view src/toolbar-msw.c @ 4477:e34711681f30

Don't determine whether to call general device-type code at startup, rather decide in the device-specific code itself. lisp/ChangeLog addition: 2008-07-07 Aidan Kehoe <kehoea@parhasard.net> Patch to make it up to the device-specific code whether various Lisp functions should be called during device creation, not relying on the startup code to decide this. Also, rename initial-window-system to initial-device-type (which makes more sense in this scheme), always set it. * startup.el (command-line): Use initial-device-type, not initial-window-system; just call #'make-device, leave the special behaviour to be done the first time a console type is initialised to be decided on by the respective console code. * x-init.el (x-app-defaults-directory): Declare that it should be bound. (x-define-dead-key): Have the macro take a DEVICE argument. (x-initialize-compose): Have the function take a DEVICE argument, and use it when checking if various keysyms are available on the keyboard. (x-initialize-keyboard): Have the function take a DEVICE argument, allowing device-specific keyboard initialisation. (make-device-early-x-entry-point-called-p): New. (make-device-late-x-entry-point-called-p): New. Rename pre-x-win-initted, x-win-initted. (make-device-early-x-entry-point): Rename init-pre-x-win, take the call to make-x-device out (it should be called from the device-creation code, not vice-versa). (make-device-late-x-entry-point): Rename init-post-x-win, have it take a DEVICE argument, use that DEVICE argument when working out what device-specific things need doing. Don't use create-console-hook in core code. * x-win-xfree86.el (x-win-init-xfree86): Take a DEVICE argument; use it. * x-win-sun.el (x-win-init-sun): Take a DEVICE argument; use it. * mule/mule-x-init.el: Remove #'init-mule-x-win, an empty function. * tty-init.el (make-device-early-tty-entry-point-called-p): New. Rename pre-tty-win-initted. (make-device-early-tty-entry-point): New. Rename init-pre-tty-win. (make-frame-after-init-entry-point): New. Rename init-post-tty-win to better reflect when it's called. * gtk-init.el (gtk-early-lisp-options-file): New. Move this path to a documented variable. (gtk-command-switch-alist): Wrap the docstring to fewer than 79 columns. (make-device-early-gtk-entry-point-called-p): New. (make-device-late-gtk-entry-point-called-p): New. Renamed gtk-pre-win-initted, gtk-post-win-initted to these. (make-device-early-gtk-entry-point): New. (make-device-late-gtk-entry-point): New. Renamed init-pre-gtk-win, init-post-gtk-win to these. Have make-device-late-gtk-entry-point take a device argument, and use it; have make-device-early-gtk-entry-point load the GTK-specific startup code, instead of doing that in C. (init-gtk-win): Deleted, functionality moved to the GTK device creation code. (gtk-define-dead-key): Have it take a DEVICE argument; use this argument. (gtk-initialize-compose): Ditto. * coding.el (set-terminal-coding-system): Correct the docstring; the function isn't broken. src/ChangeLog addition: 2008-07-07 Aidan Kehoe <kehoea@parhasard.net> Patch to make it up to the device-specific code whether various Lisp functions should be called during device creation, not relying on the startup code to decide this. Also, rename initial-window-system to initial-device-type (which makes more sense in this scheme), always set it. * redisplay.c (Vinitial_device_type): New. (Vinitial_window_system): Removed. Rename initial-window-system to initial-device type, making it a stream if we're noninteractive. Update its docstring. * device-x.c (Qmake_device_early_x_entry_point, Qmake_device_late_x_entry_point): New. Rename Qinit_pre_x_win, Qinit_post_x_win. (x_init_device): Call #'make-device-early-x-entry-point earlier, now we rely on it to find the application class and the app-defaults directory. (x_finish_init_device): Call #'make-device-late-x-entry-point with the created device. (Vx_app_defaults_directory): Always make this available, to simplify code in x-init.el. * device-tty.c (Qmake_device_early_tty_entry_point): New. Rename Qinit_pre_tty_win, rename Qinit_post_tty_win and move to frame-tty.c as Qmake_frame_after_init_entry_point. (tty_init_device): Call #'make-device-early-tty-entry-point before doing anything. * frame-tty.c (Qmake_frame_after_init_entry_point): New. * frame-tty.c (tty_after_init_frame): Have it call the better-named #'make-frame-after-init-entry-point function instead of #'init-post-tty-win (since it's called after frame, not device, creation). * device-msw.c (Qmake_device_early_mswindows_entry_point, Qmake_device_late_mswindows_entry_point): New. Rename Qinit_pre_mswindows_win, Qinit_post_mswindows_win. (mswindows_init_device): Call #'make-device-early-mswindows-entry-point here, instead of having its predecessor call us. (mswindows_finish_init_device): Call #'make-device-early-mswindows-entry-point, for symmetry with the other device types (though it's an empty function). * device-gtk.c (Qmake_device_early_gtk_entry_point, Qmake_device_late_gtk_entry_point): New. Rename Qinit_pre_gtk_win, Qinit_post_gtk_win. (gtk_init_device): Call #'make-device-early-gtk-entry-point; don't load ~/.xemacs/gtk-options.el ourselves, leave that to lisp. (gtk_finish_init_device): Call #'make-device-late-gtk-entry-point with the created device as an argument.
author Aidan Kehoe <kehoea@parhasard.net>
date Wed, 09 Jul 2008 20:46:22 +0200
parents 3d8143fc88e1
children 16112448d484
line wrap: on
line source

/* toolbar implementation -- mswindows interface.
   Copyright (C) 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 1995, 1996, 2002 Ben Wing.
   Copyright (C) 1996 Chuck Thompson.
   Copyright (C) 1998 Andy Piper.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* This implementation by Andy Piper <andy@xemacs.org>, with bits
   borrowed from toolbar-x.c */

/* Synched up with: Not in FSF. */

/* This file essentially Mule-ized (except perhaps some Unicode splitting).
   5-2000. (??? Needs a once-over.) */

#define NEED_MSWINDOWS_COMMCTRL

#include <config.h>
#include "lisp.h"

#include "device.h"
#include "elhash.h"
#include "faces.h"
#include "frame-impl.h"
#include "gui.h"
#include "toolbar.h"
#include "window.h"

#include "console-msw-impl.h"
#include "glyphs-msw.h"
/* #include "objects-msw.h" */

#define TOOLBAR_ITEM_ID_MIN 0x4000
#define TOOLBAR_ITEM_ID_MAX 0x7FFF
#define TOOLBAR_ITEM_ID_BITS(x) (((x) & 0x3FFF) | 0x4000)
#define TOOLBAR_ID_BIAS 16
#define TOOLBAR_HANDLE(f,p) \
GetDlgItem(FRAME_MSWINDOWS_HANDLE(f), TOOLBAR_ID_BIAS + p)

#define MSWINDOWS_BUTTON_SHADOW_THICKNESS 2
#define MSWINDOWS_BLANK_SIZE 5
#define MSWINDOWS_MINIMUM_TOOLBAR_SIZE 8

static void
mswindows_move_toolbar (struct frame *f, enum toolbar_pos pos);

#define SET_TOOLBAR_WAS_VISIBLE_FLAG(frame, pos, flag)			\
  do {									\
    switch (pos)							\
      {									\
      case TOP_TOOLBAR:							\
	(frame)->top_toolbar_was_visible = flag;			\
	break;								\
      case BOTTOM_TOOLBAR:						\
	(frame)->bottom_toolbar_was_visible = flag;			\
	break;								\
      case LEFT_TOOLBAR:						\
	(frame)->left_toolbar_was_visible = flag;			\
	break;								\
      case RIGHT_TOOLBAR:						\
	(frame)->right_toolbar_was_visible = flag;			\
	break;								\
      default:								\
	ABORT ();							\
      }									\
  } while (0)

static int
allocate_toolbar_item_id (struct frame *f, struct toolbar_button *button,
			  enum toolbar_pos UNUSED (pos))
{
  /* hmm what do we generate an id based on */
  int id = TOOLBAR_ITEM_ID_BITS (internal_hash (button->callback, 0));
  while (!NILP (Fgethash (make_int (id),
			  FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil)))
    {
      id = TOOLBAR_ITEM_ID_BITS (id + 1);
    }
  return id;
}

static void
mswindows_clear_toolbar (struct frame *f, enum toolbar_pos pos,
			 int UNUSED (thickness_change))
{
  HIMAGELIST ilist = NULL;
  int i;
  HWND toolbarwnd = TOOLBAR_HANDLE (f, pos);
  if (toolbarwnd)
    {
      TBBUTTON info;
      
      /* Delete the buttons and remove the command from the hash table */
      i = qxeSendMessage (toolbarwnd, TB_BUTTONCOUNT, 0, 0);
      for (i--; i >= 0; i--)
	{
	  qxeSendMessage (toolbarwnd, TB_GETBUTTON, (WPARAM) i,
		       (LPARAM) &info);
	  Fremhash (make_int (info.idCommand), 
		    FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f));
	  qxeSendMessage (toolbarwnd, TB_DELETEBUTTON, (WPARAM) i, 0);
	}
	  
      /* finally get rid of the image list assuming it clears up its
         bitmaps */
      qxeSendMessage (toolbarwnd, TB_GETIMAGELIST, 0, (LONG) &ilist);
      if (ilist)
	{
	  ImageList_Destroy(ilist);
	}
      qxeSendMessage (toolbarwnd, TB_SETIMAGELIST, 0, (LPARAM)NULL);

      ShowWindow(toolbarwnd, SW_HIDE);
    }

  FRAME_MSWINDOWS_TOOLBAR_CHECKSUM (f, pos) = 0;
  SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 0);
}

static void
mswindows_output_toolbar (struct frame *f, enum toolbar_pos pos)
{
  int x, y, bar_width, bar_height, vert;
  int width=-1, height=-1, bmwidth=0, bmheight=0, maxbmwidth, maxbmheight;
  int style_3d=0;
  int border_width = FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, pos);
  Lisp_Object button, glyph, instance;
  Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f);

  int nbuttons=0;
  int shadow_thickness = 2;	/* get this from somewhere else? */
  int window_frame_width = 3;
  int padding = (border_width + shadow_thickness) * 2;
  unsigned int checksum=0;
  struct window *w = XWINDOW (window);
  TBBUTTON *button_tbl, *tbbutton;
  HIMAGELIST ilist=NULL;
  HWND toolbarwnd=NULL;

  get_toolbar_coords (f, pos, &x, &y, &bar_width, &bar_height, &vert, 0);

  /* ediff bogusly sets the height to 2 for some obscure X-specific
     reason. This ensures that we only try and output a toolbar for
     sensible sizes */
  if (bar_width < MSWINDOWS_MINIMUM_TOOLBAR_SIZE
      ||
      bar_height < MSWINDOWS_MINIMUM_TOOLBAR_SIZE)
    {
      return;
    }

  if (x==1)
    x=0;

  toolbarwnd = TOOLBAR_HANDLE (f,pos);
  
  /* set button sizes based on bar size */
  if (vert)
    {
      if (style_3d)
	{
	  width = height = bar_width
	    - (window_frame_width + shadow_thickness) * 2; 
	}
      else 
	width = height = bar_width;

      maxbmwidth = maxbmheight = width - padding;
    }
  else
    {
      if (style_3d)
	{
	  height = width = bar_height 
	    - (window_frame_width + shadow_thickness) * 2; 
	}
      else 
	width = height = bar_height;

      maxbmwidth = maxbmheight = width - padding;
    }

  button = FRAME_TOOLBAR_BUTTONS (f, pos);

  /* First loop over all of the buttons to determine how many there
     are. This loop will also make sure that all instances are
     instantiated so when we actually output them they will come up
     immediately. */
  while (!NILP (button))
    {

      struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
      checksum = HASH5 (checksum, 
			internal_hash (get_toolbar_button_glyph(w, tb), 0),
			internal_hash (tb->callback, 0),
			width,
			LISP_HASH (w->toolbar_buttons_captioned_p));
      button = tb->next;
      nbuttons++;
    }

  /* only rebuild if something has changed */
  if (!toolbarwnd || FRAME_MSWINDOWS_TOOLBAR_CHECKSUM(f,pos)!=checksum)
    {
      /* remove the old one */
      mswindows_clear_toolbar (f, pos, 0);

      FRAME_MSWINDOWS_TOOLBAR_CHECKSUM (f, pos)=checksum;

      /* build up the data required by win32 fns. */
      button_tbl = xnew_array_and_zero (TBBUTTON, nbuttons);
      button = FRAME_TOOLBAR_BUTTONS (f, pos);
      tbbutton = button_tbl;

      while (!NILP (button))
	{
	  struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
	  HBITMAP bitmap=NULL, mask=NULL;
	  bitmap=mask=NULL;

	  if (tb->blank)
	    tbbutton->fsStyle = TBSTYLE_SEP;
	  else 
	    {
	      tbbutton->idCommand = allocate_toolbar_item_id (f, tb, pos);
	      /* currently we output the toolbar again with disabled
		 buttons it might be good to use the ms disabled code
		 instead but that means another image list, so we'll stick
		 with the emacs model. */
	      tbbutton->fsState = tb->enabled ? TBSTATE_ENABLED :
		TBSTATE_INDETERMINATE;
	      tbbutton->fsStyle = TBSTYLE_BUTTON;
	      tbbutton->dwData=0; 
	      tbbutton->iString=0;
	      
	      /* mess with the button image */
	      glyph = get_toolbar_button_glyph (w, tb);
	      
	      if (GLYPHP (glyph))
		instance = glyph_image_instance (glyph, window, 
						 ERROR_ME_DEBUG_WARN, 1);
	      else
		instance = Qnil;
	      
	      if (IMAGE_INSTANCEP (instance))
		{
		  Lisp_Image_Instance *p = XIMAGE_INSTANCE (instance);
		  
		  if (IMAGE_INSTANCE_PIXMAP_TYPE_P (p))
		    {
		      /* we are going to honor the toolbar settings
			 and resize the bitmaps accordingly if they are
			 too big.  If they are too small we leave them
			 and pad the difference - unless a different size
			 crops up in the middle, at which point we *have*
			 to resize since the ImageList won't cope. */
		      
		      if ((bmwidth 
			   && 
			   IMAGE_INSTANCE_PIXMAP_WIDTH (p) != bmwidth)
			  ||
			  (bmheight 
			   && 
			   IMAGE_INSTANCE_PIXMAP_HEIGHT (p) != bmheight)
			  ||
			  IMAGE_INSTANCE_PIXMAP_WIDTH (p) > maxbmwidth
			  ||
			  IMAGE_INSTANCE_PIXMAP_HEIGHT (p) > maxbmheight)
			{
			  if (!bmheight)
			    bmheight = min (maxbmheight, 
					    IMAGE_INSTANCE_PIXMAP_HEIGHT (p));
			  if (!bmwidth)
			    bmwidth = min (maxbmwidth,
					   IMAGE_INSTANCE_PIXMAP_WIDTH (p));
		      
			  if (! (bitmap = mswindows_create_resized_bitmap 
				 (p, f, bmwidth, bmheight)))
			    {
			      xfree (button_tbl, TBBUTTON *);
			      if (ilist) ImageList_Destroy (ilist);
			      gui_error ("Couldn't resize pixmap", instance);
			    }
			  /* we don't care if the mask fails */
			  mask = mswindows_create_resized_mask 
			    (p, f, bmwidth, bmheight);
			}
		      else 
			{
			  if (!bmwidth)
			    bmwidth = IMAGE_INSTANCE_PIXMAP_WIDTH (p);
			  if (!bmheight)
			    bmheight = IMAGE_INSTANCE_PIXMAP_HEIGHT (p);
			}
	      
		      /* need to build an image list for the bitmaps */
		      if (!ilist && !(ilist = ImageList_Create 
				      ( bmwidth, bmheight,
					(IMAGE_INSTANCE_MSWINDOWS_MASK (p) 
					 ? ILC_MASK  : 0) | ILC_COLOR24, 
					nbuttons, nbuttons * 2 )))
			{
			  xfree (button_tbl, TBBUTTON *);
			  gui_error ("Couldn't create image list", instance);
			}

		      /* make the mask actually do something */
		      ImageList_SetBkColor (ilist, CLR_NONE);
		      /* add a bitmap to the list */
		      if ((tbbutton->iBitmap =
			   ImageList_Add
			   (ilist,
			    bitmap ? bitmap 
			    : IMAGE_INSTANCE_MSWINDOWS_BITMAP (p),
			    mask ? mask 
			    : IMAGE_INSTANCE_MSWINDOWS_MASK (p))) < 0)
			{
			  xfree (button_tbl, TBBUTTON *);
			  if (ilist)
			    ImageList_Destroy (ilist);
			  gui_error 
			    ("couldn't add image to image list", instance);
			}
		      /* we're done with these now */
		      DeleteObject (bitmap);
		      DeleteObject (mask);
		    }
		}

	      Fputhash (make_int (tbbutton->idCommand), 
			button, FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f));
	    }

	  /* now fix up the button size */
	  tb->x = x;
	  tb->y = y;
	  tb->vertical = vert;
	  tb->border_width = border_width;
	  tb->width = width + MSWINDOWS_BUTTON_SHADOW_THICKNESS * 2;
	  tb->height = height + MSWINDOWS_BUTTON_SHADOW_THICKNESS * 2;

	  if (tb->blank)
	    {
	      if (vert)
		tb->height = MSWINDOWS_BLANK_SIZE;
	      else
		tb->width = MSWINDOWS_BLANK_SIZE;
	    }
	  
	  if (vert)							
	    y += tb->height;
	  else
	    x += tb->width;
	  /* move on to the next button */
	  tbbutton++;
	  button = tb->next;
	}

      button = FRAME_TOOLBAR_BUTTONS (f, pos);

      /* create the toolbar window? */
      if (!toolbarwnd 
	  &&
	  (toolbarwnd = 
	   qxeCreateWindowEx (WS_EX_WINDOWEDGE,
			      XETEXT (TOOLBARCLASSNAME),
			      NULL,
			      WS_CHILD 
			      | (style_3d ? WS_DLGFRAME : 0)
			      | TBSTYLE_TOOLTIPS 
			      | CCS_NORESIZE 
			      | CCS_NOPARENTALIGN | CCS_NODIVIDER
			      | CCS_ADJUSTABLE,
			      x, y, bar_width, bar_height,
			      FRAME_MSWINDOWS_HANDLE (f),
			      (HMENU)(TOOLBAR_ID_BIAS + pos),
			      NULL, 
			      NULL))==NULL)
	{
	  xfree (button_tbl, TBBUTTON *);
	  ImageList_Destroy (ilist);
	  gui_error ("couldn't create toolbar", Qunbound);
	}

      /* finally populate with images */
      if (qxeSendMessage (toolbarwnd, TB_BUTTONSTRUCTSIZE,
			  (WPARAM)sizeof(TBBUTTON), (LPARAM)0) == -1) 
	{
	  mswindows_clear_toolbar (f, pos, 0);
	  gui_error ("couldn't set button structure size", Qunbound);
	}

      if (vert)
	height = min (bmheight + padding, height);
      else
	width = min (bmwidth + padding, width);
	
      /* pad the buttons */
      qxeSendMessage (toolbarwnd, TB_SETPADDING,
		      0, MAKELPARAM (width - bmwidth, height - bmheight));

      /* set the size of buttons */
      qxeSendMessage (toolbarwnd, TB_SETBUTTONSIZE, 0, 
		      (LPARAM) MAKELONG (width, height));

      /* set the size of bitmaps */
      qxeSendMessage (toolbarwnd, TB_SETBITMAPSIZE, 0, 
		      (LPARAM) MAKELONG (bmwidth, bmheight));

      /* tell it we've done it */
      qxeSendMessage (toolbarwnd, TB_AUTOSIZE, 0, 0);
		   
      /* finally populate with images */
      if (!qxeSendMessage (toolbarwnd, TB_ADDBUTTONS,
			   (WPARAM) nbuttons, (LPARAM) button_tbl))
	{
	  mswindows_clear_toolbar (f, pos, 0);
	  gui_error ("couldn't add button list to toolbar", Qunbound);
	}

      /* vertical toolbars need more rows */
      if (vert)
	{
	  RECT tmp;
	  qxeSendMessage (toolbarwnd, TB_SETROWS, 
			  MAKEWPARAM (nbuttons, FALSE), (LPARAM) &tmp);
	}

      else
	{
	  RECT tmp;
	  qxeSendMessage (toolbarwnd, TB_SETROWS, MAKEWPARAM(1, FALSE), 
			  (LPARAM)&tmp);
	}

      /* finally populate with images */
      if (qxeSendMessage (toolbarwnd, TB_SETIMAGELIST, 0,
			  (LPARAM)ilist) < 0
	  ||
	  qxeSendMessage (toolbarwnd, TB_SETDISABLEDIMAGELIST, 0,
			  (LPARAM)ilist) < 0)
	{
	  mswindows_clear_toolbar (f, pos, 0);
	  gui_error ("couldn't add image list to toolbar", Qunbound);
	}

      /* now display the window */
      ShowWindow (toolbarwnd, SW_SHOW);
      /* no idea why this is necessary but initial display will not
         happen otherwise. */
      mswindows_move_toolbar (f, pos);

      if (button_tbl)
	xfree (button_tbl, TBBUTTON *);

      SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 1);
    }
}

static void
mswindows_move_toolbar (struct frame *f, enum toolbar_pos pos)
{
  int bar_x, bar_y, bar_width, bar_height, vert;
  HWND toolbarwnd = TOOLBAR_HANDLE(f,pos);

  if (toolbarwnd)
    {
      get_toolbar_coords (f, pos, &bar_x, &bar_y, &bar_width, &bar_height,
			  &vert, 1);

      /* #### This terrible mangling with coordinates perhaps
	 arises from different treatment of toolbar positions
	 by Windows and by XEmacs. */
      switch (pos)
	{
	case TOP_TOOLBAR:
	  bar_x--; bar_y-=2;
	  bar_width+=3; bar_height+=3;
	  break;
	case LEFT_TOOLBAR:
	  bar_x--; bar_y-=2;
	  bar_height++; bar_width++;
	  break;
	case BOTTOM_TOOLBAR:
	  bar_y-=2; 
	  bar_width+=4; bar_height+=4;
	  break;
	case RIGHT_TOOLBAR:
	  bar_y-=2; bar_x++;
	  bar_width++; bar_height++;
	  break;
	}
      SetWindowPos (toolbarwnd, NULL, bar_x, bar_y, 
		    bar_width, bar_height, SWP_NOZORDER);
    }
}

static void
mswindows_redraw_exposed_toolbars (struct frame *f,
				   int UNUSED (x), int UNUSED (y),
				   int UNUSED (width), int UNUSED (height))
{
  assert (FRAME_MSWINDOWS_P (f));

  if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
    mswindows_move_toolbar (f, TOP_TOOLBAR);

  if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
    mswindows_move_toolbar (f, BOTTOM_TOOLBAR);

  if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
    mswindows_move_toolbar (f, LEFT_TOOLBAR);

  if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
    mswindows_move_toolbar (f, RIGHT_TOOLBAR);
}

static void
mswindows_redraw_frame_toolbars (struct frame *f)
{
  mswindows_redraw_exposed_toolbars (f, 0, 0, FRAME_PIXWIDTH (f),
				     FRAME_PIXHEIGHT (f));
}

static void
mswindows_initialize_frame_toolbars (struct frame *UNUSED (f))
{

}

static void
mswindows_output_frame_toolbars (struct frame *f)
{
  assert (FRAME_MSWINDOWS_P (f));

  if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
    mswindows_output_toolbar (f, TOP_TOOLBAR);
  if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
    mswindows_output_toolbar (f, BOTTOM_TOOLBAR);
  if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
    mswindows_output_toolbar (f, LEFT_TOOLBAR);
  if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
    mswindows_output_toolbar (f, RIGHT_TOOLBAR);
}

static void
mswindows_clear_frame_toolbars (struct frame *f)
{
  assert (FRAME_MSWINDOWS_P (f));

  if (f->top_toolbar_was_visible
      && !FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
    mswindows_clear_toolbar (f, TOP_TOOLBAR, 0);
  if (f->bottom_toolbar_was_visible
      && !FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
    mswindows_clear_toolbar (f, BOTTOM_TOOLBAR, 0);
  if (f->left_toolbar_was_visible 
      && !FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
    mswindows_clear_toolbar (f, LEFT_TOOLBAR, 0);
  if (f->right_toolbar_was_visible 
      && !FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
    mswindows_clear_toolbar (f, RIGHT_TOOLBAR, 0);
}

static void
mswindows_free_frame_toolbars (struct frame *f)
{
  HWND twnd=NULL;
#define DELETE_TOOLBAR(pos)				\
  mswindows_clear_toolbar(f, pos, 0);			\
  if ((twnd=GetDlgItem(FRAME_MSWINDOWS_HANDLE(f),	\
		       TOOLBAR_ID_BIAS + pos)))		\
      DestroyWindow(twnd)

  DELETE_TOOLBAR(TOP_TOOLBAR);
  DELETE_TOOLBAR(BOTTOM_TOOLBAR);
  DELETE_TOOLBAR(LEFT_TOOLBAR);
  DELETE_TOOLBAR(RIGHT_TOOLBAR);
#undef DELETE_TOOLBAR
}

Lisp_Object 
mswindows_get_toolbar_button_text (struct frame *f, int command_id)
{
  Lisp_Object button = Fgethash (make_int (command_id),
				 FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil);
  
  if (!NILP (button))
    {
      struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
      return tb->help_string;
    }
  return Qnil;
}

/*
 * Return value is Qt if we have dispatched the command,
 * or Qnil if id has not been mapped to a callback.
 * Window procedure may try other targets to route the
 * command if we return nil
 */
Lisp_Object
mswindows_handle_toolbar_wm_command (struct frame *f, HWND UNUSED (ctrl),
				     WORD id)
{
  /* Try to map the command id through the proper hash table */
  Lisp_Object button, data, fn, arg, frame;

  button = Fgethash (make_int (id), 
		     FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil);

  if (NILP (button))
    return Qnil;

  data = XTOOLBAR_BUTTON (button)->callback;

  /* #### ? */
  if (UNBOUNDP (data))
    return Qnil;

  /* Ok, this is our one. Enqueue it. */
  get_gui_callback (data, &fn, &arg);
  frame = wrap_frame (f);
  mswindows_enqueue_misc_user_event (frame, fn, arg);

  return Qt;
}

/************************************************************************/
/*                            initialization                            */
/************************************************************************/

void
console_type_create_toolbar_mswindows (void)
{
  CONSOLE_HAS_METHOD (mswindows, output_frame_toolbars);
  CONSOLE_HAS_METHOD (mswindows, clear_frame_toolbars);
  CONSOLE_HAS_METHOD (mswindows, initialize_frame_toolbars);
  CONSOLE_HAS_METHOD (mswindows, free_frame_toolbars);
  CONSOLE_HAS_METHOD (mswindows, redraw_exposed_toolbars);
  CONSOLE_HAS_METHOD (mswindows, redraw_frame_toolbars);
}