Mercurial > hg > xemacs-beta
view man/term.texi @ 2367:ecf1ebac70d8
[xemacs-hg @ 2004-11-04 23:05:23 by ben]
commit mega-patch
configure.in: Turn off -Winline and -Wchar-subscripts.
Use the right set of cflags when compiling modules.
Rewrite ldap configuration to separate the inclusion of lber
(needed in recent Cygwin) from the basic checks for the
needed libraries.
add a function for MAKE_JUNK_C; initially code was added to
generate xemacs.def using this, but it will need to be rewritten.
add an rm -f for junk.c to avoid weird Cygwin bug with cp -f onto
an existing file.
Sort list of auto-detected functions and eliminate unused checks for
stpcpy, setlocale and getwd.
Add autodetection of Cygwin scanf problems
BETA: Rewrite section on configure to indicate what flags are important
and what not.
digest-doc.c, make-dump-id.c, profile.c, sorted-doc.c: Add proper decls for main().
make-msgfile.c: Document that this is old junk.
Move proposal to text.c.
make-msgfile.lex: Move proposal to text.c.
make-mswin-unicode.pl: Convert error-generating code so that the entire message will
be seen as a single unrecognized token.
mule/mule-ccl.el: Update docs.
lispref/mule.texi: Update CCL docs.
ldap/eldap.c: Mule-ize.
Use EXTERNAL_LIST_LOOP_2 instead of deleted EXTERNAL_LIST_LOOP.
* XEmacs 21.5.18 "chestnut" is released.
---------------------------------------------------------------
MULE-RELATED WORK:
---------------------------------------------------------------
---------------------------
byte-char conversion
---------------------------
buffer.c, buffer.h, insdel.c, text.c: Port FSF algorithm for byte-char conversion, replacing broken
previous version. Track the char position of the gap. Add
functions to do char-byte conversion downwards as well as upwards.
Move comments about algorithm workings to internals manual.
---------------------------
work on types
---------------------------
alloc.c, console-x-impl.h, dump-data.c, dump-data.h, dumper.c, dialog-msw.c, dired-msw.c, doc.c, editfns.c, esd.c, event-gtk.h, event-msw.c, events.c, file-coding.c, file-coding.h, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-shared.c, glyphs-x.c, glyphs.c, glyphs.h, gui.c, hpplay.c, imgproc.c, intl-win32.c, lrecord.h, lstream.c, keymap.c, lisp.h, libsst.c, linuxplay.c, miscplay.c, miscplay.h, mule-coding.c, nas.c, nt.c, ntheap.c, ntplay.c, objects-msw.c, objects-tty.c, objects-x.c, print.c, process-nt.c, process.c, redisplay.h, select-common.h, select-gtk.c, select-x.c, sgiplay.c, sound.c, sound.h, sunplay.c, sysfile.h, sysdep.c, syswindows.h, text.c, unexnt.c, win32.c, xgccache.c: Further work on types. This creates a full set of types for all
the basic semantics of `char' that I have so far identified, so that
its semantics can always be identified for the purposes of proper
Mule-safe code, and the raw use of `char' always avoided.
(1) More type renaming, for consistency of naming.
Char_ASCII -> Ascbyte
UChar_ASCII -> UAscbyte
Char_Binary -> CBinbyte
UChar_Binary -> Binbyte
SChar_Binary -> SBinbyte
(2) Introduce Rawbyte, CRawbyte, Boolbyte, Chbyte, UChbyte, and
Bitbyte and use them.
(3) New types Itext, Wexttext and Textcount for separating out
the concepts of bytes and textual units (different under UTF-16
and UTF-32, which are potential internal encodings).
(4) qxestr*_c -> qxestr*_ascii.
lisp.h: New; goes with other qxe() functions. #### Maybe goes in a
different section.
lisp.h: Group generic int-type defs together with EMACS_INT defs.
lisp.h: * lisp.h (WEXTTEXT_IS_WIDE)
New defns.
lisp.h: New type to replace places where int occurs as a boolean.
It's signed because occasionally people may want to use -1 as
an error value, and because unsigned ints are viral -- see comments
in the internals manual against using them.
dynarr.c: int -> Bytecount.
---------------------------
Mule-izing
---------------------------
device-x.c: Partially Mule-ize.
dumper.c, dumper.h: Mule-ize. Use Rawbyte. Use stderr_out not printf. Use wext_*().
sysdep.c, syswindows.h, text.c: New Wexttext API for manipulation of external text that may be
Unicode (e.g. startup code under Windows).
emacs.c: Mule-ize. Properly deal with argv in external encoding.
Use wext_*() and Wexttext. Use Rawbyte.
#if 0 some old junk on SCO that is unlikely to be correct.
Rewrite allocation code in run-temacs.
emacs.c, symsinit.h, win32.c: Rename win32 init function and call it even earlier, to
initialize mswindows_9x_p even earlier, for use in startup code
(XEUNICODE_P).
process.c: Use _wenviron not environ under Windows, to get Unicode environment
variables.
event-Xt.c: Mule-ize drag-n-drop related stuff.
dragdrop.c, dragdrop.h, frame-x.c: Mule-ize.
text.h: Add some more stand-in defines for particular kinds of conversion;
use in Mule-ization work in frame-x.c etc.
---------------------------
Freshening
---------------------------
intl-auto-encap-win32.c, intl-auto-encap-win32.h: Regenerate.
---------------------------
Unicode-work
---------------------------
intl-win32.c, syswindows.h: Factor out common options to MultiByteToWideChar and
WideCharToMultiByte. Add convert_unicode_to_multibyte_malloc()
and convert_unicode_to_multibyte_dynarr() and use. Add stuff for
alloca() conversion of multibyte/unicode.
alloc.c: Use dfc_external_data_len() in case of unicode coding system.
alloc.c, mule-charset.c: Don't zero out and reinit charset Unicode tables. This fucks up
dump-time loading. Anyway, either we load them at dump time or
run time, never both.
unicode.c: Dump the blank tables as well.
---------------------------------------------------------------
DOCUMENTATION, MOSTLY MULE-RELATED:
---------------------------------------------------------------
EmacsFrame.c, emodules.c, event-Xt.c, fileio.c, input-method-xlib.c, mule-wnnfns.c, redisplay-gtk.c, redisplay-tty.c, redisplay-x.c, regex.c, sysdep.c: Add comment about Mule work needed.
text.h: Add more documentation describing why DFC routines were not written
to return their value. Add some other DFC documentation.
console-msw.c, console-msw.h: Add pointer to docs in win32.c.
emacs.c: Add comments on sources of doc info.
text.c, charset.h, unicode.c, intl-win32.c, intl-encap-win32.c, text.h, file-coding.c, mule-coding.c: Collect background comments and related to text matters and
internationalization, and proposals for work to be done, in text.c
or Internals manual, stuff related to specific textual API's in
text.h, and stuff related to internal implementation of Unicode
conversion in unicode.c. Put lots of pointers to the comments to
make them easier to find.
s/mingw32.h, s/win32-common.h, s/win32-native.h, s/windowsnt.h, win32.c: Add bunches of new documentation on the different kinds of
builds and environments under Windows and how they work.
Collect this info in win32.c. Add pointers to these docs in
the relevant s/* files.
emacs.c: Document places with long comments.
Remove comment about exiting, move to internals manual, put
in pointer.
event-stream.c: Move docs about event queues and focus to internals manual, put
in pointer.
events.h: Move docs about event stream callbacks to internals manual, put
in pointer.
profile.c, redisplay.c, signal.c: Move documentation to the Internals manual.
process-nt.c: Add pointer to comment in win32-native.el.
lisp.h: Add comments about some comment conventions.
lisp.h: Add comment about the second argument.
device-msw.c, redisplay-msw.c: @@#### comments are out-of-date.
---------------------------------------------------------------
PDUMP WORK (MOTIVATED BY UNICODE CHANGES)
---------------------------------------------------------------
alloc.c, buffer.c, bytecode.c, console-impl.h, console.c, device.c, dumper.c, lrecord.h, elhash.c, emodules.h, events.c, extents.c, frame.c, glyphs.c, glyphs.h, mule-charset.c, mule-coding.c, objects.c, profile.c, rangetab.c, redisplay.c, specifier.c, specifier.h, window.c, lstream.c, file-coding.h, file-coding.c: PDUMP:
Properly implement dump_add_root_block(), which never worked before,
and is necessary for dumping Unicode tables.
Pdump name changes for accuracy:
XD_STRUCT_PTR -> XD_BLOCK_PTR.
XD_STRUCT_ARRAY -> XD_BLOCK_ARRAY.
XD_C_STRING -> XD_ASCII_STRING.
*_structure_* -> *_block_*.
lrecord.h: some comments added about
dump_add_root_block() vs dump_add_root_block_ptr().
extents.c: remove incorrect comment about pdump problems with gap array.
---------------------------------------------------------------
ALLOCATION
---------------------------------------------------------------
abbrev.c, alloc.c, bytecode.c, casefiddle.c, device-msw.c, device-x.c, dired-msw.c, doc.c, doprnt.c, dragdrop.c, editfns.c, emodules.c, file-coding.c, fileio.c, filelock.c, fns.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, gui-msw.c, gui-x.c, imgproc.c, intl-win32.c, lread.c, menubar-gtk.c, menubar.c, nt.c, objects-msw.c, objects-x.c, print.c, process-nt.c, process-unix.c, process.c, realpath.c, redisplay.c, search.c, select-common.c, symbols.c, sysdep.c, syswindows.h, text.c, text.h, ui-byhand.c: New macros {alloca,xnew}_{itext,{i,ext,raw,bin,asc}bytes} for
more convenient allocation of these commonly requested items.
Modify functions to use alloca_ibytes, alloca_array, alloca_extbytes,
xnew_ibytes, etc. also XREALLOC_ARRAY, xnew.
alloc.c: Rewrite the allocation functions to factor out repeated code.
Add assertions for freeing dumped data.
lisp.h: Moved down and consolidated with other allocation stuff.
lisp.h, dynarr.c: New functions for allocation that's very efficient when mostly in
LIFO order.
lisp.h, text.c, text.h: Factor out some stuff for general use by alloca()-conversion funs.
text.h, lisp.h: Fill out convenience routines for allocating various kinds of
bytes and put them in lisp.h. Use them in place of xmalloc(),
ALLOCA().
text.h: Fill out the convenience functions so the _MALLOC() kinds match
the alloca() kinds.
---------------------------------------------------------------
ERROR-CHECKING
---------------------------------------------------------------
text.h: Create ASSERT_ASCTEXT_ASCII() and ASSERT_ASCTEXT_ASCII_LEN()
from similar Eistring checkers and change the Eistring checkers to
use them instead.
---------------------------------------------------------------
MACROS IN LISP.H
---------------------------------------------------------------
lisp.h: Redo GCPRO declarations. Create a "base" set of functions that can
be used to generate any kind of gcpro sets -- regular, ngcpro,
nngcpro, private ones used in GC_EXTERNAL_LIST_LOOP_2.
buffer.c, callint.c, chartab.c, console-msw.c, device-x.c, dialog-msw.c, dired.c, extents.c, ui-gtk.c, rangetab.c, nt.c, mule-coding.c, minibuf.c, menubar-msw.c, menubar.c, menubar-gtk.c, lread.c, lisp.h, gutter.c, glyphs.c, glyphs-widget.c, fns.c, fileio.c, file-coding.c, specifier.c: Eliminate EXTERNAL_LIST_LOOP, which does not check for circularities.
Use EXTERNAL_LIST_LOOP_2 instead or EXTERNAL_LIST_LOOP_3
or EXTERNAL_PROPERTY_LIST_LOOP_3 or GC_EXTERNAL_LIST_LOOP_2
(new macro). Removed/redid comments on EXTERNAL_LIST_LOOP.
---------------------------------------------------------------
SPACING FIXES
---------------------------------------------------------------
callint.c, hftctl.c, number-gmp.c, process-unix.c: Spacing fixes.
---------------------------------------------------------------
FIX FOR GEOMETRY PROBLEM IN FIRST FRAME
---------------------------------------------------------------
unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by
release 1.5.12 of Cygwin].
toolbar.c: bug fix for problem of initial frame being 77 chars wide on Windows.
will be overridden by my other ws.
---------------------------------------------------------------
FIX FOR LEAKING PROCESS HANDLES:
---------------------------------------------------------------
process-nt.c: Fixes for leaking handles. Inspired by work done by Adrian Aichner
<adrian@xemacs.org>.
---------------------------------------------------------------
FIX FOR CYGWIN BUG (Unicode-related):
---------------------------------------------------------------
unicode.c: Add workaround for newlib bug in sscanf() [should be fixed by
release 1.5.12 of Cygwin].
---------------------------------------------------------------
WARNING FIXES:
---------------------------------------------------------------
console-stream.c: `reinit' is unused.
compiler.h, event-msw.c, frame-msw.c, intl-encap-win32.c, text.h: Add stuff to deal with ANSI-aliasing warnings I got.
regex.c: Gather includes together to avoid warning.
---------------------------------------------------------------
CHANGES TO INITIALIZATION ROUTINES:
---------------------------------------------------------------
buffer.c, emacs.c, console.c, debug.c, device-x.c, device.c, dragdrop.c, emodules.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, font-lock.c, frame-msw.c, glyphs-widget.c, glyphs.c, gui-x.c, insdel.c, lread.c, lstream.c, menubar-gtk.c, menubar-x.c, minibuf.c, mule-wnnfns.c, objects-msw.c, objects.c, print.c, scrollbar-x.c, search.c, select-x.c, text.c, undo.c, unicode.c, window.c, symsinit.h: Call reinit_*() functions directly from emacs.c, for clarity.
Factor out some redundant init code. Move disallowed stuff
that had crept into vars_of_glyphs() into complex_vars_of_glyphs().
Call init_eval_semi_early() from eval.c not in the middle of
vars_of_() in emacs.c since there should be no order dependency
in the latter calls.
---------------------------------------------------------------
ARMAGEDDON:
---------------------------------------------------------------
alloc.c, emacs.c, lisp.h, print.c: Rename inhibit_non_essential_printing_operations to
inhibit_non_essential_conversion_operations.
text.c: Assert on !inhibit_non_essential_conversion_operations.
console-msw.c, print.c: Don't do conversion in SetConsoleTitle or FindWindow to avoid
problems during armageddon. Put #errors for NON_ASCII_INTERNAL_FORMAT
in places where problems would arise.
---------------------------------------------------------------
CHANGES TO THE BUILD PROCEDURE:
---------------------------------------------------------------
config.h.in, s/cxux.h, s/usg5-4-2.h, m/powerpc.h: Add comment about correct ordering of this file.
Rearrange everything to follow this -- put all #undefs together
and before the s&m files. Add undefs for HAVE_ALLOCA, C_ALLOCA,
BROKEN_ALLOCA_IN_FUNCTION_CALLS, STACK_DIRECTION. Remove unused
HAVE_STPCPY, HAVE_GETWD, HAVE_SETLOCALE.
m/gec63.h: Deleted; totally broken, not used at all, not in FSF.
m/7300.h, m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/apollo.h, m/att3b.h, m/aviion.h, m/celerity.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp300bsd.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/isi-ov.h, m/luna88k.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/news.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/orion105.h, m/pfa50.h, m/plexus.h, m/pmax.h, m/powerpc.h, m/pyrmips.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/symmetry.h, m/tad68k.h, m/tahoe.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/vax.h, m/wicat.h, m/xps100.h: Delete C_ALLOCA, HAVE_ALLOCA, STACK_DIRECTION,
BROKEN_ALLOCA_IN_FUNCTION_CALLS. All of this is auto-detected.
When in doubt, I followed recent FSF sources, which also have
these things deleted.
author | ben |
---|---|
date | Thu, 04 Nov 2004 23:08:28 +0000 |
parents | 0f9686ac3ce7 |
children | 1094d6d400fb |
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@\input texinfo @c -*-texinfo-*- @setfilename ../info/term.info @settitle XEmacs Terminal Emulator Mode @titlepage @sp 6 @center @titlefont(XEmacs Terminal Emulator Mode) @end titlepage @ifinfo @dircategory XEmacs Editor @direntry * Term mode: (term). XEmacs Terminal Emulator Mode. @end direntry @node Top, , (DIR) @top Terminal emulator mode @end ifinfo This is some notes about the term Emacs mode. @menu * term mode:: @end menu @node term mode @chapter XEmacs Terminal Emulator Mode @menu * Overview:: * Connecting to remote computers:: * Paging:: * Terminal escapes:: @end menu The @code{term} package includes the major modes @code{term}, @code{shell}, and @code{gud} (for running gbd or another debugger). It is a replacement for the comint mode of Emacs 19, as well as shell, gdb, terminal, and telnet modes. The package works best with recent releases of Emacs 19, but will also work reasonably well with Emacs 18 as well as Lucid Emacs 19. The file @code{nshell.el} is a wrapper to use unless term mode is built into Emacs. If works around some of the missing in older Emacs versions. To use it, edit the paths in @code{nshell.el}, appropriately, and then @code{M-x load-file nshell.el RET}. This will also load in replacement shell and gud modes. @node Overview @section Overview The @code{term} mode is used to control a program (an "inferior process"). It sends most keyboard input characters to the program, and displays output from the program in the buffer. This is similar to the traditional comint mode, and modes derived from it (such as shell and gdb modes). You can do with the new term-based shell the same sort of things you could do with the old shell mode, using more or less the same interface. However, the new mode is more flexible, and works somewhat differently. @menu * Output from the inferior:: * subbuffer:: The sub-buffer * altsubbuffer:: The alternate sub-buffer * Input to the inferior:: @end menu @node Output from the inferior @subsection Output from the inferior In typical usage, output from the inferior is added to the end of the buffer. If needed, the window will be scrolled, just like a regular terminal. (Only one line at a time will be scrolled, just like regular terminals, and in contrast to the old shell mode.) Thus the buffer becomes a log of your interaction with the inferior, just like the old shell mode. Like a real terminal, term maintains a "cursor position." This is the @code{process-mark} of the inferior process. If the process-mark is not at the end of the buffer, output from the inferior will overwrite existing text in the buffer. This is like a real terminal, but unlike the old shell mode (which inserts the output, instead of overwriting). Some programs (such as Emacs itself) need to control the appearance on the screen in detail. They do this by sending special control codes. The exact control codes needed from terminal to terminal, but nowadays most terminals and terminal emulators (including xterm) understand the so-called "ANSI escape sequences" (first popularized by the Digital's VT100 family of terminal). The term mode also understands these escape sequences, and for each control code does the appropriate thing to change the buffer so that the appearance of the window will match what it would be on a real terminal. (In contrast, the old shell mode doesn't handle terminal control codes at all.) See <...> for the specific control codes. @node subbuffer @subsection The sub-buffer A program that talks to terminal expects the terminal to have a fixed size. If the program is talking a terminal emulator program such as @code{xterm}, that size can be changed (if the xterm window is re-sized), but programs still assume a logical terminal that has a fixed size independent of the amount of output transmitted by the programs. To programs that use it, the Emacs terminal emulator acts as if it too has a fixed size. The @dfn{sub-buffer} is the part of a @code{term}-mode buffer that corresponds to a "normal" terminal. Most of the time (unless you explicitly scroll the window displaying the buffer), the sub-buffer is the part of the buffer that is displayed in a window. The sub-buffer is defined in terms of three buffer-local-variable: @defvar term-height The height of the sub-buffer, in screen lines. @end defvar @defvar term-width The width of the sub-buffer, in screen columns. @end defvar @defvar term-home-marker The "home" position, that is the top left corner of the sub-buffer. @end defvar The sub-buffer is assumed to be the end part of the buffer; the @code{term-home-marker} should never be more than @code{term-height} screen lines from the end of the buffer. @node altsubbuffer @subsection The alternate sub-buffer When a "graphical" program finishes, it is nice to restore the screen state to what it was before the program started. Many people are used to this behavior from @code{xterm}, and its also offered by the @code{term} emulator. @defun term-switch-to-alternate-sub-buffer set If @var{set} is true, and we're not already using the alternate sub-buffer, switch to it. What this means is that the @code{term-home-marker} is saved (in the variable @code{term-saved-home-marker}), and the @code{term-home-marker} is set to the end of the buffer. If @var{set} is false and we're using the alternate sub-buffer, switch back to the saved sub-buffer. What this means is that the (current, alternate) sub-buffer is deleted (using @code{(delete-region term-home-marker (point-max))}), and then the @code{term-home-marker} is restored (from @code{term-saved-home-marker}). @end defun @node Input to the inferior @subsection Input to the inferior Characters typed by the user are sent to the inferior. How this is done depends on whether the @code{term} buffer is in "character" mode or "line" mode. (A @code{term} buffer can also be in "pager" mode. This is discussed <later>.) Which of these is currently active is specified in the mode line. The difference between them is the key-bindings available. In character mode, one character (by default @key{C-c}) is special, and is a prefix for various commands. All other characters are sent directly to the inferior process, with no interpretation by Emacs. Character mode looks and feels like a real terminal, or a conventional terminal emulator such as xterm. In line mode, key commands mostly have standard Emacs actions. Regulars characters insert themselves into the buffer. When return is typed, the entire current line of the buffer (except possibly the prompt) is sent to the inferior process. Line mode is basically the original shell mode from earlier Emacs versions. To switch from line mode to character mode type @kbd{C-c C-k}. To switch from character mode to line mode type @kbd{C-c C-j}. In either mode, "echoing" of user input is handled by the inferior. Therefor, in line mode after an input line at the end of the buffer is sent to the inferior, it is deleted from the buffer. This is so that the inferior can echo the input, if it wishes (which it normally does). @node Connecting to remote computers @section Connecting to remote computers If you want to login to a remove computer, you can do that just as you would expect, using whatever commands you would normally use. (This is worth emphasizing, because earlier versions of @code{shell} mode would not work properly if you tried to log in to some other computer, because of the way echoing was handled. That is why there was a separate @code{telnet} mode to partially compensate for these problems. The @code{telnet} mode is no longer needed, and is basically obsolete.) A program that asks you for a password will normally suppress echoing of the password, so the password will not show up in the buffer. This will happen just as if you were using a real terminal, if the buffer is in char mode. If it is in line mode, the password will be temporarily visible, but will be erased when you hit return. (This happens automatically; there is no special password processing.) When you log in to a different machine, you need to specify the type of terminal your using. If you are talking to a Bourne-compatible shell, and your system understands the @code{TERMCAP} variable, you can use the command @kbd{M-x shell-send-termcap}, which sends a string specifying the terminal type and size. (This command is also useful after the window has changed size.) If you need to specify the terminal type manually, you can try the terminal types "ansi" or "vt100". You can of course run gdb on that remote computer. One useful trick: If you invoke gdb with the @code{--fullname} option, it will send special commands to Emacs that will cause Emacs to pop up the source files you're debugging. This will work whether or not gdb is running on a different computer than Emacs, assuming can access the source files specified by gdb. @node Paging @section Paging When the pager is enabled, Emacs will "pause" after each screenful of output (since the last input sent to the inferior). It will enter "pager" mode, which feels a lot like the "more" program: Typing a space requests another screenful of output. Other commands request more or less output, or scroll backwards in the @code{term} buffer. In pager mode, type @kbd{h} or @kbd{?} to display a help message listing all the available pager mode commands. In either character or line mode, type @kbd{C-c p} to enable paging, and @kbd{C-c D} to disable it. @node Terminal escapes @section Terminal Escape sequences A program that does "graphics" on a terminal controls the terminal by sending strings called @dfn{terminal escape sequences} that the terminal (or terminal emulator) interprets as special commands. The @code{term} mode includes a terminal emulator that understands standard ANSI escape sequences, originally popularized by VT100 terminals, and now used by the @code{xterm} program and most modern terminal emulator software. @menu * Cursor motion:: Escape sequences to move the cursor * Erasing:: Escape commands for erasing text * Inserting and deleting:: Escape sequences to insert and delete text * Scrolling:: Escape sequences to scroll part of the visible window * Command hook:: * Miscellaneous escapes:: @end menu printing chars tab LF @node Cursor motion @subsection Escape sequences to move the cursor @table @kbd @item RETURN Moves to the beginning of the current screen line. @item C-b Moves backwards one column. (Tabs are broken up if needed.) @comment Line wrap FIXME @item Esc [ R ; C H Move to screen row R, screen column C, where (R=1) is the top row, and (C=1) is the leftmost column. Defaults are R=1 and C=1. @item Esc [ N A Move N (default 1) screen lines up. @item Esc [ N B Move N (default 1) screen lines down. @item Esc [ N C Move N (default 1) columns right. @item Esc [ N D Move N (default 1) columns left. @end table @node Erasing @subsection Escape commands for erasing text These commands "erase" part of the sub-buffer. Erasing means replacing by white space; it is not the same as deleting. The relative screen positions of things that are not erased remain unchanged with each other, as does the relative cursor position. @table @kbd @item E [ J Erase from cursor to end of screen. @item E [ 0 J Same as E [ J. @item E [ 1 J Erase from home position to point. @item E [ 2 J Erase whole sub-buffer. @item E [ K Erase from point to end of screen line. @item E [ 0 K Same as E [ K. @item E [ 1 K Erase from beginning of screen line to point. @item E [ 2 K Erase whole screen line. @end table @node Inserting and deleting @subsection Escape sequences to insert and delete text @table @kbd @item Esc [ N L Insert N (default 1) blank lines. @item Esc [ N M Delete N (default 1) lines. @item Esc [ N P Delete N (default 1) characters. @item Esc [ N @@ Insert N (default 1) spaces. @end table @node Scrolling @subsection Escape sequences to scroll part of the visible window @table @kbd @item Esc D Scroll forward one screen line. @item Esc M Scroll backwards one screen line. @item Esc [ T ; B r Set the scrolling region to be from lines T down to line B inclusive, where line 1 is the topmost line. @end table @node Command hook @subsection Command hook If @kbd{C-z} is seen, any text up to a following @key{LF} is scanned. The text in between (not counting the initial C-z or the final LF) is passed to the function that is the value of @code{term-command-hook}. The default value of the @code{term-command-hook} variable is the function @code{term-command-hook}, which handles the following: @table @kbd @item C-z C-z FILENAME:LINENUMBER:IGNORED LF Set term-pending-frame to @code{(cons "FILENAME" LINENUMBER)}. When the buffer is displayed in the current window, show the FILENAME in the other window, and show an arrow at LINENUMBER. Gdb emits these strings when invoked with the flag --fullname. This is used by gdb mode; you can also invoke gdb with this flag from shell mode. @item C-z / DIRNAME LF Set the directory of the term buffer to DIRNAME @item C-z ! LEXPR LF Read and evaluate LEXPR as a Lisp expression. The result is ignored. @end table @node Miscellaneous escapes @subsection Miscellaneous escapes @table @kbd @item C-g (Bell) Calls @code{(beep t)}. @item Esc 7 Save cursor. @item Esc 8 Restore cursor. @item Esc [ 47 h Switch to the alternate sub-buffer, @item Esc [ 47 l Switch back to the regular sub-buffer, @end table @bye