view src/gutter.h @ 5015:d95c102a96d3

cleanups for specifier font stages, from ben-unicode-internal (preparation for eliminating shadowed warnings) -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-08 Ben Wing <ben@xemacs.org> * faces.c: * faces.c (face_property_matching_instance): * faces.c (ensure_face_cachel_contains_charset): * faces.h (FACE_FONT): * lisp.h: * lisp.h (enum font_specifier_matchspec_stages): * objects-msw.c: * objects-msw.c (mswindows_font_spec_matches_charset): * objects-msw.c (mswindows_find_charset_font): * objects-tty.c: * objects-tty.c (tty_font_spec_matches_charset): * objects-tty.c (tty_find_charset_font): * objects-xlike-inc.c: * objects-xlike-inc.c (XFUN): * objects-xlike-inc.c (xft_find_charset_font): * objects.c: * objects.c (font_instantiate): * objects.c (FROB): * specifier.c: * specifier.c (charset_matches_specifier_tag_set_p): * specifier.c (call_charset_predicate): * specifier.c (define_specifier_tag): * specifier.c (Fdefine_specifier_tag): * specifier.c (setup_charset_initial_specifier_tags): * specifier.c (specifier_instance_from_inst_list): * specifier.c (FROB): * specifier.c (vars_of_specifier): * specifier.h: Rename the specifier-font-matching stages in preparation for eliminating shadowed warnings, some other related fixes from ben-unicode-internal. 1. Rename raw enums: initial -> STAGE_INITIAL final -> STAGE_FINAL impossible -> NUM_MATCHSPEC_STAGES 2. Move `enum font_specifier_matchspec_stages' from specifier.h to lisp.h. 3. Whitespace changes to match coding standards. 4. Eliminate unused second argument STAGE in charset predicates that don't use it -- the code that calls the charset predicates is now smart enough to supply the right number of arguments automatically. 5. Add some long(ish) comments and authorial notices, esp. in objects.c. 6. In specifier.c, change Vcharset_tag_lists from a vector over leading bytes to a hash table over charsets. This change is unnecessary currently but doesn't hurt and will be required when we merge in Unicode-internal. 7. In specifier.c, extract out the code that calls charset predicates into a function call_charset_predicate().
author Ben Wing <ben@xemacs.org>
date Mon, 08 Feb 2010 16:51:25 -0600
parents 6728e641994e
children d372b17f63ce
line wrap: on
line source

/* Define general gutter support.
   Copyright (C) 1999 Andy Piper.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

#ifndef INCLUDED_gutter_h_
#define INCLUDED_gutter_h_

#include "specifier.h"

#define DEVICE_SUPPORTS_GUTTERS_P(d) HAS_DEVMETH_P (d, output_frame_gutters)

DECLARE_SPECIFIER_TYPE (gutter);
#define XGUTTER_SPECIFIER(x) XSPECIFIER_TYPE (x, gutter)
#define GUTTER_SPECIFIERP(x) SPECIFIER_TYPEP (x, gutter)
#define CHECK_GUTTER_SPECIFIER(x) CHECK_SPECIFIER_TYPE (x, gutter)
#define CONCHECK_GUTTER_SPECIFIER(x) CONCHECK_SPECIFIER_TYPE (x, gutter)

#define DEFAULT_GUTTER_WIDTH		40
#define DEFAULT_GUTTER_BORDER_WIDTH	2

enum gutter_pos
{
  TOP_GUTTER     = 0,
  BOTTOM_GUTTER  = 1,
  LEFT_GUTTER    = 2,
  RIGHT_GUTTER   = 3
};

/* Iterate over all possible gutter positions */
#define GUTTER_POS_LOOP(var) \
  for (var = (enum gutter_pos) 0; var < 4; var = (enum gutter_pos) (var + 1))

extern Lisp_Object Qgutter;

extern Lisp_Object Vgutter_size[4];
extern Lisp_Object Vgutter_border_width[4];
void update_frame_gutters (struct frame *f);
void update_frame_gutter_geometry (struct frame *f);
void mark_gutters (struct frame* f);
void init_frame_gutters (struct frame *f);
void init_device_gutters (struct device *d);
void init_global_gutters (struct device *d);
void free_frame_gutters (struct frame *f);
void redraw_exposed_gutters (struct frame *f, int x, int y, int width,
			     int height);
void reset_gutter_display_lines (struct frame* f);
void gutter_extent_signal_changed_region_maybe (Lisp_Object obj,
						Charbpos start, Charbpos end);
int display_boxes_in_gutter_p (struct frame *f, struct display_box* db,
			       struct display_glyph_area* dga);

#define WINDOW_GUTTER_BORDER_WIDTH(w, pos) \
  (INTP ((w)->gutter_border_width[pos]) ? XINT ((w)->gutter_border_width[pos]) : 0)
#define WINDOW_GUTTER_SIZE(w, pos) \
  (INTP ((w)->gutter_size[pos]) ? XINT ((w)->gutter_size[pos]) : 0)
#define WINDOW_GUTTER_SIZE_INTERNAL(w, pos) \
  (INTP ((w)->real_gutter_size[pos]) ? XINT ((w)->real_gutter_size[pos]) : 0)
#define WINDOW_GUTTER_VISIBLE(w, pos) \
  ((w)->gutter_visible_p[pos])
#define WINDOW_GUTTER(w, pos) \
  ((w)->real_gutter[pos])
#define RAW_WINDOW_GUTTER(w, pos) \
  ((w)->gutter[pos])

#define WINDOW_REAL_GUTTER_SIZE(w, pos)	\
  (!NILP (WINDOW_GUTTER_VISIBLE (w, pos))		\
   ? WINDOW_GUTTER_SIZE_INTERNAL (w, pos)	\
   : 0)
#define WINDOW_REAL_GUTTER_VISIBLE(f, pos)	\
   (WINDOW_REAL_GUTTER_SIZE (f, pos) > 0)
#define WINDOW_REAL_GUTTER_BORDER_WIDTH(f, pos)	\
  ((!NILP (WINDOW_GUTTER_VISIBLE (f, pos))		\
   && WINDOW_GUTTER_SIZE_INTERNAL (f,pos) > 0)	\
   ? WINDOW_GUTTER_BORDER_WIDTH (f, pos)	\
   : 0)
#define WINDOW_REAL_GUTTER_BOUNDS(f, pos)	\
   (WINDOW_REAL_GUTTER_SIZE (f,pos) + 		\
    2 * WINDOW_REAL_GUTTER_BORDER_WIDTH (f,pos))

/* these macros predicate size on position and type of window */
#define WINDOW_REAL_TOP_GUTTER_BOUNDS(w)	\
   WINDOW_REAL_GUTTER_BOUNDS (w,TOP_GUTTER)
#define WINDOW_REAL_BOTTOM_GUTTER_BOUNDS(w)	\
   WINDOW_REAL_GUTTER_BOUNDS (w,BOTTOM_GUTTER)
#define WINDOW_REAL_LEFT_GUTTER_BOUNDS(w)	\
   WINDOW_REAL_GUTTER_BOUNDS (w,LEFT_GUTTER)
#define WINDOW_REAL_RIGHT_GUTTER_BOUNDS(w)	\
   WINDOW_REAL_GUTTER_BOUNDS (w,RIGHT_GUTTER)

#define FRAME_GUTTER_VISIBLE(f, pos) \
   WINDOW_REAL_GUTTER_VISIBLE (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), pos)
#define FRAME_GUTTER_SIZE(f, pos) \
   WINDOW_REAL_GUTTER_SIZE (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), pos)
#define FRAME_GUTTER_BOUNDS(f, pos) \
   WINDOW_REAL_GUTTER_BOUNDS (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), pos)
#define FRAME_GUTTER_BORDER_WIDTH(f, pos) \
   WINDOW_REAL_GUTTER_BORDER_WIDTH (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), pos)

#define FRAME_GUTTER(f, pos) \
WINDOW_GUTTER (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), pos)

/* these macros predicate size on position and type of window */
#define FRAME_TOP_GUTTER_BOUNDS(f) \
   WINDOW_REAL_GUTTER_BOUNDS (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), TOP_GUTTER)
#define FRAME_BOTTOM_GUTTER_BOUNDS(f) \
   WINDOW_REAL_GUTTER_BOUNDS (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), BOTTOM_GUTTER)
#define FRAME_LEFT_GUTTER_BOUNDS(f) \
   WINDOW_REAL_GUTTER_BOUNDS (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), LEFT_GUTTER)
#define FRAME_RIGHT_GUTTER_BOUNDS(f) \
   WINDOW_REAL_GUTTER_BOUNDS (XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)), RIGHT_GUTTER)

#endif /* INCLUDED_gutter_h_ */