view src/scrollbar.c @ 2367:ecf1ebac70d8

[xemacs-hg @ 2004-11-04 23:05:23 by ben] commit mega-patch configure.in: Turn off -Winline and -Wchar-subscripts. Use the right set of cflags when compiling modules. Rewrite ldap configuration to separate the inclusion of lber (needed in recent Cygwin) from the basic checks for the needed libraries. add a function for MAKE_JUNK_C; initially code was added to generate xemacs.def using this, but it will need to be rewritten. add an rm -f for junk.c to avoid weird Cygwin bug with cp -f onto an existing file. Sort list of auto-detected functions and eliminate unused checks for stpcpy, setlocale and getwd. Add autodetection of Cygwin scanf problems BETA: Rewrite section on configure to indicate what flags are important and what not. digest-doc.c, make-dump-id.c, profile.c, sorted-doc.c: Add proper decls for main(). make-msgfile.c: Document that this is old junk. Move proposal to text.c. make-msgfile.lex: Move proposal to text.c. make-mswin-unicode.pl: Convert error-generating code so that the entire message will be seen as a single unrecognized token. mule/mule-ccl.el: Update docs. lispref/mule.texi: Update CCL docs. ldap/eldap.c: Mule-ize. Use EXTERNAL_LIST_LOOP_2 instead of deleted EXTERNAL_LIST_LOOP. * XEmacs 21.5.18 "chestnut" is released. --------------------------------------------------------------- MULE-RELATED WORK: --------------------------------------------------------------- --------------------------- byte-char conversion --------------------------- buffer.c, buffer.h, insdel.c, text.c: Port FSF algorithm for byte-char conversion, replacing broken previous version. Track the char position of the gap. Add functions to do char-byte conversion downwards as well as upwards. Move comments about algorithm workings to internals manual. --------------------------- work on types --------------------------- alloc.c, console-x-impl.h, dump-data.c, dump-data.h, dumper.c, dialog-msw.c, dired-msw.c, doc.c, editfns.c, esd.c, event-gtk.h, event-msw.c, events.c, file-coding.c, file-coding.h, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-shared.c, glyphs-x.c, glyphs.c, glyphs.h, gui.c, hpplay.c, imgproc.c, intl-win32.c, lrecord.h, lstream.c, keymap.c, lisp.h, libsst.c, linuxplay.c, miscplay.c, miscplay.h, mule-coding.c, nas.c, nt.c, ntheap.c, ntplay.c, objects-msw.c, objects-tty.c, objects-x.c, print.c, process-nt.c, process.c, redisplay.h, select-common.h, select-gtk.c, select-x.c, sgiplay.c, sound.c, sound.h, sunplay.c, sysfile.h, sysdep.c, syswindows.h, text.c, unexnt.c, win32.c, xgccache.c: Further work on types. This creates a full set of types for all the basic semantics of `char' that I have so far identified, so that its semantics can always be identified for the purposes of proper Mule-safe code, and the raw use of `char' always avoided. (1) More type renaming, for consistency of naming. Char_ASCII -> Ascbyte UChar_ASCII -> UAscbyte Char_Binary -> CBinbyte UChar_Binary -> Binbyte SChar_Binary -> SBinbyte (2) Introduce Rawbyte, CRawbyte, Boolbyte, Chbyte, UChbyte, and Bitbyte and use them. (3) New types Itext, Wexttext and Textcount for separating out the concepts of bytes and textual units (different under UTF-16 and UTF-32, which are potential internal encodings). (4) qxestr*_c -> qxestr*_ascii. lisp.h: New; goes with other qxe() functions. #### Maybe goes in a different section. lisp.h: Group generic int-type defs together with EMACS_INT defs. lisp.h: * lisp.h (WEXTTEXT_IS_WIDE) New defns. lisp.h: New type to replace places where int occurs as a boolean. It's signed because occasionally people may want to use -1 as an error value, and because unsigned ints are viral -- see comments in the internals manual against using them. dynarr.c: int -> Bytecount. --------------------------- Mule-izing --------------------------- device-x.c: Partially Mule-ize. dumper.c, dumper.h: Mule-ize. Use Rawbyte. Use stderr_out not printf. Use wext_*(). sysdep.c, syswindows.h, text.c: New Wexttext API for manipulation of external text that may be Unicode (e.g. startup code under Windows). emacs.c: Mule-ize. Properly deal with argv in external encoding. Use wext_*() and Wexttext. Use Rawbyte. #if 0 some old junk on SCO that is unlikely to be correct. Rewrite allocation code in run-temacs. emacs.c, symsinit.h, win32.c: Rename win32 init function and call it even earlier, to initialize mswindows_9x_p even earlier, for use in startup code (XEUNICODE_P). process.c: Use _wenviron not environ under Windows, to get Unicode environment variables. event-Xt.c: Mule-ize drag-n-drop related stuff. dragdrop.c, dragdrop.h, frame-x.c: Mule-ize. text.h: Add some more stand-in defines for particular kinds of conversion; use in Mule-ization work in frame-x.c etc. --------------------------- Freshening --------------------------- intl-auto-encap-win32.c, intl-auto-encap-win32.h: Regenerate. --------------------------- Unicode-work --------------------------- intl-win32.c, syswindows.h: Factor out common options to MultiByteToWideChar and WideCharToMultiByte. Add convert_unicode_to_multibyte_malloc() and convert_unicode_to_multibyte_dynarr() and use. Add stuff for alloca() conversion of multibyte/unicode. alloc.c: Use dfc_external_data_len() in case of unicode coding system. alloc.c, mule-charset.c: Don't zero out and reinit charset Unicode tables. This fucks up dump-time loading. Anyway, either we load them at dump time or run time, never both. unicode.c: Dump the blank tables as well. --------------------------------------------------------------- DOCUMENTATION, MOSTLY MULE-RELATED: --------------------------------------------------------------- EmacsFrame.c, emodules.c, event-Xt.c, fileio.c, input-method-xlib.c, mule-wnnfns.c, redisplay-gtk.c, redisplay-tty.c, redisplay-x.c, regex.c, sysdep.c: Add comment about Mule work needed. text.h: Add more documentation describing why DFC routines were not written to return their value. Add some other DFC documentation. console-msw.c, console-msw.h: Add pointer to docs in win32.c. emacs.c: Add comments on sources of doc info. text.c, charset.h, unicode.c, intl-win32.c, intl-encap-win32.c, text.h, file-coding.c, mule-coding.c: Collect background comments and related to text matters and internationalization, and proposals for work to be done, in text.c or Internals manual, stuff related to specific textual API's in text.h, and stuff related to internal implementation of Unicode conversion in unicode.c. Put lots of pointers to the comments to make them easier to find. s/mingw32.h, s/win32-common.h, s/win32-native.h, s/windowsnt.h, win32.c: Add bunches of new documentation on the different kinds of builds and environments under Windows and how they work. Collect this info in win32.c. Add pointers to these docs in the relevant s/* files. emacs.c: Document places with long comments. Remove comment about exiting, move to internals manual, put in pointer. event-stream.c: Move docs about event queues and focus to internals manual, put in pointer. events.h: Move docs about event stream callbacks to internals manual, put in pointer. profile.c, redisplay.c, signal.c: Move documentation to the Internals manual. process-nt.c: Add pointer to comment in win32-native.el. lisp.h: Add comments about some comment conventions. lisp.h: Add comment about the second argument. device-msw.c, redisplay-msw.c: @@#### comments are out-of-date. --------------------------------------------------------------- PDUMP WORK (MOTIVATED BY UNICODE CHANGES) --------------------------------------------------------------- alloc.c, buffer.c, bytecode.c, console-impl.h, console.c, device.c, dumper.c, lrecord.h, elhash.c, emodules.h, events.c, extents.c, frame.c, glyphs.c, glyphs.h, mule-charset.c, mule-coding.c, objects.c, profile.c, rangetab.c, redisplay.c, specifier.c, specifier.h, window.c, lstream.c, file-coding.h, file-coding.c: PDUMP: Properly implement dump_add_root_block(), which never worked before, and is necessary for dumping Unicode tables. Pdump name changes for accuracy: XD_STRUCT_PTR -> XD_BLOCK_PTR. XD_STRUCT_ARRAY -> XD_BLOCK_ARRAY. XD_C_STRING -> XD_ASCII_STRING. *_structure_* -> *_block_*. lrecord.h: some comments added about dump_add_root_block() vs dump_add_root_block_ptr(). extents.c: remove incorrect comment about pdump problems with gap array. --------------------------------------------------------------- ALLOCATION --------------------------------------------------------------- abbrev.c, alloc.c, bytecode.c, casefiddle.c, device-msw.c, device-x.c, dired-msw.c, doc.c, doprnt.c, dragdrop.c, editfns.c, emodules.c, file-coding.c, fileio.c, filelock.c, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, gui-msw.c, gui-x.c, imgproc.c, intl-win32.c, lread.c, menubar-gtk.c, menubar.c, nt.c, objects-msw.c, objects-x.c, print.c, process-nt.c, process-unix.c, process.c, realpath.c, redisplay.c, search.c, select-common.c, symbols.c, sysdep.c, syswindows.h, text.c, text.h, ui-byhand.c: New macros {alloca,xnew}_{itext,{i,ext,raw,bin,asc}bytes} for more convenient allocation of these commonly requested items. Modify functions to use alloca_ibytes, alloca_array, alloca_extbytes, xnew_ibytes, etc. also XREALLOC_ARRAY, xnew. alloc.c: Rewrite the allocation functions to factor out repeated code. Add assertions for freeing dumped data. lisp.h: Moved down and consolidated with other allocation stuff. lisp.h, dynarr.c: New functions for allocation that's very efficient when mostly in LIFO order. lisp.h, text.c, text.h: Factor out some stuff for general use by alloca()-conversion funs. text.h, lisp.h: Fill out convenience routines for allocating various kinds of bytes and put them in lisp.h. Use them in place of xmalloc(), ALLOCA(). text.h: Fill out the convenience functions so the _MALLOC() kinds match the alloca() kinds. --------------------------------------------------------------- ERROR-CHECKING --------------------------------------------------------------- text.h: Create ASSERT_ASCTEXT_ASCII() and ASSERT_ASCTEXT_ASCII_LEN() from similar Eistring checkers and change the Eistring checkers to use them instead. --------------------------------------------------------------- MACROS IN LISP.H --------------------------------------------------------------- lisp.h: Redo GCPRO declarations. Create a "base" set of functions that can be used to generate any kind of gcpro sets -- regular, ngcpro, nngcpro, private ones used in GC_EXTERNAL_LIST_LOOP_2. buffer.c, callint.c, chartab.c, console-msw.c, device-x.c, dialog-msw.c, dired.c, extents.c, ui-gtk.c, rangetab.c, nt.c, mule-coding.c, minibuf.c, menubar-msw.c, menubar.c, menubar-gtk.c, lread.c, lisp.h, gutter.c, glyphs.c, glyphs-widget.c, fns.c, fileio.c, file-coding.c, specifier.c: Eliminate EXTERNAL_LIST_LOOP, which does not check for circularities. Use EXTERNAL_LIST_LOOP_2 instead or EXTERNAL_LIST_LOOP_3 or EXTERNAL_PROPERTY_LIST_LOOP_3 or GC_EXTERNAL_LIST_LOOP_2 (new macro). Removed/redid comments on EXTERNAL_LIST_LOOP. --------------------------------------------------------------- SPACING FIXES --------------------------------------------------------------- callint.c, hftctl.c, number-gmp.c, process-unix.c: Spacing fixes. --------------------------------------------------------------- FIX FOR GEOMETRY PROBLEM IN FIRST FRAME --------------------------------------------------------------- unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by release 1.5.12 of Cygwin]. toolbar.c: bug fix for problem of initial frame being 77 chars wide on Windows. will be overridden by my other ws. --------------------------------------------------------------- FIX FOR LEAKING PROCESS HANDLES: --------------------------------------------------------------- process-nt.c: Fixes for leaking handles. Inspired by work done by Adrian Aichner <adrian@xemacs.org>. --------------------------------------------------------------- FIX FOR CYGWIN BUG (Unicode-related): --------------------------------------------------------------- unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by release 1.5.12 of Cygwin]. --------------------------------------------------------------- WARNING FIXES: --------------------------------------------------------------- console-stream.c: `reinit' is unused. compiler.h, event-msw.c, frame-msw.c, intl-encap-win32.c, text.h: Add stuff to deal with ANSI-aliasing warnings I got. regex.c: Gather includes together to avoid warning. --------------------------------------------------------------- CHANGES TO INITIALIZATION ROUTINES: --------------------------------------------------------------- buffer.c, emacs.c, console.c, debug.c, device-x.c, device.c, dragdrop.c, emodules.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, font-lock.c, frame-msw.c, glyphs-widget.c, glyphs.c, gui-x.c, insdel.c, lread.c, lstream.c, menubar-gtk.c, menubar-x.c, minibuf.c, mule-wnnfns.c, objects-msw.c, objects.c, print.c, scrollbar-x.c, search.c, select-x.c, text.c, undo.c, unicode.c, window.c, symsinit.h: Call reinit_*() functions directly from emacs.c, for clarity. Factor out some redundant init code. Move disallowed stuff that had crept into vars_of_glyphs() into complex_vars_of_glyphs(). Call init_eval_semi_early() from eval.c not in the middle of vars_of_() in emacs.c since there should be no order dependency in the latter calls. --------------------------------------------------------------- ARMAGEDDON: --------------------------------------------------------------- alloc.c, emacs.c, lisp.h, print.c: Rename inhibit_non_essential_printing_operations to inhibit_non_essential_conversion_operations. text.c: Assert on !inhibit_non_essential_conversion_operations. console-msw.c, print.c: Don't do conversion in SetConsoleTitle or FindWindow to avoid problems during armageddon. Put #errors for NON_ASCII_INTERNAL_FORMAT in places where problems would arise. --------------------------------------------------------------- CHANGES TO THE BUILD PROCEDURE: --------------------------------------------------------------- config.h.in, s/cxux.h, s/usg5-4-2.h, m/powerpc.h: Add comment about correct ordering of this file. Rearrange everything to follow this -- put all #undefs together and before the s&m files. Add undefs for HAVE_ALLOCA, C_ALLOCA, BROKEN_ALLOCA_IN_FUNCTION_CALLS, STACK_DIRECTION. Remove unused HAVE_STPCPY, HAVE_GETWD, HAVE_SETLOCALE. m/gec63.h: Deleted; totally broken, not used at all, not in FSF. m/7300.h, m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/apollo.h, m/att3b.h, m/aviion.h, m/celerity.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp300bsd.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/isi-ov.h, m/luna88k.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/news.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/orion105.h, m/pfa50.h, m/plexus.h, m/pmax.h, m/powerpc.h, m/pyrmips.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/symmetry.h, m/tad68k.h, m/tahoe.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/vax.h, m/wicat.h, m/xps100.h: Delete C_ALLOCA, HAVE_ALLOCA, STACK_DIRECTION, BROKEN_ALLOCA_IN_FUNCTION_CALLS. All of this is auto-detected. When in doubt, I followed recent FSF sources, which also have these things deleted.
author ben
date Thu, 04 Nov 2004 23:08:28 +0000
parents 04bc9d2f42c7
children 3de172a37a93
line wrap: on
line source

/* Generic scrollbar implementation.
   Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995 Free Software Foundation, Inc.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>.
   Copyright (C) 2003 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file has been Mule-ized. */

#include <config.h>
#include "lisp.h"

#include "buffer.h"
#include "commands.h"
#include "scrollbar.h"
#include "device-impl.h"
#include "frame-impl.h"
#include "glyphs.h"
#include "gutter.h"
#include "window.h"

Lisp_Object Qinit_scrollbar_from_resources;

Lisp_Object Qscrollbar_line_up;
Lisp_Object Qscrollbar_line_down;
Lisp_Object Qscrollbar_page_up;
Lisp_Object Qscrollbar_page_down;
Lisp_Object Qscrollbar_to_top;
Lisp_Object Qscrollbar_to_bottom;
Lisp_Object Qscrollbar_vertical_drag;

Lisp_Object Qscrollbar_char_left;
Lisp_Object Qscrollbar_char_right;
Lisp_Object Qscrollbar_page_left;
Lisp_Object Qscrollbar_page_right;
Lisp_Object Qscrollbar_to_left;
Lisp_Object Qscrollbar_to_right;
Lisp_Object Qscrollbar_horizontal_drag;

#define DEFAULT_SCROLLBAR_WIDTH 15
#define DEFAULT_SCROLLBAR_HEIGHT 15

/* Width and height of the scrollbar. */
Lisp_Object Vscrollbar_width;
Lisp_Object Vscrollbar_height;

/* Scrollbar visibility specifiers */
Lisp_Object Vhorizontal_scrollbar_visible_p;
Lisp_Object Vvertical_scrollbar_visible_p;

/* Scrollbar location specifiers */
Lisp_Object Vscrollbar_on_left_p;
Lisp_Object Vscrollbar_on_top_p;

Lisp_Object Vscrollbar_pointer_glyph;

EXFUN (Fcenter_to_window_line, 2);

static void update_scrollbar_instance (struct window *w, int vertical,
				       struct scrollbar_instance *instance);

static const struct memory_description scrollbar_instance_description [] = {
  { XD_LISP_OBJECT, offsetof (struct scrollbar_instance, mirror) },
  { XD_LISP_OBJECT, offsetof (struct scrollbar_instance, next) },
  { XD_END }
};


static Lisp_Object
mark_scrollbar_instance (Lisp_Object obj)
{
  struct scrollbar_instance *data = XSCROLLBAR_INSTANCE (obj);
  mark_object (wrap_window_mirror (data->mirror));
  if (data->next)
    return wrap_scrollbar_instance (data->next);
  else
    return Qnil;
}

DEFINE_LRECORD_IMPLEMENTATION ("scrollbar-instance", scrollbar_instance,
			       0, /*dumpable-flag*/
			       mark_scrollbar_instance,
			       internal_object_printer, 0, 0, 0, 
			       scrollbar_instance_description,
			       struct scrollbar_instance);

static void
free_scrollbar_instance (struct scrollbar_instance *instance,
			 struct frame *frame)
{
  if (!instance)
    return;
  else
    {
      struct device *d = XDEVICE (frame->device);

      MAYBE_DEVMETH (d, free_scrollbar_instance, (instance));
      /* not worth calling free_managed_lcrecord() -- scrollbar instances
	 are not created that frequently and it's dangerous. */
    }
}

static void
free_window_mirror_scrollbars (struct window_mirror *mir)
{
  free_scrollbar_instance (mir->scrollbar_vertical_instance, mir->frame);
  mir->scrollbar_vertical_instance = 0;

  free_scrollbar_instance (mir->scrollbar_horizontal_instance, mir->frame);
  mir->scrollbar_horizontal_instance = 0;
}

static struct window_mirror *
free_scrollbars_loop (Lisp_Object window, struct window_mirror *mir)
{
  struct window_mirror *retval = NULL;

  while (mir)
    {
      assert (!NILP (window));

      if (mir->vchild)
	{
	  retval = free_scrollbars_loop (XWINDOW (window)->vchild,
					 mir->vchild);
	}
      else if (mir->hchild)
	{
	  retval = free_scrollbars_loop (XWINDOW (window)->hchild,
					 mir->hchild);
	}

      if (retval != NULL)
	return retval;

      if (mir->scrollbar_vertical_instance ||
	  mir->scrollbar_horizontal_instance)
	free_window_mirror_scrollbars (mir);

      mir = mir->next;
      window = XWINDOW (window)->next;
    }

  return NULL;
}

/* Destroy all scrollbars associated with FRAME.  Only called from
   delete_frame_internal. */
void
free_frame_scrollbars (struct frame *f)
{
  if (!HAS_FRAMEMETH_P (f, create_scrollbar_instance))
    return;

  if (f->mirror_dirty)
    update_frame_window_mirror (f);

  free_scrollbars_loop (f->root_window, XWINDOW_MIRROR (f->root_mirror));

  while (FRAME_SB_VCACHE (f))
    {
      struct scrollbar_instance *tofree = FRAME_SB_VCACHE (f);
      FRAME_SB_VCACHE (f) = FRAME_SB_VCACHE (f)->next;
      tofree->next = NULL;
      free_scrollbar_instance (tofree, f);
    }

  while (FRAME_SB_HCACHE (f))
    {
      struct scrollbar_instance *tofree = FRAME_SB_HCACHE (f);
      FRAME_SB_HCACHE (f) = FRAME_SB_HCACHE (f)->next;
      tofree->next = NULL;
      free_scrollbar_instance (tofree, f);
    }
}


static struct scrollbar_instance *
create_scrollbar_instance (struct frame *f, int vertical)
{
  struct device *d = XDEVICE (f->device);
  struct scrollbar_instance *instance =
    alloc_lcrecord_type (struct scrollbar_instance,
			 &lrecord_scrollbar_instance);

  MAYBE_DEVMETH (d, create_scrollbar_instance, (f, vertical, instance));

  return instance;
}


#define GET_SCROLLBAR_INSTANCE_INTERNAL(cache)				\
  do {									\
    if (FRAME_SB_##cache (f))						\
      {									\
        struct scrollbar_instance *retval = FRAME_SB_##cache (f);	\
        FRAME_SB_##cache (f) = FRAME_SB_##cache (f)->next;		\
        retval->next = NULL;						\
        return retval;							\
      }									\
  } while (0)

static struct scrollbar_instance *
get_scrollbar_instance (struct frame *f, int vertical)
{
  /* Check if there are any available scrollbars already in existence. */
  if (vertical)
    GET_SCROLLBAR_INSTANCE_INTERNAL (VCACHE);
  else
    GET_SCROLLBAR_INSTANCE_INTERNAL (HCACHE);

  return create_scrollbar_instance (f, vertical);
}
#undef GET_SCROLLBAR_INSTANCE_INTERNAL

#define RELEASE_SCROLLBAR_INSTANCE_INTERNAL(cache)			\
  do {									\
    if (!FRAME_SB_##cache (f))						\
      {									\
	instance->next = NULL;						\
	FRAME_SB_##cache (f) = instance;				\
      }									\
    else								\
      {									\
	instance->next = FRAME_SB_##cache (f);				\
	FRAME_SB_##cache (f) = instance;				\
      }									\
  } while (0)

static void
release_scrollbar_instance (struct frame *f, int vertical,
			    struct scrollbar_instance *instance)
{
  /* #### should we do "instance->mir = 0;" for safety? */
  if (vertical)
    RELEASE_SCROLLBAR_INSTANCE_INTERNAL (VCACHE);
  else
    RELEASE_SCROLLBAR_INSTANCE_INTERNAL (HCACHE);
}
#undef RELEASE_SCROLLBAR_INSTANCE_INTERNAL

#ifdef MEMORY_USAGE_STATS

int
compute_scrollbar_instance_usage (struct device *d,
				  struct scrollbar_instance *inst,
				  struct overhead_stats *ovstats)
{
  int total = 0;

  total += DEVMETH (d, compute_scrollbar_instance_usage, (d, inst, ovstats));

  while (inst)
    {
      total += malloced_storage_size (inst, sizeof (*inst), ovstats);
      inst = inst->next;
    }

  return total;
}

#endif /* MEMORY_USAGE_STATS */

void
update_window_scrollbars (struct window *w, struct window_mirror *mirror,
			  int active, int horiz_only)
{
  struct frame *f = XFRAME (w->frame);
  struct device *d = XDEVICE (f->device);
  int depth;

  if (!HAS_DEVMETH_P (d, create_scrollbar_instance))
    return;

  depth = enter_redisplay_critical_section_maybe ();

  /* It is possible for this to get called from the mirror update
     routines.  In that case the structure is in an indeterminate
     state but we know exactly what struct we are working with.  So we
     pass it in in that case.  We also take advantage of it at some
     other points where we know what the mirror struct is. */
  if (!mirror)
    mirror = find_window_mirror (w);

  if (!mirror->scrollbar_vertical_instance && active)
    mirror->scrollbar_vertical_instance = get_scrollbar_instance (f, 1);

  if (!mirror->scrollbar_horizontal_instance && active)
    mirror->scrollbar_horizontal_instance = get_scrollbar_instance (f, 0);

  if (!horiz_only && mirror->scrollbar_vertical_instance)
    {
      int size = (active ? window_scrollbar_width (w) : 0);
      struct scrollbar_instance *instance;

      instance = mirror->scrollbar_vertical_instance;
      instance->scrollbar_is_active = active;
      instance->mirror = mirror;

      if (active && size)
	update_scrollbar_instance (w, 1, instance);
      MAYBE_DEVMETH (d, update_scrollbar_instance_status,
		     (w, active, size, instance));

      if (!active)
 	{
 	  release_scrollbar_instance (f, 1, instance);
 	  mirror->scrollbar_vertical_instance = NULL;
 	}
    }

  if (mirror->scrollbar_horizontal_instance)
    {
      int size = (active ? window_scrollbar_height (w) : 0);
      struct scrollbar_instance *instance;

      instance = mirror->scrollbar_horizontal_instance;
      instance->scrollbar_is_active = active;
      instance->mirror = mirror;

      if (active && size)
	update_scrollbar_instance (w, 0, instance);
      MAYBE_DEVMETH (d, update_scrollbar_instance_status,
		     (w, active, size, instance));

      if (!active)
 	{
 	  release_scrollbar_instance (f, 0, instance);
 	  mirror->scrollbar_horizontal_instance = NULL;
 	}
    }

  exit_redisplay_critical_section_maybe (depth);
}

void
release_window_mirror_scrollbars (struct window_mirror *mir)
{
  struct device *d = XDEVICE (mir->frame->device);

  if (!HAS_DEVMETH_P (d, create_scrollbar_instance))
    return;

  if (mir->scrollbar_vertical_instance)
    {
      release_scrollbar_instance (mir->frame, 1,
				  mir->scrollbar_vertical_instance);
      MAYBE_DEVMETH (d, release_scrollbar_instance,
		     (mir->scrollbar_vertical_instance));
    }
  mir->scrollbar_vertical_instance = 0;

  if (mir->scrollbar_horizontal_instance)
    {
      release_scrollbar_instance (mir->frame, 0,
				  mir->scrollbar_horizontal_instance);
      MAYBE_DEVMETH (d, release_scrollbar_instance,
		     (mir->scrollbar_horizontal_instance));
    }
  mir->scrollbar_horizontal_instance = 0;
}

/*
 * If w->sb_point is on the top line then return w->sb_point else
 * return w->start.  If flag, then return beginning point of line
 * which w->sb_point lies on.
 */
static Charbpos
scrollbar_point (struct window *w, int flag)
{
  Charbpos start_pos, end_pos, sb_pos;
  Lisp_Object buf;
  struct buffer *b;

  if (NILP (w->buffer)) /* non-leaf window */
    return 0;

  start_pos = marker_position (w->start[CURRENT_DISP]);
  sb_pos = marker_position (w->sb_point);

  if (!flag && sb_pos < start_pos)
    return start_pos;

  buf = get_buffer (w->buffer, 0);
  if (!NILP (buf))
    b = XBUFFER (buf);
  else
    return start_pos;

  if (flag)
    end_pos = find_next_newline_no_quit (b, sb_pos, -1);
  else
    end_pos = find_next_newline_no_quit (b, start_pos, 1);

  if (flag)
    return end_pos;
  else if (sb_pos > end_pos)
    return start_pos;
  else
    return sb_pos;
}

/*
 * Update a window's horizontal or vertical scrollbar.
 */
static void
update_scrollbar_instance (struct window *w, int vertical,
			   struct scrollbar_instance *instance)
{
  struct frame *f = XFRAME (w->frame);
  struct device *d = XDEVICE (f->device);
  struct buffer *b = XBUFFER (w->buffer);
  Charbpos start_pos, end_pos, sb_pos;
  int scrollbar_width  = window_scrollbar_width  (w);
  int scrollbar_height = window_scrollbar_height (w);

  int new_line_increment = -1, new_page_increment = -1;
  int new_minimum = -1, new_maximum = -1;
  int new_slider_size = -1, new_slider_position = -1;
  int new_width = -1, new_height = -1, new_x = -1, new_y = -1;
#if 0
  struct window *new_window = 0; /* #### currently unused */
#endif

  end_pos = BUF_Z (b) - w->window_end_pos[CURRENT_DISP];
  sb_pos = scrollbar_point (w, 0);
  start_pos = sb_pos;

  /* The end position must be strictly greater than the start
     position, at least for the Motify scrollbar.  It shouldn't hurt
     anything for other scrollbar implementations. */
  if (end_pos <= start_pos)
    end_pos = start_pos + 1;

  if (vertical)
    {
      new_height = WINDOW_TEXT_HEIGHT (w);
      new_width = scrollbar_width;
    }
  else
    {
      new_height = scrollbar_height;
      new_width = WINDOW_TEXT_WIDTH (w);
    }

  /* If the height and width are not greater than 0, then later on the
     Motif widgets will bitch and moan. */
  if (new_height <= 0)
    new_height = 1;
  if (new_width <= 0)
    new_width = 1;

  assert (instance->mirror && XWINDOW (real_window(instance->mirror, 0)) == w);

  /* Only character-based scrollbars are implemented at the moment.
     Line-based will be implemented in the future. */

  instance->scrollbar_is_active = 1;
  new_line_increment = 1;
  new_page_increment = 1;

  /* We used to check for inhibit_scrollbar_slider_size_change here,
     but that seems bogus.  */
  {
    int x_offset, y_offset;

    /* Scrollbars are always the farthest from the text area, barring
       gutters. */
    if (vertical)
      {
	if (!NILP (w->scrollbar_on_left_p))
	  {
	    x_offset = WINDOW_LEFT (w);
	  }
	else
	  {
	    x_offset = WINDOW_RIGHT (w) - scrollbar_width;
	    if (window_needs_vertical_divider (w))
	      x_offset -= window_divider_width (w);
	  }
	y_offset = WINDOW_TEXT_TOP (w) + f->scrollbar_y_offset;
      }
    else
      {
	x_offset = WINDOW_TEXT_LEFT (w);
	y_offset = f->scrollbar_y_offset;

	if (!NILP (w->scrollbar_on_top_p))
	  {
	    y_offset += WINDOW_TOP (w);
	  }
	else
	  {
	    y_offset += WINDOW_TEXT_BOTTOM (w);
	  }
      }

    new_x = x_offset;
    new_y = y_offset;
  }

  /* A disabled scrollbar has its slider sized to the entire height of
     the scrollbar.  Currently the minibuffer scrollbar is
     disabled. */
  if (!MINI_WINDOW_P (w) && vertical)
    {
      if (!DEVMETH_OR_GIVEN (d, inhibit_scrollbar_slider_size_change, (), 0))
	{
	  new_minimum = BUF_BEGV (b);
	  new_maximum = max (BUF_ZV (b), new_minimum + 1);
	  new_slider_size = min ((end_pos - start_pos),
				 (new_maximum - new_minimum));
	  new_slider_position = sb_pos;
#if 0
	  new_window = w;
#endif
	}
    }
  else if (!MINI_WINDOW_P (w))
    {
      /* The minus one is to account for the truncation glyph. */
      int wcw = window_char_width (w, 0) - 1;
      int max_width, max_slide;

      if (w->max_line_len < wcw)
	{
	  max_width = 1;
	  max_slide = 1;
	  wcw = 1;
	}
      else
	{
	  max_width = w->max_line_len + 2;
	  max_slide = max_width - wcw;
	}

      new_minimum = 0;
      new_maximum = max_width;
      new_slider_size = wcw;
      new_slider_position = min (w->hscroll, max_slide);
    }
  else /* MINI_WINDOW_P (w) */
    {
      new_minimum = 1;
      new_maximum = 2;
      new_slider_size = 1;
      new_slider_position = 1;
      instance->scrollbar_is_active = 0;
    }

  DEVMETH (d, update_scrollbar_instance_values, (w, instance,
						 new_line_increment,
						 new_page_increment,
						 new_minimum,
						 new_maximum,
						 new_slider_size,
						 new_slider_position,
						 new_width, new_height,
						 new_x, new_y));
}

void
init_frame_scrollbars (struct frame *f)
{
  struct device *d = XDEVICE (f->device);

  if (HAS_DEVMETH_P (d, create_scrollbar_instance))
    {
      int depth = unlock_ghost_specifiers_protected ();
      Lisp_Object frame = wrap_frame (f);

      call_critical_lisp_code (XDEVICE (FRAME_DEVICE (f)),
			       Qinit_scrollbar_from_resources,
			       frame);
      unbind_to (depth);
    }
}

void
init_device_scrollbars (struct device *d)
{
  if (HAS_DEVMETH_P (d, create_scrollbar_instance))
    {
      int depth = unlock_ghost_specifiers_protected ();
      Lisp_Object device = wrap_device (d);

      call_critical_lisp_code (d,
			       Qinit_scrollbar_from_resources,
			       device);
      unbind_to (depth);
    }
}

void
init_global_scrollbars (struct device *d)
{
  if (HAS_DEVMETH_P (d, create_scrollbar_instance))
    {
      int depth = unlock_ghost_specifiers_protected ();
      call_critical_lisp_code (d,
			       Qinit_scrollbar_from_resources,
			       Qglobal);
      unbind_to (depth);
    }
}

static void
vertical_scrollbar_changed_in_window (Lisp_Object UNUSED (specifier),
				      struct window *w,
				      Lisp_Object UNUSED (oldval))
{
  /* Hold on your cerebella guys. If we always show the dividers,
     changing scrollbar affects only how the text and scrollbar are
     laid out in the window. If we do not want the dividers to show up
     always, then we mark more drastic change, because changing
     divider appearance changes lotta things. Although we actually need
     to do this only if the scrollbar has appeared or disappeared
     completely at either window edge, we do this always, as users
     usually do not reposition scrollbars 200 times a second or so. Do
     you? */
  if (NILP (w->vertical_divider_always_visible_p))
    MARK_FRAME_WINDOWS_STRUCTURE_CHANGED (XFRAME (WINDOW_FRAME (w)));
  else
    MARK_WINDOWS_CHANGED (w);
}

/* This function is called as a result of a change to the
   `scrollbar-pointer' glyph.  */
static void
scrollbar_pointer_changed_in_window (Lisp_Object UNUSED (specifier),
				     struct window *w,
				     Lisp_Object UNUSED (oldval))
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));

  if (f->init_finished)
    MAYBE_FRAMEMETH (f, scrollbar_pointer_changed_in_window, (w));
}

/* ####

   All of the following stuff is functions that handle scrollbar
   actions.  All of it should be moved into Lisp.  This may require
   adding some badly-needed primitives. */

/********** vertical scrollbar stuff **********/

/*
 * If the original point is still visible, put the cursor back there.
 * Otherwise, when scrolling down stick it at the beginning of the
 * first visible line and when scrolling up stick it at the beginning
 * of the last visible line.
 */

/* #### This function should be moved into Lisp */
static void
scrollbar_reset_cursor (Lisp_Object win, Lisp_Object orig_pt)
{
  /* When this function is called we know that start is already
     accurate.  We know this because either set-window-start or
     recenter was called immediately prior to it being called. */
  Lisp_Object buf;
  Charbpos start_pos = XINT (Fwindow_start (win));
  Charbpos ptint = XINT (orig_pt);
  struct window *w = XWINDOW (win);
  int selected = ((w == XWINDOW (Fselected_window (XFRAME (w->frame)->device)))
		  ? 1
		  : 0);

  buf = Fwindow_buffer (win);
  if (NILP (buf))
    return;	/* the window was deleted out from under us */

  if (ptint < XINT (Fwindow_start (win)))
    {
      if (selected)
	Fgoto_char (make_int (start_pos), buf);
      else
	Fset_window_point (win, make_int (start_pos));
    }
  else if (!point_would_be_visible (XWINDOW (win), start_pos, ptint, 0))
    {
      Fmove_to_window_line (make_int (-1), win);

      if (selected)
	Fbeginning_of_line (Qnil, buf);
      else
	{
	  /* #### Taken from forward-line. */
	  Charbpos pos;

	  pos = find_next_newline (XBUFFER (buf),
				   marker_position (w->pointm[CURRENT_DISP]),
				   -1);
	  Fset_window_point (win, make_int (pos));
	}
    }
  else
    {
      if (selected)
	Fgoto_char (orig_pt, buf);
      else
	Fset_window_point (win, orig_pt);
    }
}

DEFUN ("scrollbar-line-up", Fscrollbar_line_up, 1, 1, 0, /*
Function called when the line-up arrow on the scrollbar is clicked.
This is the little arrow at the top of the scrollbar.  One argument, the
scrollbar's window.  You can advise this function to change the scrollbar
behavior.
*/
       (window))
{
  CHECK_LIVE_WINDOW (window);
  window_scroll (window, make_int (1), -1, ERROR_ME_NOT);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-line-down", Fscrollbar_line_down, 1, 1, 0, /*
Function called when the line-down arrow on the scrollbar is clicked.
This is the little arrow at the bottom of the scrollbar.  One argument, the
scrollbar's window.  You can advise this function to change the scrollbar
behavior.
*/
       (window))
{
  CHECK_LIVE_WINDOW (window);
  window_scroll (window, make_int (1), 1, ERROR_ME_NOT);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-page-up", Fscrollbar_page_up, 1, 1, 0, /*
Function called when the user gives the "page-up" scrollbar action.
\(The way this is done can vary from scrollbar to scrollbar.) One argument,
a cons containing the scrollbar's window and a value (#### document me!
This value is nil for Motif/Lucid scrollbars and a number for Athena
scrollbars).  You can advise this function to change the scrollbar
behavior.
*/
       (object))
{
  Lisp_Object window = Fcar (object);

  CHECK_LIVE_WINDOW (window);
  /* Motif and Athena scrollbars behave differently, but in accordance
     with their standard behaviors.  It is not possible to hide the
     differences down in lwlib because knowledge of XEmacs buffer and
     cursor motion routines is necessary. */

  if (NILP (XCDR (object)))
    window_scroll (window, Qnil, -1, ERROR_ME_NOT);
  else
    {
      Charbpos charbpos;
      Lisp_Object value = Fcdr (object);

      CHECK_INT (value);
      Fmove_to_window_line (Qzero, window);
      /* can't use Fvertical_motion() because it moves the buffer point
	 rather than the window's point.

	 #### It does?  Why does it take a window argument then? */
      charbpos = vmotion (XWINDOW (window), XINT (Fwindow_point (window)),
			XINT (value), 0);
      Fset_window_point (window, make_int (charbpos));
      Fcenter_to_window_line (Qzero, window);
    }

  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-page-down", Fscrollbar_page_down, 1, 1, 0, /*
Function called when the user gives the "page-down" scrollbar action.
\(The way this is done can vary from scrollbar to scrollbar.) One argument,
a cons containing the scrollbar's window and a value (#### document me!
This value is nil for Motif/Lucid scrollbars and a number for Athena
scrollbars).  You can advise this function to change the scrollbar
behavior.
*/
       (object))
{
  Lisp_Object window = Fcar (object);

  CHECK_LIVE_WINDOW (window);
  /* Motif and Athena scrollbars behave differently, but in accordance
     with their standard behaviors.  It is not possible to hide the
     differences down in lwlib because knowledge of XEmacs buffer and
     cursor motion routines is necessary. */

  if (NILP (XCDR (object)))
    window_scroll (window, Qnil, 1, ERROR_ME_NOT);
  else
    {
      Lisp_Object value = Fcdr (object);
      CHECK_INT (value);
      Fmove_to_window_line (value, window);
      Fcenter_to_window_line (Qzero, window);
    }

  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-to-top", Fscrollbar_to_top, 1, 1, 0, /*
Function called when the user invokes the "to-top" scrollbar action.
The way this is done can vary from scrollbar to scrollbar, but
C-button1 on the up-arrow is very common. One argument, the
scrollbar's window.  You can advise this function to change the
scrollbar behavior.
*/
       (window))
{
  Lisp_Object orig_pt = Fwindow_point (window);
  Fset_window_point (window, Fpoint_min (Fwindow_buffer (window)));
  Fcenter_to_window_line (Qzero, window);
  scrollbar_reset_cursor (window, orig_pt);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-to-bottom", Fscrollbar_to_bottom, 1, 1, 0, /*
Function called when the user invokes the "to-bottom" scrollbar action.
The way this is done can vary from scrollbar to scrollbar, but
C-button1 on the down-arrow is very common. One argument, the
scrollbar's window.  You can advise this function to change the
scrollbar behavior.
*/
       (window))
{
  Lisp_Object orig_pt = Fwindow_point (window);
  Fset_window_point (window, Fpoint_max (Fwindow_buffer (window)));
  Fcenter_to_window_line (make_int (-3), window);
  scrollbar_reset_cursor (window, orig_pt);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-vertical-drag", Fscrollbar_vertical_drag, 1, 1, 0, /*
Function called when the user drags the vertical scrollbar slider.
One argument, a cons containing the scrollbar's window and a value
between point-min and point-max.  You can advise this function to
change the scrollbar behavior.
*/
       (object))
{
  Charbpos start_pos;
  Lisp_Object orig_pt;
  Lisp_Object window = Fcar (object);
  Lisp_Object value = Fcdr (object);

  orig_pt = Fwindow_point (window);
  Fset_marker (XWINDOW (window)->sb_point, value, Fwindow_buffer (window));
  start_pos = scrollbar_point (XWINDOW (window), 1);
  Fset_window_start (window, make_int (start_pos), Qnil);
  scrollbar_reset_cursor (window, orig_pt);
  Fsit_for(Qzero, Qnil);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-set-hscroll", Fscrollbar_set_hscroll, 2, 2, 0, /*
Set WINDOW's hscroll position to VALUE.
This ensures that VALUE is in the proper range for the horizontal scrollbar.
*/
       (window, value))
{
  struct window *w;
  int hscroll, wcw, max_len;

  CHECK_LIVE_WINDOW (window);
  if (!EQ (value, Qmax))
    CHECK_INT (value);

  w = XWINDOW (window);
  wcw = window_char_width (w, 0) - 1;
  /* #### We should be able to scroll further right as long as there is
     a visible truncation glyph.  This calculation for max is bogus.  */
  max_len = w->max_line_len + 2;

  if (EQ (value, Qmax) || (XINT (value) > (max_len - wcw)))
    hscroll = max_len - wcw;
  else
    hscroll = XINT (value);

  /* Can't allow this out of set-window-hscroll's acceptable range. */
  /* #### What hell on the earth this code limits scroll size to the
     machine-dependent SHORT size? -- kkm */
  if (hscroll < 0)
    hscroll = 0;
  else if (hscroll >= (1 << (SHORTBITS - 1)) - 1)
    hscroll = (1 << (SHORTBITS - 1)) - 1;

  if (hscroll != w->hscroll)
    Fset_window_hscroll (window, make_int (hscroll));

  return Qnil;
}


/************************************************************************/
/*                            initialization                            */
/************************************************************************/

void
syms_of_scrollbar (void)
{
  INIT_LRECORD_IMPLEMENTATION (scrollbar_instance);

  DEFSYMBOL (Qscrollbar_line_up);
  DEFSYMBOL (Qscrollbar_line_down);
  DEFSYMBOL (Qscrollbar_page_up);
  DEFSYMBOL (Qscrollbar_page_down);
  DEFSYMBOL (Qscrollbar_to_top);
  DEFSYMBOL (Qscrollbar_to_bottom);
  DEFSYMBOL (Qscrollbar_vertical_drag);

  DEFSYMBOL (Qscrollbar_char_left);
  DEFSYMBOL (Qscrollbar_char_right);
  DEFSYMBOL (Qscrollbar_page_left);
  DEFSYMBOL (Qscrollbar_page_right);
  DEFSYMBOL (Qscrollbar_to_left);
  DEFSYMBOL (Qscrollbar_to_right);
  DEFSYMBOL (Qscrollbar_horizontal_drag);

  DEFSYMBOL (Qinit_scrollbar_from_resources);

  /* #### All these functions should be moved into Lisp.
     See comment above. */
  DEFSUBR (Fscrollbar_line_up);
  DEFSUBR (Fscrollbar_line_down);
  DEFSUBR (Fscrollbar_page_up);
  DEFSUBR (Fscrollbar_page_down);
  DEFSUBR (Fscrollbar_to_top);
  DEFSUBR (Fscrollbar_to_bottom);
  DEFSUBR (Fscrollbar_vertical_drag);

  DEFSUBR (Fscrollbar_set_hscroll);
}

void
vars_of_scrollbar (void)
{
  DEFVAR_LISP ("scrollbar-pointer-glyph", &Vscrollbar_pointer_glyph /*
*The shape of the mouse-pointer when over a scrollbar.
This is a glyph; use `set-glyph-image' to change it.
If unspecified in a particular domain, the window-system-provided
default pointer is used.
*/ );

  Fprovide (intern ("scrollbar"));
}

void
specifier_vars_of_scrollbar (void)
{
  DEFVAR_SPECIFIER ("scrollbar-width", &Vscrollbar_width /*
*Width of vertical scrollbars.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_width = make_magic_specifier (Qnatnum);
  set_specifier_fallback
    (Vscrollbar_width,
#ifdef HAVE_TTY
     list2 (Fcons (list1 (Qtty), make_int (0)),
	    Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH)))
#else
     list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH)))
#endif
     );
  set_specifier_caching (Vscrollbar_width,
			 offsetof (struct window, scrollbar_width),
			 vertical_scrollbar_changed_in_window,
			 offsetof (struct frame, scrollbar_width),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("scrollbar-height", &Vscrollbar_height /*
*Height of horizontal scrollbars.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_height = make_magic_specifier (Qnatnum);
  set_specifier_fallback
    (Vscrollbar_height,
#ifdef HAVE_TTY
     list2 (Fcons (list1 (Qtty), make_int (0)),
	    Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT)))
#else
     list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT)))
#endif
     );
  set_specifier_caching (Vscrollbar_height,
			 offsetof (struct window, scrollbar_height),
			 some_window_value_changed,
			 offsetof (struct frame, scrollbar_height),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("horizontal-scrollbar-visible-p", &Vhorizontal_scrollbar_visible_p /*
*Whether the horizontal scrollbar is visible.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vhorizontal_scrollbar_visible_p = Fmake_specifier (Qboolean);
  set_specifier_fallback (Vhorizontal_scrollbar_visible_p,
			  list1 (Fcons (Qnil, Qt)));
  set_specifier_caching (Vhorizontal_scrollbar_visible_p,
			 offsetof (struct window,
				   horizontal_scrollbar_visible_p),
			 some_window_value_changed,
			 offsetof (struct frame,
				   horizontal_scrollbar_visible_p),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("vertical-scrollbar-visible-p", &Vvertical_scrollbar_visible_p /*
*Whether the vertical scrollbar is visible.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vvertical_scrollbar_visible_p = Fmake_specifier (Qboolean);
  set_specifier_fallback (Vvertical_scrollbar_visible_p,
			  list1 (Fcons (Qnil, Qt)));
  set_specifier_caching (Vvertical_scrollbar_visible_p,
			 offsetof (struct window,
				   vertical_scrollbar_visible_p),
			 vertical_scrollbar_changed_in_window,
			 offsetof (struct frame,
				   vertical_scrollbar_visible_p),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("scrollbar-on-left-p", &Vscrollbar_on_left_p /*
*Whether the vertical scrollbar is on the left side of window or frame.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_on_left_p = Fmake_specifier (Qboolean);

  {
    /* Kludge. Under X, we want athena scrollbars on the left,
       while all other scrollbars go on the right by default. */
    Lisp_Object fallback = list1 (Fcons (Qnil, Qnil));
#if defined (HAVE_X_WINDOWS)			\
    && !defined (LWLIB_SCROLLBARS_MOTIF)	\
    && !defined (LWLIB_SCROLLBARS_LUCID) 	\
    && !defined (LWLIB_SCROLLBARS_ATHENA3D)

    fallback = Fcons (Fcons (list1 (Qx), Qt), fallback);
#endif
    set_specifier_fallback (Vscrollbar_on_left_p, fallback);
  }

  set_specifier_caching (Vscrollbar_on_left_p,
			 offsetof (struct window, scrollbar_on_left_p),
			 vertical_scrollbar_changed_in_window,
			 offsetof (struct frame, scrollbar_on_left_p),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("scrollbar-on-top-p", &Vscrollbar_on_top_p /*
*Whether the horizontal scrollbar is on the top side of window or frame.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_on_top_p = Fmake_specifier (Qboolean);
  set_specifier_fallback (Vscrollbar_on_top_p,
			  list1 (Fcons (Qnil, Qnil)));
  set_specifier_caching (Vscrollbar_on_top_p,
			 offsetof (struct window, scrollbar_on_top_p),
			 some_window_value_changed,
			 offsetof (struct frame, scrollbar_on_top_p),
			 frame_size_slipped, 0);
}

void
complex_vars_of_scrollbar (void)
{
  Vscrollbar_pointer_glyph = Fmake_glyph_internal (Qpointer);

  set_specifier_caching (XGLYPH (Vscrollbar_pointer_glyph)->image,
			 offsetof (struct window, scrollbar_pointer),
			 scrollbar_pointer_changed_in_window,
			 0, 0, 0);
}