Mercurial > hg > xemacs-beta
view src/backtrace.h @ 2367:ecf1ebac70d8
[xemacs-hg @ 2004-11-04 23:05:23 by ben]
commit mega-patch
configure.in: Turn off -Winline and -Wchar-subscripts.
Use the right set of cflags when compiling modules.
Rewrite ldap configuration to separate the inclusion of lber
(needed in recent Cygwin) from the basic checks for the
needed libraries.
add a function for MAKE_JUNK_C; initially code was added to
generate xemacs.def using this, but it will need to be rewritten.
add an rm -f for junk.c to avoid weird Cygwin bug with cp -f onto
an existing file.
Sort list of auto-detected functions and eliminate unused checks for
stpcpy, setlocale and getwd.
Add autodetection of Cygwin scanf problems
BETA: Rewrite section on configure to indicate what flags are important
and what not.
digest-doc.c, make-dump-id.c, profile.c, sorted-doc.c: Add proper decls for main().
make-msgfile.c: Document that this is old junk.
Move proposal to text.c.
make-msgfile.lex: Move proposal to text.c.
make-mswin-unicode.pl: Convert error-generating code so that the entire message will
be seen as a single unrecognized token.
mule/mule-ccl.el: Update docs.
lispref/mule.texi: Update CCL docs.
ldap/eldap.c: Mule-ize.
Use EXTERNAL_LIST_LOOP_2 instead of deleted EXTERNAL_LIST_LOOP.
* XEmacs 21.5.18 "chestnut" is released.
---------------------------------------------------------------
MULE-RELATED WORK:
---------------------------------------------------------------
---------------------------
byte-char conversion
---------------------------
buffer.c, buffer.h, insdel.c, text.c: Port FSF algorithm for byte-char conversion, replacing broken
previous version. Track the char position of the gap. Add
functions to do char-byte conversion downwards as well as upwards.
Move comments about algorithm workings to internals manual.
---------------------------
work on types
---------------------------
alloc.c, console-x-impl.h, dump-data.c, dump-data.h, dumper.c, dialog-msw.c, dired-msw.c, doc.c, editfns.c, esd.c, event-gtk.h, event-msw.c, events.c, file-coding.c, file-coding.h, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-shared.c, glyphs-x.c, glyphs.c, glyphs.h, gui.c, hpplay.c, imgproc.c, intl-win32.c, lrecord.h, lstream.c, keymap.c, lisp.h, libsst.c, linuxplay.c, miscplay.c, miscplay.h, mule-coding.c, nas.c, nt.c, ntheap.c, ntplay.c, objects-msw.c, objects-tty.c, objects-x.c, print.c, process-nt.c, process.c, redisplay.h, select-common.h, select-gtk.c, select-x.c, sgiplay.c, sound.c, sound.h, sunplay.c, sysfile.h, sysdep.c, syswindows.h, text.c, unexnt.c, win32.c, xgccache.c: Further work on types. This creates a full set of types for all
the basic semantics of `char' that I have so far identified, so that
its semantics can always be identified for the purposes of proper
Mule-safe code, and the raw use of `char' always avoided.
(1) More type renaming, for consistency of naming.
Char_ASCII -> Ascbyte
UChar_ASCII -> UAscbyte
Char_Binary -> CBinbyte
UChar_Binary -> Binbyte
SChar_Binary -> SBinbyte
(2) Introduce Rawbyte, CRawbyte, Boolbyte, Chbyte, UChbyte, and
Bitbyte and use them.
(3) New types Itext, Wexttext and Textcount for separating out
the concepts of bytes and textual units (different under UTF-16
and UTF-32, which are potential internal encodings).
(4) qxestr*_c -> qxestr*_ascii.
lisp.h: New; goes with other qxe() functions. #### Maybe goes in a
different section.
lisp.h: Group generic int-type defs together with EMACS_INT defs.
lisp.h: * lisp.h (WEXTTEXT_IS_WIDE)
New defns.
lisp.h: New type to replace places where int occurs as a boolean.
It's signed because occasionally people may want to use -1 as
an error value, and because unsigned ints are viral -- see comments
in the internals manual against using them.
dynarr.c: int -> Bytecount.
---------------------------
Mule-izing
---------------------------
device-x.c: Partially Mule-ize.
dumper.c, dumper.h: Mule-ize. Use Rawbyte. Use stderr_out not printf. Use wext_*().
sysdep.c, syswindows.h, text.c: New Wexttext API for manipulation of external text that may be
Unicode (e.g. startup code under Windows).
emacs.c: Mule-ize. Properly deal with argv in external encoding.
Use wext_*() and Wexttext. Use Rawbyte.
#if 0 some old junk on SCO that is unlikely to be correct.
Rewrite allocation code in run-temacs.
emacs.c, symsinit.h, win32.c: Rename win32 init function and call it even earlier, to
initialize mswindows_9x_p even earlier, for use in startup code
(XEUNICODE_P).
process.c: Use _wenviron not environ under Windows, to get Unicode environment
variables.
event-Xt.c: Mule-ize drag-n-drop related stuff.
dragdrop.c, dragdrop.h, frame-x.c: Mule-ize.
text.h: Add some more stand-in defines for particular kinds of conversion;
use in Mule-ization work in frame-x.c etc.
---------------------------
Freshening
---------------------------
intl-auto-encap-win32.c, intl-auto-encap-win32.h: Regenerate.
---------------------------
Unicode-work
---------------------------
intl-win32.c, syswindows.h: Factor out common options to MultiByteToWideChar and
WideCharToMultiByte. Add convert_unicode_to_multibyte_malloc()
and convert_unicode_to_multibyte_dynarr() and use. Add stuff for
alloca() conversion of multibyte/unicode.
alloc.c: Use dfc_external_data_len() in case of unicode coding system.
alloc.c, mule-charset.c: Don't zero out and reinit charset Unicode tables. This fucks up
dump-time loading. Anyway, either we load them at dump time or
run time, never both.
unicode.c: Dump the blank tables as well.
---------------------------------------------------------------
DOCUMENTATION, MOSTLY MULE-RELATED:
---------------------------------------------------------------
EmacsFrame.c, emodules.c, event-Xt.c, fileio.c, input-method-xlib.c, mule-wnnfns.c, redisplay-gtk.c, redisplay-tty.c, redisplay-x.c, regex.c, sysdep.c: Add comment about Mule work needed.
text.h: Add more documentation describing why DFC routines were not written
to return their value. Add some other DFC documentation.
console-msw.c, console-msw.h: Add pointer to docs in win32.c.
emacs.c: Add comments on sources of doc info.
text.c, charset.h, unicode.c, intl-win32.c, intl-encap-win32.c, text.h, file-coding.c, mule-coding.c: Collect background comments and related to text matters and
internationalization, and proposals for work to be done, in text.c
or Internals manual, stuff related to specific textual API's in
text.h, and stuff related to internal implementation of Unicode
conversion in unicode.c. Put lots of pointers to the comments to
make them easier to find.
s/mingw32.h, s/win32-common.h, s/win32-native.h, s/windowsnt.h, win32.c: Add bunches of new documentation on the different kinds of
builds and environments under Windows and how they work.
Collect this info in win32.c. Add pointers to these docs in
the relevant s/* files.
emacs.c: Document places with long comments.
Remove comment about exiting, move to internals manual, put
in pointer.
event-stream.c: Move docs about event queues and focus to internals manual, put
in pointer.
events.h: Move docs about event stream callbacks to internals manual, put
in pointer.
profile.c, redisplay.c, signal.c: Move documentation to the Internals manual.
process-nt.c: Add pointer to comment in win32-native.el.
lisp.h: Add comments about some comment conventions.
lisp.h: Add comment about the second argument.
device-msw.c, redisplay-msw.c: @@#### comments are out-of-date.
---------------------------------------------------------------
PDUMP WORK (MOTIVATED BY UNICODE CHANGES)
---------------------------------------------------------------
alloc.c, buffer.c, bytecode.c, console-impl.h, console.c, device.c, dumper.c, lrecord.h, elhash.c, emodules.h, events.c, extents.c, frame.c, glyphs.c, glyphs.h, mule-charset.c, mule-coding.c, objects.c, profile.c, rangetab.c, redisplay.c, specifier.c, specifier.h, window.c, lstream.c, file-coding.h, file-coding.c: PDUMP:
Properly implement dump_add_root_block(), which never worked before,
and is necessary for dumping Unicode tables.
Pdump name changes for accuracy:
XD_STRUCT_PTR -> XD_BLOCK_PTR.
XD_STRUCT_ARRAY -> XD_BLOCK_ARRAY.
XD_C_STRING -> XD_ASCII_STRING.
*_structure_* -> *_block_*.
lrecord.h: some comments added about
dump_add_root_block() vs dump_add_root_block_ptr().
extents.c: remove incorrect comment about pdump problems with gap array.
---------------------------------------------------------------
ALLOCATION
---------------------------------------------------------------
abbrev.c, alloc.c, bytecode.c, casefiddle.c, device-msw.c, device-x.c, dired-msw.c, doc.c, doprnt.c, dragdrop.c, editfns.c, emodules.c, file-coding.c, fileio.c, filelock.c, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, gui-msw.c, gui-x.c, imgproc.c, intl-win32.c, lread.c, menubar-gtk.c, menubar.c, nt.c, objects-msw.c, objects-x.c, print.c, process-nt.c, process-unix.c, process.c, realpath.c, redisplay.c, search.c, select-common.c, symbols.c, sysdep.c, syswindows.h, text.c, text.h, ui-byhand.c: New macros {alloca,xnew}_{itext,{i,ext,raw,bin,asc}bytes} for
more convenient allocation of these commonly requested items.
Modify functions to use alloca_ibytes, alloca_array, alloca_extbytes,
xnew_ibytes, etc. also XREALLOC_ARRAY, xnew.
alloc.c: Rewrite the allocation functions to factor out repeated code.
Add assertions for freeing dumped data.
lisp.h: Moved down and consolidated with other allocation stuff.
lisp.h, dynarr.c: New functions for allocation that's very efficient when mostly in
LIFO order.
lisp.h, text.c, text.h: Factor out some stuff for general use by alloca()-conversion funs.
text.h, lisp.h: Fill out convenience routines for allocating various kinds of
bytes and put them in lisp.h. Use them in place of xmalloc(),
ALLOCA().
text.h: Fill out the convenience functions so the _MALLOC() kinds match
the alloca() kinds.
---------------------------------------------------------------
ERROR-CHECKING
---------------------------------------------------------------
text.h: Create ASSERT_ASCTEXT_ASCII() and ASSERT_ASCTEXT_ASCII_LEN()
from similar Eistring checkers and change the Eistring checkers to
use them instead.
---------------------------------------------------------------
MACROS IN LISP.H
---------------------------------------------------------------
lisp.h: Redo GCPRO declarations. Create a "base" set of functions that can
be used to generate any kind of gcpro sets -- regular, ngcpro,
nngcpro, private ones used in GC_EXTERNAL_LIST_LOOP_2.
buffer.c, callint.c, chartab.c, console-msw.c, device-x.c, dialog-msw.c, dired.c, extents.c, ui-gtk.c, rangetab.c, nt.c, mule-coding.c, minibuf.c, menubar-msw.c, menubar.c, menubar-gtk.c, lread.c, lisp.h, gutter.c, glyphs.c, glyphs-widget.c, fns.c, fileio.c, file-coding.c, specifier.c: Eliminate EXTERNAL_LIST_LOOP, which does not check for circularities.
Use EXTERNAL_LIST_LOOP_2 instead or EXTERNAL_LIST_LOOP_3
or EXTERNAL_PROPERTY_LIST_LOOP_3 or GC_EXTERNAL_LIST_LOOP_2
(new macro). Removed/redid comments on EXTERNAL_LIST_LOOP.
---------------------------------------------------------------
SPACING FIXES
---------------------------------------------------------------
callint.c, hftctl.c, number-gmp.c, process-unix.c: Spacing fixes.
---------------------------------------------------------------
FIX FOR GEOMETRY PROBLEM IN FIRST FRAME
---------------------------------------------------------------
unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by
release 1.5.12 of Cygwin].
toolbar.c: bug fix for problem of initial frame being 77 chars wide on Windows.
will be overridden by my other ws.
---------------------------------------------------------------
FIX FOR LEAKING PROCESS HANDLES:
---------------------------------------------------------------
process-nt.c: Fixes for leaking handles. Inspired by work done by Adrian Aichner
<adrian@xemacs.org>.
---------------------------------------------------------------
FIX FOR CYGWIN BUG (Unicode-related):
---------------------------------------------------------------
unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by
release 1.5.12 of Cygwin].
---------------------------------------------------------------
WARNING FIXES:
---------------------------------------------------------------
console-stream.c: `reinit' is unused.
compiler.h, event-msw.c, frame-msw.c, intl-encap-win32.c, text.h: Add stuff to deal with ANSI-aliasing warnings I got.
regex.c: Gather includes together to avoid warning.
---------------------------------------------------------------
CHANGES TO INITIALIZATION ROUTINES:
---------------------------------------------------------------
buffer.c, emacs.c, console.c, debug.c, device-x.c, device.c, dragdrop.c, emodules.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, font-lock.c, frame-msw.c, glyphs-widget.c, glyphs.c, gui-x.c, insdel.c, lread.c, lstream.c, menubar-gtk.c, menubar-x.c, minibuf.c, mule-wnnfns.c, objects-msw.c, objects.c, print.c, scrollbar-x.c, search.c, select-x.c, text.c, undo.c, unicode.c, window.c, symsinit.h: Call reinit_*() functions directly from emacs.c, for clarity.
Factor out some redundant init code. Move disallowed stuff
that had crept into vars_of_glyphs() into complex_vars_of_glyphs().
Call init_eval_semi_early() from eval.c not in the middle of
vars_of_() in emacs.c since there should be no order dependency
in the latter calls.
---------------------------------------------------------------
ARMAGEDDON:
---------------------------------------------------------------
alloc.c, emacs.c, lisp.h, print.c: Rename inhibit_non_essential_printing_operations to
inhibit_non_essential_conversion_operations.
text.c: Assert on !inhibit_non_essential_conversion_operations.
console-msw.c, print.c: Don't do conversion in SetConsoleTitle or FindWindow to avoid
problems during armageddon. Put #errors for NON_ASCII_INTERNAL_FORMAT
in places where problems would arise.
---------------------------------------------------------------
CHANGES TO THE BUILD PROCEDURE:
---------------------------------------------------------------
config.h.in, s/cxux.h, s/usg5-4-2.h, m/powerpc.h: Add comment about correct ordering of this file.
Rearrange everything to follow this -- put all #undefs together
and before the s&m files. Add undefs for HAVE_ALLOCA, C_ALLOCA,
BROKEN_ALLOCA_IN_FUNCTION_CALLS, STACK_DIRECTION. Remove unused
HAVE_STPCPY, HAVE_GETWD, HAVE_SETLOCALE.
m/gec63.h: Deleted; totally broken, not used at all, not in FSF.
m/7300.h, m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/apollo.h, m/att3b.h, m/aviion.h, m/celerity.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp300bsd.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/isi-ov.h, m/luna88k.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/news.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/orion105.h, m/pfa50.h, m/plexus.h, m/pmax.h, m/powerpc.h, m/pyrmips.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/symmetry.h, m/tad68k.h, m/tahoe.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/vax.h, m/wicat.h, m/xps100.h: Delete C_ALLOCA, HAVE_ALLOCA, STACK_DIRECTION,
BROKEN_ALLOCA_IN_FUNCTION_CALLS. All of this is auto-detected.
When in doubt, I followed recent FSF sources, which also have
these things deleted.
author | ben |
---|---|
date | Thu, 04 Nov 2004 23:08:28 +0000 |
parents | f3437b56874d |
children | 989a7680c221 |
line wrap: on
line source
/* The lisp stack. Copyright (C) 1985, 1986, 1987, 1992, 1993 Free Software Foundation, Inc. Copyright (C) 2002, 2003 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.30. Contained redundantly in various C files in FSFmacs. */ /* Authorship: FSF: Original version; a long time ago. XEmacs: split out of some C files. (For some obscure reason, a header file couldn't be used in FSF Emacs, but XEmacs doesn't have that problem.) Mly (probably) or JWZ: Some changes. */ #ifndef INCLUDED_backtrace_h_ #define INCLUDED_backtrace_h_ #include <setjmp.h> #ifdef ERROR_CHECK_CATCH /* you can use this if you are trying to debug corruption in the catchlist */ void check_catchlist_sanity (void); /* you can use this if you are trying to debug corruption in the specbind stack */ void check_specbind_stack_sanity (void); #else #define check_catchlist_sanity() #define check_specbind_stack_sanity() #endif /* These definitions are used in eval.c and alloc.c */ struct backtrace { struct backtrace *next; Lisp_Object *function; Lisp_Object *args; /* Points to vector of args. */ int nargs; /* Length of vector. If nargs is UNEVALLED, args points to slot holding list of unevalled args */ int pdlcount; /* specpdl_depth () when invoked */ char evalargs; /* Nonzero means call value of debugger when done with this operation. */ char debug_on_exit; /* All the rest is information for the use of the profiler. The only thing that eval.c does is set the first value to 0 so that it can be relied upon. */ /* ----------------------------------------------------------------- */ /* 0 = profiling not turned on when function called. Since profiling can be turned on and off dynamically, we can't always count on having info recorded when a function was called and need to take evasive action if necessary. 1 = profiling turned on but function not yet actually called. Lots of stuff can happen between when a function is pushed onto the backtrace list and when it's actually called (e.g. evalling its arguments, autoloading, etc.). For greater accuracy we don't treat the preamble stuff as part of the function itself. 2 = profiling turned on, function called. */ char function_being_called; /* The trick here is handling recursive functions and dealing with the dynamicity of in-profile/not-in-profile. I used to just use a bunch of hash tables for all info but that fails in the presence of recursive functions because they can modify values out from under you. The algorithm here is that we record the total_ticks and total_consing, as well as the current values of `total-timing' and `total-gc-usage' for the OBJ -- that's because recursive functions, which get called later and exit early, will go ahead and modify the `total-timing' and `total-gc-usage' for the fun, even though it's not "correct" because the outer function is still running. However, if we ask for profiling info at this point, at least we're getting SOME info. So ... On entry, we record these four values. On exit, we compute an offset from the recorded value to the current value and then store it into the appropriate hash table entry, using the recorded value in the entry rather than the actual one. (Inner recursive functions may have added their own values to the total-counts, and we want to subsume them, not add to them.) #### Also we need to go through the backtrace list during stop-profiling and record values, just like for unwind_to. */ EMACS_INT current_total_timing_val; EMACS_INT current_total_gc_usage_val; EMACS_UINT total_ticks_at_start; EMACS_UINT total_consing_at_start; }; /* This structure helps implement the `catch' and `throw' control structure. A struct catchtag contains all the information needed to restore the state of the interpreter after a non-local jump. (No information is stored concerning how to restore the state of the condition-handler list; this is handled implicitly through an unwind-protect. unwind-protects are on the specbind stack, which is reset to its proper value by `throw'. In the process of that, any intervening bindings are reset and unwind-protects called, which fixes up the condition-handler list. catchtag structures are chained together in the C calling stack; the `next' member points to the next outer catchtag. A call like (throw TAG VAL) searches for a catchtag whose `tag' member is TAG, and then unbinds to it. A value of Vcatch_everything_tag for the `tag' member of a catchtag is special and means "catch all throws, regardless of the tag". This is used internally by the C code. The `val' member is used to hold VAL while the stack is unwound; `val' is returned as the value of the catch form. The `actual_tag' member holds the value of TAG as passed to throw, so that it can be retrieved when catches with Vcatch_everything_tag are set up. All the other members are concerned with restoring the interpreter state. */ struct catchtag { Lisp_Object tag; /* Stores the actual tag used in `throw'; the same as TAG, unless TAG is Vcatch_everything_tag. */ Lisp_Object actual_tag; Lisp_Object val; struct catchtag *next; struct gcpro *gcpro; JMP_BUF jmp; struct backtrace *backlist; #if 0 /* FSFmacs */ /* FSF uses a separate handler stack to hold condition-cases, where we use Vcondition_handlers. We should switch to their system becaue it avoids the need to mess around with consing up stuff and then dangerously freeing it. See comment in condition_case_unwind(). */ struct handler *handlerlist; #endif int lisp_eval_depth; int pdlcount; #if 0 /* FSFmacs */ /* This is the equivalent of async_timer_suppress_count. We probably don't have to bother with this. */ int poll_suppress_count; #endif }; /* Dynamic-binding-o-rama */ /* Structure for recording Lisp call stack for backtrace purposes. */ /* The special binding stack holds the outer values of variables while they are bound by a function application or a let form, stores the code to be executed for Lisp unwind-protect forms, and stores the C functions to be called for record_unwind_protect. If func is non-zero, undoing this binding applies func to old_value; This implements record_unwind_protect. If func is zero and symbol is nil, undoing this binding evaluates the list of forms in old_value; this implements Lisp's unwind-protect form. Otherwise, undoing this binding stores old_value as symbol's value; this undoes the bindings made by a let form or function call. */ struct specbinding { Lisp_Object symbol; Lisp_Object old_value; Lisp_Object (*func) (Lisp_Object); /* for unwind-protect */ }; #if 0 /* FSFmacs */ /* #### */ /* Everything needed to describe an active condition case. */ struct handler { /* The handler clauses and variable from the condition-case form. */ Lisp_Object handler; Lisp_Object var; /* Fsignal stores here the condition-case clause that applies, and Fcondition_case thus knows which clause to run. */ Lisp_Object chosen_clause; /* Used to effect the longjmp() out to the handler. */ struct catchtag *tag; /* The next enclosing handler. */ struct handler *next; }; extern struct handler *handlerlist; #endif /* These are extern because GC needs to mark them */ extern struct specbinding *specpdl; extern struct specbinding *specpdl_ptr; extern struct catchtag *catchlist; extern struct backtrace *backtrace_list; /* Most callers should simply use specbind() and unbind_to_1(), but if speed is REALLY IMPORTANT, you can use the faster macros below */ void specbind_magic (Lisp_Object, Lisp_Object); void grow_specpdl (EMACS_INT reserved); void unbind_to_hairy (int); extern int specpdl_size; /* Inline version of specbind(). Use this instead of specbind() if speed is sufficiently important to save the overhead of even a single function call. */ #define SPECBIND(symbol_object, value_object) do { \ Lisp_Object SB_symbol = (symbol_object); \ Lisp_Object SB_newval = (value_object); \ Lisp_Object SB_oldval; \ Lisp_Symbol *SB_sym; \ \ SPECPDL_RESERVE (1); \ \ CHECK_SYMBOL (SB_symbol); \ SB_sym = XSYMBOL (SB_symbol); \ SB_oldval = SB_sym->value; \ \ if (!SYMBOL_VALUE_MAGIC_P (SB_oldval) || UNBOUNDP (SB_oldval)) \ { \ /* #### the following test will go away when we have a constant \ symbol magic object */ \ if (EQ (SB_symbol, Qnil) || \ EQ (SB_symbol, Qt) || \ SYMBOL_IS_KEYWORD (SB_symbol)) \ reject_constant_symbols (SB_symbol, SB_newval, 0, \ UNBOUNDP (SB_newval) ? \ Qmakunbound : Qset); \ \ specpdl_ptr->symbol = SB_symbol; \ specpdl_ptr->old_value = SB_oldval; \ specpdl_ptr->func = 0; \ specpdl_ptr++; \ specpdl_depth_counter++; \ \ SB_sym->value = (SB_newval); \ } \ else \ specbind_magic (SB_symbol, SB_newval); \ check_specbind_stack_sanity (); \ } while (0) /* An even faster, but less safe inline version of specbind(). Caller guarantees that: - SYMBOL is a non-constant symbol (i.e. not Qnil, Qt, or keyword). - specpdl_depth_counter >= specpdl_size. Else we crash. */ #define SPECBIND_FAST_UNSAFE(symbol_object, value_object) do { \ Lisp_Object SFU_symbol = (symbol_object); \ Lisp_Object SFU_newval = (value_object); \ Lisp_Symbol *SFU_sym = XSYMBOL (SFU_symbol); \ Lisp_Object SFU_oldval = SFU_sym->value; \ /* Most of the time, will be previously unbound. #### With a bit of \ rearranging, this could be reduced to only one check. */ \ if (UNBOUNDP (SFU_oldval) || !SYMBOL_VALUE_MAGIC_P (SFU_oldval)) \ { \ specpdl_ptr->symbol = SFU_symbol; \ specpdl_ptr->old_value = SFU_oldval; \ specpdl_ptr->func = 0; \ specpdl_ptr++; \ specpdl_depth_counter++; \ \ SFU_sym->value = (SFU_newval); \ } \ else \ specbind_magic (SFU_symbol, SFU_newval); \ check_specbind_stack_sanity (); \ } while (0) /* Request enough room for SIZE future entries on special binding stack */ #define SPECPDL_RESERVE(size) do { \ EMACS_INT SR_size = (size); \ if (specpdl_depth() + SR_size >= specpdl_size) \ grow_specpdl (SR_size); \ } while (0) /* Inline version of unbind_to_1(). [[Use this instead of unbind_to_1() if speed is sufficiently important to save the overhead of even a single function call.]] This is bogus pseudo-optimization. --ben Most of the time, unbind_to_1() is called only on ordinary variables, so optimize for that. */ #define UNBIND_TO_GCPRO(count, value) do { \ int UNBIND_TO_count = (count); \ while (specpdl_depth_counter != UNBIND_TO_count) \ { \ Lisp_Symbol *sym; \ --specpdl_ptr; \ --specpdl_depth_counter; \ \ if (specpdl_ptr->func != 0 || \ ((sym = XSYMBOL (specpdl_ptr->symbol)), \ SYMBOL_VALUE_MAGIC_P (sym->value))) \ { \ struct gcpro gcpro1; \ GCPRO1 (value); \ unbind_to_hairy (UNBIND_TO_count); \ UNGCPRO; \ break; \ } \ \ sym->value = specpdl_ptr->old_value; \ } \ check_specbind_stack_sanity (); \ } while (0) /* A slightly faster inline version of unbind_to_1, that doesn't offer GCPROing services. */ #define UNBIND_TO(count) do { \ int UNBIND_TO_count = (count); \ while (specpdl_depth_counter != UNBIND_TO_count) \ { \ Lisp_Symbol *sym; \ --specpdl_ptr; \ --specpdl_depth_counter; \ \ if (specpdl_ptr->func != 0 || \ ((sym = XSYMBOL (specpdl_ptr->symbol)), \ SYMBOL_VALUE_MAGIC_P (sym->value))) \ { \ unbind_to_hairy (UNBIND_TO_count); \ break; \ } \ \ sym->value = specpdl_ptr->old_value; \ } \ check_specbind_stack_sanity (); \ } while (0) #if 0 /* Unused. It's too hard to guarantee that the current bindings contain only variables. */ /* Another inline version of unbind_to_1(). VALUE is GC-protected. Caller guarantees that: - all of the elements on the binding stack are variable bindings. Else we crash. */ #define UNBIND_TO_GCPRO_VARIABLES_ONLY(count, value) do { \ int UNBIND_TO_count = (count); \ while (specpdl_depth_counter != UNBIND_TO_count) \ { \ Lisp_Symbol *sym; \ --specpdl_ptr; \ --specpdl_depth_counter; \ \ sym = XSYMBOL (specpdl_ptr->symbol); \ if (!SYMBOL_VALUE_MAGIC_P (sym->value)) \ sym->value = specpdl_ptr->old_value; \ else \ { \ struct gcpro gcpro1; \ GCPRO1 (value); \ unbind_to_hairy (UNBIND_TO_count); \ UNGCPRO; \ break; \ } \ } \ } while (0) #endif /* unused */ /* A faster, but less safe inline version of Fset(). Caller guarantees that: - SYMBOL is a non-constant symbol (i.e. not Qnil, Qt, or keyword). Else we crash. */ #define FSET_FAST_UNSAFE(sym, newval) do { \ Lisp_Object FFU_sym = (sym); \ Lisp_Object FFU_newval = (newval); \ Lisp_Symbol *FFU_symbol = XSYMBOL (FFU_sym); \ Lisp_Object FFU_oldval = FFU_symbol->value; \ if (!SYMBOL_VALUE_MAGIC_P (FFU_oldval) || UNBOUNDP (FFU_oldval)) \ FFU_symbol->value = FFU_newval; \ else \ Fset (FFU_sym, FFU_newval); \ } while (0) /* Note: you must always fill in all of the fields in a backtrace structure before pushing them on the backtrace_list. The profiling code depends on this. */ #define PUSH_BACKTRACE(bt) do { \ (bt).next = backtrace_list; \ backtrace_list = &(bt); \ } while (0) #define POP_BACKTRACE(bt) do { \ backtrace_list = (bt).next; \ } while (0) #endif /* INCLUDED_backtrace_h_ */