view src/sgiplay.c @ 2367:ecf1ebac70d8

[xemacs-hg @ 2004-11-04 23:05:23 by ben] commit mega-patch configure.in: Turn off -Winline and -Wchar-subscripts. Use the right set of cflags when compiling modules. Rewrite ldap configuration to separate the inclusion of lber (needed in recent Cygwin) from the basic checks for the needed libraries. add a function for MAKE_JUNK_C; initially code was added to generate xemacs.def using this, but it will need to be rewritten. add an rm -f for junk.c to avoid weird Cygwin bug with cp -f onto an existing file. Sort list of auto-detected functions and eliminate unused checks for stpcpy, setlocale and getwd. Add autodetection of Cygwin scanf problems BETA: Rewrite section on configure to indicate what flags are important and what not. digest-doc.c, make-dump-id.c, profile.c, sorted-doc.c: Add proper decls for main(). make-msgfile.c: Document that this is old junk. Move proposal to text.c. make-msgfile.lex: Move proposal to text.c. make-mswin-unicode.pl: Convert error-generating code so that the entire message will be seen as a single unrecognized token. mule/mule-ccl.el: Update docs. lispref/mule.texi: Update CCL docs. ldap/eldap.c: Mule-ize. Use EXTERNAL_LIST_LOOP_2 instead of deleted EXTERNAL_LIST_LOOP. * XEmacs 21.5.18 "chestnut" is released. --------------------------------------------------------------- MULE-RELATED WORK: --------------------------------------------------------------- --------------------------- byte-char conversion --------------------------- buffer.c, buffer.h, insdel.c, text.c: Port FSF algorithm for byte-char conversion, replacing broken previous version. Track the char position of the gap. Add functions to do char-byte conversion downwards as well as upwards. Move comments about algorithm workings to internals manual. --------------------------- work on types --------------------------- alloc.c, console-x-impl.h, dump-data.c, dump-data.h, dumper.c, dialog-msw.c, dired-msw.c, doc.c, editfns.c, esd.c, event-gtk.h, event-msw.c, events.c, file-coding.c, file-coding.h, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-shared.c, glyphs-x.c, glyphs.c, glyphs.h, gui.c, hpplay.c, imgproc.c, intl-win32.c, lrecord.h, lstream.c, keymap.c, lisp.h, libsst.c, linuxplay.c, miscplay.c, miscplay.h, mule-coding.c, nas.c, nt.c, ntheap.c, ntplay.c, objects-msw.c, objects-tty.c, objects-x.c, print.c, process-nt.c, process.c, redisplay.h, select-common.h, select-gtk.c, select-x.c, sgiplay.c, sound.c, sound.h, sunplay.c, sysfile.h, sysdep.c, syswindows.h, text.c, unexnt.c, win32.c, xgccache.c: Further work on types. This creates a full set of types for all the basic semantics of `char' that I have so far identified, so that its semantics can always be identified for the purposes of proper Mule-safe code, and the raw use of `char' always avoided. (1) More type renaming, for consistency of naming. Char_ASCII -> Ascbyte UChar_ASCII -> UAscbyte Char_Binary -> CBinbyte UChar_Binary -> Binbyte SChar_Binary -> SBinbyte (2) Introduce Rawbyte, CRawbyte, Boolbyte, Chbyte, UChbyte, and Bitbyte and use them. (3) New types Itext, Wexttext and Textcount for separating out the concepts of bytes and textual units (different under UTF-16 and UTF-32, which are potential internal encodings). (4) qxestr*_c -> qxestr*_ascii. lisp.h: New; goes with other qxe() functions. #### Maybe goes in a different section. lisp.h: Group generic int-type defs together with EMACS_INT defs. lisp.h: * lisp.h (WEXTTEXT_IS_WIDE) New defns. lisp.h: New type to replace places where int occurs as a boolean. It's signed because occasionally people may want to use -1 as an error value, and because unsigned ints are viral -- see comments in the internals manual against using them. dynarr.c: int -> Bytecount. --------------------------- Mule-izing --------------------------- device-x.c: Partially Mule-ize. dumper.c, dumper.h: Mule-ize. Use Rawbyte. Use stderr_out not printf. Use wext_*(). sysdep.c, syswindows.h, text.c: New Wexttext API for manipulation of external text that may be Unicode (e.g. startup code under Windows). emacs.c: Mule-ize. Properly deal with argv in external encoding. Use wext_*() and Wexttext. Use Rawbyte. #if 0 some old junk on SCO that is unlikely to be correct. Rewrite allocation code in run-temacs. emacs.c, symsinit.h, win32.c: Rename win32 init function and call it even earlier, to initialize mswindows_9x_p even earlier, for use in startup code (XEUNICODE_P). process.c: Use _wenviron not environ under Windows, to get Unicode environment variables. event-Xt.c: Mule-ize drag-n-drop related stuff. dragdrop.c, dragdrop.h, frame-x.c: Mule-ize. text.h: Add some more stand-in defines for particular kinds of conversion; use in Mule-ization work in frame-x.c etc. --------------------------- Freshening --------------------------- intl-auto-encap-win32.c, intl-auto-encap-win32.h: Regenerate. --------------------------- Unicode-work --------------------------- intl-win32.c, syswindows.h: Factor out common options to MultiByteToWideChar and WideCharToMultiByte. Add convert_unicode_to_multibyte_malloc() and convert_unicode_to_multibyte_dynarr() and use. Add stuff for alloca() conversion of multibyte/unicode. alloc.c: Use dfc_external_data_len() in case of unicode coding system. alloc.c, mule-charset.c: Don't zero out and reinit charset Unicode tables. This fucks up dump-time loading. Anyway, either we load them at dump time or run time, never both. unicode.c: Dump the blank tables as well. --------------------------------------------------------------- DOCUMENTATION, MOSTLY MULE-RELATED: --------------------------------------------------------------- EmacsFrame.c, emodules.c, event-Xt.c, fileio.c, input-method-xlib.c, mule-wnnfns.c, redisplay-gtk.c, redisplay-tty.c, redisplay-x.c, regex.c, sysdep.c: Add comment about Mule work needed. text.h: Add more documentation describing why DFC routines were not written to return their value. Add some other DFC documentation. console-msw.c, console-msw.h: Add pointer to docs in win32.c. emacs.c: Add comments on sources of doc info. text.c, charset.h, unicode.c, intl-win32.c, intl-encap-win32.c, text.h, file-coding.c, mule-coding.c: Collect background comments and related to text matters and internationalization, and proposals for work to be done, in text.c or Internals manual, stuff related to specific textual API's in text.h, and stuff related to internal implementation of Unicode conversion in unicode.c. Put lots of pointers to the comments to make them easier to find. s/mingw32.h, s/win32-common.h, s/win32-native.h, s/windowsnt.h, win32.c: Add bunches of new documentation on the different kinds of builds and environments under Windows and how they work. Collect this info in win32.c. Add pointers to these docs in the relevant s/* files. emacs.c: Document places with long comments. Remove comment about exiting, move to internals manual, put in pointer. event-stream.c: Move docs about event queues and focus to internals manual, put in pointer. events.h: Move docs about event stream callbacks to internals manual, put in pointer. profile.c, redisplay.c, signal.c: Move documentation to the Internals manual. process-nt.c: Add pointer to comment in win32-native.el. lisp.h: Add comments about some comment conventions. lisp.h: Add comment about the second argument. device-msw.c, redisplay-msw.c: @@#### comments are out-of-date. --------------------------------------------------------------- PDUMP WORK (MOTIVATED BY UNICODE CHANGES) --------------------------------------------------------------- alloc.c, buffer.c, bytecode.c, console-impl.h, console.c, device.c, dumper.c, lrecord.h, elhash.c, emodules.h, events.c, extents.c, frame.c, glyphs.c, glyphs.h, mule-charset.c, mule-coding.c, objects.c, profile.c, rangetab.c, redisplay.c, specifier.c, specifier.h, window.c, lstream.c, file-coding.h, file-coding.c: PDUMP: Properly implement dump_add_root_block(), which never worked before, and is necessary for dumping Unicode tables. Pdump name changes for accuracy: XD_STRUCT_PTR -> XD_BLOCK_PTR. XD_STRUCT_ARRAY -> XD_BLOCK_ARRAY. XD_C_STRING -> XD_ASCII_STRING. *_structure_* -> *_block_*. lrecord.h: some comments added about dump_add_root_block() vs dump_add_root_block_ptr(). extents.c: remove incorrect comment about pdump problems with gap array. --------------------------------------------------------------- ALLOCATION --------------------------------------------------------------- abbrev.c, alloc.c, bytecode.c, casefiddle.c, device-msw.c, device-x.c, dired-msw.c, doc.c, doprnt.c, dragdrop.c, editfns.c, emodules.c, file-coding.c, fileio.c, filelock.c, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, gui-msw.c, gui-x.c, imgproc.c, intl-win32.c, lread.c, menubar-gtk.c, menubar.c, nt.c, objects-msw.c, objects-x.c, print.c, process-nt.c, process-unix.c, process.c, realpath.c, redisplay.c, search.c, select-common.c, symbols.c, sysdep.c, syswindows.h, text.c, text.h, ui-byhand.c: New macros {alloca,xnew}_{itext,{i,ext,raw,bin,asc}bytes} for more convenient allocation of these commonly requested items. Modify functions to use alloca_ibytes, alloca_array, alloca_extbytes, xnew_ibytes, etc. also XREALLOC_ARRAY, xnew. alloc.c: Rewrite the allocation functions to factor out repeated code. Add assertions for freeing dumped data. lisp.h: Moved down and consolidated with other allocation stuff. lisp.h, dynarr.c: New functions for allocation that's very efficient when mostly in LIFO order. lisp.h, text.c, text.h: Factor out some stuff for general use by alloca()-conversion funs. text.h, lisp.h: Fill out convenience routines for allocating various kinds of bytes and put them in lisp.h. Use them in place of xmalloc(), ALLOCA(). text.h: Fill out the convenience functions so the _MALLOC() kinds match the alloca() kinds. --------------------------------------------------------------- ERROR-CHECKING --------------------------------------------------------------- text.h: Create ASSERT_ASCTEXT_ASCII() and ASSERT_ASCTEXT_ASCII_LEN() from similar Eistring checkers and change the Eistring checkers to use them instead. --------------------------------------------------------------- MACROS IN LISP.H --------------------------------------------------------------- lisp.h: Redo GCPRO declarations. Create a "base" set of functions that can be used to generate any kind of gcpro sets -- regular, ngcpro, nngcpro, private ones used in GC_EXTERNAL_LIST_LOOP_2. buffer.c, callint.c, chartab.c, console-msw.c, device-x.c, dialog-msw.c, dired.c, extents.c, ui-gtk.c, rangetab.c, nt.c, mule-coding.c, minibuf.c, menubar-msw.c, menubar.c, menubar-gtk.c, lread.c, lisp.h, gutter.c, glyphs.c, glyphs-widget.c, fns.c, fileio.c, file-coding.c, specifier.c: Eliminate EXTERNAL_LIST_LOOP, which does not check for circularities. Use EXTERNAL_LIST_LOOP_2 instead or EXTERNAL_LIST_LOOP_3 or EXTERNAL_PROPERTY_LIST_LOOP_3 or GC_EXTERNAL_LIST_LOOP_2 (new macro). Removed/redid comments on EXTERNAL_LIST_LOOP. --------------------------------------------------------------- SPACING FIXES --------------------------------------------------------------- callint.c, hftctl.c, number-gmp.c, process-unix.c: Spacing fixes. --------------------------------------------------------------- FIX FOR GEOMETRY PROBLEM IN FIRST FRAME --------------------------------------------------------------- unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by release 1.5.12 of Cygwin]. toolbar.c: bug fix for problem of initial frame being 77 chars wide on Windows. will be overridden by my other ws. --------------------------------------------------------------- FIX FOR LEAKING PROCESS HANDLES: --------------------------------------------------------------- process-nt.c: Fixes for leaking handles. Inspired by work done by Adrian Aichner <adrian@xemacs.org>. --------------------------------------------------------------- FIX FOR CYGWIN BUG (Unicode-related): --------------------------------------------------------------- unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by release 1.5.12 of Cygwin]. --------------------------------------------------------------- WARNING FIXES: --------------------------------------------------------------- console-stream.c: `reinit' is unused. compiler.h, event-msw.c, frame-msw.c, intl-encap-win32.c, text.h: Add stuff to deal with ANSI-aliasing warnings I got. regex.c: Gather includes together to avoid warning. --------------------------------------------------------------- CHANGES TO INITIALIZATION ROUTINES: --------------------------------------------------------------- buffer.c, emacs.c, console.c, debug.c, device-x.c, device.c, dragdrop.c, emodules.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, font-lock.c, frame-msw.c, glyphs-widget.c, glyphs.c, gui-x.c, insdel.c, lread.c, lstream.c, menubar-gtk.c, menubar-x.c, minibuf.c, mule-wnnfns.c, objects-msw.c, objects.c, print.c, scrollbar-x.c, search.c, select-x.c, text.c, undo.c, unicode.c, window.c, symsinit.h: Call reinit_*() functions directly from emacs.c, for clarity. Factor out some redundant init code. Move disallowed stuff that had crept into vars_of_glyphs() into complex_vars_of_glyphs(). Call init_eval_semi_early() from eval.c not in the middle of vars_of_() in emacs.c since there should be no order dependency in the latter calls. --------------------------------------------------------------- ARMAGEDDON: --------------------------------------------------------------- alloc.c, emacs.c, lisp.h, print.c: Rename inhibit_non_essential_printing_operations to inhibit_non_essential_conversion_operations. text.c: Assert on !inhibit_non_essential_conversion_operations. console-msw.c, print.c: Don't do conversion in SetConsoleTitle or FindWindow to avoid problems during armageddon. Put #errors for NON_ASCII_INTERNAL_FORMAT in places where problems would arise. --------------------------------------------------------------- CHANGES TO THE BUILD PROCEDURE: --------------------------------------------------------------- config.h.in, s/cxux.h, s/usg5-4-2.h, m/powerpc.h: Add comment about correct ordering of this file. Rearrange everything to follow this -- put all #undefs together and before the s&m files. Add undefs for HAVE_ALLOCA, C_ALLOCA, BROKEN_ALLOCA_IN_FUNCTION_CALLS, STACK_DIRECTION. Remove unused HAVE_STPCPY, HAVE_GETWD, HAVE_SETLOCALE. m/gec63.h: Deleted; totally broken, not used at all, not in FSF. m/7300.h, m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/apollo.h, m/att3b.h, m/aviion.h, m/celerity.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp300bsd.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/isi-ov.h, m/luna88k.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/news.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/orion105.h, m/pfa50.h, m/plexus.h, m/pmax.h, m/powerpc.h, m/pyrmips.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/symmetry.h, m/tad68k.h, m/tahoe.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/vax.h, m/wicat.h, m/xps100.h: Delete C_ALLOCA, HAVE_ALLOCA, STACK_DIRECTION, BROKEN_ALLOCA_IN_FUNCTION_CALLS. All of this is auto-detected. When in doubt, I followed recent FSF sources, which also have these things deleted.
author ben
date Thu, 04 Nov 2004 23:08:28 +0000
parents 04bc9d2f42c7
children 308d34e9f07d
line wrap: on
line source

/* Play sound using the SGI audio library
   written by Simon Leinen <simon@lia.di.epfl.ch>
   Copyright (C) 1992 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"

#include "sysfile.h"
#include "sysproc.h" /* netinet/in.h for ntohl() etc. */

#include <audio.h>

/* Configuration options */

/* ability to parse Sun/NeXT (.au or .snd) audio file headers.  The
   .snd format supports all sampling rates and sample widths that are
   commonly used, as well as stereo.  It is also easy to parse. */
#ifndef HAVE_SND_FILES
#define HAVE_SND_FILES	1
#endif

/* support for eight-but mu-law encoding.  This is a useful compaction
   technique, and most sounds from the Sun universe are in this
   format. */
#ifndef HAVE_MULAW_8
#define HAVE_MULAW_8	1
#endif

/* if your machine is very slow, you have to use a table lookup to
   convert mulaw samples to linear.  This makes Emacs bigger so try to
   avoid it. */
#ifndef USE_MULAW_DECODE_TABLE
#define USE_MULAW_DECODE_TABLE	0
#endif

/* support for linear encoding -- useful if you want better quality.
   This enables 8, 16 and 24 bit wide samples. */
#ifndef HAVE_LINEAR
#define HAVE_LINEAR	1
#endif

/* support for 32 bit wide samples.  If you notice the difference
   between 32 and 24 bit samples, you must have very good ears.  Since
   the SGI audio library only supports 24 bit samples, each sample has
   to be shifted right by 8 bits anyway.  So you should probably just
   convert all your 32 bit audio files to 24 bit. */
#ifndef HAVE_LINEAR_32
#define HAVE_LINEAR_32	0
#endif

/* support for stereo sound.  Imagine the cool applications of this:
   finally you don't just hear a beep -- you also know immediately
   *where* something went wrong! Unfortunately the programming
   interface only takes a single volume argument so far. */
#ifndef HAVE_STEREO
#define HAVE_STEREO	1
#endif

/* the play routine can be interrupted between chunks, so we choose a
   small chunksize to keep the system responsive (2000 samples
   correspond to a quarter of a second for .au files.  If you
   HAVE_STEREO, the chunksize should probably be even. */
#define CHUNKSIZE 8000

/* the format assumed for header-less audio data.  The following
   assumes ".au" format (8000 samples/sec mono 8-bit mulaw). */
#define DEFAULT_SAMPLING_RATE	  8000
#define DEFAULT_CHANNEL_COUNT	     1
#define DEFAULT_FORMAT	      AFmulaw8

/* Data structures */

/* an AudioContext describes everything we want to know about how a
   particular sound snippet should be played.  It is split into three
   parts (device, port and buffer) for implementation reasons.  The
   device part corresponds to the state of the output device and must
   be reverted after playing the samples.  The port part corresponds
   to an ALport; we want to allocate a minimal number of these since
   there are only four of them system-wide, but on the other hand we
   can't use the same port for mono and stereo.  The buffer part
   corresponds to the sound data itself. */

typedef struct _AudioContextRec * AudioContext;

typedef struct
{
  long		device;
  int		left_speaker_gain;
  int		right_speaker_gain;
  long		output_rate;
}
AudioDeviceRec, * AudioDevice;

/* supported sound data formats */

typedef enum
{
  AFunknown,
#if HAVE_MULAW_8
  AFmulaw8,
#endif
#if HAVE_LINEAR
  AFlinear8,
  AFlinear16,
  AFlinear24,
#if HAVE_LINEAR_32
  AFlinear32,
#endif
#endif
  AFillegal
}
AudioFormat;

typedef struct
{
  ALport	port;
  AudioFormat	format;
  unsigned	nchan;
  unsigned	queue_size;
}
AudioPortRec, * AudioPort;

typedef struct
{
  void  *	data;
  unsigned long	size;
  void	     (* write_chunk_function) (void *, void *, AudioContext);
}
AudioBufferRec, * AudioBuffer;

typedef struct _AudioContextRec
{
  AudioDeviceRec	device;
  AudioPortRec		port;
  AudioBufferRec	buffer;
}
AudioContextRec;

#define ac_device		device.device
#define ac_left_speaker_gain	device.left_speaker_gain
#define ac_right_speaker_gain	device.right_speaker_gain
#define ac_output_rate		device.output_rate
#define ac_port			port.port
#define ac_format		port.format
#define ac_nchan		port.nchan
#define ac_queue_size		port.queue_size
#define ac_data			buffer.data
#define ac_size			buffer.size
#define ac_write_chunk_function	buffer.write_chunk_function

/* Forward declarations */

static Lisp_Object close_sound_file (Lisp_Object);
static AudioContext audio_initialize (Binbyte *, int, int);
static int play_internal (Binbyte *, int, AudioContext);
static void drain_audio_port (AudioContext);
static void write_mulaw_8_chunk (void *, void *, AudioContext);
static void write_linear_chunk (void *, void *, AudioContext);
static void write_linear_32_chunk (void *, void *, AudioContext);
static Lisp_Object restore_audio_port (Lisp_Object);
static AudioContext initialize_audio_port (AudioContext);
static int open_audio_port (AudioContext, AudioContext);
static void adjust_audio_volume (AudioDevice);
static void get_current_volumes (AudioDevice);
static int set_channels (ALconfig, unsigned);
static int set_output_format (ALconfig, AudioFormat);
static int parse_snd_header (void*, long, AudioContext);

/* are we looking at an NeXT/Sun audio header? */
#define LOOKING_AT_SND_HEADER_P(address) \
  (!strncmp(".snd", (char *)(address), 4))

static Lisp_Object
close_sound_file (Lisp_Object closure)
{
  close (XINT (closure));
  return Qnil;
}

void
play_sound_file (Extbyte *sound_file, int volume)
{
  int count = specpdl_depth ();
  int input_fd;
  Binbyte buffer[CHUNKSIZE];
  int bytes_read;
  AudioContext ac = (AudioContext) 0;

  input_fd = open (sound_file, O_RDONLY);
  if (input_fd == -1)
    /* no error message -- this can't happen
       because Fplay_sound_file has checked the
       file for us. */
    return;

  record_unwind_protect (close_sound_file, make_int (input_fd));

  while ((bytes_read = read (input_fd, buffer, CHUNKSIZE)) > 0)
    {
      if (ac == (AudioContext) 0)
	{
	  ac = audio_initialize (buffer, bytes_read, volume);
	  if (ac == 0)
	    return;
	}
      else
	{
	  ac->ac_data = buffer;
	  ac->ac_size = bytes_read;
	}
      play_internal (buffer, bytes_read, ac);
    }
  drain_audio_port (ac);
  unbind_to (count);
}

static long
saved_device_state[] = {
  AL_OUTPUT_RATE, 0,
  AL_LEFT_SPEAKER_GAIN, 0,
  AL_RIGHT_SPEAKER_GAIN, 0,
};

static Lisp_Object
restore_audio_port (Lisp_Object closure)
{
  Lisp_Object * contents = XVECTOR_DATA (closure);
  saved_device_state[1] = XINT (contents[0]);
  saved_device_state[3] = XINT (contents[1]);
  saved_device_state[5] = XINT (contents[2]);
  ALsetparams (AL_DEFAULT_DEVICE, saved_device_state, 6);
  return Qnil;
}

int
play_sound_data (Binbyte *data, int length, int volume)
{
  int count = specpdl_depth ();
  AudioContext ac;
  int result;

  ac = audio_initialize (data, length, volume);
  if (ac == (AudioContext) 0)
    return 0;
  result = play_internal (data, length, ac);
  drain_audio_port (ac);
  unbind_to (count);
  return result;
}

static AudioContext
audio_initialize (Binbyte *data, int length, int volume)
{
  Lisp_Object audio_port_state[3];
  static AudioContextRec desc;
  AudioContext ac;

  desc.ac_right_speaker_gain
    = desc.ac_left_speaker_gain
      = volume * 256 / 100;
  desc.ac_device = AL_DEFAULT_DEVICE;

#if HAVE_SND_FILES
  if (LOOKING_AT_SND_HEADER_P (data))
    {
      if (parse_snd_header (data, length, & desc)==-1)
	report_sound_error ("decoding .snd header", Qunbound);
    }
  else
#endif
      {
	desc.ac_data = data;
	desc.ac_size = length;
	desc.ac_output_rate = DEFAULT_SAMPLING_RATE;
	desc.ac_nchan = DEFAULT_CHANNEL_COUNT;
	desc.ac_format = DEFAULT_FORMAT;
	desc.ac_write_chunk_function = write_mulaw_8_chunk;
      }

  /* Make sure that the audio port is reset to
     its initial characteristics after exit */
  ALgetparams (desc.ac_device, saved_device_state,
	       sizeof (saved_device_state) / sizeof (long));
  audio_port_state[0] = make_int (saved_device_state[1]);
  audio_port_state[1] = make_int (saved_device_state[3]);
  audio_port_state[2] = make_int (saved_device_state[5]);
  record_unwind_protect (restore_audio_port,
			 Fvector (3, &audio_port_state[0]));

  ac = initialize_audio_port (& desc);
  desc = * ac;
  return ac;
}

static int
play_internal (Binbyte *data, int UNUSED (length), AudioContext ac)
{
  Binbyte * limit;
  if (ac == (AudioContext) 0)
    return 0;

  data = (Binbyte *) ac->ac_data;
  limit = data + ac->ac_size;
  while (data < limit)
    {
      Binbyte * chunklimit = data + CHUNKSIZE;

      if (chunklimit > limit)
	chunklimit = limit;

      QUIT;

      (* ac->ac_write_chunk_function) (data, chunklimit, ac);
      data = chunklimit;
    }

  return 1;
}

static void
drain_audio_port (AudioContext ac)
{
  while (ALgetfilled (ac->ac_port) > 0)
    sginap(1);
}

/* Methods to write a "chunk" from a buffer containing audio data to
   an audio port.  This may involve some conversion if the output
   device doesn't directly support the format the audio data is in. */

#if HAVE_MULAW_8

#if USE_MULAW_DECODE_TABLE
#include "libst.h"
#else /* not USE_MULAW_DECODE_TABLE */
static int
st_ulaw_to_linear (int u)
{
  static const short table[] = {0,132,396,924,1980,4092,8316,16764};
  int u1 = ~u;
  short exponent = (u1 >> 4) & 0x07;
  int mantissa = u1 & 0x0f;
  int unsigned_result = table[exponent]+(mantissa << (exponent+3));
  return u1 & 0x80 ? -unsigned_result : unsigned_result;
}
#endif /* not USE_MULAW_DECODE_TABLE */

static void
write_mulaw_8_chunk (void *buffer, void *chunklimit, AudioContext ac)
{
  Binbyte * data = (Binbyte *) buffer;
  Binbyte * limit = (Binbyte *) chunklimit;
  short * obuf, * bufp;
  long n_samples = limit - data;

  obuf = alloca_array (short, n_samples);
  bufp = &obuf[0];

  while (data < limit)
    *bufp++ = st_ulaw_to_linear (*data++);
  ALwritesamps (ac->ac_port, obuf, n_samples);
}
#endif /* HAVE_MULAW_8 */

#if HAVE_LINEAR
static void
write_linear_chunk (void *data, void *limit, AudioContext ac)
{
  unsigned n_samples;

  switch (ac->ac_format)
    {
    case AFlinear16: n_samples = (short *) limit - (short *) data; break;
    case AFlinear8:  n_samples =  (CBinbyte *) limit -  (CBinbyte *) data; break;
    default: n_samples =  (long *) limit -  (long *) data; break;
    }
  ALwritesamps (ac->ac_port, data, (long) n_samples);
}

#if HAVE_LINEAR_32
static void
write_linear_32_chunk (void *buffer, void *chunklimit, AudioContext ac)
{
  long * data = (long *) buffer;
  long * limit = (long *) chunklimit;
  long * obuf, * bufp;
  long n_samples = limit-data;

  obuf = alloca_array (long, n_samples);
  bufp = &obuf[0];

  while (data < limit)
    *bufp++ = *data++ >> 8;
  ALwritesamps (ac->ac_port, obuf, n_samples);
}
#endif /* HAVE_LINEAR_32 */
#endif /* HAVE_LINEAR */

static AudioContext
initialize_audio_port (AudioContext desc)
{
  /* we can't use the same port for mono and stereo */
  static AudioContextRec mono_port_state
    = { { 0, 0, 0, 0 },
	{ (ALport) 0, AFunknown, 1, 0 },
	{ (void *) 0, (unsigned long) 0 } };
#if HAVE_STEREO
  static AudioContextRec stereo_port_state
    = { { 0, 0, 0, 0 },
	{ (ALport) 0, AFunknown, 2, 0 },
	{ (void *) 0, (unsigned long) 0 } };
  static AudioContext return_ac;

  switch (desc->ac_nchan)
    {
    case 1:  return_ac = & mono_port_state; break;
    case 2:  return_ac = & stereo_port_state; break;
    default: return (AudioContext) 0;
    }
#else /* not HAVE_STEREO */
  static AudioContext return_ac = & mono_port_state;
#endif /* not HAVE_STEREO */

  return_ac->device = desc->device;
  return_ac->buffer = desc->buffer;
  return_ac->ac_format = desc->ac_format;
  return_ac->ac_queue_size = desc->ac_queue_size;

  if (return_ac->ac_port==(ALport) 0)
    {
      if ((open_audio_port (return_ac, desc))==-1)
	{
	  report_sound_error ("Open audio port", Qunbound);
	  return (AudioContext) 0;
	}
    }
  else
    {
      ALconfig config = ALgetconfig (return_ac->ac_port);
      int changed = 0;
      long params[2];

      params[0] = AL_OUTPUT_RATE;
      ALgetparams (return_ac->ac_device, params, 2);
      return_ac->ac_output_rate = params[1];

      if (return_ac->ac_output_rate != desc->ac_output_rate)
	{
	  return_ac->ac_output_rate = params[1] = desc->ac_output_rate;
	  ALsetparams (return_ac->ac_device, params, 2);
	}
      if ((changed = set_output_format (config, return_ac->ac_format))==-1)
	return (AudioContext) 0;
      return_ac->ac_format = desc->ac_format;
      if (changed)
	ALsetconfig (return_ac->ac_port, config);
    }
  return_ac->ac_write_chunk_function = desc->ac_write_chunk_function;
  get_current_volumes (& return_ac->device);
  if (return_ac->ac_left_speaker_gain != desc->ac_left_speaker_gain
      || return_ac->ac_right_speaker_gain != desc->ac_right_speaker_gain)
    adjust_audio_volume (& desc->device);
  return return_ac;
}

static int
open_audio_port (AudioContext return_ac, AudioContext desc)
{
  ALconfig config = ALnewconfig();
  long params[2];

  adjust_audio_volume (& desc->device);
  return_ac->ac_left_speaker_gain = desc->ac_left_speaker_gain;
  return_ac->ac_right_speaker_gain = desc->ac_right_speaker_gain;
  params[0] = AL_OUTPUT_RATE;
  params[1] = desc->ac_output_rate;
  ALsetparams (desc->ac_device, params, 2);
  return_ac->ac_output_rate = desc->ac_output_rate;
  if (set_channels (config, desc->ac_nchan)==-1)
    return -1;
  return_ac->ac_nchan = desc->ac_nchan;
  if (set_output_format (config, desc->ac_format)==-1)
    return -1;
  return_ac->ac_format = desc->ac_format;
  ALsetqueuesize (config, (long) CHUNKSIZE);
  return_ac->ac_port = ALopenport("XEmacs audio output", "w", config);
  ALfreeconfig (config);
  if (return_ac->ac_port==0)
    {
      report_sound_error ("Opening audio output port", Qunbound);
      return -1;
    }
  return 0;
}

static int
set_channels (ALconfig config, unsigned int nchan)
{
  switch (nchan)
    {
    case 1: ALsetchannels (config, AL_MONO); break;
#if HAVE_STEREO
    case 2: ALsetchannels (config, AL_STEREO); break;
#endif /* HAVE_STEREO */
    default:
      report_sound_error ("Unsupported channel count",
			  make_int (nchan));
      return -1;
    }
  return 0;
}

static int
set_output_format (ALconfig config, AudioFormat format)
{
  long samplesize;
  long old_samplesize;

  switch (format)
    {
#if HAVE_MULAW_8
    case AFmulaw8:
#endif
#if HAVE_LINEAR
    case AFlinear16:
#endif
#if HAVE_MULAW_8 || HAVE_LINEAR
      samplesize = AL_SAMPLE_16;
      break;
#endif
#if HAVE_LINEAR
    case AFlinear8:
      samplesize = AL_SAMPLE_8;
      break;
    case AFlinear24:
#if HAVE_LINEAR_32
    case AFlinear32:
      samplesize = AL_SAMPLE_24;
      break;
#endif
#endif
    default:
      report_sound_error ("Unsupported audio format", make_int (format));
      return -1;
    }
  old_samplesize = ALgetwidth (config);
  if (old_samplesize==samplesize)
    return 0;
  ALsetwidth (config, samplesize);
  return 1;
}

static void
adjust_audio_volume (AudioDevice device)
{
  long params[4];
  params[0] = AL_LEFT_SPEAKER_GAIN;
  params[1] = device->left_speaker_gain;
  params[2] = AL_RIGHT_SPEAKER_GAIN;
  params[3] = device->right_speaker_gain;
  ALsetparams (device->device, params, 4);
}

static void
get_current_volumes (AudioDevice device)
{
  long params[4];
  params[0] = AL_LEFT_SPEAKER_GAIN;
  params[2] = AL_RIGHT_SPEAKER_GAIN;
  ALgetparams (device->device, params, 4);
  device->left_speaker_gain = params[1];
  device->right_speaker_gain = params[3];
}

#if HAVE_SND_FILES

/* Parsing .snd (NeXT/Sun) headers */

typedef struct
{
  int magic;
  int dataLocation;
  int dataSize;
  int dataFormat;
  int samplingRate;
  int channelCount;
  CBinbyte info[4];
}
SNDSoundStruct;
#define SOUND_TO_HOST_INT(x) ntohl(x)

typedef enum
{
  SND_FORMAT_FORMAT_UNSPECIFIED,
  SND_FORMAT_MULAW_8,
  SND_FORMAT_LINEAR_8,
  SND_FORMAT_LINEAR_16,
  SND_FORMAT_LINEAR_24,
  SND_FORMAT_LINEAR_32,
  SND_FORMAT_FLOAT,
  SND_FORMAT_DOUBLE,
  SND_FORMAT_INDIRECT,
  SND_FORMAT_NESTED,
  SND_FORMAT_DSP_CODE,
  SND_FORMAT_DSP_DATA_8,
  SND_FORMAT_DSP_DATA_16,
  SND_FORMAT_DSP_DATA_24,
  SND_FORMAT_DSP_DATA_32,
  SND_FORMAT_DSP_unknown_15,
  SND_FORMAT_DISPLAY,
  SND_FORMAT_MULAW_SQUELCH,
  SND_FORMAT_EMPHASIZED,
  SND_FORMAT_COMPRESSED,
  SND_FORMAT_COMPRESSED_EMPHASIZED,
  SND_FORMAT_DSP_COMMANDS,
  SND_FORMAT_DSP_COMMANDS_SAMPLES
}
SNDFormatCode;

static int
parse_snd_header (void *header, long length, AudioContext desc)
{
#define hp ((SNDSoundStruct *) (header))
  long limit;

#if HAVE_LINEAR
  desc->ac_write_chunk_function = write_linear_chunk;
#endif
  switch ((SNDFormatCode) SOUND_TO_HOST_INT (hp->dataFormat))
    {
#if HAVE_MULAW_8
    case SND_FORMAT_MULAW_8:
      desc->ac_format = AFmulaw8;
      desc->ac_write_chunk_function = write_mulaw_8_chunk;
      break;
#endif
#if HAVE_LINEAR
    case SND_FORMAT_LINEAR_8:
      desc->ac_format = AFlinear8;
      break;
    case SND_FORMAT_LINEAR_16:
      desc->ac_format = AFlinear16;
      break;
    case SND_FORMAT_LINEAR_24:
      desc->ac_format = AFlinear24;
      break;
#endif
#if HAVE_LINEAR_32
    case SND_FORMAT_LINEAR_32:
      desc->ac_format = AFlinear32;
      desc->ac_write_chunk_function = write_linear_32_chunk;
      break;
#endif
    default:
      desc->ac_format = AFunknown;
    }
  desc->ac_output_rate = SOUND_TO_HOST_INT (hp->samplingRate);
  desc->ac_nchan = SOUND_TO_HOST_INT (hp->channelCount);
  desc->ac_data = (CBinbyte *) header + SOUND_TO_HOST_INT (hp->dataLocation);
  limit = (CBinbyte *) header + length - (CBinbyte *) desc->ac_data;
  desc->ac_size = SOUND_TO_HOST_INT (hp->dataSize);
  if (desc->ac_size > limit) desc->ac_size = limit;
  return 0;
#undef hp
}
#endif /* HAVE_SND_FILES */