Mercurial > hg > xemacs-beta
view src/sound.h @ 5077:d372b17f63ce
clean up toolbar/gutter edge geometry
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-25 Ben Wing <ben@xemacs.org>
* EmacsFrame.c (EmacsFrameSetValues):
* frame-impl.h:
* frame-impl.h (struct frame):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS):
* frame.h:
* frame.h (enum edge_pos):
* gutter.c:
* gutter.c (get_gutter_coords):
* gutter.c (display_boxes_in_gutter_p):
* gutter.c (construct_window_gutter_spec):
* gutter.c (calculate_gutter_size_from_display_lines):
* gutter.c (calculate_gutter_size):
* gutter.c (output_gutter):
* gutter.c (clear_gutter):
* gutter.c (mark_gutters):
* gutter.c (gutter_extent_signal_changed_region_maybe):
* gutter.c (update_gutter_geometry):
* gutter.c (update_frame_gutter_geometry):
* gutter.c (update_frame_gutters):
* gutter.c (reset_gutter_display_lines):
* gutter.c (redraw_exposed_gutter):
* gutter.c (redraw_exposed_gutters):
* gutter.c (free_frame_gutters):
* gutter.c (decode_gutter_position):
* gutter.c (Fset_default_gutter_position):
* gutter.c (Fgutter_pixel_width):
* gutter.c (Fgutter_pixel_height):
* gutter.c (recompute_overlaying_specifier):
* gutter.c (gutter_specs_changed_1):
* gutter.c (gutter_specs_changed):
* gutter.c (top_gutter_specs_changed):
* gutter.c (bottom_gutter_specs_changed):
* gutter.c (left_gutter_specs_changed):
* gutter.c (right_gutter_specs_changed):
* gutter.c (gutter_geometry_changed_in_window):
* gutter.c (init_frame_gutters):
* gutter.c (specifier_vars_of_gutter):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* lisp.h (enum edge_style):
* native-gtk-toolbar.c:
* native-gtk-toolbar.c (gtk_output_toolbar):
* native-gtk-toolbar.c (gtk_clear_toolbar):
* native-gtk-toolbar.c (gtk_output_frame_toolbars):
* native-gtk-toolbar.c (gtk_initialize_frame_toolbars):
* toolbar-msw.c:
* toolbar-msw.c (TOOLBAR_HANDLE):
* toolbar-msw.c (allocate_toolbar_item_id):
* toolbar-msw.c (mswindows_clear_toolbar):
* toolbar-msw.c (mswindows_output_toolbar):
* toolbar-msw.c (mswindows_move_toolbar):
* toolbar-msw.c (mswindows_redraw_exposed_toolbars):
* toolbar-msw.c (mswindows_initialize_frame_toolbars):
* toolbar-msw.c (mswindows_output_frame_toolbars):
* toolbar-msw.c (mswindows_clear_frame_toolbars):
* toolbar-msw.c (DELETE_TOOLBAR):
* toolbar-msw.c (mswindows_free_frame_toolbars):
* toolbar-msw.c (mswindows_get_toolbar_button_text):
* toolbar-xlike.c:
* toolbar-xlike.c (__prepare_button_area):
* toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP):
* toolbar-xlike.c (xlike_output_toolbar):
* toolbar-xlike.c (xlike_clear_toolbar):
* toolbar-xlike.c (xlike_output_frame_toolbars):
* toolbar-xlike.c (xlike_clear_frame_toolbars):
* toolbar-xlike.c (xlike_redraw_exposed_toolbar):
* toolbar-xlike.c (xlike_redraw_exposed_toolbars):
* toolbar-xlike.c (xlike_redraw_frame_toolbars):
* toolbar.c:
* toolbar.c (decode_toolbar_position):
* toolbar.c (Fset_default_toolbar_position):
* toolbar.c (mark_frame_toolbar_buttons_dirty):
* toolbar.c (compute_frame_toolbar_buttons):
* toolbar.c (set_frame_toolbar):
* toolbar.c (compute_frame_toolbars_data):
* toolbar.c (update_frame_toolbars_geometry):
* toolbar.c (init_frame_toolbars):
* toolbar.c (get_toolbar_coords):
* toolbar.c (CHECK_TOOLBAR):
* toolbar.c (toolbar_buttons_at_pixpos):
* toolbar.c (CTB_ERROR):
* toolbar.c (recompute_overlaying_specifier):
* toolbar.c (specifier_vars_of_toolbar):
* toolbar.h:
* toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG):
Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE,
RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos,
enum gutter_pos, etc.
Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP.
Create NUM_EDGES, use in many places instead of hardcoded '4'.
Instead of top_toolbar_was_visible, bottom_toolbar_was_visible,
etc. make an array toolbar_was_visible[NUM_EDGES]. This increases
the frame size by 15 bytes or so (could be 3 if we use Boolbytes)
but hardly seems w to matter -- frames are heavy weight objects
anyway. Same with top_gutter_was_visible, etc.
Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in
one place (toolbar.h).
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Thu, 25 Feb 2010 04:45:13 -0600 |
parents | 4aebb0131297 |
children | 308d34e9f07d |
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/* Sound functions. Copyright (C) 2000 Free Software Foundation, Inc. Copyright (C) 2001 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ #include "buffer.h" /* Defined in *play.c */ void play_sound_file (Extbyte *name, int volume); void nt_play_sound_file (Lisp_Object name, int volume); int play_sound_data (Binbyte *data, int length, int volume); # define sound_perror(string) \ do { \ Ibyte *errmess; \ Ibyte *string_int; \ GET_STRERROR (errmess, errno); \ string_int = EXTERNAL_TO_ITEXT (string, Qerror_message_encoding); \ warn_when_safe (Qsound, Qerror, "audio: %s, %s", string_int, errmess); \ } while (0) # define sound_warn(string) \ do { \ Ibyte *string_int; \ string_int = EXTERNAL_TO_ITEXT (GETTEXT (string), Qerror_message_encoding); \ warn_when_safe (Qsound, Qwarning, "audio: %s", string_int); \ } while (0)