view src/dynarr.c @ 2367:ecf1ebac70d8

[xemacs-hg @ 2004-11-04 23:05:23 by ben] commit mega-patch configure.in: Turn off -Winline and -Wchar-subscripts. Use the right set of cflags when compiling modules. Rewrite ldap configuration to separate the inclusion of lber (needed in recent Cygwin) from the basic checks for the needed libraries. add a function for MAKE_JUNK_C; initially code was added to generate xemacs.def using this, but it will need to be rewritten. add an rm -f for junk.c to avoid weird Cygwin bug with cp -f onto an existing file. Sort list of auto-detected functions and eliminate unused checks for stpcpy, setlocale and getwd. Add autodetection of Cygwin scanf problems BETA: Rewrite section on configure to indicate what flags are important and what not. digest-doc.c, make-dump-id.c, profile.c, sorted-doc.c: Add proper decls for main(). make-msgfile.c: Document that this is old junk. Move proposal to text.c. make-msgfile.lex: Move proposal to text.c. make-mswin-unicode.pl: Convert error-generating code so that the entire message will be seen as a single unrecognized token. mule/mule-ccl.el: Update docs. lispref/mule.texi: Update CCL docs. ldap/eldap.c: Mule-ize. Use EXTERNAL_LIST_LOOP_2 instead of deleted EXTERNAL_LIST_LOOP. * XEmacs 21.5.18 "chestnut" is released. --------------------------------------------------------------- MULE-RELATED WORK: --------------------------------------------------------------- --------------------------- byte-char conversion --------------------------- buffer.c, buffer.h, insdel.c, text.c: Port FSF algorithm for byte-char conversion, replacing broken previous version. Track the char position of the gap. Add functions to do char-byte conversion downwards as well as upwards. Move comments about algorithm workings to internals manual. --------------------------- work on types --------------------------- alloc.c, console-x-impl.h, dump-data.c, dump-data.h, dumper.c, dialog-msw.c, dired-msw.c, doc.c, editfns.c, esd.c, event-gtk.h, event-msw.c, events.c, file-coding.c, file-coding.h, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-shared.c, glyphs-x.c, glyphs.c, glyphs.h, gui.c, hpplay.c, imgproc.c, intl-win32.c, lrecord.h, lstream.c, keymap.c, lisp.h, libsst.c, linuxplay.c, miscplay.c, miscplay.h, mule-coding.c, nas.c, nt.c, ntheap.c, ntplay.c, objects-msw.c, objects-tty.c, objects-x.c, print.c, process-nt.c, process.c, redisplay.h, select-common.h, select-gtk.c, select-x.c, sgiplay.c, sound.c, sound.h, sunplay.c, sysfile.h, sysdep.c, syswindows.h, text.c, unexnt.c, win32.c, xgccache.c: Further work on types. This creates a full set of types for all the basic semantics of `char' that I have so far identified, so that its semantics can always be identified for the purposes of proper Mule-safe code, and the raw use of `char' always avoided. (1) More type renaming, for consistency of naming. Char_ASCII -> Ascbyte UChar_ASCII -> UAscbyte Char_Binary -> CBinbyte UChar_Binary -> Binbyte SChar_Binary -> SBinbyte (2) Introduce Rawbyte, CRawbyte, Boolbyte, Chbyte, UChbyte, and Bitbyte and use them. (3) New types Itext, Wexttext and Textcount for separating out the concepts of bytes and textual units (different under UTF-16 and UTF-32, which are potential internal encodings). (4) qxestr*_c -> qxestr*_ascii. lisp.h: New; goes with other qxe() functions. #### Maybe goes in a different section. lisp.h: Group generic int-type defs together with EMACS_INT defs. lisp.h: * lisp.h (WEXTTEXT_IS_WIDE) New defns. lisp.h: New type to replace places where int occurs as a boolean. It's signed because occasionally people may want to use -1 as an error value, and because unsigned ints are viral -- see comments in the internals manual against using them. dynarr.c: int -> Bytecount. --------------------------- Mule-izing --------------------------- device-x.c: Partially Mule-ize. dumper.c, dumper.h: Mule-ize. Use Rawbyte. Use stderr_out not printf. Use wext_*(). sysdep.c, syswindows.h, text.c: New Wexttext API for manipulation of external text that may be Unicode (e.g. startup code under Windows). emacs.c: Mule-ize. Properly deal with argv in external encoding. Use wext_*() and Wexttext. Use Rawbyte. #if 0 some old junk on SCO that is unlikely to be correct. Rewrite allocation code in run-temacs. emacs.c, symsinit.h, win32.c: Rename win32 init function and call it even earlier, to initialize mswindows_9x_p even earlier, for use in startup code (XEUNICODE_P). process.c: Use _wenviron not environ under Windows, to get Unicode environment variables. event-Xt.c: Mule-ize drag-n-drop related stuff. dragdrop.c, dragdrop.h, frame-x.c: Mule-ize. text.h: Add some more stand-in defines for particular kinds of conversion; use in Mule-ization work in frame-x.c etc. --------------------------- Freshening --------------------------- intl-auto-encap-win32.c, intl-auto-encap-win32.h: Regenerate. --------------------------- Unicode-work --------------------------- intl-win32.c, syswindows.h: Factor out common options to MultiByteToWideChar and WideCharToMultiByte. Add convert_unicode_to_multibyte_malloc() and convert_unicode_to_multibyte_dynarr() and use. Add stuff for alloca() conversion of multibyte/unicode. alloc.c: Use dfc_external_data_len() in case of unicode coding system. alloc.c, mule-charset.c: Don't zero out and reinit charset Unicode tables. This fucks up dump-time loading. Anyway, either we load them at dump time or run time, never both. unicode.c: Dump the blank tables as well. --------------------------------------------------------------- DOCUMENTATION, MOSTLY MULE-RELATED: --------------------------------------------------------------- EmacsFrame.c, emodules.c, event-Xt.c, fileio.c, input-method-xlib.c, mule-wnnfns.c, redisplay-gtk.c, redisplay-tty.c, redisplay-x.c, regex.c, sysdep.c: Add comment about Mule work needed. text.h: Add more documentation describing why DFC routines were not written to return their value. Add some other DFC documentation. console-msw.c, console-msw.h: Add pointer to docs in win32.c. emacs.c: Add comments on sources of doc info. text.c, charset.h, unicode.c, intl-win32.c, intl-encap-win32.c, text.h, file-coding.c, mule-coding.c: Collect background comments and related to text matters and internationalization, and proposals for work to be done, in text.c or Internals manual, stuff related to specific textual API's in text.h, and stuff related to internal implementation of Unicode conversion in unicode.c. Put lots of pointers to the comments to make them easier to find. s/mingw32.h, s/win32-common.h, s/win32-native.h, s/windowsnt.h, win32.c: Add bunches of new documentation on the different kinds of builds and environments under Windows and how they work. Collect this info in win32.c. Add pointers to these docs in the relevant s/* files. emacs.c: Document places with long comments. Remove comment about exiting, move to internals manual, put in pointer. event-stream.c: Move docs about event queues and focus to internals manual, put in pointer. events.h: Move docs about event stream callbacks to internals manual, put in pointer. profile.c, redisplay.c, signal.c: Move documentation to the Internals manual. process-nt.c: Add pointer to comment in win32-native.el. lisp.h: Add comments about some comment conventions. lisp.h: Add comment about the second argument. device-msw.c, redisplay-msw.c: @@#### comments are out-of-date. --------------------------------------------------------------- PDUMP WORK (MOTIVATED BY UNICODE CHANGES) --------------------------------------------------------------- alloc.c, buffer.c, bytecode.c, console-impl.h, console.c, device.c, dumper.c, lrecord.h, elhash.c, emodules.h, events.c, extents.c, frame.c, glyphs.c, glyphs.h, mule-charset.c, mule-coding.c, objects.c, profile.c, rangetab.c, redisplay.c, specifier.c, specifier.h, window.c, lstream.c, file-coding.h, file-coding.c: PDUMP: Properly implement dump_add_root_block(), which never worked before, and is necessary for dumping Unicode tables. Pdump name changes for accuracy: XD_STRUCT_PTR -> XD_BLOCK_PTR. XD_STRUCT_ARRAY -> XD_BLOCK_ARRAY. XD_C_STRING -> XD_ASCII_STRING. *_structure_* -> *_block_*. lrecord.h: some comments added about dump_add_root_block() vs dump_add_root_block_ptr(). extents.c: remove incorrect comment about pdump problems with gap array. --------------------------------------------------------------- ALLOCATION --------------------------------------------------------------- abbrev.c, alloc.c, bytecode.c, casefiddle.c, device-msw.c, device-x.c, dired-msw.c, doc.c, doprnt.c, dragdrop.c, editfns.c, emodules.c, file-coding.c, fileio.c, filelock.c, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, gui-msw.c, gui-x.c, imgproc.c, intl-win32.c, lread.c, menubar-gtk.c, menubar.c, nt.c, objects-msw.c, objects-x.c, print.c, process-nt.c, process-unix.c, process.c, realpath.c, redisplay.c, search.c, select-common.c, symbols.c, sysdep.c, syswindows.h, text.c, text.h, ui-byhand.c: New macros {alloca,xnew}_{itext,{i,ext,raw,bin,asc}bytes} for more convenient allocation of these commonly requested items. Modify functions to use alloca_ibytes, alloca_array, alloca_extbytes, xnew_ibytes, etc. also XREALLOC_ARRAY, xnew. alloc.c: Rewrite the allocation functions to factor out repeated code. Add assertions for freeing dumped data. lisp.h: Moved down and consolidated with other allocation stuff. lisp.h, dynarr.c: New functions for allocation that's very efficient when mostly in LIFO order. lisp.h, text.c, text.h: Factor out some stuff for general use by alloca()-conversion funs. text.h, lisp.h: Fill out convenience routines for allocating various kinds of bytes and put them in lisp.h. Use them in place of xmalloc(), ALLOCA(). text.h: Fill out the convenience functions so the _MALLOC() kinds match the alloca() kinds. --------------------------------------------------------------- ERROR-CHECKING --------------------------------------------------------------- text.h: Create ASSERT_ASCTEXT_ASCII() and ASSERT_ASCTEXT_ASCII_LEN() from similar Eistring checkers and change the Eistring checkers to use them instead. --------------------------------------------------------------- MACROS IN LISP.H --------------------------------------------------------------- lisp.h: Redo GCPRO declarations. Create a "base" set of functions that can be used to generate any kind of gcpro sets -- regular, ngcpro, nngcpro, private ones used in GC_EXTERNAL_LIST_LOOP_2. buffer.c, callint.c, chartab.c, console-msw.c, device-x.c, dialog-msw.c, dired.c, extents.c, ui-gtk.c, rangetab.c, nt.c, mule-coding.c, minibuf.c, menubar-msw.c, menubar.c, menubar-gtk.c, lread.c, lisp.h, gutter.c, glyphs.c, glyphs-widget.c, fns.c, fileio.c, file-coding.c, specifier.c: Eliminate EXTERNAL_LIST_LOOP, which does not check for circularities. Use EXTERNAL_LIST_LOOP_2 instead or EXTERNAL_LIST_LOOP_3 or EXTERNAL_PROPERTY_LIST_LOOP_3 or GC_EXTERNAL_LIST_LOOP_2 (new macro). Removed/redid comments on EXTERNAL_LIST_LOOP. --------------------------------------------------------------- SPACING FIXES --------------------------------------------------------------- callint.c, hftctl.c, number-gmp.c, process-unix.c: Spacing fixes. --------------------------------------------------------------- FIX FOR GEOMETRY PROBLEM IN FIRST FRAME --------------------------------------------------------------- unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by release 1.5.12 of Cygwin]. toolbar.c: bug fix for problem of initial frame being 77 chars wide on Windows. will be overridden by my other ws. --------------------------------------------------------------- FIX FOR LEAKING PROCESS HANDLES: --------------------------------------------------------------- process-nt.c: Fixes for leaking handles. Inspired by work done by Adrian Aichner <adrian@xemacs.org>. --------------------------------------------------------------- FIX FOR CYGWIN BUG (Unicode-related): --------------------------------------------------------------- unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by release 1.5.12 of Cygwin]. --------------------------------------------------------------- WARNING FIXES: --------------------------------------------------------------- console-stream.c: `reinit' is unused. compiler.h, event-msw.c, frame-msw.c, intl-encap-win32.c, text.h: Add stuff to deal with ANSI-aliasing warnings I got. regex.c: Gather includes together to avoid warning. --------------------------------------------------------------- CHANGES TO INITIALIZATION ROUTINES: --------------------------------------------------------------- buffer.c, emacs.c, console.c, debug.c, device-x.c, device.c, dragdrop.c, emodules.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, font-lock.c, frame-msw.c, glyphs-widget.c, glyphs.c, gui-x.c, insdel.c, lread.c, lstream.c, menubar-gtk.c, menubar-x.c, minibuf.c, mule-wnnfns.c, objects-msw.c, objects.c, print.c, scrollbar-x.c, search.c, select-x.c, text.c, undo.c, unicode.c, window.c, symsinit.h: Call reinit_*() functions directly from emacs.c, for clarity. Factor out some redundant init code. Move disallowed stuff that had crept into vars_of_glyphs() into complex_vars_of_glyphs(). Call init_eval_semi_early() from eval.c not in the middle of vars_of_() in emacs.c since there should be no order dependency in the latter calls. --------------------------------------------------------------- ARMAGEDDON: --------------------------------------------------------------- alloc.c, emacs.c, lisp.h, print.c: Rename inhibit_non_essential_printing_operations to inhibit_non_essential_conversion_operations. text.c: Assert on !inhibit_non_essential_conversion_operations. console-msw.c, print.c: Don't do conversion in SetConsoleTitle or FindWindow to avoid problems during armageddon. Put #errors for NON_ASCII_INTERNAL_FORMAT in places where problems would arise. --------------------------------------------------------------- CHANGES TO THE BUILD PROCEDURE: --------------------------------------------------------------- config.h.in, s/cxux.h, s/usg5-4-2.h, m/powerpc.h: Add comment about correct ordering of this file. Rearrange everything to follow this -- put all #undefs together and before the s&m files. Add undefs for HAVE_ALLOCA, C_ALLOCA, BROKEN_ALLOCA_IN_FUNCTION_CALLS, STACK_DIRECTION. Remove unused HAVE_STPCPY, HAVE_GETWD, HAVE_SETLOCALE. m/gec63.h: Deleted; totally broken, not used at all, not in FSF. m/7300.h, m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/apollo.h, m/att3b.h, m/aviion.h, m/celerity.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp300bsd.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/isi-ov.h, m/luna88k.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/news.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/orion105.h, m/pfa50.h, m/plexus.h, m/pmax.h, m/powerpc.h, m/pyrmips.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/symmetry.h, m/tad68k.h, m/tahoe.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/vax.h, m/wicat.h, m/xps100.h: Delete C_ALLOCA, HAVE_ALLOCA, STACK_DIRECTION, BROKEN_ALLOCA_IN_FUNCTION_CALLS. All of this is auto-detected. When in doubt, I followed recent FSF sources, which also have these things deleted.
author ben
date Thu, 04 Nov 2004 23:08:28 +0000
parents a8d8f419b459
children 3d8143fc88e1
line wrap: on
line source

/* Support for dynamic arrays.
   Copyright (C) 1993 Sun Microsystems, Inc.
   Copyright (C) 2002, 2003, 2004 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with:  Not in FSF. */

/* Written by Ben Wing, December 1993. */

/*

A "dynamic array" is a contiguous array of fixed-size elements where there
is no upper limit (except available memory) on the number of elements in the
array.  Because the elements are maintained contiguously, space is used
efficiently (no per-element pointers necessary) and random access to a
particular element is in constant time.  At any one point, the block of memory
that holds the array has an upper limit; if this limit is exceeded, the
memory is realloc()ed into a new array that is twice as big.  Assuming that
the time to grow the array is on the order of the new size of the array
block, this scheme has a provably constant amortized time (i.e. average
time over all additions).

When you add elements or retrieve elements, pointers are used.  Note that
the element itself (of whatever size it is), and not the pointer to it,
is stored in the array; thus you do not have to allocate any heap memory
on your own.  Also, returned pointers are only guaranteed to be valid
until the next operation that changes the length of the array.

This is a container object.  Declare a dynamic array of a specific type
as follows:

  typedef struct
  {
    Dynarr_declare (mytype);
  } mytype_dynarr;

Use the following functions/macros:

   void *Dynarr_new(type)
      [MACRO] Create a new dynamic-array object, with each element of the
      specified type.  The return value is cast to (type##_dynarr).
      This requires following the convention that types are declared in
      such a way that this type concatenation works.  In particular, TYPE
      must be a symbol, not an arbitrary C type.

   Dynarr_add(d, el)
      [MACRO] Add an element to the end of a dynamic array.  EL is a pointer
      to the element; the element itself is stored in the array, however.
      No function call is performed unless the array needs to be resized.

   Dynarr_add_many(d, base, len)
      [MACRO] Add LEN elements to the end of the dynamic array.  The elements
      should be contiguous in memory, starting at BASE.  If BASE if NULL,
      just make space for the elements; don't actually add them.

   Dynarr_insert_many_at_start(d, base, len)
      [MACRO] Append LEN elements to the beginning of the dynamic array.
      The elements should be contiguous in memory, starting at BASE.
      If BASE if NULL, just make space for the elements; don't actually
      add them.

   Dynarr_insert_many(d, base, len, start)
      Insert LEN elements to the dynamic array starting at position
      START.  The elements should be contiguous in memory, starting at BASE.
      If BASE if NULL, just make space for the elements; don't actually
      add them.

   Dynarr_delete(d, i)
      [MACRO] Delete an element from the dynamic array at position I.

   Dynarr_delete_many(d, start, len)
      Delete LEN elements from the dynamic array starting at position
      START.

   Dynarr_delete_by_pointer(d, p)
      [MACRO] Delete an element from the dynamic array at pointer P,
      which must point within the block of memory that stores the data.
      P should be obtained using Dynarr_atp().

   int Dynarr_length(d)
      [MACRO] Return the number of elements currently in a dynamic array.

   int Dynarr_largest(d)
      [MACRO] Return the maximum value that Dynarr_length(d) would
      ever have returned.

   type Dynarr_at(d, i)
      [MACRO] Return the element at the specified index (no bounds checking
      done on the index).  The element itself is returned, not a pointer
      to it.

   type *Dynarr_atp(d, i)
      [MACRO] Return a pointer to the element at the specified index (no
      bounds checking done on the index).  The pointer may not be valid
      after an element is added to or removed from the array.

   Dynarr_reset(d)
      [MACRO] Reset the length of a dynamic array to 0.

   Dynarr_free(d)
      Destroy a dynamic array and the memory allocated to it.

Use the following global variable:

   Dynarr_min_size
      Minimum allowable size for a dynamic array when it is resized.

*/

#include <config.h>
#include "lisp.h"

static int Dynarr_min_size = 8;

static void
Dynarr_realloc (Dynarr *dy, Bytecount new_size)
{
  if (DUMPEDP (dy->base))
    {
      void *new_base = malloc (new_size);
      memcpy (new_base, dy->base, dy->max > new_size ? dy->max : new_size);
      dy->base = new_base;
    }
  else
    dy->base = xrealloc (dy->base, new_size);
}

void *
Dynarr_newf (int elsize)
{
  Dynarr *d = xnew_and_zero (Dynarr);
  d->elsize = elsize;

  return d;
}

void
Dynarr_resize (void *d, Elemcount size)
{
  int newsize;
  double multiplier;
  Dynarr *dy = (Dynarr *) Dynarr_verify (d);

  if (dy->max <= 8)
    multiplier = 2;
  else
    multiplier = 1.5;

  for (newsize = dy->max; newsize < size;)
    newsize = max (Dynarr_min_size, (int) (multiplier * newsize));

  /* Don't do anything if the array is already big enough. */
  if (newsize > dy->max)
    {
      Dynarr_realloc (dy, newsize*dy->elsize);
      dy->max = newsize;
    }
}

/* Add a number of contiguous elements to the array starting at START. */
void
Dynarr_insert_many (void *d, const void *el, int len, int start)
{
  Dynarr *dy = (Dynarr *) Dynarr_verify (d);
  
  Dynarr_resize (dy, dy->cur+len);
#if 0
  /* WTF? We should be catching these problems. */
  /* Silently adjust start to be valid. */
  if (start > dy->cur)
    start = dy->cur;
  else if (start < 0)
    start = 0;
#else
  assert (start >= 0 && start <= dy->cur);
#endif

  if (start != dy->cur)
    {
      memmove ((char *) dy->base + (start + len)*dy->elsize,
	       (char *) dy->base + start*dy->elsize,
	       (dy->cur - start)*dy->elsize);
    }
  if (el)
    memcpy ((char *) dy->base + start*dy->elsize, el, len*dy->elsize);
  dy->cur += len;

  if (dy->cur > dy->largest)
    dy->largest = dy->cur;
}

void
Dynarr_delete_many (void *d, int start, int len)
{
  Dynarr *dy = (Dynarr *) Dynarr_verify (d);

  assert (start >= 0 && len >= 0 && start + len <= dy->cur);
  memmove ((char *) dy->base + start*dy->elsize,
	   (char *) dy->base + (start + len)*dy->elsize,
	   (dy->cur - start - len)*dy->elsize);
  dy->cur -= len;
}

void
Dynarr_free (void *d)
{
  Dynarr *dy = (Dynarr *) d;

  if (dy->base && !DUMPEDP (dy->base))
    xfree (dy->base, void *);
  if(!DUMPEDP (dy))
    xfree (dy, Dynarr *);
}

#ifdef MEMORY_USAGE_STATS

/* Return memory usage for Dynarr D.  The returned value is the total
   amount of bytes actually being used for the Dynarr, including all
   overhead.  The extra amount of space in the Dynarr that is
   allocated beyond what was requested is returned in DYNARR_OVERHEAD
   in STATS.  The extra amount of space that malloc() allocates beyond
   what was requested of it is returned in MALLOC_OVERHEAD in STATS.
   See the comment above the definition of this structure. */

Bytecount
Dynarr_memory_usage (void *d, struct overhead_stats *stats)
{
  Bytecount total = 0;
  Dynarr *dy = (Dynarr *) d;

  /* We have to be a bit tricky here because not all of the
     memory that malloc() will claim as "requested" was actually
     requested. */

  if (dy->base)
    {
      Bytecount malloc_used = malloced_storage_size (dy->base,
						     dy->elsize * dy->max, 0);
      /* #### This may or may not be correct.  Some Dynarrs would
	 prefer that we use dy->cur instead of dy->largest here. */
      Bytecount was_requested = dy->elsize * dy->largest;
      Bytecount dynarr_overhead = dy->elsize * (dy->max - dy->largest);

      total += malloc_used;
      stats->was_requested += was_requested;
      stats->dynarr_overhead += dynarr_overhead;
      /* And the remainder must be malloc overhead. */
      stats->malloc_overhead +=
	malloc_used - was_requested - dynarr_overhead;
    }

  total += malloced_storage_size (d, sizeof (*dy), stats);

  return total;
}

#endif /* MEMORY_USAGE_STATS */

/* Version of malloc() that will be extremely efficient when allocation
   nearly always occurs in LIFO (stack) order.

   #### Perhaps shouldn't be in this file, but where else? */

typedef struct
{
  Dynarr_declare (char_dynarr *);
} char_dynarr_dynarr;

char_dynarr_dynarr *stack_like_free_list;
char_dynarr_dynarr *stack_like_in_use_list;

void *
stack_like_malloc (Bytecount size)
{
  char_dynarr *this_one;
  if (!stack_like_free_list)
    {
      stack_like_free_list = Dynarr_new2 (char_dynarr_dynarr,
					  char_dynarr *);
      stack_like_in_use_list = Dynarr_new2 (char_dynarr_dynarr,
					    char_dynarr *);
    }

  if (Dynarr_length (stack_like_free_list) > 0)
    this_one = Dynarr_pop (stack_like_free_list);
  else
    this_one = Dynarr_new (char);
  Dynarr_add (stack_like_in_use_list, this_one);
  Dynarr_resize (this_one, size);
  return Dynarr_atp (this_one, 0);
}

void
stack_like_free (void *val)
{
  int len = Dynarr_length (stack_like_in_use_list);
  assert (len > 0);
  /* The vast majority of times, we will be called in a last-in first-out
     order, and the item at the end of the list will be the one we're
     looking for, so just check for this first and avoid any function
     calls. */
  if (Dynarr_atp (Dynarr_at (stack_like_in_use_list, len - 1), 0) == val)
    {
      char_dynarr *this_one = Dynarr_pop (stack_like_in_use_list);
      Dynarr_add (stack_like_free_list, this_one);
    }
  else
    {
      /* Find the item and delete it. */
      int i;
      assert (len >= 2);
      for (i = len - 2; i >= 0; i--)
	if (Dynarr_atp (Dynarr_at (stack_like_in_use_list, i), 0) ==
	    val)
	  {
	    char_dynarr *this_one = Dynarr_at (stack_like_in_use_list, i);
	    Dynarr_add (stack_like_free_list, this_one);
	    Dynarr_delete (stack_like_in_use_list, i);
	    return;
	  }

      abort ();
    }
}