Mercurial > hg > xemacs-beta
view lisp/sound.el @ 4604:e0a8715fdb1f
Support new IGNORE-INVALID-SEQUENCESP argument, #'query-coding-region.
lisp/ChangeLog addition:
2009-02-07 Aidan Kehoe <kehoea@parhasard.net>
* coding.el (query-coding-clear-highlights):
Rename the BUFFER argument to BUFFER-OR-STRING, describe it as
possibly being a string in its documentation.
(default-query-coding-region):
Add a new IGNORE-INVALID-SEQUENCESP argument, document that this
function does not support it.
Bind case-fold-search to nil, we don't want this to influence what the
function thinks is encodable or not.
(query-coding-region):
Add a new IGNORE-INVALID-SEQUENCESP argument, document what it
does; reflect this new argument in the associated compiler macro.
(query-coding-string):
Add a new IGNORE-INVALID-SEQUENCESP argument, document what it
does. Support the HIGHLIGHT argument correctly.
* unicode.el (unicode-query-coding-region):
Add a new IGNORE-INVALID-SEQUENCESP argument, document what it
does, implement this. Document a potential problem.
Use #'query-coding-clear-highlights instead of reimplementing it
ourselves.
Remove some debugging messages.
* mule/arabic.el (iso-8859-6):
* mule/cyrillic.el (iso-8859-5):
* mule/greek.el (iso-8859-7):
* mule/hebrew.el (iso-8859-8):
* mule/latin.el (iso-8859-2):
* mule/latin.el (iso-8859-3):
* mule/latin.el (iso-8859-4):
* mule/latin.el (iso-8859-14):
* mule/latin.el (iso-8859-15):
* mule/latin.el (iso-8859-16):
* mule/latin.el (iso-8859-9):
* mule/latin.el (windows-1252):
* mule/mule-coding.el (iso-8859-1):
Avoid the assumption that characters not given an explicit mapping
in these coding systems map to the ISO 8859-1 characters
corresponding to the octets on disk; this makes it much more
reasonable to implement the IGNORE-INVALID-SEQUENCESP argument to
query-coding-region.
* mule/mule-cmds.el (set-language-info):
Correct the docstring.
* mule/mule-cmds.el (finish-set-language-environment):
Treat invalid Unicode sequences produced from
invalid-sequence-coding-system and corresponding to control
characters the same as control characters in redisplay.
* mule/mule-cmds.el:
Document that encode-coding-char is available in coding.el
* mule/mule-coding.el (make-8-bit-generate-helper):
Change to return the both the encode-program generated and the
relevant non-ASCII charset; update the docstring to reflect this.
* mule/mule-coding.el
(make-8-bit-generate-encode-program-and-skip-chars-strings):
Rename this function; have it return skip-chars-strings as well as
the encode program. Have these skip-chars-strings use ranges for
charsets, where possible.
* mule/mule-coding.el (make-8-bit-create-decode-encode-tables):
Revise this to allow people to specify explicitly characters that
should be undefined (= corresponding to keys in
unicode-error-default-translation-table), and treating unspecified
octets above #x7f as undefined by default.
* mule/mule-coding.el (8-bit-fixed-query-coding-region):
Add a new IGNORE-INVALID-SEQUENCESP argument, implement support
for it using the 8-bit-fixed-invalid-sequences-skip-chars coding
system property; remove some debugging messages.
* mule/mule-coding.el (make-8-bit-coding-system):
This function is dumped, autoloading it makes no sense.
Document what happens when characters above #x7f are not
specified, implement this.
* mule/vietnamese.el:
Correct spelling.
tests/ChangeLog addition:
2009-02-07 Aidan Kehoe <kehoea@parhasard.net>
* automated/query-coding-tests.el:
Add FAILING-CASE arguments to the Assert calls, making #'q-c-debug
mostly unnecessary. Remove #'q-c-debug.
Add new tests that use the IGNORE-INVALID-SEQUENCESP argument to
#'query-coding-region; rework the existing ones to respect it.
| author | Aidan Kehoe <kehoea@parhasard.net> |
|---|---|
| date | Sat, 07 Feb 2009 17:13:37 +0000 |
| parents | e38acbeb1cae |
| children | 2a54dfbe434f 308d34e9f07d |
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;;; sound.el --- Loading sound files in XEmacs ;; Copyright (C) 1985, 1986, 1992, 1993, 1994 Free Software Foundation, Inc. ;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp. ;; Copyright (C) 2002 Ben Wing. ;; Maintainer: XEmacs Development Team ;; Keywords: internal ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;;; Code: (defgroup sound nil "Configure XEmacs sounds and properties" :group 'environment) (defcustom sound-default-alist '((default :sound bass) (undefined-key :sound drum) (undefined-click :sound drum) ;; beginning-of-buffer or end-of-buffer errors. (buffer-bound :sound drum) ;; buffer-read-only error (read-only :sound drum) ;; any error other than those handled by undefined-key, ;; undefined-click, buffer-bound, read-only (command-error :sound bass) (y-or-n-p :sound quiet) (yes-or-no-p :sound quiet) (auto-save-error :sound whip :volume 100) (no-completion :sound whip) (isearch-failed :sound quiet) (isearch-quit :sound bass) ;; QUIT: sound generated by ^G and its variants. (quit :sound quiet :volume 75) ;; READY: time-consuming task has completed... compile, ;; cvs-update, etc. (ready :sound cuckoo) ;; WARP: XEmacs has changed the selected-window or frame ;; asynchronously... Especially when it's done by an ;; asynchronous process filter. Perhaps by a debugger breakpoint ;; has been hit? (warp :sound yeep :volume 75) ;; ALARM: used for reminders... (alarm :sound cuckoo :volume 100) ) "The alist of sounds and associated error symbols. Used to set sound-alist in load-default-sounds." :group 'sound :type '(repeat (group (symbol :tag "Name") (checklist :inline t :greedy t (group :inline t (const :format "" :value :sound) (symbol :tag "Sound")) (group :inline t (const :format "" :value :volume) (integer :tag "Volume")) (group :inline t (const :format "" :value :pitch) (integer :tag "Pitch")) (group :inline t (const :format "" :value :duration) (integer :tag "Duration")))))) (defcustom sound-load-list '((load-sound-file "drum-beep" 'drum) (load-sound-file "quiet-beep" 'quiet) (load-sound-file "bass-snap" 'bass 80) (load-sound-file "whip" 'whip 70) (load-sound-file "cuckoo" 'cuckoo) (load-sound-file "yeep" 'yeep) (load-sound-file "hype" 'hype 100) ) "A list of calls to load-sound-file to be processed by load-default-sounds. Reference load-sound-file for more information." :group 'sound :type '(repeat (sexp :tag "Sound") )) (defcustom default-sound-directory (locate-data-directory "sounds") "Default directory to load a sound file from." :group 'sound :type 'directory ) ;; #### This should really be a list. --hniksic (defcustom sound-extension-list (cond ((or (eq system-type 'cygwin32) (eq system-type 'windows-nt)) ".wav:") ((eq system-type 'linux) ".wav:.au:") (t ".au:")) "Filename extensions to complete sound file name with. If more than one extension is used, they should be separated by \":\". " :group 'sound :type 'string) (defcustom default-sound-directory-list (locate-data-directory-list "sounds") "List of directories which to search for sound files" :group 'sound :type '(repeat directory ) ) ;;;###autoload (or sound-alist ;; these should be silent until sounds are loaded (setq sound-alist '((ready nil) (warp nil)))) ;;;###autoload (defun load-sound-file (filename sound-name &optional volume) "Read in an audio-file and add it to the sound-alist. FILENAME can either be absolute or relative, in which case the file will be searched in the directories given by `default-sound-directory-list'. When looking for the file, the extensions given by `sound-extension-list' are also tried in the given order. You can only play sound files if you are running on display 0 of the console of a machine with native sound support or running a NetAudio or ESD server and XEmacs has the necessary sound support compiled in. The sound file must be in the Sun/NeXT U-LAW format, except on Linux and MS Windows, where .wav files are also supported by the sound card drivers." (interactive "fSound file name: \n\ SSymbol to name this sound: \n\ nVolume (0 for default): ") (unless (symbolp sound-name) (error "sound-name not a symbol")) (unless (or (null volume) (integerp volume)) (error "volume not an integer or nil")) (let ((file ;; For absolute file names, we don't have on choice on the ;; location, but sound extensions however can still be tried (locate-file filename (if (file-name-absolute-p filename) (list (file-name-directory filename)) default-sound-directory-list) (split-string sound-extension-list ":"))) buf data) (unless file (error "Couldn't load sound file %s" filename)) (unwind-protect (save-excursion (set-buffer (setq buf (get-buffer-create " *sound-tmp*"))) (buffer-disable-undo (current-buffer)) (erase-buffer) (let ((coding-system-for-read 'binary)) (insert-file-contents file)) (setq data (buffer-string)) (erase-buffer)) (and buf (kill-buffer buf))) (let ((old (assq sound-name sound-alist))) ;; some conses in sound-alist might have been dumped with emacs. (if old (setq sound-alist (delq old (copy-sequence sound-alist))))) (setq sound-alist (cons (nconc (list sound-name) (if (and volume (not (eq 0 volume))) (list ':volume volume)) (list ':sound data)) sound-alist))) sound-name) ;;;###autoload (defun load-default-sounds () "Load and install some sound files as beep-types, using `load-sound-file'. This only works if you're on display 0 of the console of a machine with native sound support or running a NetAudio server and XEmacs has the necessary sound support compiled in." (interactive) ;; #### - this should do NOTHING if the sounds can't be played. (message "Loading sounds...") (setq sound-alist nil) ;; this is where the calls to load-sound-file get done (mapc 'eval sound-load-list) (setq sound-alist (append sound-default-alist sound-alist)) (message "Loading sounds...done") ;; (beep nil 'quiet) ) ;;; sound.el ends here.
