view man/new-users-guide/edit.texi @ 1204:e22b0213b713

[xemacs-hg @ 2003-01-12 11:07:58 by michaels] modules/ChangeLog: 2002-12-16 Ben Wing <ben@xemacs.org> * postgresql/postgresql.c: remove ifdef USE_KKCC. src/ChangeLog: 2003-01-08 Mike Sperber <mike@xemacs.org> * console.h (CDFW_CONSOLE): Don't lead to a crash if we're dealing with a dead window/frame/device/console. 2002-12-20 Mike Sperber <mike@xemacs.org> * ui-gtk.c: Fix typo from Ben's patch: emacs_ffi_data is a typedef, not a struct. emacs_gtk_object_data is a typedef, not a struct. * gtk-glue.c (gdk_event_to_emacs_event): Fix typos from Ben's patch: le -> emacs_event + rearrange the code. * event-gtk.c (gtk_event_to_emacs_event): Fix typos from Ben's patch: ..._UNDERLYING_GDK_EVENT -> ..._GDK_EVENT, ev -> key_event. * device-gtk.c: Fix typo from Ben's patch: x_keysym_map_hash_table -> x_keysym_map_hashtable. 2002-12-19 Mike Sperber <mike@xemacs.org> * menubar-x.c (set_frame_menubar): Initialize protect_me field of popup_data. 2002-12-16 Ben Wing <ben@xemacs.org> Major cleanup of KKCC, etc. KKCC, pdump-related: -- descriptions are written for all objects. this required some changes in the format of some objects, e.g. extents, popup-data, coding system, lstream, lcrecord-list. -- KKCC now handles weakness in markers, hash tables, elsewhere correctly (formerly, you'd eventually get a stack overflow due to endlessly expanding markers). -- textual changes: lrecord_description -> memory_description, struct_description -> sized_memory_description. -- extensive comment describing descriptions and pdump. -- redo XD_UNION so it works inline and change its format to provide sufficient info for pdump. implement XD_UNION in pdump. also add XD_UNION_DYNAMIC_SIZE, which works like XD_UNION except for when auto-computing structure sizes. -- add support for XD_INDIRECT in description offsets (used by extents). -- add support for "description maps", allowing for indirect descriptions that are retrieved from an object at run-time. this generalizes XD_CODING_SYSTEM_END, XD_SPECIFIER_END, etc., which have now been eliminated. -- add a fifth field "flags" to memory_description, to support flags that can be specified for this particular line. Currently defined flags are XD_FLAG_NO_KKCC (KKCC should ignore this entry; useful for the weakness above in markers, etc.), XD_FLAG_NO_PDUMP (pdump should ignore this entry), XD_FLAG_UNION_DEFAULT_ENTRY (in union maps, this specifies a "default" entry for all remaining values), and XD_FLAG_FREE_LISP_OBJECT (for use with lcrecord-lists). -- clean up the kkcc-itis in events, so that the differences between event data as separate objects and as a union are now minimized to a small number of places. with the new XD_UNION, we no longer need event data as separate objects, so this code is no longer ifdef USE_KKCC, but instead ifdef EVENT_DATA_AS_OBJECTS, not used by default. make sure that we explicitly free the separate event data objects when no longer in use, to maintain the invariant the event processing causes no consing. -- also remove other USE_KKCC ifdefs when not necessary. -- allow for KKCC compilation under MS Windows. -- fix README.kkcc. -- dump_add_root_object -> dump_add_root_lisp_object. -- implement dump_add_root_block and use this to handle dump_add_opaque. -- factor out some code duplicated in kkcc and pdump. Other allocation/object-related: -- change various *slots.h so MARKED_SLOT() call no longer includes semicolon. -- free_marker() takes a Lisp_Object not a direct pointer. -- make bit vectors lcrecords, like vectors, and eliminate code that essentially duplicated the lcrecord handling. -- additional asserts in FREE_FIXED_TYPE, formerly duplicated in the various callers of this. -- all lcrecord allocation functions now zero out the returned lcrecords. unnecessary calls to zero_lcrecord removed. add long comment describing these functions. -- extract out process and coding system slots, like for buffers, frames, etc. -- lcrecords now set the type of items sitting on the free list to lcrecord_type_free. -- changes to the way that gap arrays are allocated, for kkcc's benefit -- now, one single memory block with a stretchy array on the end, instead of a separate block holding the array. Error-checking-related: -- now can compile with C++ under MS Windows. clean up compile errors discovered that way. (a few were real problems) -- add C++ error-checking code to verify problems with mismatched GCPRO/UNGCPRO. (there were a few in the kkcc code.) add long comment about how to catch insufficient GCPRO (yes, it's possible using C++). -- add debug_p4(), a simple object printer, when debug_print() doesn't work. -- add dp() and db() as short synonyms of debug_print(), debug_backtrace(). -- `print' tries EXTREMELY hard to avoid core dumping when printing when crashing or from debug_print(), and tries as hard as it reasonably can in other situations. -- Correct the message output upon crashing to be more up-to-date. Event-related: -- document event-matches-key-specifier-p better. -- generalize the dispatch queues formerly duplicated in the various event implementations. add event methods to drain pending events. generalize and clean up QUIT handling, removing event-specific quit processing. allow arbitrary keystrokes, not just ASCII, to be the QUIT char. among other things, this should fix some longstanding bugs in X quit handling. long comment describing the various event queues. -- implement delaying of XFlush() if there are pending expose events. SOMEONE PLEASE TRY THIS OUT. -- Fix `xemacs -batch -l dunnet' under Cygwin. Try to fix under MS Windows but not quite there yet. Other: -- class -> class_ and no more C++ games with this item. new -> new_ in the lwlib code, so far not elsewhere. -- use `struct htentry' not `struct hentry' in elhash.c to avoid debugger confusion with hash.c. -- new macros ALIST_LOOP_3, ALIST_LOOP_4. * README.kkcc: * alloc.c: * alloc.c (deadbeef_memory): * alloc.c (allocate_lisp_storage): * alloc.c (copy_lisp_object): * alloc.c (ALLOCATE_FIXED_TYPE_1): * alloc.c (FREE_FIXED_TYPE): * alloc.c (make_vector_internal): * alloc.c (make_bit_vector_internal): * alloc.c (make_key_data): * alloc.c (make_button_data): * alloc.c (make_motion_data): * alloc.c (make_process_data): * alloc.c (make_timeout_data): * alloc.c (make_magic_data): * alloc.c (make_magic_eval_data): * alloc.c (make_eval_data): * alloc.c (make_misc_user_data): * alloc.c (struct string_chars_block): * alloc.c (mark_lcrecord_list): * alloc.c (make_lcrecord_list): * alloc.c (alloc_managed_lcrecord): * alloc.c (free_managed_lcrecord): * alloc.c (alloc_automanaged_lcrecord): * alloc.c (staticpro_1): * alloc.c (staticpro): * alloc.c (lispdesc_indirect_count_1): * alloc.c (lispdesc_indirect_description_1): * alloc.c (lispdesc_one_description_line_size): * alloc.c (lispdesc_structure_size): * alloc.c (mark_object_maybe_checking_free): * alloc.c (mark_with_description): * alloc.c (mark_struct_contents): * alloc.c (mark_object): * alloc.c (tick_lcrecord_stats): * alloc.c (free_cons): * alloc.c (free_key_data): * alloc.c (free_button_data): * alloc.c (free_motion_data): * alloc.c (free_process_data): * alloc.c (free_timeout_data): * alloc.c (free_magic_data): * alloc.c (free_magic_eval_data): * alloc.c (free_eval_data): * alloc.c (free_misc_user_data): * alloc.c (free_marker): * alloc.c (compact_string_chars): * alloc.c (gc_sweep): * alloc.c (garbage_collect_1): * alloc.c (Fgarbage_collect): * alloc.c (common_init_alloc_early): * alloc.c (init_alloc_early): * alloc.c (init_alloc_once_early): * buffer.c: * buffer.c (mark_buffer): * buffer.c (MARKED_SLOT): * buffer.c (cleanup_buffer_undo_lists): * buffer.c (Fget_file_buffer): * buffer.h (MARKED_SLOT): * bufslots.h: * bytecode.c: * callint.c: * casetab.c: * chartab.c: * chartab.c (symbol_to_char_table_type): * cmdloop.c: * cmdloop.c (Fcommand_loop_1): * config.h.in (new): * conslots.h: * console-gtk-impl.h (struct gtk_frame): * console-impl.h: * console-impl.h (struct console): * console-impl.h (MARKED_SLOT): * console-impl.h (CONSOLE_QUIT_EVENT): * console-msw-impl.h (XM_BUMPQUEUE): * console-msw.c (write_string_to_mswindows_debugging_output): * console-msw.h: * console-stream-impl.h: * console-stream-impl.h (struct stream_console): * console-stream.c: * console-stream.c (stream_init_console): * console-stream.h: * console-tty.c: * console-tty.h: * console-x.h: * console.c: * console.c (mark_console): * console.c (MARKED_SLOT): * console.c (allocate_console): * console.c (get_console_variant): * console.c (create_console): * console.c (delete_console_internal): * console.c (Fset_input_mode): * console.c (Fcurrent_input_mode): * console.c (common_init_complex_vars_of_console): * console.h: * console.h (console_variant): * console.h (device_metrics): * data.c: * data.c (Faref): * data.c (Faset): * data.c (decode_weak_list_type): * database.c: * debug.c (xemacs_debug_loop): * debug.c (FROB): * debug.c (Fadd_debug_class_to_check): * debug.c (Fdelete_debug_class_to_check): * debug.c (Fset_debug_classes_to_check): * debug.c (Fset_debug_class_types_to_check): * debug.c (Fdebug_types_being_checked): * debug.h (DASSERT): * device-gtk.c: * device-impl.h (struct device): * device-impl.h (MARKED_SLOT): * device-msw.c: * device-x.c: * device-x.c (x_init_device_class): * device-x.c (x_comp_visual_info): * device-x.c (x_try_best_visual_class): * device-x.c (x_init_device): * device-x.c (construct_name_list): * device-x.c (x_get_resource_prefix): * device-x.c (Fx_get_resource): * device-x.c (Fx_display_visual_class): * device.c: * device.c (MARKED_SLOT): * device.c (allocate_device): * device.c (Fmake_device): * device.c (delete_device_internal): * device.c (Fset_device_class): * device.h: * devslots.h: * devslots.h (MARKED_SLOT): * dialog-msw.c: * dired-msw.c (mswindows_ls_sort_fcn): * dired-msw.c (mswindows_get_files): * dired-msw.c (mswindows_format_file): * doprnt.c (parse_doprnt_spec): * dumper.c: * dumper.c (struct): * dumper.c (dump_add_root_block): * dumper.c (dump_add_root_struct_ptr): * dumper.c (dump_add_root_lisp_object): * dumper.c (pdump_struct_list_elt): * dumper.c (pdump_get_entry_list): * dumper.c (pdump_backtrace): * dumper.c (pdump_bump_depth): * dumper.c (pdump_register_sub): * dumper.c (pdump_register_object): * dumper.c (pdump_register_struct_contents): * dumper.c (pdump_register_struct): * dumper.c (pdump_store_new_pointer_offsets): * dumper.c (pdump_dump_data): * dumper.c (pdump_reloc_one): * dumper.c (pdump_allocate_offset): * dumper.c (pdump_scan_by_alignment): * dumper.c (pdump_dump_root_blocks): * dumper.c (pdump_dump_rtables): * dumper.c (pdump_dump_root_lisp_objects): * dumper.c (pdump): * dumper.c (pdump_load_finish): * dumper.c (pdump_file_get): * dumper.c (pdump_resource_get): * dumper.c (pdump_load): * editfns.c (save_excursion_restore): * editfns.c (user_login_name): * editfns.c (save_restriction_restore): * elhash.c: * elhash.c (htentry): * elhash.c (struct Lisp_Hash_Table): * elhash.c (HTENTRY_CLEAR_P): * elhash.c (LINEAR_PROBING_LOOP): * elhash.c (check_hash_table_invariants): * elhash.c (mark_hash_table): * elhash.c (hash_table_equal): * elhash.c (print_hash_table_data): * elhash.c (free_hentries): * elhash.c (make_general_lisp_hash_table): * elhash.c (decode_hash_table_weakness): * elhash.c (decode_hash_table_test): * elhash.c (Fcopy_hash_table): * elhash.c (resize_hash_table): * elhash.c (pdump_reorganize_hash_table): * elhash.c (find_htentry): * elhash.c (Fgethash): * elhash.c (Fputhash): * elhash.c (remhash_1): * elhash.c (Fremhash): * elhash.c (Fclrhash): * elhash.c (copy_compress_hentries): * elhash.c (elisp_maphash_unsafe): * elhash.c (finish_marking_weak_hash_tables): * elhash.c (prune_weak_hash_tables): * elhash.h: * emacs.c: * emacs.c (main_1): * emacs.c (main): * emacs.c (shut_down_emacs): * emodules.h (dump_add_root_lisp_object): * eval.c: * eval.c (unwind_to_catch): * eval.c (maybe_signal_error_1): * eval.c (maybe_signal_continuable_error_1): * eval.c (maybe_signal_error): * eval.c (maybe_signal_continuable_error): * eval.c (maybe_signal_error_2): * eval.c (maybe_signal_continuable_error_2): * eval.c (maybe_signal_ferror): * eval.c (maybe_signal_continuable_ferror): * eval.c (maybe_signal_ferror_with_frob): * eval.c (maybe_signal_continuable_ferror_with_frob): * eval.c (maybe_syntax_error): * eval.c (maybe_sferror): * eval.c (maybe_invalid_argument): * eval.c (maybe_invalid_constant): * eval.c (maybe_invalid_operation): * eval.c (maybe_invalid_change): * eval.c (maybe_invalid_state): * eval.c (Feval): * eval.c (call_trapping_problems): * eval.c (call_with_suspended_errors): * eval.c (warn_when_safe_lispobj): * eval.c (warn_when_safe): * eval.c (vars_of_eval): * event-Xt.c: * event-Xt.c (maybe_define_x_key_as_self_inserting_character): * event-Xt.c (x_to_emacs_keysym): * event-Xt.c (x_event_to_emacs_event): * event-Xt.c (emacs_Xt_enqueue_focus_event): * event-Xt.c (emacs_Xt_format_magic_event): * event-Xt.c (emacs_Xt_compare_magic_event): * event-Xt.c (emacs_Xt_hash_magic_event): * event-Xt.c (emacs_Xt_handle_magic_event): * event-Xt.c (Xt_timeout_to_emacs_event): * event-Xt.c (Xt_process_to_emacs_event): * event-Xt.c (signal_special_Xt_user_event): * event-Xt.c (emacs_Xt_next_event): * event-Xt.c (emacs_Xt_event_handler): * event-Xt.c (emacs_Xt_drain_queue): * event-Xt.c (emacs_Xt_event_pending_p): * event-Xt.c (check_if_pending_expose_event): * event-Xt.c (reinit_vars_of_event_Xt): * event-Xt.c (vars_of_event_Xt): * event-gtk.c: * event-gtk.c (IS_MODIFIER_KEY): * event-gtk.c (emacs_gtk_format_magic_event): * event-gtk.c (emacs_gtk_compare_magic_event): * event-gtk.c (emacs_gtk_hash_magic_event): * event-gtk.c (emacs_gtk_handle_magic_event): * event-gtk.c (gtk_to_emacs_keysym): * event-gtk.c (gtk_timeout_to_emacs_event): * event-gtk.c (gtk_process_to_emacs_event): * event-gtk.c (dragndrop_data_received): * event-gtk.c (signal_special_gtk_user_event): * event-gtk.c (emacs_gtk_next_event): * event-gtk.c (gtk_event_to_emacs_event): * event-gtk.c (generic_event_handler): * event-gtk.c (emacs_shell_event_handler): * event-gtk.c (emacs_gtk_drain_queue): * event-gtk.c (emacs_gtk_event_pending_p): * event-gtk.c (reinit_vars_of_event_gtk): * event-gtk.c (vars_of_event_gtk): * event-msw.c: * event-msw.c (struct winsock_stream): * event-msw.c (winsock_reader): * event-msw.c (winsock_writer): * event-msw.c (mswindows_enqueue_dispatch_event): * event-msw.c (mswindows_enqueue_misc_user_event): * event-msw.c (mswindows_enqueue_magic_event): * event-msw.c (mswindows_enqueue_process_event): * event-msw.c (mswindows_enqueue_mouse_button_event): * event-msw.c (mswindows_enqueue_keypress_event): * event-msw.c (mswindows_dequeue_dispatch_event): * event-msw.c (emacs_mswindows_drain_queue): * event-msw.c (mswindows_need_event_in_modal_loop): * event-msw.c (mswindows_need_event): * event-msw.c (mswindows_wm_timer_callback): * event-msw.c (dde_eval_string): * event-msw.c (Fdde_alloc_advise_item): * event-msw.c (mswindows_dde_callback): * event-msw.c (mswindows_wnd_proc): * event-msw.c (remove_timeout_mapper): * event-msw.c (emacs_mswindows_remove_timeout): * event-msw.c (emacs_mswindows_event_pending_p): * event-msw.c (emacs_mswindows_format_magic_event): * event-msw.c (emacs_mswindows_compare_magic_event): * event-msw.c (emacs_mswindows_hash_magic_event): * event-msw.c (emacs_mswindows_handle_magic_event): * event-msw.c (emacs_mswindows_select_console): * event-msw.c (emacs_mswindows_unselect_console): * event-msw.c (reinit_vars_of_event_mswindows): * event-msw.c (vars_of_event_mswindows): * event-stream.c: * event-stream.c (mark_command_builder): * event-stream.c (reset_command_builder_event_chain): * event-stream.c (allocate_command_builder): * event-stream.c (copy_command_builder): * event-stream.c (command_builder_append_event): * event-stream.c (event_stream_event_pending_p): * event-stream.c (event_stream_force_event_pending): * event-stream.c (maybe_read_quit_event): * event-stream.c (event_stream_drain_queue): * event-stream.c (remove_quit_p_event): * event-stream.c (event_stream_quit_p): * event-stream.c (echo_key_event): * event-stream.c (maybe_kbd_translate): * event-stream.c (execute_help_form): * event-stream.c (event_stream_generate_wakeup): * event-stream.c (enqueue_dispatch_event): * event-stream.c (enqueue_magic_eval_event): * event-stream.c (Fenqueue_eval_event): * event-stream.c (enqueue_misc_user_event): * event-stream.c (enqueue_misc_user_event_pos): * event-stream.c (next_event_internal): * event-stream.c (Fnext_event): * event-stream.c (Faccept_process_output): * event-stream.c (execute_internal_event): * event-stream.c (munge_keymap_translate): * event-stream.c (command_builder_find_leaf_no_mule_processing): * event-stream.c (command_builder_find_leaf): * event-stream.c (lookup_command_event): * event-stream.c (is_scrollbar_event): * event-stream.c (execute_command_event): * event-stream.c (Fdispatch_event): * event-stream.c (Fread_key_sequence): * event-stream.c (dribble_out_event): * event-stream.c (vars_of_event_stream): * event-tty.c (tty_timeout_to_emacs_event): * event-tty.c (emacs_tty_next_event): * event-tty.c (emacs_tty_drain_queue): * event-tty.c (reinit_vars_of_event_tty): * event-unixoid.c: * event-unixoid.c (find_tty_or_stream_console_from_fd): * event-unixoid.c (read_event_from_tty_or_stream_desc): * event-unixoid.c (drain_tty_devices): * event-unixoid.c (poll_fds_for_input): * events.c: * events.c (deinitialize_event): * events.c (zero_event): * events.c (mark_event): * events.c (print_event_1): * events.c (print_event): * events.c (event_equal): * events.c (event_hash): * events.c (Fmake_event): * events.c (Fdeallocate_event): * events.c (Fcopy_event): * events.c (map_event_chain_remove): * events.c (character_to_event): * events.c (event_to_character): * events.c (Fevent_to_character): * events.c (format_event_object): * events.c (upshift_event): * events.c (downshift_event): * events.c (event_upshifted_p): * events.c (Fevent_live_p): * events.c (Fevent_type): * events.c (Fevent_timestamp): * events.c (CHECK_EVENT_TYPE): * events.c (CHECK_EVENT_TYPE2): * events.c (CHECK_EVENT_TYPE3): * events.c (Fevent_key): * events.c (Fevent_button): * events.c (Fevent_modifier_bits): * events.c (event_x_y_pixel_internal): * events.c (event_pixel_translation): * events.c (Fevent_process): * events.c (Fevent_function): * events.c (Fevent_object): * events.c (Fevent_properties): * events.c (syms_of_events): * events.c (vars_of_events): * events.h: * events.h (struct event_stream): * events.h (struct Lisp_Key_Data): * events.h (KEY_DATA_KEYSYM): * events.h (EVENT_KEY_KEYSYM): * events.h (struct Lisp_Button_Data): * events.h (EVENT_BUTTON_BUTTON): * events.h (struct Lisp_Motion_Data): * events.h (EVENT_MOTION_X): * events.h (struct Lisp_Process_Data): * events.h (EVENT_PROCESS_PROCESS): * events.h (struct Lisp_Timeout_Data): * events.h (EVENT_TIMEOUT_INTERVAL_ID): * events.h (struct Lisp_Eval_Data): * events.h (EVENT_EVAL_FUNCTION): * events.h (struct Lisp_Misc_User_Data): * events.h (EVENT_MISC_USER_FUNCTION): * events.h (struct Lisp_Magic_Eval_Data): * events.h (EVENT_MAGIC_EVAL_INTERNAL_FUNCTION): * events.h (struct Lisp_Magic_Data): * events.h (EVENT_MAGIC_UNDERLYING): * events.h (EVENT_MAGIC_GDK_EVENT): * events.h (struct Lisp_Event): * events.h (XEVENT_CHANNEL): * events.h (SET_EVENT_TIMESTAMP_ZERO): * events.h (SET_EVENT_CHANNEL): * events.h (SET_EVENT_NEXT): * events.h (XSET_EVENT_TYPE): * events.h (struct command_builder): * extents.c: * extents.c (gap_array_adjust_markers): * extents.c (gap_array_recompute_derived_values): * extents.c (gap_array_move_gap): * extents.c (gap_array_make_gap): * extents.c (gap_array_insert_els): * extents.c (gap_array_delete_els): * extents.c (gap_array_make_marker): * extents.c (gap_array_delete_marker): * extents.c (gap_array_move_marker): * extents.c (make_gap_array): * extents.c (free_gap_array): * extents.c (extent_list_num_els): * extents.c (extent_list_insert): * extents.c (mark_extent_auxiliary): * extents.c (allocate_extent_auxiliary): * extents.c (decode_extent_at_flag): * extents.c (verify_extent_mapper): * extents.c (symbol_to_glyph_layout): * extents.c (syms_of_extents): * faces.c: * file-coding.c: * file-coding.c (struct_detector_category_description =): * file-coding.c (detector_category_dynarr_description_1): * file-coding.c (struct_detector_description =): * file-coding.c (detector_dynarr_description_1): * file-coding.c (MARKED_SLOT): * file-coding.c (mark_coding_system): * file-coding.c (coding_system_extra_description_map): * file-coding.c (coding_system_description): * file-coding.c (allocate_coding_system): * file-coding.c (symbol_to_eol_type): * file-coding.c (Fcoding_system_aliasee): * file-coding.c (set_coding_stream_coding_system): * file-coding.c (struct convert_eol_coding_system): * file-coding.c (struct undecided_coding_system): * file-coding.c (undecided_mark_coding_stream): * file-coding.c (coding_category_symbol_to_id): * file-coding.c (struct gzip_coding_system): * file-coding.c (coding_system_type_create): * file-coding.h: * file-coding.h (struct Lisp_Coding_System): * file-coding.h (CODING_SYSTEM_SLOT_DECLARATION): * file-coding.h (coding_system_variant): * file-coding.h (struct coding_system_methods): * file-coding.h (DEFINE_CODING_SYSTEM_TYPE_WITH_DATA): * file-coding.h (INITIALIZE_CODING_SYSTEM_TYPE_WITH_DATA): * file-coding.h (struct coding_stream): * fileio.c (Fsubstitute_in_file_name): * floatfns.c: * fns.c: * fns.c (base64_encode_1): * frame-gtk.c: * frame-gtk.c (Fgtk_start_drag_internal): * frame-impl.h (struct frame): * frame-impl.h (MARKED_SLOT): * frame-msw.c: * frame-x.c: * frame-x.c (Fcde_start_drag_internal): * frame-x.c (Foffix_start_drag_internal): * frame.c: * frame.c (MARKED_SLOT): * frame.c (allocate_frame_core): * frame.c (delete_frame_internal): * frame.c (Fmouse_position_as_motion_event): * frameslots.h: * frameslots.h (MARKED_SLOT_ARRAY): * free-hook.c: * glyphs-msw.c (mswindows_widget_instantiate): * glyphs-x.c: * glyphs-x.c (convert_EImage_to_XImage): * glyphs.c: * glyphs.c (process_image_string_instantiator): * glyphs.c (mark_image_instance): * glyphs.c (allocate_image_instance): * glyphs.c (unmap_subwindow): * glyphs.c (map_subwindow): * glyphs.c (syms_of_glyphs): * glyphs.c (specifier_type_create_image): * glyphs.h: * glyphs.h (struct text_image_instance): * glyphs.h (struct Lisp_Image_Instance): * gmalloc.c: * gmalloc.c ("C"): * gpmevent.c (Freceive_gpm_event): * gpmevent.c (gpm_next_event_cb): * gpmevent.c (vars_of_gpmevent): * gtk-glue.c (gdk_event_to_emacs_event): * gtk-xemacs.c (gtk_xemacs_class_init): * gui-msw.c: * gui-msw.c (mswindows_handle_gui_wm_command): * gui-msw.c (mswindows_translate_menu_or_dialog_item): * gui-x.c: * gui-x.c (mark_popup_data): * gui-x.c (snarf_widget_value_mapper): * gui-x.c (gcpro_popup_callbacks): * gui-x.c (ungcpro_popup_callbacks): * gui-x.c (free_popup_widget_value_tree): * gui-x.c (popup_selection_callback): * gui-x.h: * gui-x.h (struct popup_data): * gui.c: * gui.c (allocate_gui_item): * gutter.c (decode_gutter_position): * hash.c (NULL_ENTRY): * indent.c (vmotion_1): * indent.c (vmotion_pixels): * input-method-motif.c (res): * input-method-xlib.c (IMInstantiateCallback): * input-method-xlib.c (XIM_init_device): * input-method-xlib.c (res): * intl-encap-win32.c: * intl-encap-win32.c (qxeSHGetDataFromIDList): * intl-win32.c: * intl-win32.c (mswindows_multibyte_cp_type): * intl-win32.c (struct mswindows_multibyte_coding_system): * keymap.c: * keymap.c (make_key_description): * keymap.c (keymap_store): * keymap.c (get_keyelt): * keymap.c (keymap_lookup_1): * keymap.c (define_key_parser): * keymap.c (key_desc_list_to_event): * keymap.c (event_matches_key_specifier_p): * keymap.c (meta_prefix_char_p): * keymap.c (ensure_meta_prefix_char_keymapp): * keymap.c (Fdefine_key): * keymap.c (struct raw_lookup_key_mapper_closure): * keymap.c (raw_lookup_key): * keymap.c (raw_lookup_key_mapper): * keymap.c (lookup_keys): * keymap.c (lookup_events): * keymap.c (Flookup_key): * keymap.c (struct map_keymap_unsorted_closure): * keymap.c (map_keymap_unsorted_mapper): * keymap.c (map_keymap_sorted): * keymap.c (map_keymap_mapper): * keymap.c (map_keymap): * keymap.c (accessible_keymaps_mapper_1): * keymap.c (Faccessible_keymaps): * keymap.c (Fsingle_key_description): * keymap.c (raw_keys_to_keys): * keymap.c (format_raw_keys): * keymap.c (where_is_recursive_mapper): * keymap.c (where_is_internal): * keymap.c (describe_map_mapper_shadow_search): * keymap.c (keymap_lookup_inherited_mapper): * keymap.c (describe_map_mapper): * keymap.h (event_matches_key_specifier_p): * lisp.h: * lisp.h (this): * lisp.h (RETURN_NOT_REACHED): * lisp.h (struct Lisp_Vector): * lisp.h (struct Lisp_Bit_Vector): * lisp.h (UNGCPRO_1): * lisp.h (NUNGCPRO): * lisp.h (NNUNGCPRO): * lisp.h (DECLARE_INLINE_HEADER): * lrecord.h: * lrecord.h (struct lrecord_header): * lrecord.h (struct lcrecord_header): * lrecord.h (lrecord_type): * lrecord.h (struct lrecord_implementation): * lrecord.h (RECORD_DUMPABLE): * lrecord.h (memory_description_type): * lrecord.h (data_description_entry_flags): * lrecord.h (struct memory_description): * lrecord.h (struct sized_memory_description): * lrecord.h (XD_INDIRECT): * lrecord.h (XD_IS_INDIRECT): * lrecord.h (XD_DYNARR_DESC): * lrecord.h (DEFINE_BASIC_LRECORD_IMPLEMENTATION): * lrecord.h (MAKE_LRECORD_IMPLEMENTATION): * lrecord.h (MAKE_EXTERNAL_LRECORD_IMPLEMENTATION): * lrecord.h (alloc_lcrecord_type): * lstream.c: * lstream.c (Lstream_new): * lstream.c (lisp_buffer_marker): * lstream.h: * lstream.h (lstream_implementation): * lstream.h (DEFINE_LSTREAM_IMPLEMENTATION): * lstream.h (DEFINE_LSTREAM_IMPLEMENTATION_WITH_DATA): * marker.c: * marker.c (copy_marker_1): * mem-limits.h: * menubar-gtk.c: * menubar-gtk.c (gtk_popup_menu): * menubar-msw.c: * menubar-msw.c (mswindows_popup_menu): * menubar-x.c (make_dummy_xbutton_event): * menubar-x.c (command_builder_operate_menu_accelerator): * menubar-x.c (menu_accelerator_safe_compare): * menubar-x.c (menu_accelerator_safe_mod_compare): * mule-charset.c: * mule-charset.c (make_charset): * mule-charset.c (Fcharset_property): * mule-coding.c: * mule-coding.c (ccs_description_1): * mule-coding.c (ccs_description =): * mule-coding.c (ccsd_description_1): * mule-coding.c (ccsd_description =): * nt.c (getpwnam): * nt.c (init_mswindows_environment): * nt.c (get_cached_volume_information): * nt.c (mswindows_is_executable): * nt.c (read_unc_volume): * nt.c (mswindows_access): * nt.c (mswindows_link): * nt.c (mswindows_fstat): * nt.c (mswindows_stat): * nt.c (mswindows_executable_type): * nt.c (Fmswindows_short_file_name): * nt.c (Fmswindows_long_file_name): * objects-impl.h (struct Lisp_Color_Instance): * objects-impl.h (struct Lisp_Font_Instance): * objects-tty.c: * objects-x.c (allocate_nearest_color): * objects.c: * objects.c (Fmake_color_instance): * objects.c (Fmake_font_instance): * objects.c (font_instantiate): * opaque.c: * opaque.c (make_opaque): * opaque.c (make_opaque_ptr): * opaque.c (reinit_opaque_early): * opaque.c (init_opaque_once_early): * print.c: * print.c (printing_badness): * print.c (printing_major_badness): * print.c (print_internal): * print.c (debug_p4): * print.c (dp): * print.c (debug_backtrace): * process-nt.c (nt_create_process): * process-nt.c (get_internet_address): * process-unix.c: * process-unix.c (struct unix_process_data): * process-unix.c (get_internet_address): * process-unix.c (unix_alloc_process_data): * process-unix.c (unix_create_process): * process-unix.c (try_to_initialize_subtty): * process-unix.c (unix_kill_child_process): * process-unix.c (process_type_create_unix): * process.c: * process.c (mark_process): * process.c (MARKED_SLOT): * process.c (make_process_internal): * process.c (Fprocess_tty_name): * process.c (decode_signal): * process.h: * procimpl.h: * procimpl.h (struct process_methods): * procimpl.h (struct Lisp_Process): * rangetab.c: * realpath.c (readlink_and_correct_case): * redisplay-x.c (x_window_output_end): * redisplay-x.c (x_redraw_exposed_area): * redisplay-x.c (x_clear_frame): * redisplay.c: * redisplay.h: * redisplay.h (struct rune_dglyph): * redisplay.h (struct rune): * scrollbar.c: * scrollbar.c (create_scrollbar_instance): * specifier.c: * specifier.c (specifier_empty_extra_description_1): * specifier.c (make_specifier_internal): * specifier.c (decode_locale_type): * specifier.c (decode_how_to_add_specification): * specifier.h: * specifier.h (struct specifier_methods): * specifier.h (DEFINE_SPECIFIER_TYPE_WITH_DATA): * specifier.h (INITIALIZE_SPECIFIER_TYPE_WITH_DATA): * symbols.c: * symbols.c (Fsetplist): * symbols.c (default_value): * symbols.c (decode_magic_handler_type): * symbols.c (handler_type_from_function_symbol): * symbols.c (Fdefvaralias): * symbols.c (init_symbols_once_early): * symbols.c (reinit_symbols_early): * symsinit.h: * sysdep.c (sys_subshell): * sysdep.c (tty_init_sys_modes_on_device): * syswindows.h: * text.c (dfc_convert_to_external_format): * text.c (dfc_convert_to_internal_format): * text.c (reinit_eistring_early): * text.c (init_eistring_once_early): * text.c (reinit_vars_of_text): * text.h: * text.h (INC_IBYTEPTR_FMT): * text.h (DEC_IBYTEPTR_FMT): * toolbar.c: * toolbar.c (decode_toolbar_position): * tooltalk.c: * ui-gtk.c: * unexnt.c: * unexnt.c (_start): * unexnt.c (unexec): * unexnt.c (get_section_info): * unicode.c: * unicode.c (vars_of_unicode): * window.c: * window.c (allocate_window): * window.c (new_window_mirror): * window.c (update_mirror_internal): * winslots.h:
author michaels
date Sun, 12 Jan 2003 11:08:22 +0000
parents abe6d1db359e
children e43d0da85762
line wrap: on
line source

@comment  node-name,  next,  previous,  up
@node Edit, Customization Basics, Windows and Menus, Top
@chapter Basic Editing Commands

@kindex C-h t
@findex help-with-tutorial
  This chapter will introduce you to some basic editing commands. You
can also learn the basic editing commands by typing @kbd{Control-h t}
(@code{help-with-tutorial} OR by selecting @b{Emacs Tutorial} from the
@b{Help} menu on the menu bar. Most of the Emacs commands will use the
@key{CONTROL} key or the @key{META} key. The following abbreviations 
will be used for the @key{CONTROL} and @key{META} key in this manual:

@table @kbd
@item C-<chr>
This means that you should hold down the @key{CONTROL} key while typing
@kbd{<chr>}. For example, if the command is @kbd{C-g}, you should hold
the @key{CONTROL} key and type @key{g}. 
@item M-<chr>
This means that you should hold down the @kbd{META} key while typing
@kbd{<chr>}. If there is no @kbd{META} key on your keyboard, use the
@kbd{ESC} key instead. For example, if the command is @kbd{M-x}, then
type @kbd{ESC}, release it and type @kbd{x}.
@end table

  The following abbreviations will be used for some other keys:

@table @key
@item SPC
Space bar. 
@item RET
Return key.
@item LFD
Linefeed key.
@item TAB
Tab. 
@item ESC
Escape.
@item SFT
Shift. 
@end table

@comment  node-name,  next,  previous,  up
@menu
* Insert::                      Insert text in Emacs by simply typing at
                                the cursor position.
* Cursor Position::             Moving Around the cursor in the buffer,
* Erase::                       Different commands for erasing text 
* Numeric Argument::            Giving Numeric Arguments to commands
* Undo::                        Undoing Changes made by mistake
@end menu

@node Insert, Cursor Position, Edit, Edit
@section Inserting Text

@cindex insertion
@cindex overstrike
   To insert printing characters into the text you are editing, just
type them. Emacs will automatically insert the characters that you type
into the buffer at the cursor. The cursor moves forward, but if you
prefer to have text characters replace (overwrite) existing text
characters, you can enable the @b{Overstrike} option from the
@b{Options} menu in the menu bar. 

@kindex DEL
@cindex deletion
   To @dfn{delete} text you have just inserted, use @key{DEL}.
@key{DEL} deletes the character @var{before} the cursor (not the one
that the cursor is on top of or under; that is the character @var{after}
the cursor).  The cursor and all characters after it move backwards.
Therefore, if you type a printing character and then type @key{DEL},
they cancel out.

@kindex RET
@cindex newline
@findex auto-fill-mode
   To end a line and start typing a new one, type @key{RET}.  This
inserts a newline character in the buffer.  If point is in the middle of
a line, @key{RET} splits the line.  Typing @key{DEL} when the cursor is
at the beginning of a line rubs out the newline before the line, thus
joining the line with the preceding line.

  Emacs automatically splits lines when they become too long, if you
turn on a special mode called @dfn{Auto Fill} mode.
@xref{Filling,,,xemacs,XEmacs User's Manual}, for information on using Auto Fill
mode.


@comment  node-name,  next,  previous,  up
@node Cursor Position, Erase, Insert, Edit
@section Moving Around
@cindex cursor control
@cindex cursor position

  The following commands will allow you to move the cursor around the
screen. The actual function names corresponding to these commands are
given in parenthesis. You can also invoke these commands by typing
@kbd{M-x <function name>}. You can do this for any command in XEmacs.

@kindex C-a
@kindex C-e
@kindex C-fx
@kindex C-b
@kindex C-n
@kindex C-p
@kindex C-v
@kindex M-v
@kindex C-t
@kindex M->
@kindex M-<
@findex beginning-of-line
@findex end-of-line
@findex forward-char
@findex backward-char
@findex next-line
@findex previous-line
@findex transpose-chars
@findex beginning-of-buffer
@findex end-of-buffer
@findex goto-char
@findex goto-line
@table @kbd
@item C-b
Move the cursor backward one character (@code{backward-char}). 
@item C-f
Move the cursor forward one character (@code{forward-char}).
@item C-p
Move the cursor up one line vertically (@code{previous-line}).
@item C-n
Move the cursor down one line vertically (@code{next-line}).
@item C-a
Move the cursor to the beginning of the line (@code{beginning-of-line}).
@item C-e
Move the cursor to the end of the line (@code{end-of-line}).
@item M-f
@findex forward-word
Move the cursor forward one word (@code{forward-word}).
@item M-b
@findex backward-word
Move the cursor backward one word (@code{backward-word}).
@item M-<
Move the cursor to the top of the buffer (@code{beginning-of-buffer}).
@item M->
Move the cursor to the end of the buffer (@code{end-of-buffer}).
@item M-x goto-char RET <number> RET
To enable this command type @kbd{M-x goto-char}, and hit @key{RETURN}
key. In the @dfn{echo area} you will see:

@example
Goto char:
@end example

@noindent
You should then type in a number right after the colon 
and hit the @kbd{RETURN} key again. After reading a number @var{n} this
command will move the cursor to character number @var{n}.
Position 1 is the beginning of the buffer. For example, if you type
@kbd{M-x goto-char RET 200 RET}, then the cursor will move to the 200th
character starting from the beginning of the buffer.

@item M-x goto-line RET <number> RET
@cindex goto-line
To enable this command type @kbd{M-x goto-line}, and hit the
@key{RETURN} key. After you see @kbd{Goto line:} in the @dfn{echo area},
type in a number @var{n} and hit @key{RETURN} key again. This command will
position the cursor on the nth line starting from the beginning of the
buffer.
@item M-x what-line RET
This command will display the current line number in the echo area.

@end table


@comment  node-name,  next,  previous,  up
@node Erase, Numeric Argument, Cursor Position, Edit
@section Erasing Text

@cindex erasing
@cindex deleting
@kindex C-d
@kindex C-k
@kindex M-d
@kindex M-DEL
@kindex M-k
@kindex M-z
@findex delete-backward-char
@findex delete-char
@findex kill-line
@findex kill-word
@findex backward-kill-word
@findex kill-sentence
@findex zap-to-char

@table @kbd
@item @key{DEL}
If you press @key{DEL} i.e. the @dfn{delete} key, it will delete the 
character before the cursor (@code{delete-backward-char}).
@item C-d
This will delete the character after the cursor (@code{delete-char}).
@item C-k
Kill to the end of the line (@code{kill-line}). If you kill the line by
mistake you can @dfn{yank} or @samp{paste} it back by typing
@kbd{C-y}. @xref{Moving Text}, for more information on yanking.
@item M-d
Kill forward to the end of the next word (@code{kill-word}).
@item M-@key{DEL}
Kill back to the beginning of the previous word
(@code{backward-kill-word}).
@item M-k
Kill to the end of current sentence (@code{kill-sentence}).
@item M-z @var{char}
Kill up to next occurrence of @var{char} (@code{zap-to-char}). To use
this command type @kbd{M-z}. You will see the following statement in the
echo area :

@example
Zap to char:
@end example

Type any char and press the @key{RET} key. For example, if you type
@samp{p} then the entire text starting from the position of the cursor
until the first occurrence of @samp{p} is killed. 
@end table


@comment  node-name,  next,  previous,  up
@node Numeric Argument, Undo, Erase, Edit
@section Giving Numeric Arguments
@cindex numeric argument
@cindex digit argument
@cindex negative argument
@kindex C-u
@kindex M-@t{-}

  Any Emacs command can be given a @dfn{numeric argument}.  Some commands
interpret the argument as a repetition count.  For example, if you want
to move forward ten characters, you could type @kbd{C-f} ten
times. However, a more efficient way to do this would be to give an
argument of ten to the key @kbd{C-f} (the command @code{forward-char}, move
forward one character). Negative arguments are also allowed. Often they tell
a command to move or act backwards. For example, if you want to move
down ten lines, type the following:
@example
C-u 10 C-n RET
@end example
@noindent
After you press @key{RET} key, the cursor will move ten lines
downward. You can also type:
@example
M-10 C-n RET
@end example
@noindent
Both @kbd{C-u} and @kbd{M-} allow you to give numeric arguments. If you
want to move ten lines backward, you can also give negative arguments, like:
@example
C-u -10 C-n RET
@end example
@noindent
OR you could also type:
@example
M--10 C-n RET
@end example
@noindent
You can obviously use @kbd{C-b} to move backward rather than giving
negative arguments to @kbd{C-n}. @xref{Numeric Arguments,,,xemacs,XEmacs
User's Manual}, for more information on numeric arguments.

@comment  node-name,  next,  previous,  up
@node Undo,  , Numeric Argument, Edit
@section Undoing Changes
@cindex undo
@cindex mistakes, correcting

  When you are editing a buffer, you might type something by
mistake. Emacs allows you to undo all changes you make to a buffer (but
not more than 8000 characters). Each buffer in Emacs keeps a record of
the changes made to it individually, so the undo command applies to the
current buffer. There are two undo commands:

@table @kbd
@kindex C-x u
@item C-x u
Undo one batch of changes (usually, one command's worth).
(@code{undo}). 
@item C-_
The same as above, but this command might not be obvious to type on some
keyboards so it might be better to use the above command.
@end table

  @xref{Undoing Changes,,,xemacs,XEmacs User's Manual}, for more information on
undoing changes.