view src/number-mp.h @ 5077:d372b17f63ce

clean up toolbar/gutter edge geometry -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-25 Ben Wing <ben@xemacs.org> * EmacsFrame.c (EmacsFrameSetValues): * frame-impl.h: * frame-impl.h (struct frame): * frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT): * frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS): * frame.h: * frame.h (enum edge_pos): * gutter.c: * gutter.c (get_gutter_coords): * gutter.c (display_boxes_in_gutter_p): * gutter.c (construct_window_gutter_spec): * gutter.c (calculate_gutter_size_from_display_lines): * gutter.c (calculate_gutter_size): * gutter.c (output_gutter): * gutter.c (clear_gutter): * gutter.c (mark_gutters): * gutter.c (gutter_extent_signal_changed_region_maybe): * gutter.c (update_gutter_geometry): * gutter.c (update_frame_gutter_geometry): * gutter.c (update_frame_gutters): * gutter.c (reset_gutter_display_lines): * gutter.c (redraw_exposed_gutter): * gutter.c (redraw_exposed_gutters): * gutter.c (free_frame_gutters): * gutter.c (decode_gutter_position): * gutter.c (Fset_default_gutter_position): * gutter.c (Fgutter_pixel_width): * gutter.c (Fgutter_pixel_height): * gutter.c (recompute_overlaying_specifier): * gutter.c (gutter_specs_changed_1): * gutter.c (gutter_specs_changed): * gutter.c (top_gutter_specs_changed): * gutter.c (bottom_gutter_specs_changed): * gutter.c (left_gutter_specs_changed): * gutter.c (right_gutter_specs_changed): * gutter.c (gutter_geometry_changed_in_window): * gutter.c (init_frame_gutters): * gutter.c (specifier_vars_of_gutter): * gutter.h: * gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS): * gutter.h (FRAME_TOP_GUTTER_BOUNDS): * lisp.h (enum edge_style): * native-gtk-toolbar.c: * native-gtk-toolbar.c (gtk_output_toolbar): * native-gtk-toolbar.c (gtk_clear_toolbar): * native-gtk-toolbar.c (gtk_output_frame_toolbars): * native-gtk-toolbar.c (gtk_initialize_frame_toolbars): * toolbar-msw.c: * toolbar-msw.c (TOOLBAR_HANDLE): * toolbar-msw.c (allocate_toolbar_item_id): * toolbar-msw.c (mswindows_clear_toolbar): * toolbar-msw.c (mswindows_output_toolbar): * toolbar-msw.c (mswindows_move_toolbar): * toolbar-msw.c (mswindows_redraw_exposed_toolbars): * toolbar-msw.c (mswindows_initialize_frame_toolbars): * toolbar-msw.c (mswindows_output_frame_toolbars): * toolbar-msw.c (mswindows_clear_frame_toolbars): * toolbar-msw.c (DELETE_TOOLBAR): * toolbar-msw.c (mswindows_free_frame_toolbars): * toolbar-msw.c (mswindows_get_toolbar_button_text): * toolbar-xlike.c: * toolbar-xlike.c (__prepare_button_area): * toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP): * toolbar-xlike.c (xlike_output_toolbar): * toolbar-xlike.c (xlike_clear_toolbar): * toolbar-xlike.c (xlike_output_frame_toolbars): * toolbar-xlike.c (xlike_clear_frame_toolbars): * toolbar-xlike.c (xlike_redraw_exposed_toolbar): * toolbar-xlike.c (xlike_redraw_exposed_toolbars): * toolbar-xlike.c (xlike_redraw_frame_toolbars): * toolbar.c: * toolbar.c (decode_toolbar_position): * toolbar.c (Fset_default_toolbar_position): * toolbar.c (mark_frame_toolbar_buttons_dirty): * toolbar.c (compute_frame_toolbar_buttons): * toolbar.c (set_frame_toolbar): * toolbar.c (compute_frame_toolbars_data): * toolbar.c (update_frame_toolbars_geometry): * toolbar.c (init_frame_toolbars): * toolbar.c (get_toolbar_coords): * toolbar.c (CHECK_TOOLBAR): * toolbar.c (toolbar_buttons_at_pixpos): * toolbar.c (CTB_ERROR): * toolbar.c (recompute_overlaying_specifier): * toolbar.c (specifier_vars_of_toolbar): * toolbar.h: * toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG): Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE, RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos, enum gutter_pos, etc. Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP. Create NUM_EDGES, use in many places instead of hardcoded '4'. Instead of top_toolbar_was_visible, bottom_toolbar_was_visible, etc. make an array toolbar_was_visible[NUM_EDGES]. This increases the frame size by 15 bytes or so (could be 3 if we use Boolbytes) but hardly seems w to matter -- frames are heavy weight objects anyway. Same with top_gutter_was_visible, etc. Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in one place (toolbar.h).
author Ben Wing <ben@xemacs.org>
date Thu, 25 Feb 2010 04:45:13 -0600
parents 2fc0e2f18322
children ba07c880114a
line wrap: on
line source

/* Definitions of numeric types for XEmacs using the MP library.
   Copyright (C) 2004 Jerry James.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 51 Franklin St - Fifth Floor,
Boston, MA 02111-1301, USA.  */

/* Synched up with: Not in FSF. */

/* This library defines the following types:
   bignum       = MINT

   The MP library does not include support for ratios or bigfloats.
*/

#ifndef INCLUDED_number_mp_h_
#define INCLUDED_number_mp_h_

/* BSD MP libraries without MP_PREFIX define a function named pow in mp.h that
   has a different prototype from the one in math.h.  We don't use that
   function anyway, so we do this for safety purposes.  However, this means
   that number-mp.h must always be included before math.h. */
#define pow mp_pow
#include <mp.h>
#undef pow

#ifdef MP_PREFIX
#define MP_GCD   mp_gcd
#define MP_ITOM  mp_itom
#define MP_MADD  mp_madd
#define MP_MCMP  mp_mcmp
#define MP_MDIV  mp_mdiv
#define MP_MFREE mp_mfree
#define MP_MSUB  mp_msub
#define MP_MULT  mp_mult
#define MP_SDIV  mp_sdiv
#ifdef HAVE_MP_MOVE
#define MP_MOVE(x,y) mp_move (x, y)
#else
#define MP_MOVE(x,y) mp_madd (x, bignum_zero, y)
#endif
#else
#define MP_GCD   gcd
#define MP_ITOM  itom
#define MP_MADD  madd
#define MP_MCMP  mcmp
#define MP_MDIV  mdiv
#define MP_MFREE mfree
#define MP_MSUB  msub
#define MP_MULT  mult
#define MP_SDIV  sdiv
#ifdef HAVE_MP_MOVE
#define MP_MOVE(x,y) move (x, y)
#else
#define MP_MOVE(x,y) madd (x, bignum_zero, y)
#endif
#endif

typedef MINT *bignum;

extern void init_number_mp(void);


/********************************* Bignums **********************************/

#define HAVE_BIGNUM 1

extern MINT *bignum_zero, *intern_bignum;
extern MINT *bignum_min_int, *bignum_max_int, *bignum_max_uint;
extern MINT *bignum_min_long, *bignum_max_long, *bignum_max_ulong;
extern short div_rem;

/***** Bignum: basic functions *****/
#define bignum_init(b)              (b = MP_ITOM (0))
#define bignum_fini(b)              MP_MFREE (b)
#define bignum_hashcode(b)          bignum_to_uint (b)
#define bignum_sign(b)              MP_MCMP (b, bignum_zero)
#define bignum_evenp(b)             (MP_SDIV (b, 2, intern_bignum, &div_rem), \
				     div_rem == 0)
#define bignum_oddp(b)              (MP_SDIV (b, 2, intern_bignum, &div_rem), \
				     div_rem != 0)

/***** Bignum: size *****/
#define bignum_fits_int_p(b)        (MP_MCMP (b, bignum_min_int) >= 0 && \
				     MP_MCMP (b, bignum_max_int) <= 0)
#define bignum_fits_uint_p(b)       (MP_MCMP (b, bignum_zero) >= 0 &&	\
				     MP_MCMP (b, bignum_max_uint) <= 0)
#define bignum_fits_long_p(b)       (MP_MCMP (b, bignum_min_long) >= 0 && \
				     MP_MCMP (b, bignum_max_long) <= 0)
#define bignum_fits_ulong_p(b)      (MP_MCMP (b, bignum_zero) >= 0 &&	\
				     MP_MCMP (b, bignum_max_ulong) <= 0)

/***** Bignum: conversions *****/
extern char *bignum_to_string(bignum, int);
extern int bignum_to_int(bignum);
extern unsigned int bignum_to_uint(bignum);
extern long bignum_to_long(bignum);
extern unsigned long bignum_to_ulong(bignum);
extern double bignum_to_double(bignum);

/***** Bignum: converting assignments *****/
#define bignum_set(b1, b2)          MP_MOVE (b2, b1)
extern int bignum_set_string(bignum, const char *, int);
extern void bignum_set_long(bignum, long);
extern void bignum_set_ulong(bignum, unsigned long);
extern void bignum_set_double(bignum, double);

/***** Bignum: comparisons *****/
#define bignum_cmp(b1,b2)           MP_MCMP (b1, b2)
#define bignum_lt(b1,b2)            (MP_MCMP (b1, b2) < 0)
#define bignum_le(b1,b2)            (MP_MCMP (b1, b2) <= 0)
#define bignum_eql(b1,b2)           (MP_MCMP (b1, b2) == 0)
#define bignum_ge(b1,b2)            (MP_MCMP (b1, b2) >= 0)
#define bignum_gt(b1,b2)            (MP_MCMP (b1, b2) > 0)

/***** Bignum: arithmetic *****/
#define bignum_neg(b,b2)            MP_MSUB (bignum_zero, b2, b)
#define bignum_abs(b,b2)            (MP_MCMP (b2, bignum_zero) < 0	\
				     ? MP_MSUB (bignum_zero, b2, b)	\
				     : MP_MADD (bignum_zero, b2, b))
#define bignum_add(b,b1,b2)         MP_MADD (b1, b2, b)
#define bignum_sub(b,b1,b2)         MP_MSUB (b1, b2, b)
#define bignum_mul(b,b1,b2)         MP_MULT (b1, b2, b)
extern int bignum_divisible_p(bignum, bignum);
#define bignum_div(b,b1,b2)         MP_MDIV (b1, b2, b, intern_bignum)
extern void bignum_ceil(bignum, bignum, bignum);
extern void bignum_floor(bignum, bignum, bignum);
#define bignum_mod(b,b1,b2)         MP_MDIV (b1, b2, intern_bignum, b)
extern void bignum_pow(bignum, bignum, unsigned long);
#define bignum_gcd(res,b1,b2)       MP_GCD (b1, b2, res)
extern void bignum_lcm(bignum, bignum, bignum);

/***** Bignum: bit manipulations *****/
extern void bignum_and(bignum, bignum, bignum);
extern void bignum_ior(bignum, bignum, bignum);
extern void bignum_xor(bignum, bignum, bignum);
extern void bignum_not(bignum, bignum);
extern void bignum_setbit(bignum, unsigned long);
extern void bignum_clrbit(bignum, unsigned long);
extern int bignum_testbit(bignum, unsigned long);
extern void bignum_lshift(bignum, bignum, unsigned long);
extern void bignum_rshift(bignum, bignum, unsigned long);

/***** Bignum: random numbers *****/
extern void bignum_random_seed(unsigned long);
extern void bignum_random(bignum, bignum);

#endif /* INCLUDED_number_mp_h_ */