Mercurial > hg > xemacs-beta
view src/objects-impl.h @ 5077:d372b17f63ce
clean up toolbar/gutter edge geometry
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-25 Ben Wing <ben@xemacs.org>
* EmacsFrame.c (EmacsFrameSetValues):
* frame-impl.h:
* frame-impl.h (struct frame):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS):
* frame.h:
* frame.h (enum edge_pos):
* gutter.c:
* gutter.c (get_gutter_coords):
* gutter.c (display_boxes_in_gutter_p):
* gutter.c (construct_window_gutter_spec):
* gutter.c (calculate_gutter_size_from_display_lines):
* gutter.c (calculate_gutter_size):
* gutter.c (output_gutter):
* gutter.c (clear_gutter):
* gutter.c (mark_gutters):
* gutter.c (gutter_extent_signal_changed_region_maybe):
* gutter.c (update_gutter_geometry):
* gutter.c (update_frame_gutter_geometry):
* gutter.c (update_frame_gutters):
* gutter.c (reset_gutter_display_lines):
* gutter.c (redraw_exposed_gutter):
* gutter.c (redraw_exposed_gutters):
* gutter.c (free_frame_gutters):
* gutter.c (decode_gutter_position):
* gutter.c (Fset_default_gutter_position):
* gutter.c (Fgutter_pixel_width):
* gutter.c (Fgutter_pixel_height):
* gutter.c (recompute_overlaying_specifier):
* gutter.c (gutter_specs_changed_1):
* gutter.c (gutter_specs_changed):
* gutter.c (top_gutter_specs_changed):
* gutter.c (bottom_gutter_specs_changed):
* gutter.c (left_gutter_specs_changed):
* gutter.c (right_gutter_specs_changed):
* gutter.c (gutter_geometry_changed_in_window):
* gutter.c (init_frame_gutters):
* gutter.c (specifier_vars_of_gutter):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* lisp.h (enum edge_style):
* native-gtk-toolbar.c:
* native-gtk-toolbar.c (gtk_output_toolbar):
* native-gtk-toolbar.c (gtk_clear_toolbar):
* native-gtk-toolbar.c (gtk_output_frame_toolbars):
* native-gtk-toolbar.c (gtk_initialize_frame_toolbars):
* toolbar-msw.c:
* toolbar-msw.c (TOOLBAR_HANDLE):
* toolbar-msw.c (allocate_toolbar_item_id):
* toolbar-msw.c (mswindows_clear_toolbar):
* toolbar-msw.c (mswindows_output_toolbar):
* toolbar-msw.c (mswindows_move_toolbar):
* toolbar-msw.c (mswindows_redraw_exposed_toolbars):
* toolbar-msw.c (mswindows_initialize_frame_toolbars):
* toolbar-msw.c (mswindows_output_frame_toolbars):
* toolbar-msw.c (mswindows_clear_frame_toolbars):
* toolbar-msw.c (DELETE_TOOLBAR):
* toolbar-msw.c (mswindows_free_frame_toolbars):
* toolbar-msw.c (mswindows_get_toolbar_button_text):
* toolbar-xlike.c:
* toolbar-xlike.c (__prepare_button_area):
* toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP):
* toolbar-xlike.c (xlike_output_toolbar):
* toolbar-xlike.c (xlike_clear_toolbar):
* toolbar-xlike.c (xlike_output_frame_toolbars):
* toolbar-xlike.c (xlike_clear_frame_toolbars):
* toolbar-xlike.c (xlike_redraw_exposed_toolbar):
* toolbar-xlike.c (xlike_redraw_exposed_toolbars):
* toolbar-xlike.c (xlike_redraw_frame_toolbars):
* toolbar.c:
* toolbar.c (decode_toolbar_position):
* toolbar.c (Fset_default_toolbar_position):
* toolbar.c (mark_frame_toolbar_buttons_dirty):
* toolbar.c (compute_frame_toolbar_buttons):
* toolbar.c (set_frame_toolbar):
* toolbar.c (compute_frame_toolbars_data):
* toolbar.c (update_frame_toolbars_geometry):
* toolbar.c (init_frame_toolbars):
* toolbar.c (get_toolbar_coords):
* toolbar.c (CHECK_TOOLBAR):
* toolbar.c (toolbar_buttons_at_pixpos):
* toolbar.c (CTB_ERROR):
* toolbar.c (recompute_overlaying_specifier):
* toolbar.c (specifier_vars_of_toolbar):
* toolbar.h:
* toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG):
Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE,
RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos,
enum gutter_pos, etc.
Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP.
Create NUM_EDGES, use in many places instead of hardcoded '4'.
Instead of top_toolbar_was_visible, bottom_toolbar_was_visible,
etc. make an array toolbar_was_visible[NUM_EDGES]. This increases
the frame size by 15 bytes or so (could be 3 if we use Boolbytes)
but hardly seems w to matter -- frames are heavy weight objects
anyway. Same with top_gutter_was_visible, etc.
Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in
one place (toolbar.h).
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Thu, 25 Feb 2010 04:45:13 -0600 |
parents | ad2f4ae9895b |
children | 5502045ec510 d1247f3cc363 |
line wrap: on
line source
/* Generic object functions -- header implementation. Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995, 1996, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ #ifndef INCLUDED_objects_impl_h_ #define INCLUDED_objects_impl_h_ #include "specifier.h" #include "objects.h" /***************************************************************************** * Color Specifier Object * *****************************************************************************/ struct color_specifier { Lisp_Object face; /* face this is attached to, or nil */ Lisp_Object face_property; /* property of that face */ }; #define COLOR_SPECIFIER_DATA(g) SPECIFIER_TYPE_DATA (g, color) #define COLOR_SPECIFIER_FACE(g) (COLOR_SPECIFIER_DATA (g)->face) #define COLOR_SPECIFIER_FACE_PROPERTY(g) \ (COLOR_SPECIFIER_DATA (g)->face_property) DECLARE_SPECIFIER_TYPE (color); #define XCOLOR_SPECIFIER(x) XSPECIFIER_TYPE (x, color) #define COLOR_SPECIFIERP(x) SPECIFIER_TYPEP (x, color) #define CHECK_COLOR_SPECIFIER(x) CHECK_SPECIFIER_TYPE (x, color) #define CONCHECK_COLOR_SPECIFIER(x) CONCHECK_SPECIFIER_TYPE (x, color) /***************************************************************************** * Font Specifier Object * *****************************************************************************/ struct font_specifier { Lisp_Object face; /* face this is attached to, or nil */ Lisp_Object face_property; /* property of that face */ }; #define FONT_SPECIFIER_DATA(g) SPECIFIER_TYPE_DATA (g, font) #define FONT_SPECIFIER_FACE(g) (FONT_SPECIFIER_DATA (g)->face) #define FONT_SPECIFIER_FACE_PROPERTY(g) \ (FONT_SPECIFIER_DATA (g)->face_property) DECLARE_SPECIFIER_TYPE (font); #define XFONT_SPECIFIER(x) XSPECIFIER_TYPE (x, font) #define FONT_SPECIFIERP(x) SPECIFIER_TYPEP (x, font) #define CHECK_FONT_SPECIFIER(x) CHECK_SPECIFIER_TYPE (x, font) #define CONCHECK_FONT_SPECIFIER(x) CONCHECK_SPECIFIER_TYPE (x, font) /***************************************************************************** * Face Boolean Specifier Object * *****************************************************************************/ struct face_boolean_specifier { Lisp_Object face; /* face this is attached to, or nil */ Lisp_Object face_property; /* property of that face */ }; #define FACE_BOOLEAN_SPECIFIER_DATA(g) SPECIFIER_TYPE_DATA (g, face_boolean) #define FACE_BOOLEAN_SPECIFIER_FACE(g) (FACE_BOOLEAN_SPECIFIER_DATA (g)->face) #define FACE_BOOLEAN_SPECIFIER_FACE_PROPERTY(g) \ (FACE_BOOLEAN_SPECIFIER_DATA (g)->face_property) DECLARE_SPECIFIER_TYPE (face_boolean); extern Lisp_Object Qface_boolean; #define XFACE_BOOLEAN_SPECIFIER(x) XSPECIFIER_TYPE (x, face_boolean) #define FACE_BOOLEAN_SPECIFIERP(x) SPECIFIER_TYPEP (x, face_boolean) #define CHECK_FACE_BOOLEAN_SPECIFIER(x) \ CHECK_SPECIFIER_TYPE (x, face_boolean) #define CONCHECK_FACE_BOOLEAN_SPECIFIER(x) \ CONCHECK_SPECIFIER_TYPE (x, face_boolean) /**************************************************************************** * Color Instance Object * ****************************************************************************/ struct Lisp_Color_Instance { struct LCRECORD_HEADER header; Lisp_Object name; Lisp_Object device; /* See comment in struct console about console variants. */ enum console_variant color_instance_type; /* console-type-specific data */ void *data; }; #define COLOR_INSTANCE_NAME(c) ((c)->name) #define COLOR_INSTANCE_DEVICE(c) ((c)->device) /**************************************************************************** * Font Instance Object * ****************************************************************************/ struct Lisp_Font_Instance { struct LCRECORD_HEADER header; Lisp_Object name; /* the instantiator used to create the font instance */ Lisp_Object truename; /* used by the device-specific methods; we need to call them to get the truename (#### in reality, they all probably just store the truename here if they know it, and nil otherwise; we should check this and enforce it as a general policy X and GTK do this, except that when they don't know they return NAME and don't update TRUENAME. MS Windows initializes TRUENAME when the font is initialized. TTY doesn't do truename.) */ Lisp_Object device; Lisp_Object charset; /* Mule charset, or whatever */ /* See comment in struct console about console variants. */ enum console_variant font_instance_type; unsigned short ascent; /* extracted from `font', or made up */ unsigned short descent; unsigned short width; unsigned short height; int proportional_p; /* console-type-specific data */ void *data; }; #define FONT_INSTANCE_NAME(f) ((f)->name) #define FONT_INSTANCE_TRUENAME(f) ((f)->truename) #define FONT_INSTANCE_CHARSET(f) ((f)->charset) #define FONT_INSTANCE_DEVICE(f) ((f)->device) #define FONT_INSTANCE_ASCENT(f) ((f)->ascent) #define FONT_INSTANCE_DESCENT(f) ((f)->descent) #define FONT_INSTANCE_WIDTH(f) ((f)->width) #define FONT_INSTANCE_HEIGHT(f) ((f)->height) #define XFONT_INSTANCE_NAME(f) FONT_INSTANCE_NAME (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_TRUENAME(f) FONT_INSTANCE_TRUENAME (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_CHARSET(f) FONT_INSTANCE_CHARSET (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_DEVICE(f) FONT_INSTANCE_DEVICE (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_ASCENT(f) FONT_INSTANCE_ASCENT (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_DESCENT(f) FONT_INSTANCE_DESCENT (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_WIDTH(f) FONT_INSTANCE_WIDTH (XFONT_INSTANCE (f)) #define XFONT_INSTANCE_HEIGHT(f) FONT_INSTANCE_HEIGHT (XFONT_INSTANCE (f)) #endif /* INCLUDED_objects_impl_h_ */