view src/ntplay.c @ 4570:e6a7054a9c30

Add check-coding-systems-region, test it and others, fix some bugs. tests/ChangeLog addition: 2008-12-28 Aidan Kehoe <kehoea@parhasard.net> * automated/query-coding-tests.el: Add tests for #'unencodable-char-position, #'check-coding-systems-region, #'encode-coding-char. Remove some debugging statements. lisp/ChangeLog addition: 2008-12-28 Aidan Kehoe <kehoea@parhasard.net> * coding.el (query-coding-region): (query-coding-string): Make these defsubsts, they're short enough and they're called explicitly rarely enough that it make some sense. The alternative would be compiler macros that avoid the binding of the arguments. (unencodable-char-position): Document where the docstring and API are from. Correct a special case for zero--check-argument-type returns nil when it succeeds, we can't usefully chain its result in an and here. (check-coding-systems-region): New. API taken from GNU; docstring and implementation are independent. (encode-coding-char): Add an optional third argument, as used by recent GNU. Document the origen of the docstring. (default-query-coding-region): Add a short docstring to the non-Mule implementation of this function. * unicode.el: Don't set the query-coding-function property for unicode coding systems if we're on non-mule. Unintern unicode-query-coding-region, unicode-query-coding-skip-chars-arg in the same context.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 28 Dec 2008 22:51:14 +0000
parents 902d5bd9b75c
children 16112448d484 4aebb0131297
line wrap: on
line source

/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.*/

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"
#include "syswindows.h"

#include "sysfile.h"

static int play_sound_data_1 (Binbyte *data, int length,
			      int volume, int convert);

void
nt_play_sound_file (Lisp_Object path, int UNUSED (volume))
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  Lisp_Object fname = Ffile_name_nondirectory (path);
  Extbyte *fnameext;

  LISP_STRING_TO_TSTR (fname, fnameext);

  if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      Binbyte *data;
      int ofd = qxe_open (XSTRING_DATA (path), O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd < 0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = xnew_binbytes (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  retry_close (ofd);
	  return;
	}

      if (retry_read (ofd, data, size) != size)
	{
	  retry_close (ofd);
	  xfree (data, Binbyte *);
	  return;
	}
      retry_close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    qxePlaySound (fnameext, NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int
play_sound_data_1 (Binbyte *data, int length, int UNUSED (volume),
		   int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static Binbyte *sound_data = 0;
  if (sound_data)
    {
      qxePlaySound (NULL, NULL, flags);
      xfree (sound_data, Binbyte *);
      sound_data = 0;
    }

  if (convert_to_malloc)
    {
      sound_data = xnew_binbytes (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  qxePlaySound ((Extbyte *) sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int
play_sound_data (Binbyte *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}