Mercurial > hg > xemacs-beta
view man/term.texi @ 1204:e22b0213b713
[xemacs-hg @ 2003-01-12 11:07:58 by michaels]
modules/ChangeLog:
2002-12-16 Ben Wing <ben@xemacs.org>
* postgresql/postgresql.c:
remove ifdef USE_KKCC.
src/ChangeLog:
2003-01-08 Mike Sperber <mike@xemacs.org>
* console.h (CDFW_CONSOLE): Don't lead to a crash if we're dealing
with a dead window/frame/device/console.
2002-12-20 Mike Sperber <mike@xemacs.org>
* ui-gtk.c: Fix typo from Ben's patch: emacs_ffi_data is a
typedef, not a struct. emacs_gtk_object_data is a typedef, not a
struct.
* gtk-glue.c (gdk_event_to_emacs_event): Fix typos from Ben's
patch: le -> emacs_event + rearrange the code.
* event-gtk.c (gtk_event_to_emacs_event): Fix typos from Ben's
patch: ..._UNDERLYING_GDK_EVENT -> ..._GDK_EVENT, ev -> key_event.
* device-gtk.c: Fix typo from Ben's patch: x_keysym_map_hash_table
-> x_keysym_map_hashtable.
2002-12-19 Mike Sperber <mike@xemacs.org>
* menubar-x.c (set_frame_menubar): Initialize protect_me field of
popup_data.
2002-12-16 Ben Wing <ben@xemacs.org>
Major cleanup of KKCC, etc.
KKCC, pdump-related:
-- descriptions are written for all objects. this required some
changes in the format of some objects, e.g. extents, popup-data,
coding system, lstream, lcrecord-list.
-- KKCC now handles weakness in markers, hash tables, elsewhere
correctly (formerly, you'd eventually get a stack overflow due
to endlessly expanding markers).
-- textual changes: lrecord_description -> memory_description,
struct_description -> sized_memory_description.
-- extensive comment describing descriptions and pdump.
-- redo XD_UNION so it works inline and change its format to provide
sufficient info for pdump. implement XD_UNION in pdump. also add
XD_UNION_DYNAMIC_SIZE, which works like XD_UNION except for when
auto-computing structure sizes.
-- add support for XD_INDIRECT in description offsets (used by
extents).
-- add support for "description maps", allowing for indirect
descriptions that are retrieved from an object at run-time. this
generalizes XD_CODING_SYSTEM_END, XD_SPECIFIER_END, etc., which
have now been eliminated.
-- add a fifth field "flags" to memory_description, to support flags
that can be specified for this particular line. Currently defined
flags are XD_FLAG_NO_KKCC (KKCC should ignore this entry; useful
for the weakness above in markers, etc.), XD_FLAG_NO_PDUMP (pdump
should ignore this entry), XD_FLAG_UNION_DEFAULT_ENTRY (in
union maps, this specifies a "default" entry for all remaining
values), and XD_FLAG_FREE_LISP_OBJECT (for use with lcrecord-lists).
-- clean up the kkcc-itis in events, so that the differences
between event data as separate objects and as a union are now
minimized to a small number of places. with the new XD_UNION, we
no longer need event data as separate objects, so this code is no
longer ifdef USE_KKCC, but instead ifdef EVENT_DATA_AS_OBJECTS,
not used by default. make sure that we explicitly free the
separate event data objects when no longer in use, to maintain the
invariant the event processing causes no consing.
-- also remove other USE_KKCC ifdefs when not necessary.
-- allow for KKCC compilation under MS Windows.
-- fix README.kkcc.
-- dump_add_root_object -> dump_add_root_lisp_object.
-- implement dump_add_root_block and use this to handle
dump_add_opaque.
-- factor out some code duplicated in kkcc and pdump.
Other allocation/object-related:
-- change various *slots.h so MARKED_SLOT() call no longer
includes semicolon.
-- free_marker() takes a Lisp_Object not a direct pointer.
-- make bit vectors lcrecords, like vectors, and eliminate code
that essentially duplicated the lcrecord handling.
-- additional asserts in FREE_FIXED_TYPE, formerly duplicated in
the various callers of this.
-- all lcrecord allocation functions now zero out the returned
lcrecords. unnecessary calls to zero_lcrecord removed. add long
comment describing these functions.
-- extract out process and coding system slots, like for buffers,
frames, etc.
-- lcrecords now set the type of items sitting on the free list to
lcrecord_type_free.
-- changes to the way that gap arrays are allocated, for kkcc's
benefit -- now, one single memory block with a stretchy array on
the end, instead of a separate block holding the array.
Error-checking-related:
-- now can compile with C++ under MS Windows. clean up compile errors
discovered that way. (a few were real problems)
-- add C++ error-checking code to verify problems with mismatched
GCPRO/UNGCPRO. (there were a few in the kkcc code.) add long
comment about how to catch insufficient GCPRO (yes, it's possible
using C++).
-- add debug_p4(), a simple object printer, when debug_print()
doesn't work.
-- add dp() and db() as short synonyms of debug_print(),
debug_backtrace().
-- `print' tries EXTREMELY hard to avoid core dumping when printing
when crashing or from debug_print(), and tries as hard as it
reasonably can in other situations.
-- Correct the message output upon crashing to be more up-to-date.
Event-related:
-- document event-matches-key-specifier-p better.
-- generalize the dispatch queues formerly duplicated in the
various event implementations. add event methods to drain pending
events. generalize and clean up QUIT handling, removing
event-specific quit processing. allow arbitrary keystrokes, not
just ASCII, to be the QUIT char. among other things, this should
fix some longstanding bugs in X quit handling. long comment
describing the various event queues.
-- implement delaying of XFlush() if there are pending expose events.
SOMEONE PLEASE TRY THIS OUT.
-- Fix `xemacs -batch -l dunnet' under Cygwin. Try to fix under
MS Windows but not quite there yet.
Other:
-- class -> class_ and no more C++ games with this item.
new -> new_ in the lwlib code, so far not elsewhere.
-- use `struct htentry' not `struct hentry' in elhash.c to avoid
debugger confusion with hash.c.
-- new macros ALIST_LOOP_3, ALIST_LOOP_4.
* README.kkcc:
* alloc.c:
* alloc.c (deadbeef_memory):
* alloc.c (allocate_lisp_storage):
* alloc.c (copy_lisp_object):
* alloc.c (ALLOCATE_FIXED_TYPE_1):
* alloc.c (FREE_FIXED_TYPE):
* alloc.c (make_vector_internal):
* alloc.c (make_bit_vector_internal):
* alloc.c (make_key_data):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (struct string_chars_block):
* alloc.c (mark_lcrecord_list):
* alloc.c (make_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (alloc_automanaged_lcrecord):
* alloc.c (staticpro_1):
* alloc.c (staticpro):
* alloc.c (lispdesc_indirect_count_1):
* alloc.c (lispdesc_indirect_description_1):
* alloc.c (lispdesc_one_description_line_size):
* alloc.c (lispdesc_structure_size):
* alloc.c (mark_object_maybe_checking_free):
* alloc.c (mark_with_description):
* alloc.c (mark_struct_contents):
* alloc.c (mark_object):
* alloc.c (tick_lcrecord_stats):
* alloc.c (free_cons):
* alloc.c (free_key_data):
* alloc.c (free_button_data):
* alloc.c (free_motion_data):
* alloc.c (free_process_data):
* alloc.c (free_timeout_data):
* alloc.c (free_magic_data):
* alloc.c (free_magic_eval_data):
* alloc.c (free_eval_data):
* alloc.c (free_misc_user_data):
* alloc.c (free_marker):
* alloc.c (compact_string_chars):
* alloc.c (gc_sweep):
* alloc.c (garbage_collect_1):
* alloc.c (Fgarbage_collect):
* alloc.c (common_init_alloc_early):
* alloc.c (init_alloc_early):
* alloc.c (init_alloc_once_early):
* buffer.c:
* buffer.c (mark_buffer):
* buffer.c (MARKED_SLOT):
* buffer.c (cleanup_buffer_undo_lists):
* buffer.c (Fget_file_buffer):
* buffer.h (MARKED_SLOT):
* bufslots.h:
* bytecode.c:
* callint.c:
* casetab.c:
* chartab.c:
* chartab.c (symbol_to_char_table_type):
* cmdloop.c:
* cmdloop.c (Fcommand_loop_1):
* config.h.in (new):
* conslots.h:
* console-gtk-impl.h (struct gtk_frame):
* console-impl.h:
* console-impl.h (struct console):
* console-impl.h (MARKED_SLOT):
* console-impl.h (CONSOLE_QUIT_EVENT):
* console-msw-impl.h (XM_BUMPQUEUE):
* console-msw.c (write_string_to_mswindows_debugging_output):
* console-msw.h:
* console-stream-impl.h:
* console-stream-impl.h (struct stream_console):
* console-stream.c:
* console-stream.c (stream_init_console):
* console-stream.h:
* console-tty.c:
* console-tty.h:
* console-x.h:
* console.c:
* console.c (mark_console):
* console.c (MARKED_SLOT):
* console.c (allocate_console):
* console.c (get_console_variant):
* console.c (create_console):
* console.c (delete_console_internal):
* console.c (Fset_input_mode):
* console.c (Fcurrent_input_mode):
* console.c (common_init_complex_vars_of_console):
* console.h:
* console.h (console_variant):
* console.h (device_metrics):
* data.c:
* data.c (Faref):
* data.c (Faset):
* data.c (decode_weak_list_type):
* database.c:
* debug.c (xemacs_debug_loop):
* debug.c (FROB):
* debug.c (Fadd_debug_class_to_check):
* debug.c (Fdelete_debug_class_to_check):
* debug.c (Fset_debug_classes_to_check):
* debug.c (Fset_debug_class_types_to_check):
* debug.c (Fdebug_types_being_checked):
* debug.h (DASSERT):
* device-gtk.c:
* device-impl.h (struct device):
* device-impl.h (MARKED_SLOT):
* device-msw.c:
* device-x.c:
* device-x.c (x_init_device_class):
* device-x.c (x_comp_visual_info):
* device-x.c (x_try_best_visual_class):
* device-x.c (x_init_device):
* device-x.c (construct_name_list):
* device-x.c (x_get_resource_prefix):
* device-x.c (Fx_get_resource):
* device-x.c (Fx_display_visual_class):
* device.c:
* device.c (MARKED_SLOT):
* device.c (allocate_device):
* device.c (Fmake_device):
* device.c (delete_device_internal):
* device.c (Fset_device_class):
* device.h:
* devslots.h:
* devslots.h (MARKED_SLOT):
* dialog-msw.c:
* dired-msw.c (mswindows_ls_sort_fcn):
* dired-msw.c (mswindows_get_files):
* dired-msw.c (mswindows_format_file):
* doprnt.c (parse_doprnt_spec):
* dumper.c:
* dumper.c (struct):
* dumper.c (dump_add_root_block):
* dumper.c (dump_add_root_struct_ptr):
* dumper.c (dump_add_root_lisp_object):
* dumper.c (pdump_struct_list_elt):
* dumper.c (pdump_get_entry_list):
* dumper.c (pdump_backtrace):
* dumper.c (pdump_bump_depth):
* dumper.c (pdump_register_sub):
* dumper.c (pdump_register_object):
* dumper.c (pdump_register_struct_contents):
* dumper.c (pdump_register_struct):
* dumper.c (pdump_store_new_pointer_offsets):
* dumper.c (pdump_dump_data):
* dumper.c (pdump_reloc_one):
* dumper.c (pdump_allocate_offset):
* dumper.c (pdump_scan_by_alignment):
* dumper.c (pdump_dump_root_blocks):
* dumper.c (pdump_dump_rtables):
* dumper.c (pdump_dump_root_lisp_objects):
* dumper.c (pdump):
* dumper.c (pdump_load_finish):
* dumper.c (pdump_file_get):
* dumper.c (pdump_resource_get):
* dumper.c (pdump_load):
* editfns.c (save_excursion_restore):
* editfns.c (user_login_name):
* editfns.c (save_restriction_restore):
* elhash.c:
* elhash.c (htentry):
* elhash.c (struct Lisp_Hash_Table):
* elhash.c (HTENTRY_CLEAR_P):
* elhash.c (LINEAR_PROBING_LOOP):
* elhash.c (check_hash_table_invariants):
* elhash.c (mark_hash_table):
* elhash.c (hash_table_equal):
* elhash.c (print_hash_table_data):
* elhash.c (free_hentries):
* elhash.c (make_general_lisp_hash_table):
* elhash.c (decode_hash_table_weakness):
* elhash.c (decode_hash_table_test):
* elhash.c (Fcopy_hash_table):
* elhash.c (resize_hash_table):
* elhash.c (pdump_reorganize_hash_table):
* elhash.c (find_htentry):
* elhash.c (Fgethash):
* elhash.c (Fputhash):
* elhash.c (remhash_1):
* elhash.c (Fremhash):
* elhash.c (Fclrhash):
* elhash.c (copy_compress_hentries):
* elhash.c (elisp_maphash_unsafe):
* elhash.c (finish_marking_weak_hash_tables):
* elhash.c (prune_weak_hash_tables):
* elhash.h:
* emacs.c:
* emacs.c (main_1):
* emacs.c (main):
* emacs.c (shut_down_emacs):
* emodules.h (dump_add_root_lisp_object):
* eval.c:
* eval.c (unwind_to_catch):
* eval.c (maybe_signal_error_1):
* eval.c (maybe_signal_continuable_error_1):
* eval.c (maybe_signal_error):
* eval.c (maybe_signal_continuable_error):
* eval.c (maybe_signal_error_2):
* eval.c (maybe_signal_continuable_error_2):
* eval.c (maybe_signal_ferror):
* eval.c (maybe_signal_continuable_ferror):
* eval.c (maybe_signal_ferror_with_frob):
* eval.c (maybe_signal_continuable_ferror_with_frob):
* eval.c (maybe_syntax_error):
* eval.c (maybe_sferror):
* eval.c (maybe_invalid_argument):
* eval.c (maybe_invalid_constant):
* eval.c (maybe_invalid_operation):
* eval.c (maybe_invalid_change):
* eval.c (maybe_invalid_state):
* eval.c (Feval):
* eval.c (call_trapping_problems):
* eval.c (call_with_suspended_errors):
* eval.c (warn_when_safe_lispobj):
* eval.c (warn_when_safe):
* eval.c (vars_of_eval):
* event-Xt.c:
* event-Xt.c (maybe_define_x_key_as_self_inserting_character):
* event-Xt.c (x_to_emacs_keysym):
* event-Xt.c (x_event_to_emacs_event):
* event-Xt.c (emacs_Xt_enqueue_focus_event):
* event-Xt.c (emacs_Xt_format_magic_event):
* event-Xt.c (emacs_Xt_compare_magic_event):
* event-Xt.c (emacs_Xt_hash_magic_event):
* event-Xt.c (emacs_Xt_handle_magic_event):
* event-Xt.c (Xt_timeout_to_emacs_event):
* event-Xt.c (Xt_process_to_emacs_event):
* event-Xt.c (signal_special_Xt_user_event):
* event-Xt.c (emacs_Xt_next_event):
* event-Xt.c (emacs_Xt_event_handler):
* event-Xt.c (emacs_Xt_drain_queue):
* event-Xt.c (emacs_Xt_event_pending_p):
* event-Xt.c (check_if_pending_expose_event):
* event-Xt.c (reinit_vars_of_event_Xt):
* event-Xt.c (vars_of_event_Xt):
* event-gtk.c:
* event-gtk.c (IS_MODIFIER_KEY):
* event-gtk.c (emacs_gtk_format_magic_event):
* event-gtk.c (emacs_gtk_compare_magic_event):
* event-gtk.c (emacs_gtk_hash_magic_event):
* event-gtk.c (emacs_gtk_handle_magic_event):
* event-gtk.c (gtk_to_emacs_keysym):
* event-gtk.c (gtk_timeout_to_emacs_event):
* event-gtk.c (gtk_process_to_emacs_event):
* event-gtk.c (dragndrop_data_received):
* event-gtk.c (signal_special_gtk_user_event):
* event-gtk.c (emacs_gtk_next_event):
* event-gtk.c (gtk_event_to_emacs_event):
* event-gtk.c (generic_event_handler):
* event-gtk.c (emacs_shell_event_handler):
* event-gtk.c (emacs_gtk_drain_queue):
* event-gtk.c (emacs_gtk_event_pending_p):
* event-gtk.c (reinit_vars_of_event_gtk):
* event-gtk.c (vars_of_event_gtk):
* event-msw.c:
* event-msw.c (struct winsock_stream):
* event-msw.c (winsock_reader):
* event-msw.c (winsock_writer):
* event-msw.c (mswindows_enqueue_dispatch_event):
* event-msw.c (mswindows_enqueue_misc_user_event):
* event-msw.c (mswindows_enqueue_magic_event):
* event-msw.c (mswindows_enqueue_process_event):
* event-msw.c (mswindows_enqueue_mouse_button_event):
* event-msw.c (mswindows_enqueue_keypress_event):
* event-msw.c (mswindows_dequeue_dispatch_event):
* event-msw.c (emacs_mswindows_drain_queue):
* event-msw.c (mswindows_need_event_in_modal_loop):
* event-msw.c (mswindows_need_event):
* event-msw.c (mswindows_wm_timer_callback):
* event-msw.c (dde_eval_string):
* event-msw.c (Fdde_alloc_advise_item):
* event-msw.c (mswindows_dde_callback):
* event-msw.c (mswindows_wnd_proc):
* event-msw.c (remove_timeout_mapper):
* event-msw.c (emacs_mswindows_remove_timeout):
* event-msw.c (emacs_mswindows_event_pending_p):
* event-msw.c (emacs_mswindows_format_magic_event):
* event-msw.c (emacs_mswindows_compare_magic_event):
* event-msw.c (emacs_mswindows_hash_magic_event):
* event-msw.c (emacs_mswindows_handle_magic_event):
* event-msw.c (emacs_mswindows_select_console):
* event-msw.c (emacs_mswindows_unselect_console):
* event-msw.c (reinit_vars_of_event_mswindows):
* event-msw.c (vars_of_event_mswindows):
* event-stream.c:
* event-stream.c (mark_command_builder):
* event-stream.c (reset_command_builder_event_chain):
* event-stream.c (allocate_command_builder):
* event-stream.c (copy_command_builder):
* event-stream.c (command_builder_append_event):
* event-stream.c (event_stream_event_pending_p):
* event-stream.c (event_stream_force_event_pending):
* event-stream.c (maybe_read_quit_event):
* event-stream.c (event_stream_drain_queue):
* event-stream.c (remove_quit_p_event):
* event-stream.c (event_stream_quit_p):
* event-stream.c (echo_key_event):
* event-stream.c (maybe_kbd_translate):
* event-stream.c (execute_help_form):
* event-stream.c (event_stream_generate_wakeup):
* event-stream.c (enqueue_dispatch_event):
* event-stream.c (enqueue_magic_eval_event):
* event-stream.c (Fenqueue_eval_event):
* event-stream.c (enqueue_misc_user_event):
* event-stream.c (enqueue_misc_user_event_pos):
* event-stream.c (next_event_internal):
* event-stream.c (Fnext_event):
* event-stream.c (Faccept_process_output):
* event-stream.c (execute_internal_event):
* event-stream.c (munge_keymap_translate):
* event-stream.c (command_builder_find_leaf_no_mule_processing):
* event-stream.c (command_builder_find_leaf):
* event-stream.c (lookup_command_event):
* event-stream.c (is_scrollbar_event):
* event-stream.c (execute_command_event):
* event-stream.c (Fdispatch_event):
* event-stream.c (Fread_key_sequence):
* event-stream.c (dribble_out_event):
* event-stream.c (vars_of_event_stream):
* event-tty.c (tty_timeout_to_emacs_event):
* event-tty.c (emacs_tty_next_event):
* event-tty.c (emacs_tty_drain_queue):
* event-tty.c (reinit_vars_of_event_tty):
* event-unixoid.c:
* event-unixoid.c (find_tty_or_stream_console_from_fd):
* event-unixoid.c (read_event_from_tty_or_stream_desc):
* event-unixoid.c (drain_tty_devices):
* event-unixoid.c (poll_fds_for_input):
* events.c:
* events.c (deinitialize_event):
* events.c (zero_event):
* events.c (mark_event):
* events.c (print_event_1):
* events.c (print_event):
* events.c (event_equal):
* events.c (event_hash):
* events.c (Fmake_event):
* events.c (Fdeallocate_event):
* events.c (Fcopy_event):
* events.c (map_event_chain_remove):
* events.c (character_to_event):
* events.c (event_to_character):
* events.c (Fevent_to_character):
* events.c (format_event_object):
* events.c (upshift_event):
* events.c (downshift_event):
* events.c (event_upshifted_p):
* events.c (Fevent_live_p):
* events.c (Fevent_type):
* events.c (Fevent_timestamp):
* events.c (CHECK_EVENT_TYPE):
* events.c (CHECK_EVENT_TYPE2):
* events.c (CHECK_EVENT_TYPE3):
* events.c (Fevent_key):
* events.c (Fevent_button):
* events.c (Fevent_modifier_bits):
* events.c (event_x_y_pixel_internal):
* events.c (event_pixel_translation):
* events.c (Fevent_process):
* events.c (Fevent_function):
* events.c (Fevent_object):
* events.c (Fevent_properties):
* events.c (syms_of_events):
* events.c (vars_of_events):
* events.h:
* events.h (struct event_stream):
* events.h (struct Lisp_Key_Data):
* events.h (KEY_DATA_KEYSYM):
* events.h (EVENT_KEY_KEYSYM):
* events.h (struct Lisp_Button_Data):
* events.h (EVENT_BUTTON_BUTTON):
* events.h (struct Lisp_Motion_Data):
* events.h (EVENT_MOTION_X):
* events.h (struct Lisp_Process_Data):
* events.h (EVENT_PROCESS_PROCESS):
* events.h (struct Lisp_Timeout_Data):
* events.h (EVENT_TIMEOUT_INTERVAL_ID):
* events.h (struct Lisp_Eval_Data):
* events.h (EVENT_EVAL_FUNCTION):
* events.h (struct Lisp_Misc_User_Data):
* events.h (EVENT_MISC_USER_FUNCTION):
* events.h (struct Lisp_Magic_Eval_Data):
* events.h (EVENT_MAGIC_EVAL_INTERNAL_FUNCTION):
* events.h (struct Lisp_Magic_Data):
* events.h (EVENT_MAGIC_UNDERLYING):
* events.h (EVENT_MAGIC_GDK_EVENT):
* events.h (struct Lisp_Event):
* events.h (XEVENT_CHANNEL):
* events.h (SET_EVENT_TIMESTAMP_ZERO):
* events.h (SET_EVENT_CHANNEL):
* events.h (SET_EVENT_NEXT):
* events.h (XSET_EVENT_TYPE):
* events.h (struct command_builder):
* extents.c:
* extents.c (gap_array_adjust_markers):
* extents.c (gap_array_recompute_derived_values):
* extents.c (gap_array_move_gap):
* extents.c (gap_array_make_gap):
* extents.c (gap_array_insert_els):
* extents.c (gap_array_delete_els):
* extents.c (gap_array_make_marker):
* extents.c (gap_array_delete_marker):
* extents.c (gap_array_move_marker):
* extents.c (make_gap_array):
* extents.c (free_gap_array):
* extents.c (extent_list_num_els):
* extents.c (extent_list_insert):
* extents.c (mark_extent_auxiliary):
* extents.c (allocate_extent_auxiliary):
* extents.c (decode_extent_at_flag):
* extents.c (verify_extent_mapper):
* extents.c (symbol_to_glyph_layout):
* extents.c (syms_of_extents):
* faces.c:
* file-coding.c:
* file-coding.c (struct_detector_category_description =):
* file-coding.c (detector_category_dynarr_description_1):
* file-coding.c (struct_detector_description =):
* file-coding.c (detector_dynarr_description_1):
* file-coding.c (MARKED_SLOT):
* file-coding.c (mark_coding_system):
* file-coding.c (coding_system_extra_description_map):
* file-coding.c (coding_system_description):
* file-coding.c (allocate_coding_system):
* file-coding.c (symbol_to_eol_type):
* file-coding.c (Fcoding_system_aliasee):
* file-coding.c (set_coding_stream_coding_system):
* file-coding.c (struct convert_eol_coding_system):
* file-coding.c (struct undecided_coding_system):
* file-coding.c (undecided_mark_coding_stream):
* file-coding.c (coding_category_symbol_to_id):
* file-coding.c (struct gzip_coding_system):
* file-coding.c (coding_system_type_create):
* file-coding.h:
* file-coding.h (struct Lisp_Coding_System):
* file-coding.h (CODING_SYSTEM_SLOT_DECLARATION):
* file-coding.h (coding_system_variant):
* file-coding.h (struct coding_system_methods):
* file-coding.h (DEFINE_CODING_SYSTEM_TYPE_WITH_DATA):
* file-coding.h (INITIALIZE_CODING_SYSTEM_TYPE_WITH_DATA):
* file-coding.h (struct coding_stream):
* fileio.c (Fsubstitute_in_file_name):
* floatfns.c:
* fns.c:
* fns.c (base64_encode_1):
* frame-gtk.c:
* frame-gtk.c (Fgtk_start_drag_internal):
* frame-impl.h (struct frame):
* frame-impl.h (MARKED_SLOT):
* frame-msw.c:
* frame-x.c:
* frame-x.c (Fcde_start_drag_internal):
* frame-x.c (Foffix_start_drag_internal):
* frame.c:
* frame.c (MARKED_SLOT):
* frame.c (allocate_frame_core):
* frame.c (delete_frame_internal):
* frame.c (Fmouse_position_as_motion_event):
* frameslots.h:
* frameslots.h (MARKED_SLOT_ARRAY):
* free-hook.c:
* glyphs-msw.c (mswindows_widget_instantiate):
* glyphs-x.c:
* glyphs-x.c (convert_EImage_to_XImage):
* glyphs.c:
* glyphs.c (process_image_string_instantiator):
* glyphs.c (mark_image_instance):
* glyphs.c (allocate_image_instance):
* glyphs.c (unmap_subwindow):
* glyphs.c (map_subwindow):
* glyphs.c (syms_of_glyphs):
* glyphs.c (specifier_type_create_image):
* glyphs.h:
* glyphs.h (struct text_image_instance):
* glyphs.h (struct Lisp_Image_Instance):
* gmalloc.c:
* gmalloc.c ("C"):
* gpmevent.c (Freceive_gpm_event):
* gpmevent.c (gpm_next_event_cb):
* gpmevent.c (vars_of_gpmevent):
* gtk-glue.c (gdk_event_to_emacs_event):
* gtk-xemacs.c (gtk_xemacs_class_init):
* gui-msw.c:
* gui-msw.c (mswindows_handle_gui_wm_command):
* gui-msw.c (mswindows_translate_menu_or_dialog_item):
* gui-x.c:
* gui-x.c (mark_popup_data):
* gui-x.c (snarf_widget_value_mapper):
* gui-x.c (gcpro_popup_callbacks):
* gui-x.c (ungcpro_popup_callbacks):
* gui-x.c (free_popup_widget_value_tree):
* gui-x.c (popup_selection_callback):
* gui-x.h:
* gui-x.h (struct popup_data):
* gui.c:
* gui.c (allocate_gui_item):
* gutter.c (decode_gutter_position):
* hash.c (NULL_ENTRY):
* indent.c (vmotion_1):
* indent.c (vmotion_pixels):
* input-method-motif.c (res):
* input-method-xlib.c (IMInstantiateCallback):
* input-method-xlib.c (XIM_init_device):
* input-method-xlib.c (res):
* intl-encap-win32.c:
* intl-encap-win32.c (qxeSHGetDataFromIDList):
* intl-win32.c:
* intl-win32.c (mswindows_multibyte_cp_type):
* intl-win32.c (struct mswindows_multibyte_coding_system):
* keymap.c:
* keymap.c (make_key_description):
* keymap.c (keymap_store):
* keymap.c (get_keyelt):
* keymap.c (keymap_lookup_1):
* keymap.c (define_key_parser):
* keymap.c (key_desc_list_to_event):
* keymap.c (event_matches_key_specifier_p):
* keymap.c (meta_prefix_char_p):
* keymap.c (ensure_meta_prefix_char_keymapp):
* keymap.c (Fdefine_key):
* keymap.c (struct raw_lookup_key_mapper_closure):
* keymap.c (raw_lookup_key):
* keymap.c (raw_lookup_key_mapper):
* keymap.c (lookup_keys):
* keymap.c (lookup_events):
* keymap.c (Flookup_key):
* keymap.c (struct map_keymap_unsorted_closure):
* keymap.c (map_keymap_unsorted_mapper):
* keymap.c (map_keymap_sorted):
* keymap.c (map_keymap_mapper):
* keymap.c (map_keymap):
* keymap.c (accessible_keymaps_mapper_1):
* keymap.c (Faccessible_keymaps):
* keymap.c (Fsingle_key_description):
* keymap.c (raw_keys_to_keys):
* keymap.c (format_raw_keys):
* keymap.c (where_is_recursive_mapper):
* keymap.c (where_is_internal):
* keymap.c (describe_map_mapper_shadow_search):
* keymap.c (keymap_lookup_inherited_mapper):
* keymap.c (describe_map_mapper):
* keymap.h (event_matches_key_specifier_p):
* lisp.h:
* lisp.h (this):
* lisp.h (RETURN_NOT_REACHED):
* lisp.h (struct Lisp_Vector):
* lisp.h (struct Lisp_Bit_Vector):
* lisp.h (UNGCPRO_1):
* lisp.h (NUNGCPRO):
* lisp.h (NNUNGCPRO):
* lisp.h (DECLARE_INLINE_HEADER):
* lrecord.h:
* lrecord.h (struct lrecord_header):
* lrecord.h (struct lcrecord_header):
* lrecord.h (lrecord_type):
* lrecord.h (struct lrecord_implementation):
* lrecord.h (RECORD_DUMPABLE):
* lrecord.h (memory_description_type):
* lrecord.h (data_description_entry_flags):
* lrecord.h (struct memory_description):
* lrecord.h (struct sized_memory_description):
* lrecord.h (XD_INDIRECT):
* lrecord.h (XD_IS_INDIRECT):
* lrecord.h (XD_DYNARR_DESC):
* lrecord.h (DEFINE_BASIC_LRECORD_IMPLEMENTATION):
* lrecord.h (MAKE_LRECORD_IMPLEMENTATION):
* lrecord.h (MAKE_EXTERNAL_LRECORD_IMPLEMENTATION):
* lrecord.h (alloc_lcrecord_type):
* lstream.c:
* lstream.c (Lstream_new):
* lstream.c (lisp_buffer_marker):
* lstream.h:
* lstream.h (lstream_implementation):
* lstream.h (DEFINE_LSTREAM_IMPLEMENTATION):
* lstream.h (DEFINE_LSTREAM_IMPLEMENTATION_WITH_DATA):
* marker.c:
* marker.c (copy_marker_1):
* mem-limits.h:
* menubar-gtk.c:
* menubar-gtk.c (gtk_popup_menu):
* menubar-msw.c:
* menubar-msw.c (mswindows_popup_menu):
* menubar-x.c (make_dummy_xbutton_event):
* menubar-x.c (command_builder_operate_menu_accelerator):
* menubar-x.c (menu_accelerator_safe_compare):
* menubar-x.c (menu_accelerator_safe_mod_compare):
* mule-charset.c:
* mule-charset.c (make_charset):
* mule-charset.c (Fcharset_property):
* mule-coding.c:
* mule-coding.c (ccs_description_1):
* mule-coding.c (ccs_description =):
* mule-coding.c (ccsd_description_1):
* mule-coding.c (ccsd_description =):
* nt.c (getpwnam):
* nt.c (init_mswindows_environment):
* nt.c (get_cached_volume_information):
* nt.c (mswindows_is_executable):
* nt.c (read_unc_volume):
* nt.c (mswindows_access):
* nt.c (mswindows_link):
* nt.c (mswindows_fstat):
* nt.c (mswindows_stat):
* nt.c (mswindows_executable_type):
* nt.c (Fmswindows_short_file_name):
* nt.c (Fmswindows_long_file_name):
* objects-impl.h (struct Lisp_Color_Instance):
* objects-impl.h (struct Lisp_Font_Instance):
* objects-tty.c:
* objects-x.c (allocate_nearest_color):
* objects.c:
* objects.c (Fmake_color_instance):
* objects.c (Fmake_font_instance):
* objects.c (font_instantiate):
* opaque.c:
* opaque.c (make_opaque):
* opaque.c (make_opaque_ptr):
* opaque.c (reinit_opaque_early):
* opaque.c (init_opaque_once_early):
* print.c:
* print.c (printing_badness):
* print.c (printing_major_badness):
* print.c (print_internal):
* print.c (debug_p4):
* print.c (dp):
* print.c (debug_backtrace):
* process-nt.c (nt_create_process):
* process-nt.c (get_internet_address):
* process-unix.c:
* process-unix.c (struct unix_process_data):
* process-unix.c (get_internet_address):
* process-unix.c (unix_alloc_process_data):
* process-unix.c (unix_create_process):
* process-unix.c (try_to_initialize_subtty):
* process-unix.c (unix_kill_child_process):
* process-unix.c (process_type_create_unix):
* process.c:
* process.c (mark_process):
* process.c (MARKED_SLOT):
* process.c (make_process_internal):
* process.c (Fprocess_tty_name):
* process.c (decode_signal):
* process.h:
* procimpl.h:
* procimpl.h (struct process_methods):
* procimpl.h (struct Lisp_Process):
* rangetab.c:
* realpath.c (readlink_and_correct_case):
* redisplay-x.c (x_window_output_end):
* redisplay-x.c (x_redraw_exposed_area):
* redisplay-x.c (x_clear_frame):
* redisplay.c:
* redisplay.h:
* redisplay.h (struct rune_dglyph):
* redisplay.h (struct rune):
* scrollbar.c:
* scrollbar.c (create_scrollbar_instance):
* specifier.c:
* specifier.c (specifier_empty_extra_description_1):
* specifier.c (make_specifier_internal):
* specifier.c (decode_locale_type):
* specifier.c (decode_how_to_add_specification):
* specifier.h:
* specifier.h (struct specifier_methods):
* specifier.h (DEFINE_SPECIFIER_TYPE_WITH_DATA):
* specifier.h (INITIALIZE_SPECIFIER_TYPE_WITH_DATA):
* symbols.c:
* symbols.c (Fsetplist):
* symbols.c (default_value):
* symbols.c (decode_magic_handler_type):
* symbols.c (handler_type_from_function_symbol):
* symbols.c (Fdefvaralias):
* symbols.c (init_symbols_once_early):
* symbols.c (reinit_symbols_early):
* symsinit.h:
* sysdep.c (sys_subshell):
* sysdep.c (tty_init_sys_modes_on_device):
* syswindows.h:
* text.c (dfc_convert_to_external_format):
* text.c (dfc_convert_to_internal_format):
* text.c (reinit_eistring_early):
* text.c (init_eistring_once_early):
* text.c (reinit_vars_of_text):
* text.h:
* text.h (INC_IBYTEPTR_FMT):
* text.h (DEC_IBYTEPTR_FMT):
* toolbar.c:
* toolbar.c (decode_toolbar_position):
* tooltalk.c:
* ui-gtk.c:
* unexnt.c:
* unexnt.c (_start):
* unexnt.c (unexec):
* unexnt.c (get_section_info):
* unicode.c:
* unicode.c (vars_of_unicode):
* window.c:
* window.c (allocate_window):
* window.c (new_window_mirror):
* window.c (update_mirror_internal):
* winslots.h:
author | michaels |
---|---|
date | Sun, 12 Jan 2003 11:08:22 +0000 |
parents | 0f9686ac3ce7 |
children | 1094d6d400fb |
line wrap: on
line source
@\input texinfo @c -*-texinfo-*- @setfilename ../info/term.info @settitle XEmacs Terminal Emulator Mode @titlepage @sp 6 @center @titlefont(XEmacs Terminal Emulator Mode) @end titlepage @ifinfo @dircategory XEmacs Editor @direntry * Term mode: (term). XEmacs Terminal Emulator Mode. @end direntry @node Top, , (DIR) @top Terminal emulator mode @end ifinfo This is some notes about the term Emacs mode. @menu * term mode:: @end menu @node term mode @chapter XEmacs Terminal Emulator Mode @menu * Overview:: * Connecting to remote computers:: * Paging:: * Terminal escapes:: @end menu The @code{term} package includes the major modes @code{term}, @code{shell}, and @code{gud} (for running gbd or another debugger). It is a replacement for the comint mode of Emacs 19, as well as shell, gdb, terminal, and telnet modes. The package works best with recent releases of Emacs 19, but will also work reasonably well with Emacs 18 as well as Lucid Emacs 19. The file @code{nshell.el} is a wrapper to use unless term mode is built into Emacs. If works around some of the missing in older Emacs versions. To use it, edit the paths in @code{nshell.el}, appropriately, and then @code{M-x load-file nshell.el RET}. This will also load in replacement shell and gud modes. @node Overview @section Overview The @code{term} mode is used to control a program (an "inferior process"). It sends most keyboard input characters to the program, and displays output from the program in the buffer. This is similar to the traditional comint mode, and modes derived from it (such as shell and gdb modes). You can do with the new term-based shell the same sort of things you could do with the old shell mode, using more or less the same interface. However, the new mode is more flexible, and works somewhat differently. @menu * Output from the inferior:: * subbuffer:: The sub-buffer * altsubbuffer:: The alternate sub-buffer * Input to the inferior:: @end menu @node Output from the inferior @subsection Output from the inferior In typical usage, output from the inferior is added to the end of the buffer. If needed, the window will be scrolled, just like a regular terminal. (Only one line at a time will be scrolled, just like regular terminals, and in contrast to the old shell mode.) Thus the buffer becomes a log of your interaction with the inferior, just like the old shell mode. Like a real terminal, term maintains a "cursor position." This is the @code{process-mark} of the inferior process. If the process-mark is not at the end of the buffer, output from the inferior will overwrite existing text in the buffer. This is like a real terminal, but unlike the old shell mode (which inserts the output, instead of overwriting). Some programs (such as Emacs itself) need to control the appearance on the screen in detail. They do this by sending special control codes. The exact control codes needed from terminal to terminal, but nowadays most terminals and terminal emulators (including xterm) understand the so-called "ANSI escape sequences" (first popularized by the Digital's VT100 family of terminal). The term mode also understands these escape sequences, and for each control code does the appropriate thing to change the buffer so that the appearance of the window will match what it would be on a real terminal. (In contrast, the old shell mode doesn't handle terminal control codes at all.) See <...> for the specific control codes. @node subbuffer @subsection The sub-buffer A program that talks to terminal expects the terminal to have a fixed size. If the program is talking a terminal emulator program such as @code{xterm}, that size can be changed (if the xterm window is re-sized), but programs still assume a logical terminal that has a fixed size independent of the amount of output transmitted by the programs. To programs that use it, the Emacs terminal emulator acts as if it too has a fixed size. The @dfn{sub-buffer} is the part of a @code{term}-mode buffer that corresponds to a "normal" terminal. Most of the time (unless you explicitly scroll the window displaying the buffer), the sub-buffer is the part of the buffer that is displayed in a window. The sub-buffer is defined in terms of three buffer-local-variable: @defvar term-height The height of the sub-buffer, in screen lines. @end defvar @defvar term-width The width of the sub-buffer, in screen columns. @end defvar @defvar term-home-marker The "home" position, that is the top left corner of the sub-buffer. @end defvar The sub-buffer is assumed to be the end part of the buffer; the @code{term-home-marker} should never be more than @code{term-height} screen lines from the end of the buffer. @node altsubbuffer @subsection The alternate sub-buffer When a "graphical" program finishes, it is nice to restore the screen state to what it was before the program started. Many people are used to this behavior from @code{xterm}, and its also offered by the @code{term} emulator. @defun term-switch-to-alternate-sub-buffer set If @var{set} is true, and we're not already using the alternate sub-buffer, switch to it. What this means is that the @code{term-home-marker} is saved (in the variable @code{term-saved-home-marker}), and the @code{term-home-marker} is set to the end of the buffer. If @var{set} is false and we're using the alternate sub-buffer, switch back to the saved sub-buffer. What this means is that the (current, alternate) sub-buffer is deleted (using @code{(delete-region term-home-marker (point-max))}), and then the @code{term-home-marker} is restored (from @code{term-saved-home-marker}). @end defun @node Input to the inferior @subsection Input to the inferior Characters typed by the user are sent to the inferior. How this is done depends on whether the @code{term} buffer is in "character" mode or "line" mode. (A @code{term} buffer can also be in "pager" mode. This is discussed <later>.) Which of these is currently active is specified in the mode line. The difference between them is the key-bindings available. In character mode, one character (by default @key{C-c}) is special, and is a prefix for various commands. All other characters are sent directly to the inferior process, with no interpretation by Emacs. Character mode looks and feels like a real terminal, or a conventional terminal emulator such as xterm. In line mode, key commands mostly have standard Emacs actions. Regulars characters insert themselves into the buffer. When return is typed, the entire current line of the buffer (except possibly the prompt) is sent to the inferior process. Line mode is basically the original shell mode from earlier Emacs versions. To switch from line mode to character mode type @kbd{C-c C-k}. To switch from character mode to line mode type @kbd{C-c C-j}. In either mode, "echoing" of user input is handled by the inferior. Therefor, in line mode after an input line at the end of the buffer is sent to the inferior, it is deleted from the buffer. This is so that the inferior can echo the input, if it wishes (which it normally does). @node Connecting to remote computers @section Connecting to remote computers If you want to login to a remove computer, you can do that just as you would expect, using whatever commands you would normally use. (This is worth emphasizing, because earlier versions of @code{shell} mode would not work properly if you tried to log in to some other computer, because of the way echoing was handled. That is why there was a separate @code{telnet} mode to partially compensate for these problems. The @code{telnet} mode is no longer needed, and is basically obsolete.) A program that asks you for a password will normally suppress echoing of the password, so the password will not show up in the buffer. This will happen just as if you were using a real terminal, if the buffer is in char mode. If it is in line mode, the password will be temporarily visible, but will be erased when you hit return. (This happens automatically; there is no special password processing.) When you log in to a different machine, you need to specify the type of terminal your using. If you are talking to a Bourne-compatible shell, and your system understands the @code{TERMCAP} variable, you can use the command @kbd{M-x shell-send-termcap}, which sends a string specifying the terminal type and size. (This command is also useful after the window has changed size.) If you need to specify the terminal type manually, you can try the terminal types "ansi" or "vt100". You can of course run gdb on that remote computer. One useful trick: If you invoke gdb with the @code{--fullname} option, it will send special commands to Emacs that will cause Emacs to pop up the source files you're debugging. This will work whether or not gdb is running on a different computer than Emacs, assuming can access the source files specified by gdb. @node Paging @section Paging When the pager is enabled, Emacs will "pause" after each screenful of output (since the last input sent to the inferior). It will enter "pager" mode, which feels a lot like the "more" program: Typing a space requests another screenful of output. Other commands request more or less output, or scroll backwards in the @code{term} buffer. In pager mode, type @kbd{h} or @kbd{?} to display a help message listing all the available pager mode commands. In either character or line mode, type @kbd{C-c p} to enable paging, and @kbd{C-c D} to disable it. @node Terminal escapes @section Terminal Escape sequences A program that does "graphics" on a terminal controls the terminal by sending strings called @dfn{terminal escape sequences} that the terminal (or terminal emulator) interprets as special commands. The @code{term} mode includes a terminal emulator that understands standard ANSI escape sequences, originally popularized by VT100 terminals, and now used by the @code{xterm} program and most modern terminal emulator software. @menu * Cursor motion:: Escape sequences to move the cursor * Erasing:: Escape commands for erasing text * Inserting and deleting:: Escape sequences to insert and delete text * Scrolling:: Escape sequences to scroll part of the visible window * Command hook:: * Miscellaneous escapes:: @end menu printing chars tab LF @node Cursor motion @subsection Escape sequences to move the cursor @table @kbd @item RETURN Moves to the beginning of the current screen line. @item C-b Moves backwards one column. (Tabs are broken up if needed.) @comment Line wrap FIXME @item Esc [ R ; C H Move to screen row R, screen column C, where (R=1) is the top row, and (C=1) is the leftmost column. Defaults are R=1 and C=1. @item Esc [ N A Move N (default 1) screen lines up. @item Esc [ N B Move N (default 1) screen lines down. @item Esc [ N C Move N (default 1) columns right. @item Esc [ N D Move N (default 1) columns left. @end table @node Erasing @subsection Escape commands for erasing text These commands "erase" part of the sub-buffer. Erasing means replacing by white space; it is not the same as deleting. The relative screen positions of things that are not erased remain unchanged with each other, as does the relative cursor position. @table @kbd @item E [ J Erase from cursor to end of screen. @item E [ 0 J Same as E [ J. @item E [ 1 J Erase from home position to point. @item E [ 2 J Erase whole sub-buffer. @item E [ K Erase from point to end of screen line. @item E [ 0 K Same as E [ K. @item E [ 1 K Erase from beginning of screen line to point. @item E [ 2 K Erase whole screen line. @end table @node Inserting and deleting @subsection Escape sequences to insert and delete text @table @kbd @item Esc [ N L Insert N (default 1) blank lines. @item Esc [ N M Delete N (default 1) lines. @item Esc [ N P Delete N (default 1) characters. @item Esc [ N @@ Insert N (default 1) spaces. @end table @node Scrolling @subsection Escape sequences to scroll part of the visible window @table @kbd @item Esc D Scroll forward one screen line. @item Esc M Scroll backwards one screen line. @item Esc [ T ; B r Set the scrolling region to be from lines T down to line B inclusive, where line 1 is the topmost line. @end table @node Command hook @subsection Command hook If @kbd{C-z} is seen, any text up to a following @key{LF} is scanned. The text in between (not counting the initial C-z or the final LF) is passed to the function that is the value of @code{term-command-hook}. The default value of the @code{term-command-hook} variable is the function @code{term-command-hook}, which handles the following: @table @kbd @item C-z C-z FILENAME:LINENUMBER:IGNORED LF Set term-pending-frame to @code{(cons "FILENAME" LINENUMBER)}. When the buffer is displayed in the current window, show the FILENAME in the other window, and show an arrow at LINENUMBER. Gdb emits these strings when invoked with the flag --fullname. This is used by gdb mode; you can also invoke gdb with this flag from shell mode. @item C-z / DIRNAME LF Set the directory of the term buffer to DIRNAME @item C-z ! LEXPR LF Read and evaluate LEXPR as a Lisp expression. The result is ignored. @end table @node Miscellaneous escapes @subsection Miscellaneous escapes @table @kbd @item C-g (Bell) Calls @code{(beep t)}. @item Esc 7 Save cursor. @item Esc 8 Restore cursor. @item Esc [ 47 h Switch to the alternate sub-buffer, @item Esc [ 47 l Switch back to the regular sub-buffer, @end table @bye