Mercurial > hg > xemacs-beta
view lisp/sound.el @ 4477:e34711681f30
Don't determine whether to call general device-type code at startup,
rather decide in the device-specific code itself.
lisp/ChangeLog addition:
2008-07-07 Aidan Kehoe <kehoea@parhasard.net>
Patch to make it up to the device-specific code whether
various Lisp functions should be called during device creation,
not relying on the startup code to decide this. Also, rename
initial-window-system to initial-device-type (which makes more
sense in this scheme), always set it.
* startup.el (command-line):
Use initial-device-type, not initial-window-system; just call
#'make-device, leave the special behaviour to be done the first
time a console type is initialised to be decided on by the
respective console code.
* x-init.el (x-app-defaults-directory): Declare that it should be
bound.
(x-define-dead-key): Have the macro take a DEVICE argument.
(x-initialize-compose): Have the function take a DEVICE argument,
and use it when checking if various keysyms are available on the
keyboard.
(x-initialize-keyboard): Have the function take a DEVICE argument,
allowing device-specific keyboard initialisation.
(make-device-early-x-entry-point-called-p): New.
(make-device-late-x-entry-point-called-p): New. Rename
pre-x-win-initted, x-win-initted.
(make-device-early-x-entry-point): Rename init-pre-x-win, take the
call to make-x-device out (it should be called from the
device-creation code, not vice-versa).
(make-device-late-x-entry-point): Rename init-post-x-win, have it
take a DEVICE argument, use that DEVICE argument when working out
what device-specific things need doing. Don't use
create-console-hook in core code.
* x-win-xfree86.el (x-win-init-xfree86): Take a DEVICE argument;
use it.
* x-win-sun.el (x-win-init-sun): Take a DEVICE argument; use it.
* mule/mule-x-init.el: Remove #'init-mule-x-win, an empty
function.
* tty-init.el (make-device-early-tty-entry-point-called-p): New.
Rename pre-tty-win-initted.
(make-device-early-tty-entry-point): New.
Rename init-pre-tty-win.
(make-frame-after-init-entry-point): New.
Rename init-post-tty-win to better reflect when it's called.
* gtk-init.el (gtk-early-lisp-options-file): New.
Move this path to a documented variable.
(gtk-command-switch-alist): Wrap the docstring to fewer than 79
columns.
(make-device-early-gtk-entry-point-called-p): New.
(make-device-late-gtk-entry-point-called-p): New.
Renamed gtk-pre-win-initted, gtk-post-win-initted to these.
(make-device-early-gtk-entry-point): New.
(make-device-late-gtk-entry-point): New.
Renamed init-pre-gtk-win, init-post-gtk-win to these.
Have make-device-late-gtk-entry-point take a device argument, and use
it; have make-device-early-gtk-entry-point load the GTK-specific
startup code, instead of doing that in C.
(init-gtk-win): Deleted, functionality moved to the GTK device
creation code.
(gtk-define-dead-key): Have it take a DEVICE argument; use this
argument.
(gtk-initialize-compose): Ditto.
* coding.el (set-terminal-coding-system):
Correct the docstring; the function isn't broken.
src/ChangeLog addition:
2008-07-07 Aidan Kehoe <kehoea@parhasard.net>
Patch to make it up to the device-specific code whether
various Lisp functions should be called during device creation,
not relying on the startup code to decide this. Also, rename
initial-window-system to initial-device-type (which makes more
sense in this scheme), always set it.
* redisplay.c (Vinitial_device_type): New.
(Vinitial_window_system): Removed.
Rename initial-window-system to initial-device type, making it
a stream if we're noninteractive. Update its docstring.
* device-x.c (Qmake_device_early_x_entry_point,
Qmake_device_late_x_entry_point): New.
Rename Qinit_pre_x_win, Qinit_post_x_win.
(x_init_device): Call #'make-device-early-x-entry-point earlier,
now we rely on it to find the application class and the
app-defaults directory.
(x_finish_init_device): Call #'make-device-late-x-entry-point with
the created device.
(Vx_app_defaults_directory): Always make this available, to
simplify code in x-init.el.
* device-tty.c (Qmake_device_early_tty_entry_point): New.
Rename Qinit_pre_tty_win, rename Qinit_post_tty_win and move to
frame-tty.c as Qmake_frame_after_init_entry_point.
(tty_init_device): Call #'make-device-early-tty-entry-point before
doing anything.
* frame-tty.c (Qmake_frame_after_init_entry_point): New.
* frame-tty.c (tty_after_init_frame): Have it call the
better-named #'make-frame-after-init-entry-point function
instead of #'init-post-tty-win (since it's called after frame, not
device, creation).
* device-msw.c (Qmake_device_early_mswindows_entry_point,
Qmake_device_late_mswindows_entry_point): New.
Rename Qinit_pre_mswindows_win, Qinit_post_mswindows_win.
(mswindows_init_device): Call
#'make-device-early-mswindows-entry-point here, instead of having
its predecessor call us.
(mswindows_finish_init_device): Call
#'make-device-early-mswindows-entry-point, for symmetry with the
other device types (though it's an empty function).
* device-gtk.c (Qmake_device_early_gtk_entry_point,
Qmake_device_late_gtk_entry_point): New.
Rename Qinit_pre_gtk_win, Qinit_post_gtk_win.
(gtk_init_device): Call #'make-device-early-gtk-entry-point; don't
load ~/.xemacs/gtk-options.el ourselves, leave that to lisp.
(gtk_finish_init_device): Call #'make-device-late-gtk-entry-point
with the created device as an argument.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Wed, 09 Jul 2008 20:46:22 +0200 |
parents | e38acbeb1cae |
children | 2a54dfbe434f 308d34e9f07d |
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;;; sound.el --- Loading sound files in XEmacs ;; Copyright (C) 1985, 1986, 1992, 1993, 1994 Free Software Foundation, Inc. ;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp. ;; Copyright (C) 2002 Ben Wing. ;; Maintainer: XEmacs Development Team ;; Keywords: internal ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;;; Code: (defgroup sound nil "Configure XEmacs sounds and properties" :group 'environment) (defcustom sound-default-alist '((default :sound bass) (undefined-key :sound drum) (undefined-click :sound drum) ;; beginning-of-buffer or end-of-buffer errors. (buffer-bound :sound drum) ;; buffer-read-only error (read-only :sound drum) ;; any error other than those handled by undefined-key, ;; undefined-click, buffer-bound, read-only (command-error :sound bass) (y-or-n-p :sound quiet) (yes-or-no-p :sound quiet) (auto-save-error :sound whip :volume 100) (no-completion :sound whip) (isearch-failed :sound quiet) (isearch-quit :sound bass) ;; QUIT: sound generated by ^G and its variants. (quit :sound quiet :volume 75) ;; READY: time-consuming task has completed... compile, ;; cvs-update, etc. (ready :sound cuckoo) ;; WARP: XEmacs has changed the selected-window or frame ;; asynchronously... Especially when it's done by an ;; asynchronous process filter. Perhaps by a debugger breakpoint ;; has been hit? (warp :sound yeep :volume 75) ;; ALARM: used for reminders... (alarm :sound cuckoo :volume 100) ) "The alist of sounds and associated error symbols. Used to set sound-alist in load-default-sounds." :group 'sound :type '(repeat (group (symbol :tag "Name") (checklist :inline t :greedy t (group :inline t (const :format "" :value :sound) (symbol :tag "Sound")) (group :inline t (const :format "" :value :volume) (integer :tag "Volume")) (group :inline t (const :format "" :value :pitch) (integer :tag "Pitch")) (group :inline t (const :format "" :value :duration) (integer :tag "Duration")))))) (defcustom sound-load-list '((load-sound-file "drum-beep" 'drum) (load-sound-file "quiet-beep" 'quiet) (load-sound-file "bass-snap" 'bass 80) (load-sound-file "whip" 'whip 70) (load-sound-file "cuckoo" 'cuckoo) (load-sound-file "yeep" 'yeep) (load-sound-file "hype" 'hype 100) ) "A list of calls to load-sound-file to be processed by load-default-sounds. Reference load-sound-file for more information." :group 'sound :type '(repeat (sexp :tag "Sound") )) (defcustom default-sound-directory (locate-data-directory "sounds") "Default directory to load a sound file from." :group 'sound :type 'directory ) ;; #### This should really be a list. --hniksic (defcustom sound-extension-list (cond ((or (eq system-type 'cygwin32) (eq system-type 'windows-nt)) ".wav:") ((eq system-type 'linux) ".wav:.au:") (t ".au:")) "Filename extensions to complete sound file name with. If more than one extension is used, they should be separated by \":\". " :group 'sound :type 'string) (defcustom default-sound-directory-list (locate-data-directory-list "sounds") "List of directories which to search for sound files" :group 'sound :type '(repeat directory ) ) ;;;###autoload (or sound-alist ;; these should be silent until sounds are loaded (setq sound-alist '((ready nil) (warp nil)))) ;;;###autoload (defun load-sound-file (filename sound-name &optional volume) "Read in an audio-file and add it to the sound-alist. FILENAME can either be absolute or relative, in which case the file will be searched in the directories given by `default-sound-directory-list'. When looking for the file, the extensions given by `sound-extension-list' are also tried in the given order. You can only play sound files if you are running on display 0 of the console of a machine with native sound support or running a NetAudio or ESD server and XEmacs has the necessary sound support compiled in. The sound file must be in the Sun/NeXT U-LAW format, except on Linux and MS Windows, where .wav files are also supported by the sound card drivers." (interactive "fSound file name: \n\ SSymbol to name this sound: \n\ nVolume (0 for default): ") (unless (symbolp sound-name) (error "sound-name not a symbol")) (unless (or (null volume) (integerp volume)) (error "volume not an integer or nil")) (let ((file ;; For absolute file names, we don't have on choice on the ;; location, but sound extensions however can still be tried (locate-file filename (if (file-name-absolute-p filename) (list (file-name-directory filename)) default-sound-directory-list) (split-string sound-extension-list ":"))) buf data) (unless file (error "Couldn't load sound file %s" filename)) (unwind-protect (save-excursion (set-buffer (setq buf (get-buffer-create " *sound-tmp*"))) (buffer-disable-undo (current-buffer)) (erase-buffer) (let ((coding-system-for-read 'binary)) (insert-file-contents file)) (setq data (buffer-string)) (erase-buffer)) (and buf (kill-buffer buf))) (let ((old (assq sound-name sound-alist))) ;; some conses in sound-alist might have been dumped with emacs. (if old (setq sound-alist (delq old (copy-sequence sound-alist))))) (setq sound-alist (cons (nconc (list sound-name) (if (and volume (not (eq 0 volume))) (list ':volume volume)) (list ':sound data)) sound-alist))) sound-name) ;;;###autoload (defun load-default-sounds () "Load and install some sound files as beep-types, using `load-sound-file'. This only works if you're on display 0 of the console of a machine with native sound support or running a NetAudio server and XEmacs has the necessary sound support compiled in." (interactive) ;; #### - this should do NOTHING if the sounds can't be played. (message "Loading sounds...") (setq sound-alist nil) ;; this is where the calls to load-sound-file get done (mapc 'eval sound-load-list) (setq sound-alist (append sound-default-alist sound-alist)) (message "Loading sounds...done") ;; (beep nil 'quiet) ) ;;; sound.el ends here.