Mercurial > hg > xemacs-beta
view man/xemacs/display.texi @ 1204:e22b0213b713
[xemacs-hg @ 2003-01-12 11:07:58 by michaels]
modules/ChangeLog:
2002-12-16 Ben Wing <ben@xemacs.org>
* postgresql/postgresql.c:
remove ifdef USE_KKCC.
src/ChangeLog:
2003-01-08 Mike Sperber <mike@xemacs.org>
* console.h (CDFW_CONSOLE): Don't lead to a crash if we're dealing
with a dead window/frame/device/console.
2002-12-20 Mike Sperber <mike@xemacs.org>
* ui-gtk.c: Fix typo from Ben's patch: emacs_ffi_data is a
typedef, not a struct. emacs_gtk_object_data is a typedef, not a
struct.
* gtk-glue.c (gdk_event_to_emacs_event): Fix typos from Ben's
patch: le -> emacs_event + rearrange the code.
* event-gtk.c (gtk_event_to_emacs_event): Fix typos from Ben's
patch: ..._UNDERLYING_GDK_EVENT -> ..._GDK_EVENT, ev -> key_event.
* device-gtk.c: Fix typo from Ben's patch: x_keysym_map_hash_table
-> x_keysym_map_hashtable.
2002-12-19 Mike Sperber <mike@xemacs.org>
* menubar-x.c (set_frame_menubar): Initialize protect_me field of
popup_data.
2002-12-16 Ben Wing <ben@xemacs.org>
Major cleanup of KKCC, etc.
KKCC, pdump-related:
-- descriptions are written for all objects. this required some
changes in the format of some objects, e.g. extents, popup-data,
coding system, lstream, lcrecord-list.
-- KKCC now handles weakness in markers, hash tables, elsewhere
correctly (formerly, you'd eventually get a stack overflow due
to endlessly expanding markers).
-- textual changes: lrecord_description -> memory_description,
struct_description -> sized_memory_description.
-- extensive comment describing descriptions and pdump.
-- redo XD_UNION so it works inline and change its format to provide
sufficient info for pdump. implement XD_UNION in pdump. also add
XD_UNION_DYNAMIC_SIZE, which works like XD_UNION except for when
auto-computing structure sizes.
-- add support for XD_INDIRECT in description offsets (used by
extents).
-- add support for "description maps", allowing for indirect
descriptions that are retrieved from an object at run-time. this
generalizes XD_CODING_SYSTEM_END, XD_SPECIFIER_END, etc., which
have now been eliminated.
-- add a fifth field "flags" to memory_description, to support flags
that can be specified for this particular line. Currently defined
flags are XD_FLAG_NO_KKCC (KKCC should ignore this entry; useful
for the weakness above in markers, etc.), XD_FLAG_NO_PDUMP (pdump
should ignore this entry), XD_FLAG_UNION_DEFAULT_ENTRY (in
union maps, this specifies a "default" entry for all remaining
values), and XD_FLAG_FREE_LISP_OBJECT (for use with lcrecord-lists).
-- clean up the kkcc-itis in events, so that the differences
between event data as separate objects and as a union are now
minimized to a small number of places. with the new XD_UNION, we
no longer need event data as separate objects, so this code is no
longer ifdef USE_KKCC, but instead ifdef EVENT_DATA_AS_OBJECTS,
not used by default. make sure that we explicitly free the
separate event data objects when no longer in use, to maintain the
invariant the event processing causes no consing.
-- also remove other USE_KKCC ifdefs when not necessary.
-- allow for KKCC compilation under MS Windows.
-- fix README.kkcc.
-- dump_add_root_object -> dump_add_root_lisp_object.
-- implement dump_add_root_block and use this to handle
dump_add_opaque.
-- factor out some code duplicated in kkcc and pdump.
Other allocation/object-related:
-- change various *slots.h so MARKED_SLOT() call no longer
includes semicolon.
-- free_marker() takes a Lisp_Object not a direct pointer.
-- make bit vectors lcrecords, like vectors, and eliminate code
that essentially duplicated the lcrecord handling.
-- additional asserts in FREE_FIXED_TYPE, formerly duplicated in
the various callers of this.
-- all lcrecord allocation functions now zero out the returned
lcrecords. unnecessary calls to zero_lcrecord removed. add long
comment describing these functions.
-- extract out process and coding system slots, like for buffers,
frames, etc.
-- lcrecords now set the type of items sitting on the free list to
lcrecord_type_free.
-- changes to the way that gap arrays are allocated, for kkcc's
benefit -- now, one single memory block with a stretchy array on
the end, instead of a separate block holding the array.
Error-checking-related:
-- now can compile with C++ under MS Windows. clean up compile errors
discovered that way. (a few were real problems)
-- add C++ error-checking code to verify problems with mismatched
GCPRO/UNGCPRO. (there were a few in the kkcc code.) add long
comment about how to catch insufficient GCPRO (yes, it's possible
using C++).
-- add debug_p4(), a simple object printer, when debug_print()
doesn't work.
-- add dp() and db() as short synonyms of debug_print(),
debug_backtrace().
-- `print' tries EXTREMELY hard to avoid core dumping when printing
when crashing or from debug_print(), and tries as hard as it
reasonably can in other situations.
-- Correct the message output upon crashing to be more up-to-date.
Event-related:
-- document event-matches-key-specifier-p better.
-- generalize the dispatch queues formerly duplicated in the
various event implementations. add event methods to drain pending
events. generalize and clean up QUIT handling, removing
event-specific quit processing. allow arbitrary keystrokes, not
just ASCII, to be the QUIT char. among other things, this should
fix some longstanding bugs in X quit handling. long comment
describing the various event queues.
-- implement delaying of XFlush() if there are pending expose events.
SOMEONE PLEASE TRY THIS OUT.
-- Fix `xemacs -batch -l dunnet' under Cygwin. Try to fix under
MS Windows but not quite there yet.
Other:
-- class -> class_ and no more C++ games with this item.
new -> new_ in the lwlib code, so far not elsewhere.
-- use `struct htentry' not `struct hentry' in elhash.c to avoid
debugger confusion with hash.c.
-- new macros ALIST_LOOP_3, ALIST_LOOP_4.
* README.kkcc:
* alloc.c:
* alloc.c (deadbeef_memory):
* alloc.c (allocate_lisp_storage):
* alloc.c (copy_lisp_object):
* alloc.c (ALLOCATE_FIXED_TYPE_1):
* alloc.c (FREE_FIXED_TYPE):
* alloc.c (make_vector_internal):
* alloc.c (make_bit_vector_internal):
* alloc.c (make_key_data):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (struct string_chars_block):
* alloc.c (mark_lcrecord_list):
* alloc.c (make_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (alloc_automanaged_lcrecord):
* alloc.c (staticpro_1):
* alloc.c (staticpro):
* alloc.c (lispdesc_indirect_count_1):
* alloc.c (lispdesc_indirect_description_1):
* alloc.c (lispdesc_one_description_line_size):
* alloc.c (lispdesc_structure_size):
* alloc.c (mark_object_maybe_checking_free):
* alloc.c (mark_with_description):
* alloc.c (mark_struct_contents):
* alloc.c (mark_object):
* alloc.c (tick_lcrecord_stats):
* alloc.c (free_cons):
* alloc.c (free_key_data):
* alloc.c (free_button_data):
* alloc.c (free_motion_data):
* alloc.c (free_process_data):
* alloc.c (free_timeout_data):
* alloc.c (free_magic_data):
* alloc.c (free_magic_eval_data):
* alloc.c (free_eval_data):
* alloc.c (free_misc_user_data):
* alloc.c (free_marker):
* alloc.c (compact_string_chars):
* alloc.c (gc_sweep):
* alloc.c (garbage_collect_1):
* alloc.c (Fgarbage_collect):
* alloc.c (common_init_alloc_early):
* alloc.c (init_alloc_early):
* alloc.c (init_alloc_once_early):
* buffer.c:
* buffer.c (mark_buffer):
* buffer.c (MARKED_SLOT):
* buffer.c (cleanup_buffer_undo_lists):
* buffer.c (Fget_file_buffer):
* buffer.h (MARKED_SLOT):
* bufslots.h:
* bytecode.c:
* callint.c:
* casetab.c:
* chartab.c:
* chartab.c (symbol_to_char_table_type):
* cmdloop.c:
* cmdloop.c (Fcommand_loop_1):
* config.h.in (new):
* conslots.h:
* console-gtk-impl.h (struct gtk_frame):
* console-impl.h:
* console-impl.h (struct console):
* console-impl.h (MARKED_SLOT):
* console-impl.h (CONSOLE_QUIT_EVENT):
* console-msw-impl.h (XM_BUMPQUEUE):
* console-msw.c (write_string_to_mswindows_debugging_output):
* console-msw.h:
* console-stream-impl.h:
* console-stream-impl.h (struct stream_console):
* console-stream.c:
* console-stream.c (stream_init_console):
* console-stream.h:
* console-tty.c:
* console-tty.h:
* console-x.h:
* console.c:
* console.c (mark_console):
* console.c (MARKED_SLOT):
* console.c (allocate_console):
* console.c (get_console_variant):
* console.c (create_console):
* console.c (delete_console_internal):
* console.c (Fset_input_mode):
* console.c (Fcurrent_input_mode):
* console.c (common_init_complex_vars_of_console):
* console.h:
* console.h (console_variant):
* console.h (device_metrics):
* data.c:
* data.c (Faref):
* data.c (Faset):
* data.c (decode_weak_list_type):
* database.c:
* debug.c (xemacs_debug_loop):
* debug.c (FROB):
* debug.c (Fadd_debug_class_to_check):
* debug.c (Fdelete_debug_class_to_check):
* debug.c (Fset_debug_classes_to_check):
* debug.c (Fset_debug_class_types_to_check):
* debug.c (Fdebug_types_being_checked):
* debug.h (DASSERT):
* device-gtk.c:
* device-impl.h (struct device):
* device-impl.h (MARKED_SLOT):
* device-msw.c:
* device-x.c:
* device-x.c (x_init_device_class):
* device-x.c (x_comp_visual_info):
* device-x.c (x_try_best_visual_class):
* device-x.c (x_init_device):
* device-x.c (construct_name_list):
* device-x.c (x_get_resource_prefix):
* device-x.c (Fx_get_resource):
* device-x.c (Fx_display_visual_class):
* device.c:
* device.c (MARKED_SLOT):
* device.c (allocate_device):
* device.c (Fmake_device):
* device.c (delete_device_internal):
* device.c (Fset_device_class):
* device.h:
* devslots.h:
* devslots.h (MARKED_SLOT):
* dialog-msw.c:
* dired-msw.c (mswindows_ls_sort_fcn):
* dired-msw.c (mswindows_get_files):
* dired-msw.c (mswindows_format_file):
* doprnt.c (parse_doprnt_spec):
* dumper.c:
* dumper.c (struct):
* dumper.c (dump_add_root_block):
* dumper.c (dump_add_root_struct_ptr):
* dumper.c (dump_add_root_lisp_object):
* dumper.c (pdump_struct_list_elt):
* dumper.c (pdump_get_entry_list):
* dumper.c (pdump_backtrace):
* dumper.c (pdump_bump_depth):
* dumper.c (pdump_register_sub):
* dumper.c (pdump_register_object):
* dumper.c (pdump_register_struct_contents):
* dumper.c (pdump_register_struct):
* dumper.c (pdump_store_new_pointer_offsets):
* dumper.c (pdump_dump_data):
* dumper.c (pdump_reloc_one):
* dumper.c (pdump_allocate_offset):
* dumper.c (pdump_scan_by_alignment):
* dumper.c (pdump_dump_root_blocks):
* dumper.c (pdump_dump_rtables):
* dumper.c (pdump_dump_root_lisp_objects):
* dumper.c (pdump):
* dumper.c (pdump_load_finish):
* dumper.c (pdump_file_get):
* dumper.c (pdump_resource_get):
* dumper.c (pdump_load):
* editfns.c (save_excursion_restore):
* editfns.c (user_login_name):
* editfns.c (save_restriction_restore):
* elhash.c:
* elhash.c (htentry):
* elhash.c (struct Lisp_Hash_Table):
* elhash.c (HTENTRY_CLEAR_P):
* elhash.c (LINEAR_PROBING_LOOP):
* elhash.c (check_hash_table_invariants):
* elhash.c (mark_hash_table):
* elhash.c (hash_table_equal):
* elhash.c (print_hash_table_data):
* elhash.c (free_hentries):
* elhash.c (make_general_lisp_hash_table):
* elhash.c (decode_hash_table_weakness):
* elhash.c (decode_hash_table_test):
* elhash.c (Fcopy_hash_table):
* elhash.c (resize_hash_table):
* elhash.c (pdump_reorganize_hash_table):
* elhash.c (find_htentry):
* elhash.c (Fgethash):
* elhash.c (Fputhash):
* elhash.c (remhash_1):
* elhash.c (Fremhash):
* elhash.c (Fclrhash):
* elhash.c (copy_compress_hentries):
* elhash.c (elisp_maphash_unsafe):
* elhash.c (finish_marking_weak_hash_tables):
* elhash.c (prune_weak_hash_tables):
* elhash.h:
* emacs.c:
* emacs.c (main_1):
* emacs.c (main):
* emacs.c (shut_down_emacs):
* emodules.h (dump_add_root_lisp_object):
* eval.c:
* eval.c (unwind_to_catch):
* eval.c (maybe_signal_error_1):
* eval.c (maybe_signal_continuable_error_1):
* eval.c (maybe_signal_error):
* eval.c (maybe_signal_continuable_error):
* eval.c (maybe_signal_error_2):
* eval.c (maybe_signal_continuable_error_2):
* eval.c (maybe_signal_ferror):
* eval.c (maybe_signal_continuable_ferror):
* eval.c (maybe_signal_ferror_with_frob):
* eval.c (maybe_signal_continuable_ferror_with_frob):
* eval.c (maybe_syntax_error):
* eval.c (maybe_sferror):
* eval.c (maybe_invalid_argument):
* eval.c (maybe_invalid_constant):
* eval.c (maybe_invalid_operation):
* eval.c (maybe_invalid_change):
* eval.c (maybe_invalid_state):
* eval.c (Feval):
* eval.c (call_trapping_problems):
* eval.c (call_with_suspended_errors):
* eval.c (warn_when_safe_lispobj):
* eval.c (warn_when_safe):
* eval.c (vars_of_eval):
* event-Xt.c:
* event-Xt.c (maybe_define_x_key_as_self_inserting_character):
* event-Xt.c (x_to_emacs_keysym):
* event-Xt.c (x_event_to_emacs_event):
* event-Xt.c (emacs_Xt_enqueue_focus_event):
* event-Xt.c (emacs_Xt_format_magic_event):
* event-Xt.c (emacs_Xt_compare_magic_event):
* event-Xt.c (emacs_Xt_hash_magic_event):
* event-Xt.c (emacs_Xt_handle_magic_event):
* event-Xt.c (Xt_timeout_to_emacs_event):
* event-Xt.c (Xt_process_to_emacs_event):
* event-Xt.c (signal_special_Xt_user_event):
* event-Xt.c (emacs_Xt_next_event):
* event-Xt.c (emacs_Xt_event_handler):
* event-Xt.c (emacs_Xt_drain_queue):
* event-Xt.c (emacs_Xt_event_pending_p):
* event-Xt.c (check_if_pending_expose_event):
* event-Xt.c (reinit_vars_of_event_Xt):
* event-Xt.c (vars_of_event_Xt):
* event-gtk.c:
* event-gtk.c (IS_MODIFIER_KEY):
* event-gtk.c (emacs_gtk_format_magic_event):
* event-gtk.c (emacs_gtk_compare_magic_event):
* event-gtk.c (emacs_gtk_hash_magic_event):
* event-gtk.c (emacs_gtk_handle_magic_event):
* event-gtk.c (gtk_to_emacs_keysym):
* event-gtk.c (gtk_timeout_to_emacs_event):
* event-gtk.c (gtk_process_to_emacs_event):
* event-gtk.c (dragndrop_data_received):
* event-gtk.c (signal_special_gtk_user_event):
* event-gtk.c (emacs_gtk_next_event):
* event-gtk.c (gtk_event_to_emacs_event):
* event-gtk.c (generic_event_handler):
* event-gtk.c (emacs_shell_event_handler):
* event-gtk.c (emacs_gtk_drain_queue):
* event-gtk.c (emacs_gtk_event_pending_p):
* event-gtk.c (reinit_vars_of_event_gtk):
* event-gtk.c (vars_of_event_gtk):
* event-msw.c:
* event-msw.c (struct winsock_stream):
* event-msw.c (winsock_reader):
* event-msw.c (winsock_writer):
* event-msw.c (mswindows_enqueue_dispatch_event):
* event-msw.c (mswindows_enqueue_misc_user_event):
* event-msw.c (mswindows_enqueue_magic_event):
* event-msw.c (mswindows_enqueue_process_event):
* event-msw.c (mswindows_enqueue_mouse_button_event):
* event-msw.c (mswindows_enqueue_keypress_event):
* event-msw.c (mswindows_dequeue_dispatch_event):
* event-msw.c (emacs_mswindows_drain_queue):
* event-msw.c (mswindows_need_event_in_modal_loop):
* event-msw.c (mswindows_need_event):
* event-msw.c (mswindows_wm_timer_callback):
* event-msw.c (dde_eval_string):
* event-msw.c (Fdde_alloc_advise_item):
* event-msw.c (mswindows_dde_callback):
* event-msw.c (mswindows_wnd_proc):
* event-msw.c (remove_timeout_mapper):
* event-msw.c (emacs_mswindows_remove_timeout):
* event-msw.c (emacs_mswindows_event_pending_p):
* event-msw.c (emacs_mswindows_format_magic_event):
* event-msw.c (emacs_mswindows_compare_magic_event):
* event-msw.c (emacs_mswindows_hash_magic_event):
* event-msw.c (emacs_mswindows_handle_magic_event):
* event-msw.c (emacs_mswindows_select_console):
* event-msw.c (emacs_mswindows_unselect_console):
* event-msw.c (reinit_vars_of_event_mswindows):
* event-msw.c (vars_of_event_mswindows):
* event-stream.c:
* event-stream.c (mark_command_builder):
* event-stream.c (reset_command_builder_event_chain):
* event-stream.c (allocate_command_builder):
* event-stream.c (copy_command_builder):
* event-stream.c (command_builder_append_event):
* event-stream.c (event_stream_event_pending_p):
* event-stream.c (event_stream_force_event_pending):
* event-stream.c (maybe_read_quit_event):
* event-stream.c (event_stream_drain_queue):
* event-stream.c (remove_quit_p_event):
* event-stream.c (event_stream_quit_p):
* event-stream.c (echo_key_event):
* event-stream.c (maybe_kbd_translate):
* event-stream.c (execute_help_form):
* event-stream.c (event_stream_generate_wakeup):
* event-stream.c (enqueue_dispatch_event):
* event-stream.c (enqueue_magic_eval_event):
* event-stream.c (Fenqueue_eval_event):
* event-stream.c (enqueue_misc_user_event):
* event-stream.c (enqueue_misc_user_event_pos):
* event-stream.c (next_event_internal):
* event-stream.c (Fnext_event):
* event-stream.c (Faccept_process_output):
* event-stream.c (execute_internal_event):
* event-stream.c (munge_keymap_translate):
* event-stream.c (command_builder_find_leaf_no_mule_processing):
* event-stream.c (command_builder_find_leaf):
* event-stream.c (lookup_command_event):
* event-stream.c (is_scrollbar_event):
* event-stream.c (execute_command_event):
* event-stream.c (Fdispatch_event):
* event-stream.c (Fread_key_sequence):
* event-stream.c (dribble_out_event):
* event-stream.c (vars_of_event_stream):
* event-tty.c (tty_timeout_to_emacs_event):
* event-tty.c (emacs_tty_next_event):
* event-tty.c (emacs_tty_drain_queue):
* event-tty.c (reinit_vars_of_event_tty):
* event-unixoid.c:
* event-unixoid.c (find_tty_or_stream_console_from_fd):
* event-unixoid.c (read_event_from_tty_or_stream_desc):
* event-unixoid.c (drain_tty_devices):
* event-unixoid.c (poll_fds_for_input):
* events.c:
* events.c (deinitialize_event):
* events.c (zero_event):
* events.c (mark_event):
* events.c (print_event_1):
* events.c (print_event):
* events.c (event_equal):
* events.c (event_hash):
* events.c (Fmake_event):
* events.c (Fdeallocate_event):
* events.c (Fcopy_event):
* events.c (map_event_chain_remove):
* events.c (character_to_event):
* events.c (event_to_character):
* events.c (Fevent_to_character):
* events.c (format_event_object):
* events.c (upshift_event):
* events.c (downshift_event):
* events.c (event_upshifted_p):
* events.c (Fevent_live_p):
* events.c (Fevent_type):
* events.c (Fevent_timestamp):
* events.c (CHECK_EVENT_TYPE):
* events.c (CHECK_EVENT_TYPE2):
* events.c (CHECK_EVENT_TYPE3):
* events.c (Fevent_key):
* events.c (Fevent_button):
* events.c (Fevent_modifier_bits):
* events.c (event_x_y_pixel_internal):
* events.c (event_pixel_translation):
* events.c (Fevent_process):
* events.c (Fevent_function):
* events.c (Fevent_object):
* events.c (Fevent_properties):
* events.c (syms_of_events):
* events.c (vars_of_events):
* events.h:
* events.h (struct event_stream):
* events.h (struct Lisp_Key_Data):
* events.h (KEY_DATA_KEYSYM):
* events.h (EVENT_KEY_KEYSYM):
* events.h (struct Lisp_Button_Data):
* events.h (EVENT_BUTTON_BUTTON):
* events.h (struct Lisp_Motion_Data):
* events.h (EVENT_MOTION_X):
* events.h (struct Lisp_Process_Data):
* events.h (EVENT_PROCESS_PROCESS):
* events.h (struct Lisp_Timeout_Data):
* events.h (EVENT_TIMEOUT_INTERVAL_ID):
* events.h (struct Lisp_Eval_Data):
* events.h (EVENT_EVAL_FUNCTION):
* events.h (struct Lisp_Misc_User_Data):
* events.h (EVENT_MISC_USER_FUNCTION):
* events.h (struct Lisp_Magic_Eval_Data):
* events.h (EVENT_MAGIC_EVAL_INTERNAL_FUNCTION):
* events.h (struct Lisp_Magic_Data):
* events.h (EVENT_MAGIC_UNDERLYING):
* events.h (EVENT_MAGIC_GDK_EVENT):
* events.h (struct Lisp_Event):
* events.h (XEVENT_CHANNEL):
* events.h (SET_EVENT_TIMESTAMP_ZERO):
* events.h (SET_EVENT_CHANNEL):
* events.h (SET_EVENT_NEXT):
* events.h (XSET_EVENT_TYPE):
* events.h (struct command_builder):
* extents.c:
* extents.c (gap_array_adjust_markers):
* extents.c (gap_array_recompute_derived_values):
* extents.c (gap_array_move_gap):
* extents.c (gap_array_make_gap):
* extents.c (gap_array_insert_els):
* extents.c (gap_array_delete_els):
* extents.c (gap_array_make_marker):
* extents.c (gap_array_delete_marker):
* extents.c (gap_array_move_marker):
* extents.c (make_gap_array):
* extents.c (free_gap_array):
* extents.c (extent_list_num_els):
* extents.c (extent_list_insert):
* extents.c (mark_extent_auxiliary):
* extents.c (allocate_extent_auxiliary):
* extents.c (decode_extent_at_flag):
* extents.c (verify_extent_mapper):
* extents.c (symbol_to_glyph_layout):
* extents.c (syms_of_extents):
* faces.c:
* file-coding.c:
* file-coding.c (struct_detector_category_description =):
* file-coding.c (detector_category_dynarr_description_1):
* file-coding.c (struct_detector_description =):
* file-coding.c (detector_dynarr_description_1):
* file-coding.c (MARKED_SLOT):
* file-coding.c (mark_coding_system):
* file-coding.c (coding_system_extra_description_map):
* file-coding.c (coding_system_description):
* file-coding.c (allocate_coding_system):
* file-coding.c (symbol_to_eol_type):
* file-coding.c (Fcoding_system_aliasee):
* file-coding.c (set_coding_stream_coding_system):
* file-coding.c (struct convert_eol_coding_system):
* file-coding.c (struct undecided_coding_system):
* file-coding.c (undecided_mark_coding_stream):
* file-coding.c (coding_category_symbol_to_id):
* file-coding.c (struct gzip_coding_system):
* file-coding.c (coding_system_type_create):
* file-coding.h:
* file-coding.h (struct Lisp_Coding_System):
* file-coding.h (CODING_SYSTEM_SLOT_DECLARATION):
* file-coding.h (coding_system_variant):
* file-coding.h (struct coding_system_methods):
* file-coding.h (DEFINE_CODING_SYSTEM_TYPE_WITH_DATA):
* file-coding.h (INITIALIZE_CODING_SYSTEM_TYPE_WITH_DATA):
* file-coding.h (struct coding_stream):
* fileio.c (Fsubstitute_in_file_name):
* floatfns.c:
* fns.c:
* fns.c (base64_encode_1):
* frame-gtk.c:
* frame-gtk.c (Fgtk_start_drag_internal):
* frame-impl.h (struct frame):
* frame-impl.h (MARKED_SLOT):
* frame-msw.c:
* frame-x.c:
* frame-x.c (Fcde_start_drag_internal):
* frame-x.c (Foffix_start_drag_internal):
* frame.c:
* frame.c (MARKED_SLOT):
* frame.c (allocate_frame_core):
* frame.c (delete_frame_internal):
* frame.c (Fmouse_position_as_motion_event):
* frameslots.h:
* frameslots.h (MARKED_SLOT_ARRAY):
* free-hook.c:
* glyphs-msw.c (mswindows_widget_instantiate):
* glyphs-x.c:
* glyphs-x.c (convert_EImage_to_XImage):
* glyphs.c:
* glyphs.c (process_image_string_instantiator):
* glyphs.c (mark_image_instance):
* glyphs.c (allocate_image_instance):
* glyphs.c (unmap_subwindow):
* glyphs.c (map_subwindow):
* glyphs.c (syms_of_glyphs):
* glyphs.c (specifier_type_create_image):
* glyphs.h:
* glyphs.h (struct text_image_instance):
* glyphs.h (struct Lisp_Image_Instance):
* gmalloc.c:
* gmalloc.c ("C"):
* gpmevent.c (Freceive_gpm_event):
* gpmevent.c (gpm_next_event_cb):
* gpmevent.c (vars_of_gpmevent):
* gtk-glue.c (gdk_event_to_emacs_event):
* gtk-xemacs.c (gtk_xemacs_class_init):
* gui-msw.c:
* gui-msw.c (mswindows_handle_gui_wm_command):
* gui-msw.c (mswindows_translate_menu_or_dialog_item):
* gui-x.c:
* gui-x.c (mark_popup_data):
* gui-x.c (snarf_widget_value_mapper):
* gui-x.c (gcpro_popup_callbacks):
* gui-x.c (ungcpro_popup_callbacks):
* gui-x.c (free_popup_widget_value_tree):
* gui-x.c (popup_selection_callback):
* gui-x.h:
* gui-x.h (struct popup_data):
* gui.c:
* gui.c (allocate_gui_item):
* gutter.c (decode_gutter_position):
* hash.c (NULL_ENTRY):
* indent.c (vmotion_1):
* indent.c (vmotion_pixels):
* input-method-motif.c (res):
* input-method-xlib.c (IMInstantiateCallback):
* input-method-xlib.c (XIM_init_device):
* input-method-xlib.c (res):
* intl-encap-win32.c:
* intl-encap-win32.c (qxeSHGetDataFromIDList):
* intl-win32.c:
* intl-win32.c (mswindows_multibyte_cp_type):
* intl-win32.c (struct mswindows_multibyte_coding_system):
* keymap.c:
* keymap.c (make_key_description):
* keymap.c (keymap_store):
* keymap.c (get_keyelt):
* keymap.c (keymap_lookup_1):
* keymap.c (define_key_parser):
* keymap.c (key_desc_list_to_event):
* keymap.c (event_matches_key_specifier_p):
* keymap.c (meta_prefix_char_p):
* keymap.c (ensure_meta_prefix_char_keymapp):
* keymap.c (Fdefine_key):
* keymap.c (struct raw_lookup_key_mapper_closure):
* keymap.c (raw_lookup_key):
* keymap.c (raw_lookup_key_mapper):
* keymap.c (lookup_keys):
* keymap.c (lookup_events):
* keymap.c (Flookup_key):
* keymap.c (struct map_keymap_unsorted_closure):
* keymap.c (map_keymap_unsorted_mapper):
* keymap.c (map_keymap_sorted):
* keymap.c (map_keymap_mapper):
* keymap.c (map_keymap):
* keymap.c (accessible_keymaps_mapper_1):
* keymap.c (Faccessible_keymaps):
* keymap.c (Fsingle_key_description):
* keymap.c (raw_keys_to_keys):
* keymap.c (format_raw_keys):
* keymap.c (where_is_recursive_mapper):
* keymap.c (where_is_internal):
* keymap.c (describe_map_mapper_shadow_search):
* keymap.c (keymap_lookup_inherited_mapper):
* keymap.c (describe_map_mapper):
* keymap.h (event_matches_key_specifier_p):
* lisp.h:
* lisp.h (this):
* lisp.h (RETURN_NOT_REACHED):
* lisp.h (struct Lisp_Vector):
* lisp.h (struct Lisp_Bit_Vector):
* lisp.h (UNGCPRO_1):
* lisp.h (NUNGCPRO):
* lisp.h (NNUNGCPRO):
* lisp.h (DECLARE_INLINE_HEADER):
* lrecord.h:
* lrecord.h (struct lrecord_header):
* lrecord.h (struct lcrecord_header):
* lrecord.h (lrecord_type):
* lrecord.h (struct lrecord_implementation):
* lrecord.h (RECORD_DUMPABLE):
* lrecord.h (memory_description_type):
* lrecord.h (data_description_entry_flags):
* lrecord.h (struct memory_description):
* lrecord.h (struct sized_memory_description):
* lrecord.h (XD_INDIRECT):
* lrecord.h (XD_IS_INDIRECT):
* lrecord.h (XD_DYNARR_DESC):
* lrecord.h (DEFINE_BASIC_LRECORD_IMPLEMENTATION):
* lrecord.h (MAKE_LRECORD_IMPLEMENTATION):
* lrecord.h (MAKE_EXTERNAL_LRECORD_IMPLEMENTATION):
* lrecord.h (alloc_lcrecord_type):
* lstream.c:
* lstream.c (Lstream_new):
* lstream.c (lisp_buffer_marker):
* lstream.h:
* lstream.h (lstream_implementation):
* lstream.h (DEFINE_LSTREAM_IMPLEMENTATION):
* lstream.h (DEFINE_LSTREAM_IMPLEMENTATION_WITH_DATA):
* marker.c:
* marker.c (copy_marker_1):
* mem-limits.h:
* menubar-gtk.c:
* menubar-gtk.c (gtk_popup_menu):
* menubar-msw.c:
* menubar-msw.c (mswindows_popup_menu):
* menubar-x.c (make_dummy_xbutton_event):
* menubar-x.c (command_builder_operate_menu_accelerator):
* menubar-x.c (menu_accelerator_safe_compare):
* menubar-x.c (menu_accelerator_safe_mod_compare):
* mule-charset.c:
* mule-charset.c (make_charset):
* mule-charset.c (Fcharset_property):
* mule-coding.c:
* mule-coding.c (ccs_description_1):
* mule-coding.c (ccs_description =):
* mule-coding.c (ccsd_description_1):
* mule-coding.c (ccsd_description =):
* nt.c (getpwnam):
* nt.c (init_mswindows_environment):
* nt.c (get_cached_volume_information):
* nt.c (mswindows_is_executable):
* nt.c (read_unc_volume):
* nt.c (mswindows_access):
* nt.c (mswindows_link):
* nt.c (mswindows_fstat):
* nt.c (mswindows_stat):
* nt.c (mswindows_executable_type):
* nt.c (Fmswindows_short_file_name):
* nt.c (Fmswindows_long_file_name):
* objects-impl.h (struct Lisp_Color_Instance):
* objects-impl.h (struct Lisp_Font_Instance):
* objects-tty.c:
* objects-x.c (allocate_nearest_color):
* objects.c:
* objects.c (Fmake_color_instance):
* objects.c (Fmake_font_instance):
* objects.c (font_instantiate):
* opaque.c:
* opaque.c (make_opaque):
* opaque.c (make_opaque_ptr):
* opaque.c (reinit_opaque_early):
* opaque.c (init_opaque_once_early):
* print.c:
* print.c (printing_badness):
* print.c (printing_major_badness):
* print.c (print_internal):
* print.c (debug_p4):
* print.c (dp):
* print.c (debug_backtrace):
* process-nt.c (nt_create_process):
* process-nt.c (get_internet_address):
* process-unix.c:
* process-unix.c (struct unix_process_data):
* process-unix.c (get_internet_address):
* process-unix.c (unix_alloc_process_data):
* process-unix.c (unix_create_process):
* process-unix.c (try_to_initialize_subtty):
* process-unix.c (unix_kill_child_process):
* process-unix.c (process_type_create_unix):
* process.c:
* process.c (mark_process):
* process.c (MARKED_SLOT):
* process.c (make_process_internal):
* process.c (Fprocess_tty_name):
* process.c (decode_signal):
* process.h:
* procimpl.h:
* procimpl.h (struct process_methods):
* procimpl.h (struct Lisp_Process):
* rangetab.c:
* realpath.c (readlink_and_correct_case):
* redisplay-x.c (x_window_output_end):
* redisplay-x.c (x_redraw_exposed_area):
* redisplay-x.c (x_clear_frame):
* redisplay.c:
* redisplay.h:
* redisplay.h (struct rune_dglyph):
* redisplay.h (struct rune):
* scrollbar.c:
* scrollbar.c (create_scrollbar_instance):
* specifier.c:
* specifier.c (specifier_empty_extra_description_1):
* specifier.c (make_specifier_internal):
* specifier.c (decode_locale_type):
* specifier.c (decode_how_to_add_specification):
* specifier.h:
* specifier.h (struct specifier_methods):
* specifier.h (DEFINE_SPECIFIER_TYPE_WITH_DATA):
* specifier.h (INITIALIZE_SPECIFIER_TYPE_WITH_DATA):
* symbols.c:
* symbols.c (Fsetplist):
* symbols.c (default_value):
* symbols.c (decode_magic_handler_type):
* symbols.c (handler_type_from_function_symbol):
* symbols.c (Fdefvaralias):
* symbols.c (init_symbols_once_early):
* symbols.c (reinit_symbols_early):
* symsinit.h:
* sysdep.c (sys_subshell):
* sysdep.c (tty_init_sys_modes_on_device):
* syswindows.h:
* text.c (dfc_convert_to_external_format):
* text.c (dfc_convert_to_internal_format):
* text.c (reinit_eistring_early):
* text.c (init_eistring_once_early):
* text.c (reinit_vars_of_text):
* text.h:
* text.h (INC_IBYTEPTR_FMT):
* text.h (DEC_IBYTEPTR_FMT):
* toolbar.c:
* toolbar.c (decode_toolbar_position):
* tooltalk.c:
* ui-gtk.c:
* unexnt.c:
* unexnt.c (_start):
* unexnt.c (unexec):
* unexnt.c (get_section_info):
* unicode.c:
* unicode.c (vars_of_unicode):
* window.c:
* window.c (allocate_window):
* window.c (new_window_mirror):
* window.c (update_mirror_internal):
* winslots.h:
author | michaels |
---|---|
date | Sun, 12 Jan 2003 11:08:22 +0000 |
parents | 3ecd8885ac67 |
children | c6b1500299a7 |
line wrap: on
line source
@node Display, Search, Registers, Top @chapter Controlling the Display Since only part of a large buffer fits in the window, XEmacs tries to show the part that is likely to be interesting. The display control commands allow you to specify which part of the text you want to see. @table @kbd @item C-l Clear frame and redisplay, scrolling the selected window to center point vertically within it (@code{recenter}). @item C-v @itemx pgdn @itemx next Scroll forward (a windowful or a specified number of lines) (@code{scroll-up}). On most X keyboards, you can get this functionality using the key labelled @samp{Page Down}, which generates either @kbd{next} or @kbd{pgdn}. @item M-v @itemx pgup @itemx prior Scroll backward (@code{scroll-down}). On most X keyboards, you can get this functionality using the key labelled @samp{Page Up}, which generates either @kbd{prior} or @kbd{pgup}. @item @var{arg} C-l Scroll so point is on line @var{arg} (@code{recenter}). @item C-x < @itemx C-pgdn @itemx C-next Scroll text in current window to the left (@code{scroll-left}). @item C-x > @itemx C-pgup @itemx C-prior Scroll to the right (@code{scroll-right}). @item C-x $ Make deeply indented lines invisible (@code{set-selective-display}). @end table @menu * Scrolling:: Moving text up and down in a window. * Horizontal Scrolling:: Moving text left and right in a window. * Selective Display:: Hiding lines with lots of indentation. * Display Vars:: Information on variables for customizing display. @end menu @node Scrolling, Horizontal Scrolling, Display, Display @section Scrolling If a buffer contains text that is too large to fit entirely within the window that is displaying the buffer, XEmacs shows a contiguous section of the text. The section shown always contains point. @cindex scrolling @dfn{Scrolling} means moving text up or down in the window so that different parts of the text are visible. Scrolling forward means that text moves up, and new text appears at the bottom. Scrolling backward moves text down and new text appears at the top. Scrolling happens automatically if you move point past the bottom or top of the window. You can also explicitly request scrolling with the commands in this section. @ifinfo @table @kbd @item C-l Clear frame and redisplay, scrolling the selected window to center point vertically within it (@code{recenter}). @item C-v @itemx pgdn @itemx next Scroll forward (a windowful or a specified number of lines) (@code{scroll-up}). @item M-v @itemx pgup @itemx prior Scroll backward (@code{scroll-down}). @item @var{arg} C-l Scroll so point is on line @var{arg} (@code{recenter}). @end table @end ifinfo @kindex C-l @findex recenter The most basic scrolling command is @kbd{C-l} (@code{recenter}) with no argument. It clears the entire frame and redisplays all windows. In addition, it scrolls the selected window so that point is halfway down from the top of the window. @kindex C-v @kindex M-v @kindex pgup @kindex pgdn @kindex next @kindex prior @findex scroll-up @findex scroll-down The scrolling commands @kbd{C-v} and @kbd{M-v} let you move all the text in the window up or down a few lines. @kbd{C-v} (@code{scroll-up}) with an argument shows you that many more lines at the bottom of the window, moving the text and point up together as @kbd{C-l} might. @kbd{C-v} with a negative argument shows you more lines at the top of the window. @kbd{Meta-v} (@code{scroll-down}) is like @kbd{C-v}, but moves in the opposite direction.@refill @vindex next-screen-context-lines To read the buffer a windowful at a time, use @kbd{C-v} with no argument. @kbd{C-v} takes the last two lines at the bottom of the window and puts them at the top, followed by nearly a whole windowful of lines not previously visible. Point moves to the new top of the window if it was in the text scrolled off the top. @kbd{M-v} with no argument moves backward with similar overlap. The number of lines of overlap across a @kbd{C-v} or @kbd{M-v} is controlled by the variable @code{next-screen-context-lines}; by default, it is two. Another way to scroll is using @kbd{C-l} with a numeric argument. @kbd{C-l} does not clear the frame when given an argument; it only scrolls the selected window. With a positive argument @var{n}, @kbd{C-l} repositions text to put point @var{n} lines down from the top. An argument of zero puts point on the very top line. Point does not move with respect to the text; rather, the text and point move rigidly on the frame. @kbd{C-l} with a negative argument puts point that many lines from the bottom of the window. For example, @kbd{C-u - 1 C-l} puts point on the bottom line, and @kbd{C-u - 5 C-l} puts it five lines from the bottom. Just @kbd{C-u} as argument, as in @kbd{C-u C-l}, scrolls point to the center of the frame. @vindex scroll-step Scrolling happens automatically if point has moved out of the visible portion of the text when it is time to display. Usually scrolling is done to put point vertically centered within the window. However, if the variable @code{scroll-step} has a non-zero value, an attempt is made to scroll the buffer by that many lines; if that is enough to bring point back into visibility, that is what happens. Scrolling happens automatically if point has moved out of the visible portion of the text when it is time to display. Usually scrolling is done to put point vertically centered within the window. However, if the variable @code{scroll-step} has a non-zero value, an attempt is made to scroll the buffer by that many lines; if that is enough to bring point back into visibility, that is what happens. @vindex scroll-conservatively If you set @code{scroll-step} to a small value because you want to use arrow keys to scroll the screen without recentering, the redisplay preemption will likely make XEmacs keep recentering the screen when scrolling fast, regardless of @code{scroll-step}. To prevent this, set @code{scroll-conservatively} to a small value, which will have the result of overriding the redisplay preemption. @node Horizontal Scrolling,, Scrolling, Display @section Horizontal Scrolling @ifinfo @table @kbd @item C-x < Scroll text in current window to the left (@code{scroll-left}). @item C-x > Scroll to the right (@code{scroll-right}). @end table @end ifinfo @kindex C-x < @kindex C-x > @findex scroll-left @findex scroll-right @cindex horizontal scrolling The text in a window can also be scrolled horizontally. This means that each line of text is shifted sideways in the window, and one or more characters at the beginning of each line are not displayed at all. When a window has been scrolled horizontally in this way, text lines are truncated rather than continued (@pxref{Continuation Lines}), with a @samp{$} appearing in the first column when there is text truncated to the left, and in the last column when there is text truncated to the right. The command @kbd{C-x <} (@code{scroll-left}) scrolls the selected window to the left by @var{n} columns with argument @var{n}. With no argument, it scrolls by almost the full width of the window (two columns less, to be precise). @kbd{C-x >} (@code{scroll-right}) scrolls similarly to the right. The window cannot be scrolled any farther to the right once it is displaying normally (with each line starting at the window's left margin); attempting to do so has no effect. @node Selective Display, Display Vars, Display, Display @section Selective Display @findex set-selective-display @kindex C-x $ XEmacs can hide lines indented more than a certain number of columns (you specify how many columns). This allows you to get an overview of a part of a program. To hide lines, type @kbd{C-x $} (@code{set-selective-display}) with a numeric argument @var{n}. (@xref{Arguments}, for information on giving the argument.) Lines with at least @var{n} columns of indentation disappear from the screen. The only indication of their presence are three dots (@samp{@dots{}}), which appear at the end of each visible line that is followed by one or more invisible ones.@refill The invisible lines are still present in the buffer, and most editing commands see them as usual, so it is very easy to put point in the middle of invisible text. When this happens, the cursor appears at the end of the previous line, after the three dots. If point is at the end of the visible line, before the newline that ends it, the cursor appears before the three dots. The commands @kbd{C-n} and @kbd{C-p} move across the invisible lines as if they were not there. To make everything visible again, type @kbd{C-x $} with no argument. @node Display Vars,, Selective Display, Display @section Variables Controlling Display This section contains information for customization only. Beginning users should skip it. @vindex no-redraw-on-reenter When you reenter XEmacs after suspending, XEmacs normally clears the screen and redraws the entire display. On some terminals with more than one page of memory, it is possible to arrange the termcap entry so that the @samp{ti} and @samp{te} strings (output to the terminal when XEmacs is entered and exited, respectively) switch between pages of memory so as to use one page for XEmacs and another page for other output. In that case, you might want to set the variable @code{no-redraw-on-reenter} to non-@code{nil} so that XEmacs will assume, when resumed, that the screen page it is using still contains what XEmacs last wrote there. @vindex echo-keystrokes The variable @code{echo-keystrokes} controls the echoing of multi-character keys; its value is the number of seconds of pause required to cause echoing to start, or zero, meaning don't echo at all. @xref{Echo Area}. @vindex ctl-arrow If the variable @code{ctl-arrow} is @code{nil}, control characters in the buffer are displayed with octal escape sequences, all except newline and tab. If its value is @code{t}, then control characters will be printed with an up-arrow, for example @kbd{^A}. If its value is not @code{t} and not @code{nil}, then characters whose code is greater than 160 (that is, the space character (32) with its high bit set) will be assumed to be printable, and will be displayed without alteration. This is the default when running under X Windows, since XEmacs assumes an ISO/8859-1 character set (also known as ``Latin1''). The @code{ctl-arrow} variable may also be set to an integer, in which case all characters whose codes are greater than or equal to that value will be assumed to be printable. Altering the value of @code{ctl-arrow} makes it local to the current buffer; until that time, the default value is in effect. @xref{Locals}. @vindex tab-width Normally, a tab character in the buffer is displayed as whitespace which extends to the next display tab stop position, and display tab stops come at intervals equal to eight spaces. The number of spaces per tab is controlled by the variable @code{tab-width}, which is made local by changing it, just like @code{ctl-arrow}. Note that how the tab character in the buffer is displayed has nothing to do with the definition of @key{TAB} as a command. @vindex selective-display-ellipses If you set the variable @code{selective-display-ellipses} to @code{nil}, the three dots at the end of a line that precedes invisible lines do not appear. There is no visible indication of the invisible lines. This variable becomes local automatically when set.