view tests/frame.el @ 4647:e4ed58cb0e5b

Fix bugs with #'find-file, 0-length files, & coding-system-for-read specified. src/ChangeLog addition: 2009-07-11 Aidan Kehoe <kehoea@parhasard.net> * file-coding.c (undecided_canonicalize_after_coding): If no data have been seen, or if coding_stream_canonicalize_after_coding gives nil, pass back str->codesys, which will be of type undecided (the same as the old behaviour) but will reflect any CODESYS argument passed to make_coding_input_stream. See also the change in lisp/code-files.el lisp/ChangeLog addition: 2009-07-11 Aidan Kehoe <kehoea@parhasard.net> * code-files.el (insert-file-contents): Take advantage of more sensible behaviour from #'insert-file-contents-internal, allowing us to actually follow the documented coding system behaviour for nonexistent files (that is, buffer-file-coding-system reflects coding-system-for-read &c., not becoming undecided for either zero-length or nonexistent files). tests/ChangeLog addition: 2009-07-11 Aidan Kehoe <kehoea@parhasard.net> * automated/mule-tests.el: Check for Richard Zidlicky's bug of http://mid.gmane.org/20090602194123.GA5163@linux-m68k.org; also check that supplying CODESYS to #'find-file is respected both for nonexistent files and zero-length existing files.
author Aidan Kehoe <kehoea@parhasard.net>
date Sat, 11 Jul 2009 16:33:35 +0100
parents 360340f9fd5f
children 931aaa7a6b37
line wrap: on
line source

;;; Test geometry settings for frames
(defmacro check-frame-geometry (xx yy)
  `(loop for frame in (list nil (selected-frame))
	 do
	 (assert (eq (frame-property frame 'top)  ,yy))
	 (assert (eq (frame-property frame 'left) ,xx))
	 (assert (eq (frame-property frame 'top)  ,yy))
	 (assert (eq (frame-property frame 'left) ,xx))
	 (loop for plist in
	       (list (frame-properties)
		     (frame-properties nil)
		     (frame-properties (selected-frame)))
	       do
	       (assert (eq (plist-get plist 'top)  ,yy))
	       (assert (eq (plist-get plist 'left) ,xx)))))

(loop for (x y) in '((0 0) (1 1) (3 3) (9 9) (10 20) (20 40) (40 80) (100 200))
      do
      (loop for frame in (list nil (selected-frame))
	    do
	    (set-frame-properties frame `(left ,x top ,y))
	    (check-frame-geometry x y)
	    (set-frame-property frame 'top (+ y 3))
	    (check-frame-geometry x (+ y 3))
	    (set-frame-property frame 'left (+ x 3))
	    (check-frame-geometry (+ x 3) (+ y 3))))