Insert GUI button BUTTON at POS in BUFFER." (check-argument-type 'gui-button-p button) (make-annotation (make-glyph button) pos 'text buffer nil)) ;;; gui.el ends here