Mercurial > hg > xemacs-beta
view tests/frame.el @ 4647:e4ed58cb0e5b
Fix bugs with #'find-file, 0-length files, & coding-system-for-read specified.
src/ChangeLog addition:
2009-07-11 Aidan Kehoe <kehoea@parhasard.net>
* file-coding.c (undecided_canonicalize_after_coding):
If no data have been seen, or if
coding_stream_canonicalize_after_coding gives nil, pass back
str->codesys, which will be of type undecided (the same as the old
behaviour) but will reflect any CODESYS argument passed to
make_coding_input_stream. See also the change in lisp/code-files.el
lisp/ChangeLog addition:
2009-07-11 Aidan Kehoe <kehoea@parhasard.net>
* code-files.el (insert-file-contents):
Take advantage of more sensible behaviour from
#'insert-file-contents-internal, allowing us to actually follow
the documented coding system behaviour for nonexistent files (that
is, buffer-file-coding-system reflects coding-system-for-read &c.,
not becoming undecided for either zero-length or nonexistent
files).
tests/ChangeLog addition:
2009-07-11 Aidan Kehoe <kehoea@parhasard.net>
* automated/mule-tests.el:
Check for Richard Zidlicky's bug of
http://mid.gmane.org/20090602194123.GA5163@linux-m68k.org; also
check that supplying CODESYS to #'find-file is respected both for
nonexistent files and zero-length existing files.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 11 Jul 2009 16:33:35 +0100 |
parents | 360340f9fd5f |
children | 931aaa7a6b37 |
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;;; Test geometry settings for frames (defmacro check-frame-geometry (xx yy) `(loop for frame in (list nil (selected-frame)) do (assert (eq (frame-property frame 'top) ,yy)) (assert (eq (frame-property frame 'left) ,xx)) (assert (eq (frame-property frame 'top) ,yy)) (assert (eq (frame-property frame 'left) ,xx)) (loop for plist in (list (frame-properties) (frame-properties nil) (frame-properties (selected-frame))) do (assert (eq (plist-get plist 'top) ,yy)) (assert (eq (plist-get plist 'left) ,xx))))) (loop for (x y) in '((0 0) (1 1) (3 3) (9 9) (10 20) (20 40) (40 80) (100 200)) do (loop for frame in (list nil (selected-frame)) do (set-frame-properties frame `(left ,x top ,y)) (check-frame-geometry x y) (set-frame-property frame 'top (+ y 3)) (check-frame-geometry x (+ y 3)) (set-frame-property frame 'left (+ x 3)) (check-frame-geometry (+ x 3) (+ y 3))))