Mercurial > hg > xemacs-beta
view etc/xemacs-icon3.xpm @ 5105:d76a51b29d91
fix Stephen's bug with frame sizing
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* frame.c:
* frame.c (Fframe_pixel_height):
* frame.c (Fframe_displayable_pixel_height):
* frame.c (Fframe_pixel_width):
* frame.c (Fframe_displayable_pixel_width):
* frame.c (Fset_frame_pixel_height):
* frame.c (Fset_frame_displayable_pixel_height):
* frame.c (Fset_frame_pixel_width):
* frame.c (Fset_frame_displayable_pixel_width):
* frame.c (get_frame_char_size):
* frame.c (change_frame_size_1):
Make it so that `frame-pixel-height', `set-frame-pixel-height', etc.
use updated values for the displayable or total pixel size that
will reflect what will happen as of the next redisplay. This
basically means using the character-cell height and converting
on-the-fly to pixel units. In the process, make sure FRAME_CHARWIDTH/
FRAME_CHARHEIGHT are always correct and change
get_frame_char_size() to simply use them; the old logic in that
function was inlined into change_frame_size_1(), which is the only
place that needs the logic.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sat, 06 Mar 2010 00:01:04 -0600 |
parents | 376386a54a3c |
children | 7910031dd78a |
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/* XPM */ static char * xemacs_xpm[] = { /* width height num_colors chars_per_pixel */ "48 48 11 1", /* colors */ " s None c none", ". c #e5e5e5", "X c #cccccc", "o c #b2b2b2", "O c #999999", "+ c #7f7f7f", "@ c #666666", "# c #4c4c4c", "$ c #323232", "% c #191919", "& c black", /* pixels */ " ", " ", " ", " ............ ......... ", " XXXXXXXXXXXX. XXXXXXXXX. ", " ooooooooooooX oooooooooX ", " OOOOOOOOOOOOo OOOOOOOOOo ", " ++++++++++++O +++++++++O ", " @@@@@@@@@@@@+.. @@@@@@@@@+ ", " ############@XX. #########@ ", " $$$$$$$$$$$$#ooX.$$$$$$$$$# ", " %%%%%%%%%%%%$OOoX%%%%%%%%%$ ", " &&&&&&&&&&&&%++Oo&&&&&&&&&% ", " &&&&&&&&&&&&@@+Oo&&&&&&&&& ", " &&&&&&$##@+OOoo&&&&Oo ", " &&&&&%$$#@++OOo&&&+O ", " &&&&%%$#@@++O&&&@+ ", " &&&&&%$##@@+&&&#@ ", " &&&&&%$$##@&&&$#.. ", " &&&&&%%$$#&&&%$XX. ", " &&&&&%%$&&&&%ooX.. ", " &&&&&&%$&&&&OOoXX. ", " &&&&&%&&&&++OooX.. ", " &&&&&&&&@@+OOoXX. ", " &&&&&&&##@++OooX. ", " &&&&&&$$#@@+OOoX.. ", " &&&&&%%$##@++OoXX. ", " &&&&&%$$#@@+OooX. ", " &&&&&&%%$##@+OOoX. ", " &&&&&&&&%$$#@++OoX.. ", " &&&&&&&&&%%$#@@+OoXX.. ", " &&&&#&&&&&&%$##@+OooXX.. ", " &&&&$o&&&&&&%$$#@+OOooXX... ", " &&&&%OoX&&&&&%%$#@++OOooXXX ", " &&&&&+Oooo&&&&&%$#@@++OOooo ", " &&&&@+OOO &&&&&%$##@@++OOO ", " +&&&#@+++ &&&&%$$##@@+++ ", " @&&&$#@@@ &&&&%%$$##@@@ ", " #&&&%$### &&&&&%%$$### ", " $&&&&%$$$ $&&&&&&%%$$$ ", " %&&&&&%%% %&&&&&&&&%%% ", " &&&&&&&&& &&&&&&&&&&&& ", " ", " ", " ", " ", " ", " "};