Mercurial > hg > xemacs-beta
view src/number-mp.h @ 5077:d372b17f63ce
clean up toolbar/gutter edge geometry
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-25 Ben Wing <ben@xemacs.org>
* EmacsFrame.c (EmacsFrameSetValues):
* frame-impl.h:
* frame-impl.h (struct frame):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS):
* frame.h:
* frame.h (enum edge_pos):
* gutter.c:
* gutter.c (get_gutter_coords):
* gutter.c (display_boxes_in_gutter_p):
* gutter.c (construct_window_gutter_spec):
* gutter.c (calculate_gutter_size_from_display_lines):
* gutter.c (calculate_gutter_size):
* gutter.c (output_gutter):
* gutter.c (clear_gutter):
* gutter.c (mark_gutters):
* gutter.c (gutter_extent_signal_changed_region_maybe):
* gutter.c (update_gutter_geometry):
* gutter.c (update_frame_gutter_geometry):
* gutter.c (update_frame_gutters):
* gutter.c (reset_gutter_display_lines):
* gutter.c (redraw_exposed_gutter):
* gutter.c (redraw_exposed_gutters):
* gutter.c (free_frame_gutters):
* gutter.c (decode_gutter_position):
* gutter.c (Fset_default_gutter_position):
* gutter.c (Fgutter_pixel_width):
* gutter.c (Fgutter_pixel_height):
* gutter.c (recompute_overlaying_specifier):
* gutter.c (gutter_specs_changed_1):
* gutter.c (gutter_specs_changed):
* gutter.c (top_gutter_specs_changed):
* gutter.c (bottom_gutter_specs_changed):
* gutter.c (left_gutter_specs_changed):
* gutter.c (right_gutter_specs_changed):
* gutter.c (gutter_geometry_changed_in_window):
* gutter.c (init_frame_gutters):
* gutter.c (specifier_vars_of_gutter):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* lisp.h (enum edge_style):
* native-gtk-toolbar.c:
* native-gtk-toolbar.c (gtk_output_toolbar):
* native-gtk-toolbar.c (gtk_clear_toolbar):
* native-gtk-toolbar.c (gtk_output_frame_toolbars):
* native-gtk-toolbar.c (gtk_initialize_frame_toolbars):
* toolbar-msw.c:
* toolbar-msw.c (TOOLBAR_HANDLE):
* toolbar-msw.c (allocate_toolbar_item_id):
* toolbar-msw.c (mswindows_clear_toolbar):
* toolbar-msw.c (mswindows_output_toolbar):
* toolbar-msw.c (mswindows_move_toolbar):
* toolbar-msw.c (mswindows_redraw_exposed_toolbars):
* toolbar-msw.c (mswindows_initialize_frame_toolbars):
* toolbar-msw.c (mswindows_output_frame_toolbars):
* toolbar-msw.c (mswindows_clear_frame_toolbars):
* toolbar-msw.c (DELETE_TOOLBAR):
* toolbar-msw.c (mswindows_free_frame_toolbars):
* toolbar-msw.c (mswindows_get_toolbar_button_text):
* toolbar-xlike.c:
* toolbar-xlike.c (__prepare_button_area):
* toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP):
* toolbar-xlike.c (xlike_output_toolbar):
* toolbar-xlike.c (xlike_clear_toolbar):
* toolbar-xlike.c (xlike_output_frame_toolbars):
* toolbar-xlike.c (xlike_clear_frame_toolbars):
* toolbar-xlike.c (xlike_redraw_exposed_toolbar):
* toolbar-xlike.c (xlike_redraw_exposed_toolbars):
* toolbar-xlike.c (xlike_redraw_frame_toolbars):
* toolbar.c:
* toolbar.c (decode_toolbar_position):
* toolbar.c (Fset_default_toolbar_position):
* toolbar.c (mark_frame_toolbar_buttons_dirty):
* toolbar.c (compute_frame_toolbar_buttons):
* toolbar.c (set_frame_toolbar):
* toolbar.c (compute_frame_toolbars_data):
* toolbar.c (update_frame_toolbars_geometry):
* toolbar.c (init_frame_toolbars):
* toolbar.c (get_toolbar_coords):
* toolbar.c (CHECK_TOOLBAR):
* toolbar.c (toolbar_buttons_at_pixpos):
* toolbar.c (CTB_ERROR):
* toolbar.c (recompute_overlaying_specifier):
* toolbar.c (specifier_vars_of_toolbar):
* toolbar.h:
* toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG):
Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE,
RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos,
enum gutter_pos, etc.
Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP.
Create NUM_EDGES, use in many places instead of hardcoded '4'.
Instead of top_toolbar_was_visible, bottom_toolbar_was_visible,
etc. make an array toolbar_was_visible[NUM_EDGES]. This increases
the frame size by 15 bytes or so (could be 3 if we use Boolbytes)
but hardly seems w to matter -- frames are heavy weight objects
anyway. Same with top_gutter_was_visible, etc.
Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in
one place (toolbar.h).
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Thu, 25 Feb 2010 04:45:13 -0600 |
parents | 2fc0e2f18322 |
children | ba07c880114a |
line wrap: on
line source
/* Definitions of numeric types for XEmacs using the MP library. Copyright (C) 2004 Jerry James. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02111-1301, USA. */ /* Synched up with: Not in FSF. */ /* This library defines the following types: bignum = MINT The MP library does not include support for ratios or bigfloats. */ #ifndef INCLUDED_number_mp_h_ #define INCLUDED_number_mp_h_ /* BSD MP libraries without MP_PREFIX define a function named pow in mp.h that has a different prototype from the one in math.h. We don't use that function anyway, so we do this for safety purposes. However, this means that number-mp.h must always be included before math.h. */ #define pow mp_pow #include <mp.h> #undef pow #ifdef MP_PREFIX #define MP_GCD mp_gcd #define MP_ITOM mp_itom #define MP_MADD mp_madd #define MP_MCMP mp_mcmp #define MP_MDIV mp_mdiv #define MP_MFREE mp_mfree #define MP_MSUB mp_msub #define MP_MULT mp_mult #define MP_SDIV mp_sdiv #ifdef HAVE_MP_MOVE #define MP_MOVE(x,y) mp_move (x, y) #else #define MP_MOVE(x,y) mp_madd (x, bignum_zero, y) #endif #else #define MP_GCD gcd #define MP_ITOM itom #define MP_MADD madd #define MP_MCMP mcmp #define MP_MDIV mdiv #define MP_MFREE mfree #define MP_MSUB msub #define MP_MULT mult #define MP_SDIV sdiv #ifdef HAVE_MP_MOVE #define MP_MOVE(x,y) move (x, y) #else #define MP_MOVE(x,y) madd (x, bignum_zero, y) #endif #endif typedef MINT *bignum; extern void init_number_mp(void); /********************************* Bignums **********************************/ #define HAVE_BIGNUM 1 extern MINT *bignum_zero, *intern_bignum; extern MINT *bignum_min_int, *bignum_max_int, *bignum_max_uint; extern MINT *bignum_min_long, *bignum_max_long, *bignum_max_ulong; extern short div_rem; /***** Bignum: basic functions *****/ #define bignum_init(b) (b = MP_ITOM (0)) #define bignum_fini(b) MP_MFREE (b) #define bignum_hashcode(b) bignum_to_uint (b) #define bignum_sign(b) MP_MCMP (b, bignum_zero) #define bignum_evenp(b) (MP_SDIV (b, 2, intern_bignum, &div_rem), \ div_rem == 0) #define bignum_oddp(b) (MP_SDIV (b, 2, intern_bignum, &div_rem), \ div_rem != 0) /***** Bignum: size *****/ #define bignum_fits_int_p(b) (MP_MCMP (b, bignum_min_int) >= 0 && \ MP_MCMP (b, bignum_max_int) <= 0) #define bignum_fits_uint_p(b) (MP_MCMP (b, bignum_zero) >= 0 && \ MP_MCMP (b, bignum_max_uint) <= 0) #define bignum_fits_long_p(b) (MP_MCMP (b, bignum_min_long) >= 0 && \ MP_MCMP (b, bignum_max_long) <= 0) #define bignum_fits_ulong_p(b) (MP_MCMP (b, bignum_zero) >= 0 && \ MP_MCMP (b, bignum_max_ulong) <= 0) /***** Bignum: conversions *****/ extern char *bignum_to_string(bignum, int); extern int bignum_to_int(bignum); extern unsigned int bignum_to_uint(bignum); extern long bignum_to_long(bignum); extern unsigned long bignum_to_ulong(bignum); extern double bignum_to_double(bignum); /***** Bignum: converting assignments *****/ #define bignum_set(b1, b2) MP_MOVE (b2, b1) extern int bignum_set_string(bignum, const char *, int); extern void bignum_set_long(bignum, long); extern void bignum_set_ulong(bignum, unsigned long); extern void bignum_set_double(bignum, double); /***** Bignum: comparisons *****/ #define bignum_cmp(b1,b2) MP_MCMP (b1, b2) #define bignum_lt(b1,b2) (MP_MCMP (b1, b2) < 0) #define bignum_le(b1,b2) (MP_MCMP (b1, b2) <= 0) #define bignum_eql(b1,b2) (MP_MCMP (b1, b2) == 0) #define bignum_ge(b1,b2) (MP_MCMP (b1, b2) >= 0) #define bignum_gt(b1,b2) (MP_MCMP (b1, b2) > 0) /***** Bignum: arithmetic *****/ #define bignum_neg(b,b2) MP_MSUB (bignum_zero, b2, b) #define bignum_abs(b,b2) (MP_MCMP (b2, bignum_zero) < 0 \ ? MP_MSUB (bignum_zero, b2, b) \ : MP_MADD (bignum_zero, b2, b)) #define bignum_add(b,b1,b2) MP_MADD (b1, b2, b) #define bignum_sub(b,b1,b2) MP_MSUB (b1, b2, b) #define bignum_mul(b,b1,b2) MP_MULT (b1, b2, b) extern int bignum_divisible_p(bignum, bignum); #define bignum_div(b,b1,b2) MP_MDIV (b1, b2, b, intern_bignum) extern void bignum_ceil(bignum, bignum, bignum); extern void bignum_floor(bignum, bignum, bignum); #define bignum_mod(b,b1,b2) MP_MDIV (b1, b2, intern_bignum, b) extern void bignum_pow(bignum, bignum, unsigned long); #define bignum_gcd(res,b1,b2) MP_GCD (b1, b2, res) extern void bignum_lcm(bignum, bignum, bignum); /***** Bignum: bit manipulations *****/ extern void bignum_and(bignum, bignum, bignum); extern void bignum_ior(bignum, bignum, bignum); extern void bignum_xor(bignum, bignum, bignum); extern void bignum_not(bignum, bignum); extern void bignum_setbit(bignum, unsigned long); extern void bignum_clrbit(bignum, unsigned long); extern int bignum_testbit(bignum, unsigned long); extern void bignum_lshift(bignum, bignum, unsigned long); extern void bignum_rshift(bignum, bignum, unsigned long); /***** Bignum: random numbers *****/ extern void bignum_random_seed(unsigned long); extern void bignum_random(bignum, bignum); #endif /* INCLUDED_number_mp_h_ */