view src/ntplay.c @ 5015:d95c102a96d3

cleanups for specifier font stages, from ben-unicode-internal (preparation for eliminating shadowed warnings) -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-08 Ben Wing <ben@xemacs.org> * faces.c: * faces.c (face_property_matching_instance): * faces.c (ensure_face_cachel_contains_charset): * faces.h (FACE_FONT): * lisp.h: * lisp.h (enum font_specifier_matchspec_stages): * objects-msw.c: * objects-msw.c (mswindows_font_spec_matches_charset): * objects-msw.c (mswindows_find_charset_font): * objects-tty.c: * objects-tty.c (tty_font_spec_matches_charset): * objects-tty.c (tty_find_charset_font): * objects-xlike-inc.c: * objects-xlike-inc.c (XFUN): * objects-xlike-inc.c (xft_find_charset_font): * objects.c: * objects.c (font_instantiate): * objects.c (FROB): * specifier.c: * specifier.c (charset_matches_specifier_tag_set_p): * specifier.c (call_charset_predicate): * specifier.c (define_specifier_tag): * specifier.c (Fdefine_specifier_tag): * specifier.c (setup_charset_initial_specifier_tags): * specifier.c (specifier_instance_from_inst_list): * specifier.c (FROB): * specifier.c (vars_of_specifier): * specifier.h: Rename the specifier-font-matching stages in preparation for eliminating shadowed warnings, some other related fixes from ben-unicode-internal. 1. Rename raw enums: initial -> STAGE_INITIAL final -> STAGE_FINAL impossible -> NUM_MATCHSPEC_STAGES 2. Move `enum font_specifier_matchspec_stages' from specifier.h to lisp.h. 3. Whitespace changes to match coding standards. 4. Eliminate unused second argument STAGE in charset predicates that don't use it -- the code that calls the charset predicates is now smart enough to supply the right number of arguments automatically. 5. Add some long(ish) comments and authorial notices, esp. in objects.c. 6. In specifier.c, change Vcharset_tag_lists from a vector over leading bytes to a hash table over charsets. This change is unnecessary currently but doesn't hurt and will be required when we merge in Unicode-internal. 7. In specifier.c, extract out the code that calls charset predicates into a function call_charset_predicate().
author Ben Wing <ben@xemacs.org>
date Mon, 08 Feb 2010 16:51:25 -0600
parents 3c3c1d139863
children 308d34e9f07d
line wrap: on
line source

/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.*/

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"
#include "syswindows.h"

#include "sysfile.h"

static int play_sound_data_1 (Binbyte *data, int length,
			      int volume, int convert);

void
nt_play_sound_file (Lisp_Object path, int UNUSED (volume))
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  Lisp_Object fname = Ffile_name_nondirectory (path);
  Extbyte *fnameext;

  fnameext = LISP_STRING_TO_TSTR (fname);

  if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      Binbyte *data;
      int ofd = qxe_open (XSTRING_DATA (path), O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd < 0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = xnew_binbytes (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  retry_close (ofd);
	  return;
	}

      if (retry_read (ofd, data, size) != size)
	{
	  retry_close (ofd);
	  xfree (data);
	  return;
	}
      retry_close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    qxePlaySound (fnameext, NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int
play_sound_data_1 (Binbyte *data, int length, int UNUSED (volume),
		   int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static Binbyte *sound_data = 0;
  if (sound_data)
    {
      qxePlaySound (NULL, NULL, flags);
      xfree (sound_data);
      sound_data = 0;
    }

  if (convert_to_malloc)
    {
      sound_data = xnew_binbytes (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  qxePlaySound ((Extbyte *) sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int
play_sound_data (Binbyte *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}