Mercurial > hg > xemacs-beta
view src/event-stream.c @ 30:ec9a17fef872 r19-15b98
Import from CVS: tag r19-15b98
author | cvs |
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date | Mon, 13 Aug 2007 08:52:29 +0200 |
parents | 859a2309aef8 |
children | e04119814345 |
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/* The portable interface to event streams. Copyright (C) 1991, 1992, 1993, 1994, 1995 Free Software Foundation, Inc. Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995, 1996 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file has been Mule-ized. */ /* * DANGER!! * * If you ever change ANYTHING in this file, you MUST run the * testcases at the end to make sure that you haven't changed * the semantics of recent-keys, last-input-char, or keyboard * macros. You'd be surprised how easy it is to break this. * */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "commands.h" #include "device.h" #include "elhash.h" #include "events.h" #include "frame.h" #include "insdel.h" /* for buffer_reset_changes */ #include "keymap.h" #include "lstream.h" #include "macros.h" /* for defining_keyboard_macro */ #include "opaque.h" #include "process.h" #include "window.h" #include "sysdep.h" /* init_poll_for_quit() */ #include "syssignal.h" /* SIGCHLD, etc. */ #include "systime.h" /* to set Vlast_input_time */ #include <errno.h> /* The number of keystrokes between auto-saves. */ static int auto_save_interval; Lisp_Object Qundefined_keystroke_sequence; Lisp_Object Qcommand_execute; Lisp_Object Qcommand_event_p; /* Hooks to run before and after each command. */ Lisp_Object Vpre_command_hook, Vpost_command_hook; Lisp_Object Qpre_command_hook, Qpost_command_hook; /* Hook run when XEmacs is about to be idle. */ Lisp_Object Qpre_idle_hook, Vpre_idle_hook; /* Control gratuitous keyboard focus throwing. */ int focus_follows_mouse; #ifdef ILL_CONCEIVED_HOOK /* Hook run after a command if there's no more input soon. */ Lisp_Object Qpost_command_idle_hook, Vpost_command_idle_hook; /* Delay time in microseconds before running post-command-idle-hook. */ int post_command_idle_delay; #endif /* ILL_CONCEIVED_HOOK */ #ifdef DEFERRED_ACTION_CRAP /* List of deferred actions to be performed at a later time. The precise format isn't relevant here; we just check whether it is nil. */ Lisp_Object Vdeferred_action_list; /* Function to call to handle deferred actions, when there are any. */ Lisp_Object Vdeferred_action_function; Lisp_Object Qdeferred_action_function; #endif /* DEFERRED_ACTION_CRAP */ /* Non-nil disable property on a command means do not execute it; call disabled-command-hook's value instead. */ Lisp_Object Qdisabled, Vdisabled_command_hook; static void pre_command_hook (void); static void post_command_hook (void); /* Last keyboard or mouse input event read as a command. */ Lisp_Object Vlast_command_event; /* The nearest ASCII equivalent of the above. */ Lisp_Object Vlast_command_char; /* Last keyboard or mouse event read for any purpose. */ Lisp_Object Vlast_input_event; /* The nearest ASCII equivalent of the above. */ Lisp_Object Vlast_input_char; Lisp_Object Vcurrent_mouse_event; /* If not Qnil, event objects to be read as the next command input */ Lisp_Object Vunread_command_events; Lisp_Object Vunread_command_event; /* obsoleteness support */ static Lisp_Object Qunread_command_events, Qunread_command_event; /* Previous command, represented by a Lisp object. Does not include prefix commands and arg setting commands */ Lisp_Object Vlast_command; /* If a command sets this, the value goes into previous-command for the next command. */ Lisp_Object Vthis_command; /* The value of point when the last command was executed. */ Bufpos last_point_position; /* The frame that was current when the last command was started. */ Lisp_Object Vlast_selected_frame; /* The buffer that was current when the last command was started. */ Lisp_Object last_point_position_buffer; /* A (16bit . 16bit) representation of the time of the last-command-event. */ Lisp_Object Vlast_input_time; /* Character to recognize as the help char. */ Lisp_Object Vhelp_char; /* Form to execute when help char is typed. */ Lisp_Object Vhelp_form; /* Flag to tell QUIT that some interesting occurrence (e.g. a keypress) may have happened. */ volatile int something_happened; /* Command to run when the help character follows a prefix key. */ Lisp_Object Vprefix_help_command; /* Hash table to translate keysyms through */ Lisp_Object Vkeyboard_translate_table; /* If control-meta-super-shift-X is undefined, try control-meta-super-x */ Lisp_Object Vretry_undefined_key_binding_unshifted; Lisp_Object Qretry_undefined_key_binding_unshifted; /* Console that corresponds to our controlling terminal */ Lisp_Object Vcontrolling_terminal; /* An event (actually an event chain linked through event_next) or Qnil. */ Lisp_Object Vthis_command_keys; Lisp_Object Vthis_command_keys_tail; /* #### kludge! */ Lisp_Object Qauto_show_make_point_visible; /* File in which we write all commands we read; an lstream */ static Lisp_Object Vdribble_file; #ifdef DEBUG_XEMACS int debug_emacs_events; #endif /* The callback routines for the window system or terminal driver */ struct event_stream *event_stream; /* This structure is what we use to excapsulate the state of a command sequence being composed; key events are executed by adding themselves to the command builder; if the command builder is then complete (does not still represent a prefix key sequence) it executes the corresponding command. */ struct command_builder { struct lcrecord_header header; Lisp_Object console; /* back pointer to the console this command builder is for */ /* Qnil, or a Lisp_Event representing the first event read * after the last command completed. Threaded. */ /* #### NYI */ Lisp_Object prefix_events; /* Qnil, or a Lisp_Event representing event in the current * keymap-lookup sequence. Subsequent events are threaded via * the event's next slot */ Lisp_Object current_events; /* Last elt of above */ Lisp_Object most_current_event; /* Last elt before function map code took over. What this means is: All prefixes up to (but not including) this event have non-nil bindings, but the prefix including this event has a nil binding. Any events in the chain after this one were read solely because we're part of a possible function key. If we end up with something that's not part of a possible function key, we have to unread all of those events. */ Lisp_Object last_non_munged_event; /* One set of values for function-key-map, one for key-translation-map */ struct munging_key_translation { /* First event that can begin a possible function key sequence (to be translated according to function-key-map). Normally this is the first event in the chain. However, once we've translated a sequence through function-key-map, this will point to the first event after the translated sequence: we don't ever want to translate any events twice through function-key-map, or things could get really screwed up (e.g. if the user created a translation loop). If this is nil, then the next-read event is the first that can begin a function key sequence. */ Lisp_Object first_mungeable_event; } munge_me[2]; Bufbyte *echo_buf; Bytecount echo_buf_length; /* size of echo_buf */ Bytecount echo_buf_index; /* index into echo_buf * -1 before doing echoing for new cmd */ /* Self-insert-command is magic in that it doesn't always push an undo- boundary: up to 20 consecutive self-inserts can happen before an undo- boundary is pushed. This variable is that counter. */ int self_insert_countdown; }; static void echo_key_event (struct command_builder *, Lisp_Object event); static void maybe_kbd_translate (Lisp_Object event); /* This structure is basically a typeahead queue: things like wait-reading-process-output will delay the execution of keyboard and mouse events by pushing them here. Chained through event_next() command_event_queue_tail is a pointer to the last-added element. */ static Lisp_Object command_event_queue; static Lisp_Object command_event_queue_tail; /* Nonzero means echo unfinished commands after this many seconds of pause. */ static int echo_keystrokes; /* The number of keystrokes since the last auto-save. */ static int keystrokes_since_auto_save; /* Used by the C-g signal handler so that it will never "hard quit" when waiting for an event. Otherwise holding down C-g could cause a suspension back to the shell, which is generally undesirable. (#### This doesn't fully work.) */ int emacs_is_blocking; /* Handlers which run during sit-for, sleep-for and accept-process-output are not allowed to recursively call these routines. We record here if we are in that situation. */ static Lisp_Object recursive_sit_for; /**********************************************************************/ /* Command-builder object */ /**********************************************************************/ #define XCOMMAND_BUILDER(x) \ XRECORD (x, command_builder, struct command_builder) #define XSETCOMMAND_BUILDER(x, p) XSETRECORD (x, p, command_builder) #define COMMAND_BUILDERP(x) RECORDP (x, command_builder) #define GC_COMMAND_BUILDERP(x) GC_RECORDP (x, command_builder) #define CHECK_COMMAND_BUILDER(x) CHECK_RECORD (x, command_builder) static Lisp_Object mark_command_builder (Lisp_Object obj, void (*markobj) (Lisp_Object)); static void finalize_command_builder (void *header, int for_disksave); DEFINE_LRECORD_IMPLEMENTATION ("command-builder", command_builder, mark_command_builder, internal_object_printer, finalize_command_builder, 0, 0, struct command_builder); static Lisp_Object mark_command_builder (Lisp_Object obj, void (*markobj) (Lisp_Object)) { struct command_builder *builder = XCOMMAND_BUILDER (obj); (markobj) (builder->prefix_events); (markobj) (builder->current_events); (markobj) (builder->most_current_event); (markobj) (builder->last_non_munged_event); (markobj) (builder->munge_me[0].first_mungeable_event); (markobj) (builder->munge_me[1].first_mungeable_event); return builder->console; } static void finalize_command_builder (void *header, int for_disksave) { struct command_builder *c = (struct command_builder *) header; if (!for_disksave) { xfree (c->echo_buf); c->echo_buf = 0; } } static void reset_command_builder_event_chain (struct command_builder *builder) { builder->prefix_events = Qnil; builder->current_events = Qnil; builder->most_current_event = Qnil; builder->last_non_munged_event = Qnil; builder->munge_me[0].first_mungeable_event = Qnil; builder->munge_me[1].first_mungeable_event = Qnil; } Lisp_Object allocate_command_builder (Lisp_Object console) { Lisp_Object builder_obj = Qnil; struct command_builder *builder = alloc_lcrecord (sizeof (struct command_builder), lrecord_command_builder); builder->console = console; reset_command_builder_event_chain (builder); builder->echo_buf_length = 300; /* #### Kludge */ builder->echo_buf = (Bufbyte *) xmalloc (builder->echo_buf_length); builder->echo_buf[0] = 0; builder->echo_buf_index = -1; builder->echo_buf_index = -1; builder->self_insert_countdown = 0; XSETCOMMAND_BUILDER (builder_obj, builder); return builder_obj; } static void command_builder_append_event (struct command_builder *builder, Lisp_Object event) { assert (EVENTP (event)); if (EVENTP (builder->most_current_event)) XSET_EVENT_NEXT (builder->most_current_event, event); else builder->current_events = event; builder->most_current_event = event; if (NILP (builder->munge_me[0].first_mungeable_event)) builder->munge_me[0].first_mungeable_event = event; if (NILP (builder->munge_me[1].first_mungeable_event)) builder->munge_me[1].first_mungeable_event = event; } /**********************************************************************/ /* Low-level interfaces onto event methods */ /**********************************************************************/ enum event_stream_operation { EVENT_STREAM_PROCESS, EVENT_STREAM_TIMEOUT, EVENT_STREAM_CONSOLE, EVENT_STREAM_READ }; static void check_event_stream_ok (enum event_stream_operation op) { if (!event_stream && noninteractive) { switch (op) { case EVENT_STREAM_PROCESS: error ("Can't start subprocesses in -batch mode"); case EVENT_STREAM_TIMEOUT: error ("Can't add timeouts in -batch mode"); case EVENT_STREAM_CONSOLE: error ("Can't add consoles in -batch mode"); case EVENT_STREAM_READ: error ("Can't read events in -batch mode"); default: abort (); } } else if (!event_stream) { error ("event-stream callbacks not initialized (internal error?)"); } } int event_stream_event_pending_p (int user) { if (!event_stream) return 0; return event_stream->event_pending_p (user); } static int maybe_read_quit_event (struct Lisp_Event *event) { /* A C-g that came from `sigint_happened' will always come from the controlling terminal. If that doesn't exist, however, then the user manually sent us a SIGINT, and we pretend the C-g came from the selected console. */ struct console *con; if (CONSOLEP (Vcontrolling_terminal) && CONSOLE_LIVE_P (XCONSOLE (Vcontrolling_terminal))) con = XCONSOLE (Vcontrolling_terminal); else con = XCONSOLE (Fselected_console ()); if (sigint_happened) { int ch = CONSOLE_QUIT_CHAR (con); sigint_happened = 0; Vquit_flag = Qnil; character_to_event (ch, event, con, 1); event->channel = make_console (con); return 1; } return 0; } void event_stream_next_event (struct Lisp_Event *event) { Lisp_Object event_obj = Qnil; check_event_stream_ok (EVENT_STREAM_READ); XSETEVENT (event_obj, event); zero_event (event); /* If C-g was pressed, treat it as a character to be read. Note that if C-g was pressed while we were blocking, the SIGINT signal handler will be called. It will set Vquit_flag and write a byte on our "fake pipe", which will unblock us. */ if (maybe_read_quit_event (event)) { #ifdef DEBUG_XEMACS if (debug_emacs_events) { write_c_string ("(SIGINT) ", Qexternal_debugging_output); print_internal (event_obj, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif return; } /* If a longjmp() happens in the callback, we're screwed. Let's hope it doesn't. I think the code here is fairly clean and doesn't do this. */ emacs_is_blocking = 1; #if 0 /* Do this if the poll-for-quit timer seems to be taking too much CPU time when idle ... */ reset_poll_for_quit (); #endif event_stream->next_event_cb (event); #if 0 init_poll_for_quit (); #endif emacs_is_blocking = 0; #ifdef DEBUG_XEMACS if (debug_emacs_events) { write_c_string ("(real) ", Qexternal_debugging_output); /* timeout events have more info set later, so print the event out in next_event_internal(). */ if (event->event_type != timeout_event) { print_internal (event_obj, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } } #endif maybe_kbd_translate (event_obj); } void event_stream_handle_magic_event (struct Lisp_Event *event) { check_event_stream_ok (EVENT_STREAM_READ); event_stream->handle_magic_event_cb (event); } static int event_stream_add_timeout (EMACS_TIME timeout) { check_event_stream_ok (EVENT_STREAM_TIMEOUT); return event_stream->add_timeout_cb (timeout); } static void event_stream_remove_timeout (int id) { check_event_stream_ok (EVENT_STREAM_TIMEOUT); event_stream->remove_timeout_cb (id); } void event_stream_select_console (struct console *con) { check_event_stream_ok (EVENT_STREAM_CONSOLE); if (!con->input_enabled) { event_stream->select_console_cb (con); con->input_enabled = 1; } } void event_stream_unselect_console (struct console *con) { check_event_stream_ok (EVENT_STREAM_CONSOLE); if (con->input_enabled) { event_stream->unselect_console_cb (con); con->input_enabled = 0; } } void event_stream_select_process (struct Lisp_Process *proc) { check_event_stream_ok (EVENT_STREAM_PROCESS); if (!get_process_selected_p (proc)) { event_stream->select_process_cb (proc); set_process_selected_p (proc, 1); } } void event_stream_unselect_process (struct Lisp_Process *proc) { check_event_stream_ok (EVENT_STREAM_PROCESS); if (get_process_selected_p (proc)) { event_stream->unselect_process_cb (proc); set_process_selected_p (proc, 0); } } void event_stream_quit_p (void) { if (event_stream) event_stream->quit_p_cb (); } /**********************************************************************/ /* Character prompting */ /**********************************************************************/ static void echo_key_event (struct command_builder *command_builder, Lisp_Object event) { /* This function can GC */ char buf[255]; Bytecount buf_index = command_builder->echo_buf_index; Bufbyte *e; Bytecount len; if (buf_index < 0) { buf_index = 0; /* We're echoing now */ clear_echo_area (selected_frame (), Qnil, 0); } format_event_object (buf, XEVENT (event), 1); len = strlen (buf); if (len + buf_index + 4 > command_builder->echo_buf_length) return; e = command_builder->echo_buf + buf_index; memcpy (e, buf, len); e += len; e[0] = ' '; e[1] = '-'; e[2] = ' '; e[3] = 0; command_builder->echo_buf_index = buf_index + len + 1; } static void regenerate_echo_keys_from_this_command_keys (struct command_builder * builder) { Lisp_Object event; builder->echo_buf_index = 0; EVENT_CHAIN_LOOP (event, Vthis_command_keys) echo_key_event (builder, event); } static void maybe_echo_keys (struct command_builder *command_builder, int no_snooze) { /* This function can GC */ struct frame *f = selected_frame (); /* Message turns off echoing unless more keystrokes turn it on again. */ if (echo_area_active (f) && !EQ (Qcommand, echo_area_status (f))) return; if (minibuf_level == 0 && echo_keystrokes > 0) { if (!no_snooze) { /* #### C-g here will cause QUIT. Setting dont_check_for_quit doesn't work. See check_quit. */ if (NILP (Fsit_for (make_int (echo_keystrokes), Qnil))) /* input came in, so don't echo. */ return; } echo_area_message (f, command_builder->echo_buf, Qnil, 0, /* not echo_buf_index. That doesn't include the terminating " - ". */ strlen ((char *) command_builder->echo_buf), Qcommand); } } static void reset_key_echo (struct command_builder *command_builder, int remove_echo_area_echo) { /* This function can GC */ struct frame *f = selected_frame (); command_builder->echo_buf_index = -1; if (remove_echo_area_echo) clear_echo_area (f, Qcommand, 0); } /**********************************************************************/ /* random junk */ /**********************************************************************/ static void maybe_kbd_translate (Lisp_Object event) { Emchar c; int did_translate = 0; if (XEVENT_TYPE (event) != key_press_event) return; if (!HASHTABLEP (Vkeyboard_translate_table)) return; if (EQ (Fhashtable_fullness (Vkeyboard_translate_table), Qzero)) return; c = event_to_character (XEVENT (event), 0, 0, 0); if (c != -1) { Lisp_Object traduit = Fgethash (make_char (c), Vkeyboard_translate_table, Qnil); if (!NILP (traduit) && SYMBOLP (traduit)) { XEVENT (event)->event.key.keysym = traduit; XEVENT (event)->event.key.modifiers = 0; did_translate = 1; } else if (CHARP (traduit)) { struct Lisp_Event ev2; /* This used to call Fcharacter_to_event() directly into EVENT, but that can eradicate timestamps and other such stuff. This way is safer. */ zero_event (&ev2); character_to_event (XCHAR (traduit), &ev2, XCONSOLE (EVENT_CHANNEL (XEVENT (event))), 1); XEVENT (event)->event.key.keysym = ev2.event.key.keysym; XEVENT (event)->event.key.modifiers = ev2.event.key.modifiers; did_translate = 1; } } if (!did_translate) { Lisp_Object traduit = Fgethash (XEVENT (event)->event.key.keysym, Vkeyboard_translate_table, Qnil); if (!NILP (traduit) && SYMBOLP (traduit)) { XEVENT (event)->event.key.keysym = traduit; did_translate = 1; } } #ifdef DEBUG_XEMACS if (did_translate && debug_emacs_events) { write_c_string ("(->keyboard-translate-table) ", Qexternal_debugging_output); print_internal (event, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif } /* NB: The following auto-save stuff is in keyboard.c in FSFmacs, and keystrokes_since_auto_save is equivalent to the difference between num_nonmacro_input_chars and last_auto_save. */ /* When an auto-save happens, record the "time", and don't do again soon. */ void record_auto_save (void) { keystrokes_since_auto_save = 0; } /* Make an auto save happen as soon as possible at command level. */ void force_auto_save_soon (void) { keystrokes_since_auto_save = 1 + max (auto_save_interval, 20); #if 0 /* FSFmacs */ record_asynch_buffer_change (); #endif } static void maybe_do_auto_save (void) { /* This function can GC */ keystrokes_since_auto_save++; if (auto_save_interval > 0 && keystrokes_since_auto_save > max (auto_save_interval, 20) && !detect_input_pending ()) { Fdo_auto_save (Qnil, Qnil); record_auto_save (); } } static Lisp_Object print_help (Lisp_Object object) { Fprinc (object, Qnil); return Qnil; } static void execute_help_form (struct command_builder *command_builder, Lisp_Object event) { /* This function can GC */ Lisp_Object help = Qnil; int speccount = specpdl_depth (); Bytecount buf_index = command_builder->echo_buf_index; Lisp_Object echo = ((buf_index <= 0) ? Qnil : make_string (command_builder->echo_buf, buf_index)); struct gcpro gcpro1, gcpro2; GCPRO2 (echo, help); record_unwind_protect (save_window_excursion_unwind, Fcurrent_window_configuration (Qnil)); reset_key_echo (command_builder, 1); help = Feval (Vhelp_form); if (STRINGP (help)) internal_with_output_to_temp_buffer ("*Help*", print_help, help, Qnil); Fnext_command_event (event, Qnil); /* Remove the help from the frame */ unbind_to (speccount, Qnil); /* Hmmmm. Tricky. The unbind restores an old window configuration, apparently bypassing any setting of windows_structure_changed. So we need to set it so that things get redrawn properly. */ /* #### This is massive overkill. Look at doing it better once the new redisplay is fully in place. */ { Lisp_Object frmcons, devcons, concons; FRAME_LOOP_NO_BREAK (frmcons, devcons, concons) { MARK_FRAME_WINDOWS_STRUCTURE_CHANGED (XFRAME (XCAR (frmcons))); } } redisplay (); if (event_matches_key_specifier_p (XEVENT (event), make_char (' '))) { /* Discard next key if it is a space */ reset_key_echo (command_builder, 1); Fnext_command_event (event, Qnil); } command_builder->echo_buf_index = buf_index; if (buf_index > 0) memcpy (command_builder->echo_buf, XSTRING_DATA (echo), buf_index + 1); /* terminating 0 */ UNGCPRO; } /**********************************************************************/ /* input pending */ /**********************************************************************/ int detect_input_pending (void) { /* Always call the event_pending_p hook even if there's an unread character, because that might do some needed ^G detection (on systems without SIGIO, for example). */ if (event_stream_event_pending_p (1)) return 1; if (!NILP (Vunread_command_events) || !NILP (Vunread_command_event)) return 1; if (!NILP (command_event_queue)) { Lisp_Object event; EVENT_CHAIN_LOOP (event, command_event_queue) { if (XEVENT_TYPE (event) != eval_event && XEVENT_TYPE (event) != magic_eval_event) return (1); } } return 0; } DEFUN ("input-pending-p", Finput_pending_p, 0, 0, 0, /* T if command input is currently available with no waiting. Actually, the value is nil only if we can be sure that no input is available. */ ()) { return ((detect_input_pending ()) ? Qt : Qnil); } /**********************************************************************/ /* timeouts */ /**********************************************************************/ /**** Low-level timeout functions. **** These functions maintain a sorted list of one-shot timeouts (where the timeouts are in absolute time). They are intended for use by functions that need to convert a list of absolute timeouts into a series of intervals to wait for. */ /* We ensure that 0 is never a valid ID, so that a value of 0 can be used to indicate an absence of a timer. */ static int low_level_timeout_id_tick; struct low_level_timeout_blocktype { Blocktype_declare (struct low_level_timeout); } *the_low_level_timeout_blocktype; /* Add a one-shot timeout at time TIME to TIMEOUT_LIST. Return a unique ID identifying the timeout. */ int add_low_level_timeout (struct low_level_timeout **timeout_list, EMACS_TIME thyme) { struct low_level_timeout *tm; struct low_level_timeout *t, **tt; /* Allocate a new time struct. */ tm = Blocktype_alloc (the_low_level_timeout_blocktype); tm->next = NULL; if (low_level_timeout_id_tick == 0) low_level_timeout_id_tick++; tm->id = low_level_timeout_id_tick++; tm->time = thyme; /* Add it to the queue. */ tt = timeout_list; t = *tt; while (t && EMACS_TIME_EQUAL_OR_GREATER (tm->time, t->time)) { tt = &t->next; t = *tt; } tm->next = t; *tt = tm; return tm->id; } /* Remove the low-level timeout identified by ID from TIMEOUT_LIST. If the timeout is not there, do nothing. */ void remove_low_level_timeout (struct low_level_timeout **timeout_list, int id) { struct low_level_timeout *t, *prev; /* find it */ for (t = *timeout_list, prev = NULL; t && t->id != id; t = t->next) prev = t; if (!t) return; /* couldn't find it */ if (!prev) *timeout_list = t->next; else prev->next = t->next; Blocktype_free (the_low_level_timeout_blocktype, t); } /* If there are timeouts on TIMEOUT_LIST, store the relative time interval to the first timeout on the list into INTERVAL and return 1. Otherwise, return 0. */ int get_low_level_timeout_interval (struct low_level_timeout *timeout_list, EMACS_TIME *interval) { if (!timeout_list) /* no timer events; block indefinitely */ return 0; else { EMACS_TIME current_time; /* The time to block is the difference between the first (earliest) timer on the queue and the current time. If that is negative, then the timer will fire immediately but we still have to call select(), with a zero-valued timeout: user events must have precedence over timer events. */ EMACS_GET_TIME (current_time); if (EMACS_TIME_GREATER (timeout_list->time, current_time)) EMACS_SUB_TIME (*interval, timeout_list->time, current_time); else EMACS_SET_SECS_USECS (*interval, 0, 0); return 1; } } /* Pop the first (i.e. soonest) timeout off of TIMEOUT_LIST and return its ID. Also, if TIME_OUT is not 0, store the absolute time of the timeout into TIME_OUT. */ int pop_low_level_timeout (struct low_level_timeout **timeout_list, EMACS_TIME *time_out) { struct low_level_timeout *tm = *timeout_list; int id; assert (tm); id = tm->id; if (time_out) *time_out = tm->time; *timeout_list = tm->next; Blocktype_free (the_low_level_timeout_blocktype, tm); return id; } /**** High-level timeout functions. ****/ static int timeout_id_tick; /* Since timeout structures contain Lisp_Objects, they need to be GC'd properly. The opaque data type provides a convenient way of doing this without having to create a new Lisp object, since we can provide our own mark function. */ struct timeout { int id; /* Id we use to identify the timeout over its lifetime */ int interval_id; /* Id for this particular interval; this may be different each time the timeout is signalled.*/ Lisp_Object function, object; /* Function and object associated with timeout. */ EMACS_TIME next_signal_time; /* Absolute time when the timeout is next going to be signalled. */ unsigned int resignal_msecs; /* How far after the next timeout should the one after that occur? */ }; static Lisp_Object pending_timeout_list, pending_async_timeout_list; static Lisp_Object Vtimeout_free_list; static Lisp_Object mark_timeout (Lisp_Object obj, void (*markobj) (Lisp_Object)) { struct timeout *tm = (struct timeout *) XOPAQUE_DATA (obj); (markobj) (tm->function); return tm->object; } /* Generate a timeout and return its ID. */ int event_stream_generate_wakeup (unsigned int milliseconds, unsigned int vanilliseconds, Lisp_Object function, Lisp_Object object, int async_p) { Lisp_Object op = allocate_managed_opaque (Vtimeout_free_list, 0); struct timeout *timeout = (struct timeout *) XOPAQUE_DATA (op); EMACS_TIME current_time; EMACS_TIME interval; timeout->id = timeout_id_tick++; timeout->resignal_msecs = vanilliseconds; timeout->function = function; timeout->object = object; EMACS_GET_TIME (current_time); EMACS_SET_SECS_USECS (interval, milliseconds / 1000, 1000 * (milliseconds % 1000)); EMACS_ADD_TIME (timeout->next_signal_time, current_time, interval); if (async_p) { timeout->interval_id = event_stream_add_async_timeout (timeout->next_signal_time); pending_async_timeout_list = noseeum_cons (op, pending_async_timeout_list); } else { timeout->interval_id = event_stream_add_timeout (timeout->next_signal_time); pending_timeout_list = noseeum_cons (op, pending_timeout_list); } return timeout->id; } /* Given the INTERVAL-ID of a timeout just signalled, resignal the timeout as necessary and return the timeout's ID and function and object slots. This should be called as a result of receiving notice that a timeout has fired. INTERVAL-ID is *not* the timeout's ID, but is the ID that identifies this particular firing of the timeout. INTERVAL-ID's and timeout ID's are in separate number spaces and bear no relation to each other. The INTERVAL-ID is all that the event callback routines work with: they work only with one-shot intervals, not with timeouts that may fire repeatedly. NOTE: The returned FUNCTION and OBJECT are *not* GC-protected at all. */ static int event_stream_resignal_wakeup (int interval_id, int async_p, Lisp_Object *function, Lisp_Object *object) { Lisp_Object op = Qnil, rest; struct timeout *timeout; Lisp_Object *timeout_list; struct gcpro gcpro1; int id; GCPRO1 (op); /* just in case ... because it's removed from the list for awhile. */ if (async_p) timeout_list = &pending_async_timeout_list; else timeout_list = &pending_timeout_list; /* Find the timeout on the list of pending ones. */ LIST_LOOP (rest, *timeout_list) { timeout = (struct timeout *) XOPAQUE_DATA (XCAR (rest)); if (timeout->interval_id == interval_id) break; } assert (!NILP (rest)); op = XCAR (rest); timeout = (struct timeout *) XOPAQUE_DATA (op); /* We make sure to snarf the data out of the timeout object before we free it with free_managed_opaque(). */ id = timeout->id; *function = timeout->function; *object = timeout->object; /* Remove this one from the list of pending timeouts */ *timeout_list = delq_no_quit_and_free_cons (op, *timeout_list); /* If this timeout wants to be resignalled, do it now. */ if (timeout->resignal_msecs) { EMACS_TIME current_time; EMACS_TIME interval; /* Determine the time that the next resignalling should occur. We do that by adding the interval time to the last signalled time until we get a time that's current. (This way, it doesn't matter if the timeout was signalled exactly when we asked for it, or at some time later.) */ EMACS_GET_TIME (current_time); EMACS_SET_SECS_USECS (interval, timeout->resignal_msecs / 1000, 1000 * (timeout->resignal_msecs % 1000)); do { EMACS_ADD_TIME (timeout->next_signal_time, timeout->next_signal_time, interval); } while (EMACS_TIME_GREATER (current_time, timeout->next_signal_time)); if (async_p) timeout->interval_id = event_stream_add_async_timeout (timeout->next_signal_time); else timeout->interval_id = event_stream_add_timeout (timeout->next_signal_time); /* Add back onto the list. Note that the effect of this is to move frequently-hit timeouts to the front of the list, which is a good thing. */ *timeout_list = noseeum_cons (op, *timeout_list); } else free_managed_opaque (Vtimeout_free_list, op); UNGCPRO; return id; } void event_stream_disable_wakeup (int id, int async_p) { struct timeout *timeout = 0; Lisp_Object rest = Qnil; Lisp_Object *timeout_list; if (async_p) timeout_list = &pending_async_timeout_list; else timeout_list = &pending_timeout_list; /* Find the timeout on the list of pending ones, if it's still there. */ LIST_LOOP (rest, *timeout_list) { timeout = (struct timeout *) XOPAQUE_DATA (XCAR (rest)); if (timeout->id == id) break; } /* If we found it, remove it from the list and disable the pending one-shot. */ if (!NILP (rest)) { Lisp_Object op = XCAR (rest); *timeout_list = delq_no_quit_and_free_cons (op, *timeout_list); if (async_p) event_stream_remove_async_timeout (timeout->interval_id); else event_stream_remove_timeout (timeout->interval_id); free_managed_opaque (Vtimeout_free_list, op); } } int event_stream_wakeup_pending_p (int id, int async_p) { struct timeout *timeout; Lisp_Object rest = Qnil; Lisp_Object timeout_list; int found = 0; if (async_p) timeout_list = pending_async_timeout_list; else timeout_list = pending_timeout_list; /* Find the element on the list of pending ones, if it's still there. */ LIST_LOOP (rest, timeout_list) { timeout = (struct timeout *) XOPAQUE_DATA (XCAR (rest)); if (timeout->id == id) { found = 1; break; } } return found; } /**** Asynch. timeout functions (see also signal.c) ****/ #if !defined (SIGIO) && !defined (DONT_POLL_FOR_QUIT) extern int poll_for_quit_id; #endif #ifndef SIGCHLD extern int poll_for_sigchld_id; #endif void event_stream_deal_with_async_timeout (int interval_id) { /* This function can GC */ Lisp_Object humpty, dumpty; #if (!defined (SIGIO) && !defined (DONT_POLL_FOR_QUIT)) || !defined (SIGCHLD) int id = #endif event_stream_resignal_wakeup (interval_id, 1, &humpty, &dumpty); #if !defined (SIGIO) && !defined (DONT_POLL_FOR_QUIT) if (id == poll_for_quit_id) { quit_check_signal_happened = 1; quit_check_signal_tick_count++; return; } #endif #if !defined (SIGCHLD) if (id == poll_for_sigchld_id) { kick_status_notify (); return; } #endif /* call1 GC-protects its arguments */ call1_trapping_errors ("Error in asynchronous timeout callback", humpty, dumpty); } /**** Lisp-level timeout functions. ****/ static unsigned long lisp_number_to_milliseconds (Lisp_Object secs, int allow_0) { unsigned long msecs; #ifdef LISP_FLOAT_TYPE double fsecs; CHECK_INT_OR_FLOAT (secs); fsecs = XFLOATINT (secs); #else long fsecs; CHECK_INT_OR_FLOAT (secs); fsecs = XINT (secs); #endif msecs = 1000 * fsecs; if (fsecs < 0) signal_simple_error ("timeout is negative", secs); if (!allow_0 && fsecs == 0) signal_simple_error ("timeout is non-positive", secs); if (fsecs >= (((unsigned int) 0xFFFFFFFF) / 1000)) signal_simple_error ("timeout would exceed 32 bits when represented in milliseconds", secs); return msecs; } DEFUN ("add-timeout", Fadd_timeout, 3, 4, 0, /* Add a timeout, to be signaled after the timeout period has elapsed. SECS is a number of seconds, expressed as an integer or a float. FUNCTION will be called after that many seconds have elapsed, with one argument, the given OBJECT. If the optional RESIGNAL argument is provided, then after this timeout expires, `add-timeout' will automatically be called again with RESIGNAL as the first argument. This function returns an object which is the id number of this particular timeout. You can pass that object to `disable-timeout' to turn off the timeout before it has been signalled. NOTE: Id numbers as returned by this function are in a distinct namespace from those returned by `add-async-timeout'. This means that the same id number could refer to a pending synchronous timeout and a different pending asynchronous timeout, and that you cannot pass an id from `add-timeout' to `disable-async-timeout', or vice-versa. The number of seconds may be expressed as a floating-point number, in which case some fractional part of a second will be used. Caveat: the usable timeout granularity will vary from system to system. Adding a timeout causes a timeout event to be returned by `next-event', and the function will be invoked by `dispatch-event,' so if emacs is in a tight loop, the function will not be invoked until the next call to sit-for or until the return to top-level (the same is true of process filters). If you need to have a timeout executed even when XEmacs is in the midst of running Lisp code, use `add-async-timeout'. WARNING: if you are thinking of calling add-timeout from inside of a callback function as a way of resignalling a timeout, think again. There is a race condition. That's why the RESIGNAL argument exists. */ (secs, function, object, resignal)) { unsigned long msecs = lisp_number_to_milliseconds (secs, 0); unsigned long msecs2 = (NILP (resignal) ? 0 : lisp_number_to_milliseconds (resignal, 0)); int id; Lisp_Object lid; id = event_stream_generate_wakeup (msecs, msecs2, function, object, 0); lid = make_int (id); if (id != XINT (lid)) abort (); return lid; } DEFUN ("disable-timeout", Fdisable_timeout, 1, 1, 0, /* Disable a timeout from signalling any more. ID should be a timeout id number as returned by `add-timeout'. If ID corresponds to a one-shot timeout that has already signalled, nothing will happen. It will not work to call this function on an id number returned by `add-async-timeout'. Use `disable-async-timeout' for that. */ (id)) { CHECK_INT (id); event_stream_disable_wakeup (XINT (id), 0); return Qnil; } DEFUN ("add-async-timeout", Fadd_async_timeout, 3, 4, 0, /* Add an asynchronous timeout, to be signaled after an interval has elapsed. SECS is a number of seconds, expressed as an integer or a float. FUNCTION will be called after that many seconds have elapsed, with one argument, the given OBJECT. If the optional RESIGNAL argument is provided, then after this timeout expires, `add-async-timeout' will automatically be called again with RESIGNAL as the first argument. This function returns an object which is the id number of this particular timeout. You can pass that object to `disable-async-timeout' to turn off the timeout before it has been signalled. NOTE: Id numbers as returned by this function are in a distinct namespace from those returned by `add-timeout'. This means that the same id number could refer to a pending synchronous timeout and a different pending asynchronous timeout, and that you cannot pass an id from `add-async-timeout' to `disable-timeout', or vice-versa. The number of seconds may be expressed as a floating-point number, in which case some fractional part of a second will be used. Caveat: the usable timeout granularity will vary from system to system. Adding an asynchronous timeout causes the function to be invoked as soon as the timeout occurs, even if XEmacs is in the midst of executing some other code. (This is unlike the synchronous timeouts added with `add-timeout', where the timeout will only be signalled when XEmacs is waiting for events, i.e. the next return to top-level or invocation of `sit-for' or related functions.) This means that the function that is called *must* not signal an error or change any global state (e.g. switch buffers or windows) except when locking code is in place to make sure that race conditions don't occur in the interaction between the asynchronous timeout function and other code. Under most circumstances, you should use `add-timeout' instead, as it is much safer. Asynchronous timeouts should only be used when such behavior is really necessary. Asynchronous timeouts are blocked and will not occur when `inhibit-quit' is non-nil. As soon as `inhibit-quit' becomes nil again, any pending asynchronous timeouts will get called immediately. (Multiple occurrences of the same asynchronous timeout are not queued, however.) While the callback function of an asynchronous timeout is invoked, `inhibit-quit' is automatically bound to non-nil, and thus other asynchronous timeouts will be blocked unless the callback function explicitly sets `inhibit-quit' to nil. WARNING: if you are thinking of calling `add-async-timeout' from inside of a callback function as a way of resignalling a timeout, think again. There is a race condition. That's why the RESIGNAL argument exists. */ (secs, function, object, resignal)) { unsigned long msecs = lisp_number_to_milliseconds (secs, 0); unsigned long msecs2 = (NILP (resignal) ? 0 : lisp_number_to_milliseconds (resignal, 0)); int id; Lisp_Object lid; id = event_stream_generate_wakeup (msecs, msecs2, function, object, 1); lid = make_int (id); if (id != XINT (lid)) abort (); return lid; } DEFUN ("disable-async-timeout", Fdisable_async_timeout, 1, 1, 0, /* Disable an asynchronous timeout from signalling any more. ID should be a timeout id number as returned by `add-async-timeout'. If ID corresponds to a one-shot timeout that has already signalled, nothing will happen. It will not work to call this function on an id number returned by `add-timeout'. Use `disable-timeout' for that. */ (id)) { CHECK_INT (id); event_stream_disable_wakeup (XINT (id), 1); return Qnil; } /**********************************************************************/ /* enqueuing and dequeuing events */ /**********************************************************************/ /* Add an event to the back of the command-event queue: it will be the next event read after all pending events. This only works on keyboard, mouse-click, misc-user, and eval events. */ void enqueue_command_event (Lisp_Object event) { enqueue_event (event, &command_event_queue, &command_event_queue_tail); } Lisp_Object dequeue_command_event (void) { return dequeue_event (&command_event_queue, &command_event_queue_tail); } /* put the event on the typeahead queue, unless the event is the quit char, in which case the `QUIT' which will occur on the next trip through this loop is all the processing we should do - leaving it on the queue would cause the quit to be processed twice. */ static void enqueue_command_event_1 (Lisp_Object event_to_copy) { /* do not call check_quit() here. Vquit_flag was set in next_event_internal. */ if (NILP (Vquit_flag)) enqueue_command_event (Fcopy_event (event_to_copy, Qnil)); } void enqueue_magic_eval_event (void (*fun) (Lisp_Object), Lisp_Object object) { Lisp_Object event; event = Fmake_event (); XEVENT (event)->event_type = magic_eval_event; /* channel for magic_eval events is nil */ XEVENT (event)->event.magic_eval.internal_function = fun; XEVENT (event)->event.magic_eval.object = object; enqueue_command_event (event); } DEFUN ("enqueue-eval-event", Fenqueue_eval_event, 2, 2, 0, /* Add an eval event to the back of the eval event queue. When this event is dispatched, FUNCTION (which should be a function of one argument) will be called with OBJECT as its argument. See `next-event' for a description of event types and how events are received. */ (function, object)) { Lisp_Object event; event = Fmake_event (); XEVENT (event)->event_type = eval_event; /* channel for eval events is nil */ XEVENT (event)->event.eval.function = function; XEVENT (event)->event.eval.object = object; enqueue_command_event (event); return event; } Lisp_Object enqueue_misc_user_event (Lisp_Object channel, Lisp_Object function, Lisp_Object object) { Lisp_Object event; event = Fmake_event (); XEVENT (event)->event_type = misc_user_event; XEVENT (event)->channel = channel; XEVENT (event)->event.eval.function = function; XEVENT (event)->event.eval.object = object; enqueue_command_event (event); return event; } /**********************************************************************/ /* focus-event handling */ /**********************************************************************/ /* Ben's capsule lecture on focus: In FSFmacs `select-frame' never changes the window-manager frame focus. All it does is change the "selected frame". This is similar to what happens when we call `select-device' or `select-console'. Whenever an event comes in (including a keyboard event), its frame is selected; therefore, evaluating `select-frame' in *scratch* won't cause any effects because the next received event (in the same frame) will cause a switch back to the frame displaying *scratch*. Whenever a focus-change event is received from the window manager, it generates a `switch-frame' event, which causes the Lisp function `handle-switch-frame' to get run. This basically just runs `select-frame' (see below, however). In FSFmacs, if you want to have an operation run when a frame is selected, you supply an event binding for `switch-frame' (and then maybe call `handle-switch-frame', or something ...). In XEmacs, we *do* change the window-manager frame focus as a result of `select-frame', but not until the next time an event is received, so that a function that momentarily changes the selected frame won't cause WM focus flashing. (#### There's something not quite right here; this is causing the wrong-cursor-focus problems that you occasionally see. But the general idea is correct.) This approach is winning for people who use the explicit-focus model, but is trickier to implement. We also don't make the `switch-frame' event visible but instead have `select-frame-hook', which is a better approach. There is the problem of surrogate minibuffers, where when we enter the minibuffer, you essentially want to temporarily switch the WM focus to the frame with the minibuffer, and switch it back when you exit the minibuffer. FSFmacs solves this with the crockish `redirect-frame-focus', which says "for keyboard events received from FRAME, act like they're coming from FOCUS-FRAME". I think what this means is that, when a keyboard event comes in and the event manager is about to select the event's frame, if that frame has its focus redirected, the redirected-to frame is selected instead. That way, if you're in a minibufferless frame and enter the minibuffer, then all Lisp functions that run see the selected frame as the minibuffer's frame rather than the minibufferless frame you came from, so that (e.g.) your typing actually appears in the minibuffer's frame and things behave sanely. There's also some weird logic that switches the redirected frame focus from one frame to another if Lisp code explicitly calls `select-frame' \(but not if `handle-switch-frame' is called), and saves and restores the frame focus in window configurations, etc. etc. All of this logic is heavily #if 0'd, with lots of comments saying "No, this approach doesn't seem to work, so I'm trying this ... is it reasonable? Well, I'm not sure ..." that are a red flag indicating crockishness. Because of our way of doing things, we can avoid all this crock. Keyboard events never cause a select-frame (who cares what frame they're associated with? They come from a console, only). We change the actual WM focus to a surrogate minibuffer frame, so we don't have to do any internal redirection. In order to get the focus back, I took the approach in minibuf.el of just checking to see if the frame we moved to is still the selected frame, and move back to the old one if so. Conceivably we might have to do the weird "tracking" that FSFmacs does when `select-frame' is called, but I don't think so. If the selected frame moved from the minibuffer frame, then we just leave it there, figuring that someone knows what they're doing. Because we don't have any redirection recorded anywhere, it's safe to do this, and we don't end up with unwanted redirection. */ static void run_select_frame_hook (void) { run_hook (Qselect_frame_hook); } static void run_deselect_frame_hook (void) { #if 0 /* unclean! FSF calls this at all sorts of random places, including a bunch of places in their mouse.el. If this is implemented, it has to be done cleanly. */ run_hook (Qmouse_leave_buffer_hook); /* #### Correct? It's also called in `call-interactively'. Does this mean it will be called twice? Oh well, FSF bug -- FSF calls it in `handle-switch-frame', which is approximately the same as the caller of this function. */ #endif run_hook (Qdeselect_frame_hook); } /* When select-frame is called, we want to tell the window system that the focus should be changed to point to the new frame. However, sometimes Lisp functions will temporarily change the selected frame (e.g. to call a function that operates on the selected frame), and it's annoying if this focus-change happens exactly when select-frame is called, because then you get some flickering of the window-manager border and perhaps other undesirable results. We really only want to change the focus when we're about to retrieve an event from the user. To do this, we keep track of the frame where the window-manager focus lies on, and just before waiting for user events, check the currently selected frame and change the focus as necessary. */ static void investigate_frame_change (void) { Lisp_Object devcons, concons; /* if the selected frame was changed, change the window-system focus to the new frame. We don't do it when select-frame was called, to avoid flickering and other unwanted side effects when the frame is just changed temporarily. */ DEVICE_LOOP_NO_BREAK (devcons, concons) { struct device *d = XDEVICE (XCAR (devcons)); Lisp_Object sel_frame = DEVICE_SELECTED_FRAME (d); /* You'd think that maybe we should use FRAME_WITH_FOCUS_REAL, but that can cause us to end up in an infinite loop focussing between two frames. It seems that since the call to `select-frame' in emacs_handle_focus_change_final() is based on the _FOR_HOOKS value, we need to do so too. */ if (!NILP (sel_frame) && !focus_follows_mouse && !EQ (DEVICE_FRAME_THAT_OUGHT_TO_HAVE_FOCUS (d), sel_frame) && !NILP (DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d)) && !EQ (DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d), sel_frame)) { /* prevent us from issuing the same request more than once */ DEVICE_FRAME_THAT_OUGHT_TO_HAVE_FOCUS (d) = sel_frame; MAYBE_DEVMETH (d, focus_on_frame, (XFRAME (sel_frame))); } } } static Lisp_Object cleanup_after_missed_defocusing (Lisp_Object frame) { if (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame))) Fselect_frame (frame); return Qnil; } void emacs_handle_focus_change_preliminary (Lisp_Object frame_inp_and_dev) { Lisp_Object frame = Fcar (frame_inp_and_dev); Lisp_Object device = Fcar (Fcdr (frame_inp_and_dev)); int in_p = !NILP (Fcdr (Fcdr (frame_inp_and_dev))); struct device *d; if (!DEVICE_LIVE_P (XDEVICE (device))) return; else d = XDEVICE (device); /* Any received focus-change notifications render invalid any pending focus-change requests. */ DEVICE_FRAME_THAT_OUGHT_TO_HAVE_FOCUS (d) = Qnil; if (in_p) { Lisp_Object focus_frame; if (!FRAME_LIVE_P (XFRAME (frame))) return; else focus_frame = DEVICE_FRAME_WITH_FOCUS_REAL (d); /* Mark the minibuffer as changed to make sure it gets updated properly if the echo area is active. */ MARK_WINDOWS_CHANGED (XWINDOW (FRAME_MINIBUF_WINDOW (XFRAME (frame)))); if (FRAMEP (focus_frame) && !EQ (frame, focus_frame)) { /* Oops, we missed a focus-out event. */ DEVICE_FRAME_WITH_FOCUS_REAL (d) = Qnil; redisplay_redraw_cursor (XFRAME (focus_frame), 1); } DEVICE_FRAME_WITH_FOCUS_REAL (d) = frame; if (!EQ (frame, focus_frame)) { redisplay_redraw_cursor (XFRAME (frame), 1); } } else { /* We ignore the frame reported in the event. If it's different from where we think the focus was, oh well -- we messed up. Nonetheless, we pretend we were right, for sensible behavior. */ frame = DEVICE_FRAME_WITH_FOCUS_REAL (d); if (!NILP (frame)) { DEVICE_FRAME_WITH_FOCUS_REAL (d) = Qnil; if (FRAME_LIVE_P (XFRAME (frame))) redisplay_redraw_cursor (XFRAME (frame), 1); } } } /* Called from the window-system-specific code when we receive a notification that the focus lies on a particular frame. Argument is a cons: (frame . (device . in-p)) where in-p is non-nil for focus-in. */ void emacs_handle_focus_change_final (Lisp_Object frame_inp_and_dev) { Lisp_Object frame = Fcar (frame_inp_and_dev); Lisp_Object device = Fcar (Fcdr (frame_inp_and_dev)); int in_p = !NILP (Fcdr (Fcdr (frame_inp_and_dev))); struct device *d; int count; if (!DEVICE_LIVE_P (XDEVICE (device))) return; else d = XDEVICE (device); if (in_p) { Lisp_Object focus_frame; if (!FRAME_LIVE_P (XFRAME (frame))) return; else focus_frame = DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d); DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d) = frame; if (FRAMEP (focus_frame) && !EQ (frame, focus_frame)) { /* Oops, we missed a focus-out event. */ Fselect_frame (focus_frame); /* Do an unwind-protect in case an error occurs in the deselect-frame-hook */ count = specpdl_depth (); record_unwind_protect (cleanup_after_missed_defocusing, frame); run_deselect_frame_hook (); unbind_to (count, Qnil); /* the cleanup method changed the focus frame to nil, so we need to reflect this */ focus_frame = Qnil; } else Fselect_frame (frame); if (!EQ (frame, focus_frame)) run_select_frame_hook (); } else { /* We ignore the frame reported in the event. If it's different from where we think the focus was, oh well -- we messed up. Nonetheless, we pretend we were right, for sensible behavior. */ frame = DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d); if (!NILP (frame)) { DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d) = Qnil; run_deselect_frame_hook (); } } } /**********************************************************************/ /* retrieving the next event */ /**********************************************************************/ static int in_single_console; /* #### These functions don't currently do anything. */ void single_console_state (void) { in_single_console = 1; } void any_console_state (void) { in_single_console = 0; } int in_single_console_state (void) { return in_single_console; } /* the number of keyboard characters read. callint.c wants this. */ Charcount num_input_chars; static void next_event_internal (Lisp_Object target_event, int allow_queued) { struct gcpro gcpro1; /* QUIT; This is incorrect - the caller must do this because some callers (ie, Fnext_event()) do not want to QUIT. */ assert (NILP (XEVENT_NEXT (target_event))); GCPRO1 (target_event); investigate_frame_change (); if (allow_queued && !NILP (command_event_queue)) { Lisp_Object event = dequeue_command_event (); Fcopy_event (event, target_event); Fdeallocate_event (event); #ifdef DEBUG_XEMACS if (debug_emacs_events) { write_c_string ("(command event queue) ", Qexternal_debugging_output); print_internal (target_event, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif } else { struct Lisp_Event *e = XEVENT (target_event); /* The command_event_queue was empty. Wait for an event. */ event_stream_next_event (e); /* If this was a timeout, then we need to extract some data out of the returned closure and might need to resignal it. */ if (e->event_type == timeout_event) { Lisp_Object tristan, isolde; e->event.timeout.id_number = event_stream_resignal_wakeup (e->event.timeout.interval_id, 0, &tristan, &isolde); e->event.timeout.function = tristan; e->event.timeout.object = isolde; #ifdef DEBUG_XEMACS /* next_event_internal() doesn't print out timeout events because of the extra info we just set. */ if (debug_emacs_events) { print_internal (target_event, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif } /* If we read a ^G, then set quit-flag but do not discard the ^G. The callers of next_event_internal() will do one of two things: -- set Vquit_flag to Qnil. (next-event does this.) This will cause the ^G to be treated as a normal keystroke. -- not change Vquit_flag but attempt to enqueue the ^G, at which point it will be discarded. The next time QUIT is called, it will notice that Vquit_flag was set. */ if (e->event_type == key_press_event && event_matches_key_specifier_p (e, make_char (CONSOLE_QUIT_CHAR (XCONSOLE (EVENT_CHANNEL (e)))))) { Vquit_flag = Qt; } } UNGCPRO; } static void run_pre_idle_hook (void) { if (!NILP (Vpre_idle_hook) && !detect_input_pending ()) safe_run_hook_trapping_errors ("Error in `pre-idle-hook' (setting hook to nil)", Qpre_idle_hook, 1); } static void push_this_command_keys (Lisp_Object event); static void push_recent_keys (Lisp_Object event); static void dribble_out_event (Lisp_Object event); static void execute_internal_event (Lisp_Object event); DEFUN ("next-event", Fnext_event, 0, 2, 0, /* Return the next available event. Pass this object to `dispatch-event' to handle it. In most cases, you will want to use `next-command-event', which returns the next available \"user\" event (i.e. keypress, button-press, button-release, or menu selection) instead of this function. If EVENT is non-nil, it should be an event object and will be filled in and returned; otherwise a new event object will be created and returned. If PROMPT is non-nil, it should be a string and will be displayed in the echo area while this function is waiting for an event. The next available event will be -- any events in `unread-command-events' or `unread-command-event'; else -- the next event in the currently executing keyboard macro, if any; else -- an event queued by `enqueue-eval-event', if any; else -- the next available event from the window system or terminal driver. In the last case, this function will block until an event is available. The returned event will be one of the following types: -- a key-press event. -- a button-press or button-release event. -- a misc-user-event, meaning the user selected an item on a menu or used the scrollbar. -- a process event, meaning that output from a subprocess is available. -- a timeout event, meaning that a timeout has elapsed. -- an eval event, which simply causes a function to be executed when the event is dispatched. Eval events are generated by `enqueue-eval-event' or by certain other conditions happening. -- a magic event, indicating that some window-system-specific event happened (such as an focus-change notification) that must be handled synchronously with other events. `dispatch-event' knows what to do with these events. */ (event, prompt)) { /* This function can GC */ /* #### We start out using the selected console before an event is received, for echoing the partially completed command. This is most definitely wrong -- there needs to be a separate echo area for each console! */ struct console *con = XCONSOLE (Vselected_console); struct command_builder *command_builder = XCOMMAND_BUILDER (con->command_builder); int store_this_key = 0; struct gcpro gcpro1; GCPRO1 (event); /* DO NOT do QUIT anywhere within this function or the functions it calls. We want to read the ^G as an event. */ if (NILP (event)) event = Fmake_event (); else CHECK_LIVE_EVENT (event); if (!NILP (prompt)) { Bytecount len; CHECK_STRING (prompt); len = XSTRING_LENGTH (prompt); if (command_builder->echo_buf_length < len) len = command_builder->echo_buf_length - 1; memcpy (command_builder->echo_buf, XSTRING_DATA (prompt), len); command_builder->echo_buf[len] = 0; command_builder->echo_buf_index = len; echo_area_message (XFRAME (CONSOLE_SELECTED_FRAME (con)), command_builder->echo_buf, Qnil, 0, command_builder->echo_buf_index, Qcommand); } start_over_and_avoid_hosage: /* If there is something in unread-command-events, simply return it. But do some error checking to make sure the user hasn't put something in the unread-command-events that they shouldn't have. This does not update this-command-keys and recent-keys. */ if (!NILP (Vunread_command_events)) { if (!CONSP (Vunread_command_events)) { Vunread_command_events = Qnil; signal_error (Qwrong_type_argument, list3 (Qconsp, Vunread_command_events, Qunread_command_events)); } else { Lisp_Object e = XCAR (Vunread_command_events); Vunread_command_events = XCDR (Vunread_command_events); if (!EVENTP (e) || !command_event_p (e)) signal_error (Qwrong_type_argument, list3 (Qcommand_event_p, e, Qunread_command_events)); redisplay (); if (!EQ (e, event)) Fcopy_event (e, event); #ifdef DEBUG_XEMACS if (debug_emacs_events) { write_c_string ("(unread-command-events) ", Qexternal_debugging_output); print_internal (event, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif } } /* Do similar for unread-command-event (obsoleteness support). */ else if (!NILP (Vunread_command_event)) { Lisp_Object e = Vunread_command_event; Vunread_command_event = Qnil; if (!EVENTP (e) || !command_event_p (e)) { signal_error (Qwrong_type_argument, list3 (Qeventp, e, Qunread_command_event)); } if (!EQ (e, event)) Fcopy_event (e, event); redisplay (); #ifdef DEBUG_XEMACS if (debug_emacs_events) { write_c_string ("(unread-command-event) ", Qexternal_debugging_output); print_internal (event, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif } /* If we're executing a keyboard macro, take the next event from that, and update this-command-keys and recent-keys. Note that the unread-command-events take precedence over kbd macros. */ else { if (!NILP (Vexecuting_macro)) { redisplay (); pop_kbd_macro_event (event); /* This throws past us at end-of-macro. */ store_this_key = 1; #ifdef DEBUG_XEMACS if (debug_emacs_events) { write_c_string ("(keyboard macro) ", Qexternal_debugging_output); print_internal (event, Qexternal_debugging_output, 1); write_c_string ("\n", Qexternal_debugging_output); } #endif } /* Otherwise, read a real event, possibly from the command_event_queue, and update this-command-keys and recent-keys. */ else { run_pre_idle_hook (); redisplay (); next_event_internal (event, 1); Vquit_flag = Qnil; /* Read C-g as an event. */ store_this_key = 1; } } status_notify (); /* Notice process change */ #ifdef C_ALLOCA alloca (0); /* Cause a garbage collection now */ /* Since we can free the most stuff here * (since this is typically called from * the command-loop top-level). */ #endif /* C_ALLOCA */ if (object_dead_p (XEVENT (event)->channel)) /* event_console_or_selected may crash if the channel is dead. Best just to eat it and get the next event. */ goto start_over_and_avoid_hosage; /* OK, now we can stop the selected-console kludge and use the actual console from the event. */ con = event_console_or_selected (event); command_builder = XCOMMAND_BUILDER (con->command_builder); switch (XEVENT_TYPE (event)) { default: goto RETURN; case button_release_event: case misc_user_event: goto EXECUTE_KEY; case button_press_event: /* key or mouse input can trigger prompting */ goto STORE_AND_EXECUTE_KEY; case key_press_event: /* any key input can trigger autosave */ break; } maybe_do_auto_save (); num_input_chars++; STORE_AND_EXECUTE_KEY: if (store_this_key) { echo_key_event (command_builder, event); } EXECUTE_KEY: /* Store the last-input-event. The semantics of this is that it is the thing most recently returned by next-command-event. It need not have come from the keyboard or a keyboard macro, it may have come from unread-command-events. It's always a command-event (a key, click, or menu selection), never a motion or process event. */ if (!EVENTP (Vlast_input_event)) Vlast_input_event = Fmake_event (); if (XEVENT_TYPE (Vlast_input_event) == dead_event) { Vlast_input_event = Fmake_event (); error ("Someone deallocated last-input-event!"); } if (! EQ (event, Vlast_input_event)) Fcopy_event (event, Vlast_input_event); /* last-input-char and last-input-time are derived from last-input-event. Note that last-input-char will never have its high-bit set, in an effort to sidestep the ambiguity between M-x and oslash. */ Vlast_input_char = Fevent_to_character (Vlast_input_event, Qnil, Qnil, Qnil); { EMACS_TIME t; EMACS_GET_TIME (t); if (!CONSP (Vlast_input_time)) Vlast_input_time = Fcons (Qnil, Qnil); XCAR (Vlast_input_time) = make_int ((EMACS_SECS (t) >> 16) & 0xffff); XCDR (Vlast_input_time) = make_int ((EMACS_SECS (t) >> 0) & 0xffff); } /* If this key came from the keyboard or from a keyboard macro, then it goes into the recent-keys and this-command-keys vectors. If this key came from the keyboard, and we're defining a keyboard macro, then it goes into the macro. */ if (store_this_key) { push_this_command_keys (event); push_recent_keys (event); dribble_out_event (event); if (!NILP (con->defining_kbd_macro) && NILP (Vexecuting_macro)) { if (!EVENTP (command_builder->current_events)) finalize_kbd_macro_chars (con); store_kbd_macro_event (event); } } /* If this is the help char and there is a help form, then execute the help form and swallow this character. This is the only place where calling Fnext_event() can cause arbitrary lisp code to run. Note that execute_help_form() calls Fnext_command_event(), which calls this function, as well as Fdispatch_event. */ if (!NILP (Vhelp_form) && event_matches_key_specifier_p (XEVENT (event), Vhelp_char)) execute_help_form (command_builder, event); RETURN: UNGCPRO; return (event); } DEFUN ("next-command-event", Fnext_command_event, 0, 2, 0, /* Return the next available \"user\" event. Pass this object to `dispatch-event' to handle it. If EVENT is non-nil, it should be an event object and will be filled in and returned; otherwise a new event object will be created and returned. If PROMPT is non-nil, it should be a string and will be displayed in the echo area while this function is waiting for an event. The event returned will be a keyboard, mouse press, or mouse release event. If there are non-command events available (mouse motion, sub-process output, etc) then these will be executed (with `dispatch-event') and discarded. This function is provided as a convenience; it is equivalent to the lisp code (while (progn (next-event event prompt) (not (or (key-press-event-p event) (button-press-event-p event) (button-release-event-p event) (misc-user-event-p event)))) (dispatch-event event)) */ (event, prompt)) { /* This function can GC */ struct gcpro gcpro1; GCPRO1 (event); maybe_echo_keys (XCOMMAND_BUILDER (XCONSOLE (Vselected_console)-> command_builder), 0); /* #### This sucks bigtime */ for (;;) { event = Fnext_event (event, prompt); if (command_event_p (event)) break; else execute_internal_event (event); } UNGCPRO; return (event); } static void reset_current_events (struct command_builder *command_builder) { Lisp_Object event = command_builder->current_events; reset_command_builder_event_chain (command_builder); if (EVENTP (event)) deallocate_event_chain (event); } DEFUN ("discard-input", Fdiscard_input, 0, 0, 0, /* Discard any pending \"user\" events. Also cancel any kbd macro being defined. A user event is a key press, button press, button release, or \"other-user\" event (menu selection or scrollbar action). */ ()) { /* This throws away user-input on the queue, but doesn't process any events. Calling dispatch_event() here leads to a race condition. */ Lisp_Object event = Fmake_event (); Lisp_Object head = Qnil, tail = Qnil; Lisp_Object oiq = Vinhibit_quit; struct gcpro gcpro1, gcpro2; /* #### not correct here with Vselected_console? Should discard-input take a console argument, or maybe map over all consoles? */ struct console *con = XCONSOLE (Vselected_console); /* next_event_internal() can cause arbitrary Lisp code to be evalled */ GCPRO2 (event, oiq); Vinhibit_quit = Qt; /* If a macro was being defined then we have to mark the modeline has changed to ensure that it gets updated correctly. */ if (!NILP (con->defining_kbd_macro)) MARK_MODELINE_CHANGED; con->defining_kbd_macro = Qnil; reset_current_events (XCOMMAND_BUILDER (con->command_builder)); while (!NILP (command_event_queue) || event_stream_event_pending_p (1)) { /* This will take stuff off the command_event_queue, or read it from the event_stream, but it will not block. */ next_event_internal (event, 1); Vquit_flag = Qnil; /* Treat C-g as a user event (ignore it). It is vitally important that we reset Vquit_flag here. Otherwise, if we're reading from a TTY console, maybe_read_quit_event() will notice that C-g has been set and send us another C-g. That will cause us to get right back here, and read another C-g, ad infinitum ... */ /* If the event is a user event, ignore it. */ if (!command_event_p (event)) { /* Otherwise, chain the event onto our list of events not to ignore, and keep reading until the queue is empty. This does not mean that if a subprocess is generating an infinite amount of output, we will never terminate (*provided* that the behavior of next_event_cb() is correct -- see the comment in events.h), because this loop ends as soon as there are no more user events on the command_event_queue or event_stream. */ enqueue_event (Fcopy_event (event, Qnil), &head, &tail); } } if (!NILP (command_event_queue) || !NILP (command_event_queue_tail)) abort (); /* Now tack our chain of events back on to the front of the queue. Actually, since the queue is now drained, we can just replace it. The effect of this will be that we have deleted all user events from the input stream without changing the relative ordering of any other events. (Some events may have been taken from the event_stream and added to the command_event_queue, however.) At this time, the command_event_queue will contain only eval_events. */ command_event_queue = head; command_event_queue_tail = tail; Fdeallocate_event (event); UNGCPRO; Vinhibit_quit = oiq; return Qnil; } /**********************************************************************/ /* pausing until an action occurs */ /**********************************************************************/ /* This is used in accept-process-output, sleep-for and sit-for. Before running any process_events in these routines, we set recursive_sit_for to Qt, and use this unwind protect to reset it to Qnil upon exit. When recursive_sit_for is Qt, calling any of these three routines will cause them to return immediately no matter what their arguments were. All of these routines install timeouts, so we clear the installed timeout as well. Note: It's very easy to break the desired behaviours of these 3 routines. If you make any changes to anything in this area, run the regression tests at the bottom of the file. -- dmoore */ static Lisp_Object sit_for_unwind (Lisp_Object timeout_id) { if (!NILP(timeout_id)) Fdisable_timeout (timeout_id); recursive_sit_for = Qnil; return Qnil; } /* #### Is (accept-process-output nil 3) supposed to be like (sleep-for 3)? */ DEFUN ("accept-process-output", Faccept_process_output, 0, 3, 0, /* Allow any pending output from subprocesses to be read by Emacs. It is read into the process' buffers or given to their filter functions. Non-nil arg PROCESS means do not return until some output has been received from PROCESS. Nil arg PROCESS means do not return until some output has been received from any process. If the second arg is non-nil, it is the maximum number of seconds to wait: this function will return after that much time even if no input has arrived from PROCESS. This argument may be a float, meaning wait some fractional part of a second. If the third arg is non-nil, it is a number of milliseconds that is added to the second arg. (This exists only for compatibility.) Return non-nil iff we received any output before the timeout expired. If a filter function or timeout handler (such as installed by `add-timeout') calls any of accept-process-output, sleep-for, or sit-for, those calls will return nil immediately (regardless of their arguments) in recursive situations. It is recommended that you never call accept-process-output from inside of a process filter function or timer event (either synchronous or asynchronous). */ (process, timeout_secs, timeout_msecs)) { /* This function can GC */ struct gcpro gcpro1, gcpro2; Lisp_Object event = Qnil; Lisp_Object result = Qnil; int timeout_id; int timeout_enabled = 0; int done = 0; struct buffer *old_buffer = current_buffer; int count; /* Recusive call from a filter function or timeout handler. */ if (!NILP(recursive_sit_for)) return Qnil; /* We preserve the current buffer but nothing else. If a focus change alters the selected window then the top level event loop will eventually alter current_buffer to match. In the mean time we don't want to mess up whatever called this function. */ if (!NILP (process)) CHECK_PROCESS (process); GCPRO2 (event, process); if (!NILP (timeout_secs) || !NILP (timeout_msecs)) { unsigned long msecs = 0; if (!NILP (timeout_secs)) msecs = lisp_number_to_milliseconds (timeout_secs, 1); if (!NILP (timeout_msecs)) { CHECK_NATNUM (timeout_msecs); msecs += XINT (timeout_msecs); } if (msecs) { timeout_id = event_stream_generate_wakeup (msecs, 0, Qnil, Qnil, 0); timeout_enabled = 1; } } event = Fmake_event (); count = specpdl_depth (); record_unwind_protect (sit_for_unwind, timeout_enabled ? make_int (timeout_id) : Qnil); recursive_sit_for = Qt; while (!done && ((NILP (process) && timeout_enabled) || (NILP (process) && event_stream_event_pending_p (0)) || (!NILP (process)))) /* Calling detect_input_pending() is the wrong thing here, because that considers the Vunread_command_events and command_event_queue. We don't need to look at the command_event_queue because we are only interested in process events, which don't go on that. In fact, we can't read from it anyway, because we put stuff on it. Note that event_stream->event_pending_p must be called in such a way that it says whether any events *of any kind* are ready, not just user events, or (accept-process-output nil) will fail to dispatch any process events that may be on the queue. It is not clear to me that this is important, because the top-level loop will process it, and I don't think that there is ever a time when one calls accept-process-output with a nil argument and really need the processes to be handled. */ { /* If our timeout has arrived, we move along. */ if (timeout_enabled && !event_stream_wakeup_pending_p (timeout_id, 0)) { timeout_enabled = 0; done = 1; /* We're done. */ continue; /* Don't call next_event_internal */ } QUIT; /* next_event_internal() does not QUIT, so check for ^G before reading output from the process - this makes it less likely that the filter will actually be aborted. */ next_event_internal (event, 0); /* If C-g was pressed while we were waiting, Vquit_flag got set and next_event_internal() also returns C-g. When we enqueue the C-g below, it will get discarded. The next time through, QUIT will be called and will signal a quit. */ switch (XEVENT_TYPE (event)) { case process_event: { if (NILP (process) || EQ (XEVENT (event)->event.process.process, process)) { done = 1; /* RMS's version always returns nil when proc is nil, and only returns t if input ever arrived on proc. */ result = Qt; } execute_internal_event (event); break; } case timeout_event: /* We execute the event even if it's ours, and notice that it's happened above. */ case pointer_motion_event: case magic_event: { EXECUTE_INTERNAL: execute_internal_event (event); break; } default: { enqueue_command_event_1 (event); break; } } } unbind_to (count, timeout_enabled ? make_int (timeout_id) : Qnil); Fdeallocate_event (event); UNGCPRO; current_buffer = old_buffer; return result; } DEFUN ("sleep-for", Fsleep_for, 1, 1, 0, /* Pause, without updating display, for ARG seconds. ARG may be a float, meaning pause for some fractional part of a second. If a filter function or timeout handler (such as installed by `add-timeout') calls any of accept-process-output, sleep-for, or sit-for, those calls will return nil immediately (regardless of their arguments) in recursive situations. It is recommended that you never call sleep-for from inside of a process filter function or timer event (either synchronous or asynchronous). */ (seconds)) { /* This function can GC */ unsigned long msecs = lisp_number_to_milliseconds (seconds, 1); int id; Lisp_Object event = Qnil; int count; struct gcpro gcpro1; /* Recusive call from a filter function or timeout handler. */ if (!NILP(recursive_sit_for)) return Qnil; GCPRO1 (event); id = event_stream_generate_wakeup (msecs, 0, Qnil, Qnil, 0); event = Fmake_event (); count = specpdl_depth (); record_unwind_protect (sit_for_unwind, make_int (id)); recursive_sit_for = Qt; while (1) { /* If our timeout has arrived, we move along. */ if (!event_stream_wakeup_pending_p (id, 0)) goto DONE_LABEL; QUIT; /* next_event_internal() does not QUIT, so check for ^G before reading output from the process - this makes it less likely that the filter will actually be aborted. */ /* We're a generator of the command_event_queue, so we can't be a consumer as well. We don't care about command and eval-events anyway. */ next_event_internal (event, 0); /* blocks */ /* See the comment in accept-process-output about Vquit_flag */ switch (XEVENT_TYPE (event)) { case timeout_event: /* We execute the event even if it's ours, and notice that it's happened above. */ case process_event: case pointer_motion_event: case magic_event: { EXECUTE_INTERNAL: execute_internal_event (event); break; } default: { enqueue_command_event_1 (event); break; } } } DONE_LABEL: unbind_to (count, make_int (id)); Fdeallocate_event (event); UNGCPRO; return Qnil; } DEFUN ("sit-for", Fsit_for, 1, 2, 0, /* Perform redisplay, then wait ARG seconds or until user input is available. ARG may be a float, meaning a fractional part of a second. Optional second arg non-nil means don't redisplay, just wait for input. Redisplay is preempted as always if user input arrives, and does not happen if input is available before it starts. Value is t if waited the full time with no input arriving. If a filter function or timeout handler (such as installed by `add-timeout') calls any of accept-process-output, sleep-for, or sit-for, those calls will return nil immediately (regardless of their arguments) in recursive situations. It is recommended that you never call sit-for from inside of a process filter function or timer event (either synchronous or asynchronous) with an argument other than 0. */ (seconds, nodisplay)) { /* This function can GC */ unsigned long msecs = lisp_number_to_milliseconds (seconds, 1); Lisp_Object event, result; struct gcpro gcpro1; int id; int count; /* Recusive call from a filter function or timeout handler. */ if (!NILP(recursive_sit_for)) return Qnil; /* The unread-command-events count as pending input */ if (!NILP (Vunread_command_events) || !NILP (Vunread_command_event)) return Qnil; /* If the command-builder already has user-input on it (not eval events) then that means we're done too. */ if (!NILP (command_event_queue)) { EVENT_CHAIN_LOOP (event, command_event_queue) { if (command_event_p (event)) return (Qnil); } } /* If we're in a macro, or noninteractive, or early in temacs, then don't wait. */ if (noninteractive || !NILP (Vexecuting_macro)) return (Qnil); /* Otherwise, start reading events from the event_stream. Do this loop at least once even if (sit-for 0) so that we redisplay when no input pending. */ GCPRO1 (event); event = Fmake_event (); /* Generate the wakeup even if MSECS is 0, so that existing timeout/etc. events get processed. The old (pre-19.12) code special-cased this and didn't generate a wakeup, but the resulting behavior was less than ideal; viz. the occurrence of (sit-for 0.001) scattered throughout the E-Lisp universe. */ id = event_stream_generate_wakeup (msecs, 0, Qnil, Qnil, 0); count = specpdl_depth (); record_unwind_protect (sit_for_unwind, make_int (id)); recursive_sit_for = Qt; while (1) { /* If there is no user input pending, then redisplay. */ if (!event_stream_event_pending_p (1) && NILP (nodisplay)) { run_pre_idle_hook (); redisplay (); } /* If our timeout has arrived, we move along. */ if (!event_stream_wakeup_pending_p (id, 0)) { result = Qt; goto DONE_LABEL; } QUIT; /* next_event_internal() does not QUIT, so check for ^G before reading output from the process - this makes it less likely that the filter will actually be aborted. */ /* We're a generator of the command_event_queue, so we can't be a consumer as well. In fact, we know there's nothing on the command_event_queue that we didn't just put there. */ next_event_internal (event, 0); /* blocks */ /* See the comment in accept-process-output about Vquit_flag */ if (command_event_p (event)) { QUIT; /* If the command was C-g check it here so that we abort out of the sit-for, not the next command. sleep-for and accept-process-output continue looping so they check QUIT again implicitly.*/ result = Qnil; goto DONE_LABEL; } switch (XEVENT_TYPE (event)) { case eval_event: { /* eval-events get delayed until later. */ enqueue_command_event (Fcopy_event (event, Qnil)); break; } case timeout_event: /* We execute the event even if it's ours, and notice that it's happened above. */ default: { EXECUTE_INTERNAL: execute_internal_event (event); break; } } } DONE_LABEL: unbind_to (count, make_int (id)); /* Put back the event (if any) that made Fsit_for() exit before the timeout. Note that it is being added to the back of the queue, which would be inappropriate if there were any user events on the queue already: we would be misordering them. But we know that there are no user-events on the queue, or else we would not have reached this point at all. */ if (NILP (result)) enqueue_command_event (event); else Fdeallocate_event (event); UNGCPRO; return (result); } /* This handy little function is used by xselect.c and energize.c to wait for replies from processes that aren't really processes (that is, the X server and the Energize server). */ void wait_delaying_user_input (int (*predicate) (void *arg), void *predicate_arg) { /* This function can GC */ Lisp_Object event = Fmake_event (); struct gcpro gcpro1; GCPRO1 (event); while (!(*predicate) (predicate_arg)) { QUIT; /* next_event_internal() does not QUIT. */ /* We're a generator of the command_event_queue, so we can't be a consumer as well. Also, we have no reason to consult the command_event_queue; there are only user and eval-events there, and we'd just have to put them back anyway. */ next_event_internal (event, 0); /* See the comment in accept-process-output about Vquit_flag */ if (command_event_p (event) || (XEVENT_TYPE (event) == eval_event) || (XEVENT_TYPE (event) == magic_eval_event)) enqueue_command_event_1 (event); else execute_internal_event (event); } UNGCPRO; } /**********************************************************************/ /* dispatching events; command builder */ /**********************************************************************/ static void execute_internal_event (Lisp_Object event) { /* events on dead channels get silently eaten */ if (object_dead_p (XEVENT (event)->channel)) return; /* This function can GC */ switch (XEVENT_TYPE (event)) { case empty_event: return; case eval_event: { call1 (XEVENT (event)->event.eval.function, XEVENT (event)->event.eval.object); return; } case magic_eval_event: { (XEVENT (event)->event.magic_eval.internal_function) (XEVENT (event)->event.magic_eval.object); return; } case pointer_motion_event: { if (!NILP (Vmouse_motion_handler)) call1 (Vmouse_motion_handler, event); return; } case process_event: { Lisp_Object p = XEVENT (event)->event.process.process; Charcount readstatus; assert (PROCESSP (p)); while ((readstatus = read_process_output (p)) > 0) ; if (readstatus > 0) ; /* this clauses never gets executed but allows the #ifdefs to work cleanly. */ #ifdef EWOULDBLOCK else if (readstatus == -1 && errno == EWOULDBLOCK) ; #endif /* EWOULDBLOCK */ #ifdef EAGAIN else if (readstatus == -1 && errno == EAGAIN) ; #endif /* EAGAIN */ else if ((readstatus == 0 && /* Note that we cannot distinguish between no input available now and a closed pipe. With luck, a closed pipe will be accompanied by subprocess termination and SIGCHLD. */ (!network_connection_p (p) || /* When connected to ToolTalk (i.e. connected_via_filedesc_p()), it's not possible to reliably determine whether there is a message waiting for ToolTalk to receive. ToolTalk expects to have tt_message_receive() called exactly once every time the file descriptor becomes active, so the filter function forces this by returning 0. Emacs must not interpret this as a closed pipe. */ connected_via_filedesc_p (XPROCESS (p)))) #ifdef HAVE_PTYS /* On some OSs with ptys, when the process on one end of a pty exits, the other end gets an error reading with errno = EIO instead of getting an EOF (0 bytes read). Therefore, if we get an error reading and errno = EIO, just continue, because the child process has exited and should clean itself up soon (e.g. when we get a SIGCHLD). */ || (readstatus == -1 && errno == EIO) #endif ) { /* Currently, we rely on SIGCHLD to indicate that the process has terminated. Unfortunately, on some systems the SIGCHLD gets missed some of the time. So we put an additional check in status_notify() to see whether a process has terminated. We must tell status_notify() to enable that check, and we do so now. */ kick_status_notify (); } else { /* Deactivate network connection */ Lisp_Object status = Fprocess_status (p); if (EQ (status, Qopen) /* In case somebody changes the theory of whether to return open as opposed to run for network connection "processes"... */ || EQ (status, Qrun)) update_process_status (p, Qexit, 256, 0); deactivate_process (p); } /* We must call status_notify here to allow the event_stream->unselect_process_cb to be run if appropriate. Otherwise, dead fds may be selected for, and we will get a continuous stream of process events for them. Since we don't return until all process events have been flushed, we would get stuck here, processing events on a process whose status was 'exit. Call this after dispatch-event, or the fds will have been closed before we read the last data from them. It's safe for the filter to signal an error because status_notify() will be called on return to top-level. */ status_notify (); return; } case timeout_event: { struct Lisp_Event *e = XEVENT (event); if (!NILP (e->event.timeout.function)) call1 (e->event.timeout.function, e->event.timeout.object); return; } case magic_event: { event_stream_handle_magic_event (XEVENT (event)); return; } default: abort (); } } static void this_command_keys_replace_suffix (Lisp_Object suffix, Lisp_Object chain) { Lisp_Object first_before_suffix = event_chain_find_previous (Vthis_command_keys, suffix); if (NILP (first_before_suffix)) Vthis_command_keys = chain; else XSET_EVENT_NEXT (first_before_suffix, chain); deallocate_event_chain (suffix); Vthis_command_keys_tail = event_chain_tail (chain); } static void command_builder_replace_suffix (struct command_builder *builder, Lisp_Object suffix, Lisp_Object chain) { Lisp_Object first_before_suffix = event_chain_find_previous (builder->current_events, suffix); if (NILP (first_before_suffix)) builder->current_events = chain; else XSET_EVENT_NEXT (first_before_suffix, chain); deallocate_event_chain (suffix); builder->most_current_event = event_chain_tail (chain); } static Lisp_Object command_builder_find_leaf_1 (struct command_builder *builder) { Lisp_Object event0 = builder->current_events; if (NILP (event0)) return (Qnil); return event_binding (event0, 1); } /* See if we can do function-key-map or key-translation-map translation on the current events in the command builder. If so, do this, and return the resulting binding, if any. */ static Lisp_Object munge_keymap_translate (struct command_builder *builder, enum munge_me_out_the_door munge, int has_normal_binding_p) { Lisp_Object suffix; EVENT_CHAIN_LOOP (suffix, builder->munge_me[munge].first_mungeable_event) { Lisp_Object result = munging_key_map_event_binding (suffix, munge); if (!NILP (result)) { if (KEYMAPP (result)) { if (NILP (builder->last_non_munged_event) && !has_normal_binding_p) builder->last_non_munged_event = builder->most_current_event; } else builder->last_non_munged_event = Qnil; if (!KEYMAPP (result) && !VECTORP (result) && !STRINGP (result)) { struct gcpro gcpro1; GCPRO1 (suffix); result = call1 (result, Qnil); UNGCPRO; } if (KEYMAPP (result)) return result; if (VECTORP (result) || STRINGP (result)) { Lisp_Object new_chain = key_sequence_to_event_chain (result); Lisp_Object tempev; int n, tckn; /* If the first_mungeable_event of the other munger is within the events we're munging, then it will point to deallocated events afterwards, which is bad -- so make it point at the beginning of the munged events. */ EVENT_CHAIN_LOOP (tempev, suffix) { if (EQ (tempev, builder->munge_me[1 - munge]. first_mungeable_event)) { builder->munge_me[1 - munge].first_mungeable_event = new_chain; break; } } n = event_chain_count (suffix); command_builder_replace_suffix (builder, suffix, new_chain); builder->munge_me[munge].first_mungeable_event = Qnil; /* Now hork this-command-keys as well. */ /* We just assume that the events we just replaced are sitting in copied form at the end of this-command-keys. If the user did weird things with `dispatch-event' this may not be the case, but at least we make sure we won't crash. */ new_chain = copy_event_chain (new_chain); tckn = event_chain_count (Vthis_command_keys); if (tckn >= n) { this_command_keys_replace_suffix (event_chain_nth (Vthis_command_keys, tckn - n), new_chain); } result = command_builder_find_leaf_1 (builder); return result; } if (munge == MUNGE_ME_FUNCTION_KEY) signal_simple_error ("Invalid binding in function-key-map", result); else signal_simple_error ("Invalid binding in key-translation-map", result); } } return Qnil; } /* Compare the current state of the command builder against the local and global keymaps, and return the binding. If there is no match, try again, case-insensitively. The return value will be one of: -- nil (there is no binding) -- a keymap (part of a command has been specified) -- a command (anything that satisfies `commandp'; this includes some symbols, lists, subrs, strings, vectors, and compiled-function objects) */ static Lisp_Object command_builder_find_leaf (struct command_builder *builder, int allow_misc_user_events_p) { /* This function can GC */ Lisp_Object result; Lisp_Object evee = builder->current_events; if (allow_misc_user_events_p && (NILP (XEVENT_NEXT (evee))) && (XEVENT_TYPE (evee) == misc_user_event)) { Lisp_Object fn = XEVENT (evee)->event.eval.function; Lisp_Object arg = XEVENT (evee)->event.eval.object; return (list2 (fn, arg)); } else if (XEVENT_TYPE (evee) == misc_user_event) return Qnil; result = command_builder_find_leaf_1 (builder); /* Check to see if we have a potential function-key-map match. */ if (NILP (result)) { result = munge_keymap_translate (builder, MUNGE_ME_FUNCTION_KEY, 0); regenerate_echo_keys_from_this_command_keys (builder); } /* Check to see if we have a potential key-translation-map match. */ { Lisp_Object key_translate_result = munge_keymap_translate (builder, MUNGE_ME_KEY_TRANSLATION, !NILP (result)); if (!NILP (key_translate_result)) { result = key_translate_result; regenerate_echo_keys_from_this_command_keys (builder); } } if (!NILP (result)) return result; /* If key-sequence wasn't bound, we'll try some fallbacks. */ /* If we didn't find a binding, and the last event in the sequence is a shifted character, then try again with the lowercase version. */ if (XEVENT_TYPE (builder->most_current_event) == key_press_event && !NILP (Vretry_undefined_key_binding_unshifted)) { Lisp_Object terminal = builder->most_current_event; struct key_data* key = & XEVENT (terminal)->event.key; Emchar c; if ((key->modifiers & MOD_SHIFT) || (CHAR_OR_CHAR_INTP (key->keysym) && ((c = XCHAR_OR_CHAR_INT (key->keysym)), c >= 'A' && c <= 'Z'))) { struct Lisp_Event terminal_copy; terminal_copy = *XEVENT (terminal); if (key->modifiers & MOD_SHIFT) key->modifiers &= (~ MOD_SHIFT); else key->keysym = make_char (c + 'a' - 'A'); result = command_builder_find_leaf (builder, allow_misc_user_events_p); if (!NILP (result)) return (result); /* If there was no match with the lower-case version either, then put back the upper-case event for the error message. But make sure that function-key-map didn't change things out from under us. */ if (EQ (terminal, builder->most_current_event)) *XEVENT (terminal) = terminal_copy; } } /* help-char is `auto-bound' in every keymap */ if (!NILP (Vprefix_help_command) && event_matches_key_specifier_p (XEVENT (builder->most_current_event), Vhelp_char)) return (Vprefix_help_command); /* If we read extra events attempting to match a function key but end up failing, then we release those events back to the command loop and fail on the original lookup. The released events will then be reprocessed in the context of the first part having failed. */ if (!NILP (builder->last_non_munged_event)) { Lisp_Object event0 = builder->last_non_munged_event; /* Put the commands back on the event queue. */ enqueue_event_chain (XEVENT_NEXT (event0), &command_event_queue, &command_event_queue_tail); /* Then remove them from the command builder. */ XSET_EVENT_NEXT (event0, Qnil); builder->most_current_event = event0; builder->last_non_munged_event = Qnil; } return Qnil; } /* Every time a command-event (a key, button, or menu selection) is read by Fnext_event(), it is stored in the recent_keys_ring, in Vlast_input_event, and in Vthis_command_keys. (Eval-events are not stored there.) Every time a command is invoked, Vlast_command_event is set to the last event in the sequence. This means that Vthis_command_keys is really about "input read since the last command was executed" rather than about "what keys invoked this command." This is a little counterintuitive, but that's the way it has always worked. As an extra kink, the function read-key-sequence resets/updates the last-command-event and this-command-keys. It doesn't append to the command-keys as read-char does. Such are the pitfalls of having to maintain compatibility with a program for which the only specification is the code itself. (We could implement recent_keys_ring and Vthis_command_keys as the same data structure.) */ #define RECENT_KEYS_SIZE 100 Lisp_Object recent_keys_ring; int recent_keys_ring_index; DEFUN ("recent-keys", Frecent_keys, 0, 0, 0, /* Return vector of last 100 or so keyboard or mouse button events read. This copies the event objects into a new vector; it is safe to keep and modify them. */ ()) { struct gcpro gcpro1; Lisp_Object val = Qnil; int size = XVECTOR (recent_keys_ring)->size; int start, nkeys, i, j; GCPRO1 (val); if (NILP (vector_data (XVECTOR (recent_keys_ring))[recent_keys_ring_index])) /* This means the vector has not yet wrapped */ { nkeys = recent_keys_ring_index; start = 0; } else { nkeys = size; start = ((recent_keys_ring_index == size) ? 0 : recent_keys_ring_index); } val = make_vector (nkeys, Qnil); for (i = 0, j = start; i < nkeys; i++) { Lisp_Object e = vector_data (XVECTOR (recent_keys_ring))[j]; if (NILP (e)) abort (); vector_data (XVECTOR (val))[i] = Fcopy_event (e, Qnil); if (++j >= size) j = 0; } UNGCPRO; return (val); } /* Vthis_command_keys having value Qnil means that the next time push_this_command_keys is called, it should start over. The times at which the command-keys are reset (instead of merely being augmented) are pretty conterintuitive. (More specifically: -- We do not reset this-command-keys when we finish reading a command. This is because some commands (e.g. C-u) act like command prefixes; they signal this by setting prefix-arg to non-nil. -- Therefore, we reset this-command-keys when we finish executing a comand, unless prefix-arg is set. -- However, if we ever do a non-local exit out of a command loop (e.g. an error in a command), we need to reset this-command-keys. We do this by calling reset_this_command_keys() from cmdloop.c, whenever an error causes an invocation of the default error handler, and whenever there's a throw to top-level.) */ void reset_this_command_keys (Lisp_Object console, int clear_echo_area_p) { struct command_builder *command_builder = XCOMMAND_BUILDER (XCONSOLE (console)->command_builder); reset_key_echo (command_builder, clear_echo_area_p); deallocate_event_chain (Vthis_command_keys); Vthis_command_keys = Qnil; Vthis_command_keys_tail = Qnil; reset_current_events (command_builder); } static void push_this_command_keys (Lisp_Object event) { Lisp_Object new = Fmake_event (); Fcopy_event (event, new); enqueue_event (new, &Vthis_command_keys, &Vthis_command_keys_tail); } /* The following two functions are used in call-interactively, for the @ and e specifications. We used to just use `current-mouse-event' (i.e. the last mouse event in this-comand-keys), but FSF does it more generally so we follow their lead. */ Lisp_Object extract_this_command_keys_nth_mouse_event (int n) { Lisp_Object event; EVENT_CHAIN_LOOP (event, Vthis_command_keys) { if (EVENTP (event) && (XEVENT_TYPE (event) == button_press_event || XEVENT_TYPE (event) == button_release_event || XEVENT_TYPE (event) == misc_user_event)) { if (!n) { /* must copy to avoid an abort() in next_event_internal() */ if (!NILP (XEVENT_NEXT (event))) return Fcopy_event (event, Qnil); else return event; } n--; } } return Qnil; } Lisp_Object extract_vector_nth_mouse_event (Lisp_Object vector, int n) { int i; for (i = 0; i < vector_length (XVECTOR (vector)); i++) { Lisp_Object event = vector_data (XVECTOR (vector))[i]; if (EVENTP (event) && (XEVENT_TYPE (event) == button_press_event || XEVENT_TYPE (event) == button_release_event || XEVENT_TYPE (event) == misc_user_event)) { if (!n) return event; n--; } } return Qnil; } static void push_recent_keys (Lisp_Object event) { Lisp_Object e = vector_data (XVECTOR (recent_keys_ring)) [recent_keys_ring_index]; if (NILP (e)) { e = Fmake_event (); vector_data (XVECTOR (recent_keys_ring)) [recent_keys_ring_index] = e; } Fcopy_event (event, e); if (++recent_keys_ring_index == XVECTOR (recent_keys_ring)->size) recent_keys_ring_index = 0; } static Lisp_Object current_events_into_vector (struct command_builder *command_builder) { Lisp_Object vector; Lisp_Object event; int n = event_chain_count (command_builder->current_events); /* Copy the vector and the events in it. */ /* No need to copy the events, since they're already copies, and nobody other than the command-builder has pointers to them */ vector = make_vector (n, Qnil); n = 0; EVENT_CHAIN_LOOP (event, command_builder->current_events) vector_data (XVECTOR (vector))[n++] = event; reset_command_builder_event_chain (command_builder); return (vector); } /* Given the current state of the command builder and a new command event that has just been dispatched: -- add the event to the event chain forming the current command (doing meta-translation as necessary) -- return the binding of this event chain; this will be one of: -- nil (there is no binding) -- a keymap (part of a command has been specified) -- a command (anything that satisfies `commandp'; this includes some symbols, lists, subrs, strings, vectors, and compiled-function objects) */ static Lisp_Object lookup_command_event (struct command_builder *command_builder, Lisp_Object event, int allow_misc_user_events_p) { /* This function can GC */ struct frame *f = selected_frame (); /* Clear output from previous command execution */ if (!EQ (Qcommand, echo_area_status (f)) /* but don't let mouse-up clear what mouse-down just printed */ && (XEVENT (event)->event_type != button_release_event)) clear_echo_area (f, Qnil, 0); /* Add the given event to the command builder. Extra hack: this also updates the recent_keys_ring and Vthis_command_keys vectors to translate "ESC x" to "M-x" (for any "x" of course). */ { Lisp_Object recent = command_builder->most_current_event; if (EVENTP (recent) && event_matches_key_specifier_p (XEVENT (recent), Vmeta_prefix_char)) { struct Lisp_Event *e; /* When we see a sequence like "ESC x", pretend we really saw "M-x". DoubleThink the recent-keys and this-command-keys as well. */ /* Modify the previous most-recently-pushed event on the command builder to be a copy of this one with the meta-bit set instead of pushing a new event. */ Fcopy_event (event, recent); e = XEVENT (recent); if (e->event_type == key_press_event) e->event.key.modifiers |= MOD_META; else if (e->event_type == button_press_event || e->event_type == button_release_event) e->event.button.modifiers |= MOD_META; else abort (); { int tckn = event_chain_count (Vthis_command_keys); if (tckn >= 2) /* ??? very strange if it's < 2. */ this_command_keys_replace_suffix (event_chain_nth (Vthis_command_keys, tckn - 2), Fcopy_event (recent, Qnil)); } regenerate_echo_keys_from_this_command_keys (command_builder); } else { event = Fcopy_event (event, Fmake_event ()); command_builder_append_event (command_builder, event); } } { Lisp_Object leaf = command_builder_find_leaf (command_builder, allow_misc_user_events_p); struct gcpro gcpro1; GCPRO1 (leaf); if (KEYMAPP (leaf)) { Lisp_Object prompt = Fkeymap_prompt (leaf, Qt); if (STRINGP (prompt)) { /* Append keymap prompt to key echo buffer */ int buf_index = command_builder->echo_buf_index; Bytecount len = XSTRING_LENGTH (prompt); if (len + buf_index + 1 <= command_builder->echo_buf_length) { Bufbyte *echo = command_builder->echo_buf + buf_index; memcpy (echo, XSTRING_DATA (prompt), len); echo[len] = 0; } maybe_echo_keys (command_builder, 1); } else maybe_echo_keys (command_builder, 0); } else if (!NILP (leaf)) { if (EQ (Qcommand, echo_area_status (f)) && command_builder->echo_buf_index > 0) { /* If we had been echoing keys, echo the last one (without the trailing dash) and redisplay before executing the command. */ command_builder->echo_buf[command_builder->echo_buf_index] = 0; maybe_echo_keys (command_builder, 1); Fsit_for (Qzero, Qt); } } RETURN_UNGCPRO (leaf); } } static void execute_command_event (struct command_builder *command_builder, Lisp_Object event) { /* This function can GC */ struct console *con = XCONSOLE (command_builder->console); struct gcpro gcpro1; GCPRO1 (event); /* event may be freshly created */ reset_current_events (command_builder); if (XEVENT (event)->event_type == key_press_event) Vcurrent_mouse_event = Qnil; else if (XEVENT (event)->event_type == button_press_event || XEVENT (event)->event_type == button_release_event || XEVENT (event)->event_type == misc_user_event) Vcurrent_mouse_event = Fcopy_event (event, Qnil); /* Store the last-command-event. The semantics of this is that it is the last event most recently involved in command-lookup. */ if (!EVENTP (Vlast_command_event)) Vlast_command_event = Fmake_event (); if (XEVENT (Vlast_command_event)->event_type == dead_event) { Vlast_command_event = Fmake_event (); error ("Someone deallocated the last-command-event!"); } if (! EQ (event, Vlast_command_event)) Fcopy_event (event, Vlast_command_event); /* Note that last-command-char will never have its high-bit set, in an effort to sidestep the ambiguity between M-x and oslash. */ Vlast_command_char = Fevent_to_character (Vlast_command_event, Qnil, Qnil, Qnil); /* Actually call the command, with all sorts of hair to preserve or clear the echo-area and region as appropriate and call the pre- and post- command-hooks. */ { int old_kbd_macro = con->kbd_macro_end; struct window *w; w = XWINDOW (Fselected_window (Qnil)); /* We're executing a new command, so the old value is irrelevant. */ zmacs_region_stays = 0; /* If the previous command tried to force a specific window-start, reset the flag in case this command moves point far away from that position. Also, reset the window's buffer's change information so that we don't trigger an incremental update. */ if (w->force_start) { w->force_start = 0; buffer_reset_changes (XBUFFER (w->buffer)); } pre_command_hook (); if (XEVENT (event)->event_type == misc_user_event) { call1 (XEVENT (event)->event.eval.function, XEVENT (event)->event.eval.object); } else { #if 0 call3 (Qcommand_execute, Vthis_command, Qnil, Qnil); #else Fcommand_execute (Vthis_command, Qnil, Qnil); #endif } post_command_hook (); if (!NILP (con->prefix_arg)) { /* Commands that set the prefix arg don't update last-command, don't reset the echoing state, and don't go into keyboard macros unless followed by another command. */ maybe_echo_keys (command_builder, 0); /* If we're recording a keyboard macro, and the last command executed set a prefix argument, then decrement the pointer to the "last character really in the macro" to be just before this command. This is so that the ^U in "^U ^X )" doesn't go onto the end of macro. */ if (!NILP (con->defining_kbd_macro)) con->kbd_macro_end = old_kbd_macro; } else { /* Start a new command next time */ Vlast_command = Vthis_command; /* Emacs 18 doesn't unconditionally clear the echoed keystrokes, so we don't either */ reset_this_command_keys (make_console (con), 0); } } UNGCPRO; } /* Run the pre command hook. */ static void pre_command_hook (void) { last_point_position = BUF_PT (current_buffer); XSETBUFFER (last_point_position_buffer, current_buffer); /* This function can GC */ safe_run_hook_trapping_errors ("Error in `pre-command-hook' (setting hook to nil)", Qpre_command_hook, 1); } /* Run the post command hook. */ static void post_command_hook (void) { /* This function can GC */ /* Turn off region highlighting unless this command requested that it be left on, or we're in the minibuffer. We don't turn it off when we're in the minibuffer so that things like M-x write-region still work! This could be done via a function on the post-command-hook, but we don't want the user to accidentally remove it. */ Lisp_Object win = Fselected_window (Qnil); #if 0 /* If the last command deleted the frame, `win' might be nil. It seems safest to do nothing in this case. */ /* ### This doesn't really fix the problem, if delete-frame is called by some hook */ if (NILP (win)) return; #endif if (! zmacs_region_stays && (!MINI_WINDOW_P (XWINDOW (win)) || EQ (zmacs_region_buffer (), WINDOW_BUFFER (XWINDOW (win))))) zmacs_deactivate_region (); else zmacs_update_region (); safe_run_hook_trapping_errors ("Error in `post-command-hook' (setting hook to nil)", Qpost_command_hook, 1); #ifdef DEFERRED_ACTION_CRAP if (!NILP (Vdeferred_action_list)) call0 (Vdeferred_action_function); #endif #ifdef ILL_CONCEIVED_HOOK if (NILP (Vunread_command_events) && NILP (Vexecuting_macro) && !NILP (Vpost_command_idle_hook) && !NILP (Fsit_for (make_float ((double) post_command_idle_delay / 1000000), Qnil))) safe_run_hook_trapping_errors ("Error in `post-command-idle-hook' (setting hook to nil)", Qpost_command_idle_hook, 1); #endif #if 0 /* FSFmacs */ if (!NILP (current_buffer->mark_active)) { if (!NILP (Vdeactivate_mark) && !NILP (Vtransient_mark_mode)) { current_buffer->mark_active = Qnil; run_hook (intern ("deactivate-mark-hook")); } else if (current_buffer != prev_buffer || BUF_MODIFF (current_buffer) != prev_modiff) run_hook (intern ("activate-mark-hook")); } #endif /* FSFmacs */ /* #### Kludge!!! This is necessary to make sure that things are properly positioned even if post-command-hook moves point. #### There should be a cleaner way of handling this. */ call0 (Qauto_show_make_point_visible); } DEFUN ("dispatch-event", Fdispatch_event, 1, 1, 0, /* Given an event object as returned by `next-event', execute it. Key-press, button-press, and button-release events get accumulated until a complete key sequence (see `read-key-sequence') is reached, at which point the sequence is looked up in the current keymaps and acted upon. Mouse motion events cause the low-level handling function stored in `mouse-motion-handler' to be called. (There are very few circumstances under which you should change this handler. Use `mode-motion-hook' instead.) Menu, timeout, and eval events cause the associated function or handler to be called. Process events cause the subprocess's output to be read and acted upon appropriately (see `start-process'). Magic events are handled as necessary. */ (event)) { /* This function can GC */ struct command_builder *command_builder; struct Lisp_Event *ev; Lisp_Object console; Lisp_Object channel; CHECK_LIVE_EVENT (event); ev = XEVENT (event); /* events on dead channels get silently eaten */ channel = EVENT_CHANNEL (ev); if (object_dead_p (channel)) return Qnil; /* Some events don't have channels (e.g. eval events). */ console = CDFW_CONSOLE (channel); if (NILP (console)) console = Vselected_console; else if (!EQ (console, Vselected_console)) Fselect_console (console); command_builder = XCOMMAND_BUILDER (XCONSOLE (console)->command_builder); switch (XEVENT (event)->event_type) { case button_press_event: case button_release_event: case key_press_event: { Lisp_Object leaf; leaf = lookup_command_event (command_builder, event, 1); if (KEYMAPP (leaf)) /* Incomplete key sequence */ break; if (NILP (leaf)) { /* At this point, we know that the sequence is not bound to a command. Normally, we beep and print a message informing the user of this. But we do not beep or print a message when: o the last event in this sequence is a mouse-up event; or o the last event in this sequence is a mouse-down event and there is a binding for the mouse-up version. That is, if the sequence ``C-x button1'' is typed, and is not bound to a command, but the sequence ``C-x button1up'' is bound to a command, we do not complain about the ``C-x button1'' sequence. If neither ``C-x button1'' nor ``C-x button1up'' is bound to a command, then we complain about the ``C-x button1'' sequence, but later will *not* complain about the ``C-x button1up'' sequence, which would be redundant. This is pretty hairy, but I think it's the most intuitive behavior. */ Lisp_Object terminal = command_builder->most_current_event; if (XEVENT_TYPE (terminal) == button_press_event) { int no_bitching; /* Temporarily pretend the last event was an "up" instead of a "down", and look up its binding. */ XEVENT_TYPE (terminal) = button_release_event; /* If the "up" version is bound, don't complain. */ no_bitching = !NILP (command_builder_find_leaf (command_builder, 0)); /* Undo the temporary changes we just made. */ XEVENT_TYPE (terminal) = button_press_event; if (no_bitching) { /* Pretend this press was not seen (treat as a prefix) */ if (EQ (command_builder->current_events, terminal)) { reset_current_events (command_builder); } else { Lisp_Object eve; EVENT_CHAIN_LOOP (eve, command_builder->current_events) if (EQ (XEVENT_NEXT (eve), terminal)) break; Fdeallocate_event (command_builder-> most_current_event); XSET_EVENT_NEXT (eve, Qnil); command_builder->most_current_event = eve; } maybe_echo_keys (command_builder, 1); break; } } /* Complain that the typed sequence is not defined, if this is the kind of sequence that warrants a complaint. */ XCONSOLE (console)->defining_kbd_macro = Qnil; XCONSOLE (console)->prefix_arg = Qnil; /* Don't complain about undefined button-release events */ if (XEVENT_TYPE (terminal) != button_release_event) { Lisp_Object keys = current_events_into_vector (command_builder); struct gcpro gcpro1; /* Run the pre-command-hook before barfing about an undefined key. */ Vthis_command = Qnil; GCPRO1 (keys); pre_command_hook (); UNGCPRO; /* The post-command-hook doesn't run. */ Fsignal (Qundefined_keystroke_sequence, list1 (keys)); } /* Reset the command builder for reading the next sequence. */ reset_this_command_keys (console, 1); } else /* key sequence is bound to a command */ { Vthis_command = leaf; /* Don't push an undo boundary if the command set the prefix arg, or if we are executing a keyboard macro, or if in the minibuffer. If the command we are about to execute is self-insert, it's tricky: up to 20 consecutive self-inserts may be done without an undo boundary. This counter is reset as soon as a command other than self-insert-command is executed. */ if (! EQ (leaf, Qself_insert_command)) command_builder->self_insert_countdown = 0; if (NILP (XCONSOLE (console)->prefix_arg) && NILP (Vexecuting_macro) #if 0 /* This was done in the days when there was no undo in the minibuffer. If we don't disable this code, then each instance of "undo" undoes everything in the minibuffer. */ && !EQ (minibuf_window, Fselected_window (Qnil)) #endif && command_builder->self_insert_countdown == 0) Fundo_boundary (); if (EQ (leaf, Qself_insert_command)) { if (--command_builder->self_insert_countdown < 0) command_builder->self_insert_countdown = 20; } execute_command_event (command_builder, !NILP (Fequal (event, command_builder-> most_current_event)) ? event /* Use the translated event that was most recently seen. This way, last-command-event becomes f1 instead of the P from ESC O P. But we must copy it, else we'll lose when the command-builder events are deallocated. */ : Fcopy_event (command_builder-> most_current_event, Qnil)); } break; } case misc_user_event: { /* Jamie said: We could just always use the menu item entry, whatever it is, but this might break some Lisp code that expects `this-command' to always contain a symbol. So only store it if this is a simple `call-interactively' sort of menu item. But this is bogus. `this-command' could be a string or vector anyway (for keyboard macros). There's even one instance (in pending-del.el) of `this-command' getting set to a cons (a lambda expression). So in the `eval' case I'll just convert it into a lambda expression. */ if (EQ (XEVENT (event)->event.eval.function, Qcall_interactively) && SYMBOLP (XEVENT (event)->event.eval.object)) Vthis_command = XEVENT (event)->event.eval.object; else if (EQ (XEVENT (event)->event.eval.function, Qeval)) Vthis_command = Fcons (Qlambda, Fcons (Qnil, XEVENT (event)->event.eval.object)); else if (SYMBOLP (XEVENT (event)->event.eval.function)) /* A scrollbar command or the like. */ Vthis_command = XEVENT (event)->event.eval.function; else /* Huh? */ Vthis_command = Qnil; command_builder->self_insert_countdown = 0; if (NILP (XCONSOLE (console)->prefix_arg) && NILP (Vexecuting_macro) && !EQ (minibuf_window, Fselected_window (Qnil))) Fundo_boundary (); execute_command_event (command_builder, event); break; } default: { execute_internal_event (event); break; } } return (Qnil); } DEFUN ("read-key-sequence", Fread_key_sequence, 1, 3, 0, /* Read a sequence of keystrokes or mouse clicks. Returns a vector of the event objects read. The vector and the event objects it contains are freshly created (and will not be side-effected by subsequent calls to this function). The sequence read is sufficient to specify a non-prefix command starting from the current local and global keymaps. A C-g typed while in this function is treated like any other character, and `quit-flag' is not set. First arg PROMPT is a prompt string. If nil, do not prompt specially. Second (optional) arg CONTINUE-ECHO, if non-nil, means this key echos as a continuation of the previous key. The third (optional) arg DONT-DOWNCASE-LAST, if non-nil, means do not convert the last event to lower case. (Normally any upper case event is converted to lower case if the original event is undefined and the lower case equivalent is defined.) This argument is provided mostly for FSF compatibility; the equivalent effect can be achieved more generally by binding `retry-undefined-key-binding-unshifted' to nil around the call to `read-key-sequence'. A C-g typed while in this function is treated like any other character, and `quit-flag' is not set. If the user selects a menu item while we are prompting for a key-sequence, the returned value will be a vector of a single menu-selection event. An error will be signalled if you pass this value to `lookup-key' or a related function. `read-key-sequence' checks `function-key-map' for function key sequences, where they wouldn't conflict with ordinary bindings. See `function-key-map' for more details. */ (prompt, continue_echo, dont_downcase_last)) { /* This function can GC */ struct console *con = XCONSOLE (Vselected_console); /* #### correct? Probably not -- see comment in next-event */ struct command_builder *command_builder = XCOMMAND_BUILDER (con->command_builder); Lisp_Object result; Lisp_Object event = Fmake_event (); int speccount = specpdl_depth (); struct gcpro gcpro1; GCPRO1 (event); if (!NILP (prompt)) CHECK_STRING (prompt); /* else prompt = Fkeymap_prompt (current_buffer->keymap); may GC */ QUIT; if (NILP (continue_echo)) reset_this_command_keys (make_console (con), 1); specbind (Qinhibit_quit, Qt); if (!NILP (dont_downcase_last)) specbind (Qretry_undefined_key_binding_unshifted, Qnil); for (;;) { Fnext_event (event, prompt); /* restore the selected-console damage */ con = event_console_or_selected (event); command_builder = XCOMMAND_BUILDER (con->command_builder); if (! command_event_p (event)) execute_internal_event (event); else { if (XEVENT (event)->event_type == misc_user_event) reset_current_events (command_builder); result = lookup_command_event (command_builder, event, 1); if (!KEYMAPP (result)) { result = current_events_into_vector (command_builder); reset_key_echo (command_builder, 0); break; } prompt = Qnil; } } Vquit_flag = Qnil; /* In case we read a ^G; do not call check_quit() here */ Fdeallocate_event (event); RETURN_UNGCPRO (unbind_to (speccount, result)); } DEFUN ("this-command-keys", Fthis_command_keys, 0, 0, 0, /* Return a vector of the keyboard or mouse button events that were used to invoke this command. This copies the vector and the events; it is safe to keep and modify them. */ ()) { Lisp_Object event; Lisp_Object result; int len; if (NILP (Vthis_command_keys)) return (make_vector (0, Qnil)); len = event_chain_count (Vthis_command_keys); result = make_vector (len, Qnil); len = 0; EVENT_CHAIN_LOOP (event, Vthis_command_keys) vector_data (XVECTOR (result))[len++] = Fcopy_event (event, Qnil); return (result); } DEFUN ("reset-this-command-lengths", Freset_this_command_lengths, 0, 0, 0, /* Used for complicated reasons in `universal-argument-other-key'. `universal-argument-other-key' rereads the event just typed. It then gets translated through `function-key-map'. The translated event gets included in the echo area and in the value of `this-command-keys' in addition to the raw original event. That is not right. Calling this function directs the translated event to replace the original event, so that only one version of the event actually appears in the echo area and in the value of `this-command-keys.'. */ ()) { /* #### I don't understand this at all, so currently it does nothing. If there is ever a problem, maybe someone should investigate. */ return Qnil; } static void dribble_out_event (Lisp_Object event) { if (NILP (Vdribble_file)) return; if (XEVENT (event)->event_type == key_press_event && !XEVENT (event)->event.key.modifiers) { Lisp_Object keysym = XEVENT (event)->event.key.keysym; if (CHARP (XEVENT (event)->event.key.keysym)) { Emchar ch = XCHAR (keysym); Bufbyte str[MAX_EMCHAR_LEN]; Bytecount len; len = set_charptr_emchar (str, ch); Lstream_write (XLSTREAM (Vdribble_file), str, len); } else if (string_char_length (XSYMBOL (keysym)->name) == 1) /* one-char key events are printed with just the key name */ Fprinc (keysym, Vdribble_file); else if (EQ (keysym, Qreturn)) Lstream_putc (XLSTREAM (Vdribble_file), '\n'); else if (EQ (keysym, Qspace)) Lstream_putc (XLSTREAM (Vdribble_file), ' '); else Fprinc (event, Vdribble_file); } else Fprinc (event, Vdribble_file); Lstream_flush (XLSTREAM (Vdribble_file)); } DEFUN ("open-dribble-file", Fopen_dribble_file, 1, 1, "FOpen dribble file: ", /* Start writing all keyboard characters to a dribble file called FILE. If FILE is nil, close any open dribble file. */ (file)) { /* This function can GC */ /* XEmacs change: always close existing dribble file. */ /* FSFmacs uses FILE *'s here. With lstreams, that's unnecessary. */ if (!NILP (Vdribble_file)) { Lstream_close (XLSTREAM (Vdribble_file)); Vdribble_file = Qnil; } if (!NILP (file)) { int fd; file = Fexpand_file_name (file, Qnil); fd = creat ((char *) XSTRING_DATA (file), 0666); if (fd < 0) error ("Unable to create dribble file"); Vdribble_file = make_filedesc_output_stream (fd, 0, 0, LSTR_CLOSING); } return Qnil; } /************************************************************************/ /* initialization */ /************************************************************************/ void syms_of_event_stream (void) { defsymbol (&Qdisabled, "disabled"); defsymbol (&Qcommand_event_p, "command-event-p"); deferror (&Qundefined_keystroke_sequence, "undefined-keystroke-sequence", "Undefined keystroke sequence", Qerror); defsymbol (&Qcommand_execute, "command-execute"); DEFSUBR (Frecent_keys); DEFSUBR (Finput_pending_p); DEFSUBR (Fenqueue_eval_event); DEFSUBR (Fnext_event); DEFSUBR (Fnext_command_event); DEFSUBR (Fdiscard_input); DEFSUBR (Fsit_for); DEFSUBR (Fsleep_for); DEFSUBR (Faccept_process_output); DEFSUBR (Fadd_timeout); DEFSUBR (Fdisable_timeout); DEFSUBR (Fadd_async_timeout); DEFSUBR (Fdisable_async_timeout); DEFSUBR (Fdispatch_event); DEFSUBR (Fread_key_sequence); DEFSUBR (Fthis_command_keys); DEFSUBR (Freset_this_command_lengths); DEFSUBR (Fopen_dribble_file); defsymbol (&Qpre_command_hook, "pre-command-hook"); defsymbol (&Qpost_command_hook, "post-command-hook"); defsymbol (&Qunread_command_events, "unread-command-events"); defsymbol (&Qunread_command_event, "unread-command-event"); defsymbol (&Qpre_idle_hook, "pre-idle-hook"); #ifdef ILL_CONCEIVED_HOOK defsymbol (&Qpost_command_idle_hook, "post-command-idle-hook"); #endif #ifdef DEFERRED_ACTION_CRAP defsymbol (&Qdeferred_action_function, "deferred-action-function"); #endif defsymbol (&Qretry_undefined_key_binding_unshifted, "retry-undefined-key-binding-unshifted"); defsymbol (&Qauto_show_make_point_visible, "auto-show-make-point-visible"); } void vars_of_event_stream (void) { #ifdef HAVE_X_WINDOWS vars_of_event_Xt (); #endif #if defined (DEBUG_TTY_EVENT_STREAM) || !defined (HAVE_X_WINDOWS) vars_of_event_tty (); #endif #ifdef HAVE_NEXTSTEP vars_of_event_ns (); #endif recent_keys_ring_index = 0; recent_keys_ring = make_vector (RECENT_KEYS_SIZE, Qnil); staticpro (&recent_keys_ring); Vthis_command_keys = Qnil; staticpro (&Vthis_command_keys); Vthis_command_keys_tail = Qnil; num_input_chars = 0; command_event_queue = Qnil; staticpro (&command_event_queue); command_event_queue_tail = Qnil; Vlast_selected_frame = Qnil; staticpro (&Vlast_selected_frame); pending_timeout_list = Qnil; staticpro (&pending_timeout_list); pending_async_timeout_list = Qnil; staticpro (&pending_async_timeout_list); Vtimeout_free_list = make_opaque_list (sizeof (struct timeout), mark_timeout); staticpro (&Vtimeout_free_list); the_low_level_timeout_blocktype = Blocktype_new (struct low_level_timeout_blocktype); something_happened = 0; last_point_position_buffer = Qnil; staticpro (&last_point_position_buffer); recursive_sit_for = Qnil; DEFVAR_INT ("echo-keystrokes", &echo_keystrokes /* *Nonzero means echo unfinished commands after this many seconds of pause. */ ); echo_keystrokes = 1; DEFVAR_INT ("auto-save-interval", &auto_save_interval /* *Number of keyboard input characters between auto-saves. Zero means disable autosaving due to number of characters typed. See also the variable `auto-save-timeout'. */ ); auto_save_interval = 300; DEFVAR_LISP ("pre-command-hook", &Vpre_command_hook /* Function or functions to run before every command. This may examine the `this-command' variable to find out what command is about to be run, or may change it to cause a different command to run. Function on this hook must be careful to avoid signalling errors! */ ); Vpre_command_hook = Qnil; DEFVAR_LISP ("post-command-hook", &Vpost_command_hook /* Function or functions to run after every command. This may examine the `this-command' variable to find out what command was just executed. */ ); Vpost_command_hook = Qnil; DEFVAR_LISP ("pre-idle-hook", &Vpre_idle_hook /* Normal hook run when XEmacs it about to be idle. This occurs whenever it is going to block, waiting for an event. This generally happens as a result of a call to `next-event', `next-command-event', `sit-for', `sleep-for', `accept-process-output', `x-get-selection', or various Energize-specific commands. Errors running the hook are caught and ignored. */ ); Vpre_idle_hook = Qnil; DEFVAR_BOOL ("focus-follows-mouse", &focus_follows_mouse /* Variable to control XEmacs behavior with respect to focus changing. If this variable is set to t, then XEmacs will not gratuitously change the keyboard focus. */ ); focus_follows_mouse = 0; #ifdef ILL_CONCEIVED_HOOK /* Ill-conceived because it's not run in all sorts of cases where XEmacs is blocking. That's what `pre-idle-hook' is designed to solve. */ xxDEFVAR_LISP ("post-command-idle-hook", &Vpost_command_idle_hook /* Normal hook run after each command is executed, if idle. `post-command-idle-delay' specifies a time in microseconds that XEmacs must be idle for in order for the functions on this hook to be called. Errors running the hook are caught and ignored. */ ); Vpost_command_idle_hook = Qnil; xxDEFVAR_INT ("post-command-idle-delay", &post_command_idle_delay /* Delay time before running `post-command-idle-hook'. This is measured in microseconds. */ ); post_command_idle_delay = 5000; #endif /* ILL_CONCEIVED_HOOK */ #ifdef DEFERRED_ACTION_CRAP /* Random FSFmacs crap. There is absolutely nothing to gain, and a great deal to lose, in using this in place of just setting `post-command-hook'. */ xxDEFVAR_LISP ("deferred-action-list", &Vdeferred_action_list /* List of deferred actions to be performed at a later time. The precise format isn't relevant here; we just check whether it is nil. */ ); Vdeferred_action_list = Qnil; xxDEFVAR_LISP ("deferred-action-function", &Vdeferred_action_function /* Function to call to handle deferred actions, after each command. This function is called with no arguments after each command whenever `deferred-action-list' is non-nil. */ ); Vdeferred_action_function = Qnil; #endif /* DEFERRED_ACTION_CRAP */ DEFVAR_LISP ("last-command-event", &Vlast_command_event /* Last keyboard or mouse button event that was part of a command. This variable is off limits: you may not set its value or modify the event that is its value, as it is destructively modified by `read-key-sequence'. If you want to keep a pointer to this value, you must use `copy-event'. */ ); Vlast_command_event = Qnil; DEFVAR_LISP ("last-command-char", &Vlast_command_char /* If the value of `last-command-event' is a keyboard event, then this is the nearest ASCII equivalent to it. This is the value that `self-insert-command' will put in the buffer. Remember that there is NOT a 1:1 mapping between keyboard events and ASCII characters: the set of keyboard events is much larger, so writing code that examines this variable to determine what key has been typed is bad practice, unless you are certain that it will be one of a small set of characters. */ ); Vlast_command_char = Qnil; DEFVAR_LISP ("last-input-event", &Vlast_input_event /* Last keyboard or mouse button event received. This variable is off limits: you may not set its value or modify the event that is its value, as it is destructively modified by `next-event'. If you want to keep a pointer to this value, you must use `copy-event'. */ ); Vlast_input_event = Qnil; DEFVAR_LISP ("current-mouse-event", &Vcurrent_mouse_event /* The mouse-button event which invoked this command, or nil. This is usually what `(interactive \"e\")' returns. */ ); Vcurrent_mouse_event = Qnil; DEFVAR_LISP ("last-input-char", &Vlast_input_char /* If the value of `last-input-event' is a keyboard event, then this is the nearest ASCII equivalent to it. Remember that there is NOT a 1:1 mapping between keyboard events and ASCII characters: the set of keyboard events is much larger, so writing code that examines this variable to determine what key has been typed is bad practice, unless you are certain that it will be one of a small set of characters. */ ); Vlast_input_char = Qnil; DEFVAR_LISP ("last-input-time", &Vlast_input_time /* The time (in seconds since Jan 1, 1970) of the last-command-event, represented as a cons of two 16-bit integers. This is destructively modified, so copy it if you want to keep it. */ ); Vlast_input_time = Qnil; DEFVAR_LISP ("unread-command-events", &Vunread_command_events /* List of event objects to be read as next command input events. This can be used to simulate the receipt of events from the user. Normally this is nil. Events are removed from the front of this list. */ ); Vunread_command_events = Qnil; DEFVAR_LISP ("unread-command-event", &Vunread_command_event /* Obsolete. Use `unread-command-events' instead. */ ); Vunread_command_event = Qnil; DEFVAR_LISP ("last-command", &Vlast_command /* The last command executed. Normally a symbol with a function definition, but can be whatever was found in the keymap, or whatever the variable `this-command' was set to by that command. */ ); Vlast_command = Qnil; DEFVAR_LISP ("this-command", &Vthis_command /* The command now being executed. The command can set this variable; whatever is put here will be in `last-command' during the following command. */ ); Vthis_command = Qnil; DEFVAR_LISP ("help-char", &Vhelp_char /* Character to recognize as meaning Help. When it is read, do `(eval help-form)', and display result if it's a string. If the value of `help-form' is nil, this char can be read normally. This can be any form recognized as a single key specifier. To disable the help-char, set it to a negative number. */ ); Vhelp_char = make_char (8); /* C-h */ DEFVAR_LISP ("help-form", &Vhelp_form /* Form to execute when character help-char is read. If the form returns a string, that string is displayed. If `help-form' is nil, the help char is not recognized. */ ); Vhelp_form = Qnil; DEFVAR_LISP ("prefix-help-command", &Vprefix_help_command /* Command to run when `help-char' character follows a prefix key. This command is used only when there is no actual binding for that character after that prefix key. */ ); Vprefix_help_command = Qnil; DEFVAR_CONST_LISP ("keyboard-translate-table", &Vkeyboard_translate_table /* Hash table used as translate table for keyboard input. Use `keyboard-translate' to portably add entries to this table. Each key-press event is looked up in this table as follows: -- If an entry maps a symbol to a symbol, then a key-press event whose keysym is the former symbol (with any modifiers at all) gets its keysym changed and its modifiers left alone. This is useful for dealing with non-standard X keyboards, such as the grievous damage that Sun has inflicted upon the world. -- If an entry maps a character to a character, then a key-press event matching the former character gets converted to a key-press event matching the latter character. This is useful on ASCII terminals for (e.g.) making C-\\ look like C-s, to get around flow-control problems. -- If an entry maps a character to a symbol, then a key-press event matching the character gets converted to a key-press event whose keysym is the given symbol and which has no modifiers. */ ); DEFVAR_LISP ("retry-undefined-key-binding-unshifted", &Vretry_undefined_key_binding_unshifted /* If a key-sequence which ends with a shifted keystroke is undefined and this variable is non-nil then the command lookup is retried again with the last key unshifted. (e.g. C-X C-F would be retried as C-X C-f.) If lookup still fails, a normal error is signalled. In general, you should *bind* this, not set it. */ ); Vretry_undefined_key_binding_unshifted = Qt; Vcontrolling_terminal = Qnil; staticpro (&Vcontrolling_terminal); Vdribble_file = Qnil; staticpro (&Vdribble_file); #ifdef DEBUG_XEMACS DEFVAR_INT ("debug-emacs-events", &debug_emacs_events /* If non-zero, display debug information about Emacs events that XEmacs sees. Information is displayed on stderr. Before the event, the source of the event is displayed in parentheses, and is one of the following: \(real) A real event from the window system or terminal driver, as far as XEmacs can tell. \(keyboard macro) An event generated from a keyboard macro. \(unread-command-events) An event taken from `unread-command-events'. \(unread-command-event) An event taken from `unread-command-event'. \(command event queue) An event taken from an internal queue. Events end up on this queue when `enqueue-eval-event' is called or when user or eval events are received while XEmacs is blocking (e.g. in `sit-for', `sleep-for', or `accept-process-output', or while waiting for the reply to an X selection). \(->keyboard-translate-table) The result of an event translated through keyboard-translate-table. Note that in this case, two events are printed even though only one is really generated. \(SIGINT) A faked C-g resulting when XEmacs receives a SIGINT (e.g. C-c was pressed in XEmacs' controlling terminal or the signal was explicitly sent to the XEmacs process). */ ); debug_emacs_events = 0; #endif } void complex_vars_of_event_stream (void) { Vkeyboard_translate_table = Fmake_hashtable (make_int (100), Qnil); } void init_event_stream (void) { if (initialized) { #ifdef HAVE_UNIXOID_EVENT_LOOP init_event_unixoid (); #endif #ifdef HAVE_X_WINDOWS if (!strcmp (display_use, "x")) init_event_Xt_late (); else #endif #ifdef HAVE_NEXTSTEP if (!strcmp (display_use, "ns")) init_event_ns_late (); else #endif { /* For TTY's, use the Xt event loop if we can; it allows us to later open an X connection. */ #if defined (HAVE_X_WINDOWS) && !defined (DEBUG_TTY_EVENT_STREAM) init_event_Xt_late (); #else init_event_tty_late (); #endif } init_interrupts_late (); } } /* useful testcases for v18/v19 compatibility: (defun foo () (interactive) (setq unread-command-event (character-to-event ?A (allocate-event))) (setq x (list (read-char) ; (read-key-sequence "") ; try it with and without this last-command-char last-input-char (recent-keys) (this-command-keys)))) (global-set-key "\^Q" 'foo) without the read-key-sequence: ^Q ==> (65 17 65 [... ^Q] [^Q]) ^U^U^Q ==> (65 17 65 [... ^U ^U ^Q] [^U ^U ^Q]) ^U^U^U^G^Q ==> (65 17 65 [... ^U ^U ^U ^G ^Q] [^Q]) with the read-key-sequence: ^Qb ==> (65 [b] 17 98 [... ^Q b] [b]) ^U^U^Qb ==> (65 [b] 17 98 [... ^U ^U ^Q b] [b]) ^U^U^U^G^Qb ==> (65 [b] 17 98 [... ^U ^U ^U ^G ^Q b] [b]) ;the evi-mode command "4dlj.j.j.j.j.j." is also a good testcase (gag) ;(setq x (list (read-char) quit-flag))^J^G ;(let ((inhibit-quit t)) (setq x (list (read-char) quit-flag)))^J^G ;for BOTH, x should get set to (7 t), but no result should be printed. ;also do this: make two frames, one viewing "*scratch*", the other "foo". ;in *scratch*, type (sit-for 20)^J ;wait a couple of seconds, move cursor to foo, type "a" ;a should be inserted in foo. Cursor highlighting should not change in ;the meantime. ;do it with sleep-for. move cursor into foo, then back into *scratch* ;before typing. ;repeat also with (accept-process-output nil 20) ;make sure ^G aborts sit-for, sleep-for and accept-process-output: (defun tst () (list (condition-case c (sleep-for 20) (quit c)) (read-char))) (tst)^Ja^G ==> ((quit) 97) with no signal (tst)^J^Ga ==> ((quit) 97) with no signal (tst)^Jabc^G ==> ((quit) 97) with no signal, and "bc" inserted in buffer ; with sit-for only do the 2nd test. ; Do all 3 tests with (accept-proccess-output nil 20) Do this: (setq enable-recursive-minibuffers t minibuffer-max-depth nil) ESC ESC ESC ESC - there are now two minibuffers active C-g C-g C-g - there should be active 0, not 1 Similarly: C-x C-f ~ / ? - wait for "Making completion list..." to display C-g - wait for "Quit" to display C-g - minibuffer should not be active however C-g before "Quit" is displayed should leave minibuffer active. ;do it all in both v18 and v19 and make sure all results are the same. ;all of these cases matter a lot, but some in quite subtle ways. */ /* Additional test cases for accept-process-output, sleep-for, sit-for. Be sure you do all of the above checking for C-g and focus, too! ; Make sure that timer handlers are run during, not after sit-for: (defun timer-check () (add-timeout 2 '(lambda (ignore) (message "timer ran")) nil) (sit-for 5) (message "after sit-for")) ; The first message should appear after 2 seconds, and the final message ; 3 seconds after that. ; repeat above test with (sleep-for 5) and (accept-process-output nil 5) ; Make sure that process filters are run during, not after sit-for. (defun fubar () (message "sit-for = %s" (sit-for 30))) (add-hook 'post-command-hook 'fubar) ; Now type M-x shell RET ; wait for the shell prompt then send: ls RET ; the output of ls should fill immediately, and not wait 30 seconds. ; repeat above test with (sleep-for 30) and (accept-process-output nil 30) ; Make sure that recursive invocations return immediately: (defmacro test-diff-time (start end) `(+ (* (- (car ,end) (car ,start)) 65536.0) (- (cadr ,end) (cadr ,start)) (/ (- (caddr ,end) (caddr ,start)) 1000000.0))) (defun testee (ignore) ;; All three of these should return immediately. (sit-for 10) (sleep-for 10) (accept-process-output nil 10)) (defun test-them () (let ((start (current-time)) end) (add-timeout 2 'testee nil) (sit-for 5) (add-timeout 2 'testee nil) (sleep-for 5) (add-timeout 2 'testee nil) (accept-process-output nil 5) (setq end (current-time)) (test-diff-time start end))) (test-them) should sit for 15 seconds, not 105 or 96. */