view src/lisp-disunion.h @ 5077:d372b17f63ce

clean up toolbar/gutter edge geometry -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-25 Ben Wing <ben@xemacs.org> * EmacsFrame.c (EmacsFrameSetValues): * frame-impl.h: * frame-impl.h (struct frame): * frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT): * frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS): * frame.h: * frame.h (enum edge_pos): * gutter.c: * gutter.c (get_gutter_coords): * gutter.c (display_boxes_in_gutter_p): * gutter.c (construct_window_gutter_spec): * gutter.c (calculate_gutter_size_from_display_lines): * gutter.c (calculate_gutter_size): * gutter.c (output_gutter): * gutter.c (clear_gutter): * gutter.c (mark_gutters): * gutter.c (gutter_extent_signal_changed_region_maybe): * gutter.c (update_gutter_geometry): * gutter.c (update_frame_gutter_geometry): * gutter.c (update_frame_gutters): * gutter.c (reset_gutter_display_lines): * gutter.c (redraw_exposed_gutter): * gutter.c (redraw_exposed_gutters): * gutter.c (free_frame_gutters): * gutter.c (decode_gutter_position): * gutter.c (Fset_default_gutter_position): * gutter.c (Fgutter_pixel_width): * gutter.c (Fgutter_pixel_height): * gutter.c (recompute_overlaying_specifier): * gutter.c (gutter_specs_changed_1): * gutter.c (gutter_specs_changed): * gutter.c (top_gutter_specs_changed): * gutter.c (bottom_gutter_specs_changed): * gutter.c (left_gutter_specs_changed): * gutter.c (right_gutter_specs_changed): * gutter.c (gutter_geometry_changed_in_window): * gutter.c (init_frame_gutters): * gutter.c (specifier_vars_of_gutter): * gutter.h: * gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS): * gutter.h (FRAME_TOP_GUTTER_BOUNDS): * lisp.h (enum edge_style): * native-gtk-toolbar.c: * native-gtk-toolbar.c (gtk_output_toolbar): * native-gtk-toolbar.c (gtk_clear_toolbar): * native-gtk-toolbar.c (gtk_output_frame_toolbars): * native-gtk-toolbar.c (gtk_initialize_frame_toolbars): * toolbar-msw.c: * toolbar-msw.c (TOOLBAR_HANDLE): * toolbar-msw.c (allocate_toolbar_item_id): * toolbar-msw.c (mswindows_clear_toolbar): * toolbar-msw.c (mswindows_output_toolbar): * toolbar-msw.c (mswindows_move_toolbar): * toolbar-msw.c (mswindows_redraw_exposed_toolbars): * toolbar-msw.c (mswindows_initialize_frame_toolbars): * toolbar-msw.c (mswindows_output_frame_toolbars): * toolbar-msw.c (mswindows_clear_frame_toolbars): * toolbar-msw.c (DELETE_TOOLBAR): * toolbar-msw.c (mswindows_free_frame_toolbars): * toolbar-msw.c (mswindows_get_toolbar_button_text): * toolbar-xlike.c: * toolbar-xlike.c (__prepare_button_area): * toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP): * toolbar-xlike.c (xlike_output_toolbar): * toolbar-xlike.c (xlike_clear_toolbar): * toolbar-xlike.c (xlike_output_frame_toolbars): * toolbar-xlike.c (xlike_clear_frame_toolbars): * toolbar-xlike.c (xlike_redraw_exposed_toolbar): * toolbar-xlike.c (xlike_redraw_exposed_toolbars): * toolbar-xlike.c (xlike_redraw_frame_toolbars): * toolbar.c: * toolbar.c (decode_toolbar_position): * toolbar.c (Fset_default_toolbar_position): * toolbar.c (mark_frame_toolbar_buttons_dirty): * toolbar.c (compute_frame_toolbar_buttons): * toolbar.c (set_frame_toolbar): * toolbar.c (compute_frame_toolbars_data): * toolbar.c (update_frame_toolbars_geometry): * toolbar.c (init_frame_toolbars): * toolbar.c (get_toolbar_coords): * toolbar.c (CHECK_TOOLBAR): * toolbar.c (toolbar_buttons_at_pixpos): * toolbar.c (CTB_ERROR): * toolbar.c (recompute_overlaying_specifier): * toolbar.c (specifier_vars_of_toolbar): * toolbar.h: * toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG): Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE, RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos, enum gutter_pos, etc. Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP. Create NUM_EDGES, use in many places instead of hardcoded '4'. Instead of top_toolbar_was_visible, bottom_toolbar_was_visible, etc. make an array toolbar_was_visible[NUM_EDGES]. This increases the frame size by 15 bytes or so (could be 3 if we use Boolbytes) but hardly seems w to matter -- frames are heavy weight objects anyway. Same with top_gutter_was_visible, etc. Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in one place (toolbar.h).
author Ben Wing <ben@xemacs.org>
date Thu, 25 Feb 2010 04:45:13 -0600
parents ae48681c47fa
children 308d34e9f07d
line wrap: on
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/* Fundamental definitions for XEmacs Lisp interpreter -- non-union objects.
   Copyright (C) 1985, 1986, 1987, 1992, 1993 Free Software Foundation, Inc.
   Copyright (C) 2001, 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.30.  Split out from lisp.h. */
/* This file has diverged greatly from FSF Emacs.  Syncing is no
   longer desirable or possible */

/*
 Format of a non-union-type Lisp Object

             3         2         1         0
       bit  10987654321098765432109876543210
            --------------------------------
            VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVTT

   Integers are treated specially, and look like this:

             3         2         1         0
       bit  10987654321098765432109876543210
            --------------------------------
            VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVT

 For integral Lisp types, i.e. integers and characters, the value
 bits are the Lisp object.  Some people call such Lisp_Objects "immediate".

 The object is obtained by masking off the type bits.
     Bit 1 is used as a value bit by splitting the Lisp integer type
 into two subtypes, Lisp_Type_Int_Even and Lisp_Type_Int_Odd.
 By this trickery we get 31 bits for integers instead of 30.

 For non-integral types, the value bits of a Lisp_Object contain
 a pointer to a structure containing the object.  The pointer is
 obtained by masking off the type and mark bits.

     All pointer-based types are coalesced under a single type called
 Lisp_Type_Record.  The type bits for this type are required by the
 implementation to be 00, just like the least significant bits of
 word-aligned struct pointers on 32-bit hardware.  This requires that
 all structs implementing Lisp_Objects have an alignment of at least 4
 bytes.  Because of this, Lisp_Object pointers don't have to be masked
 and are full-sized.

 There are no mark bits in the Lisp_Object itself (there used to be).

 Integers and characters don't need to be marked.  All other types are
 lrecord-based, which means they get marked by setting the mark bit in
 the struct lrecord_header.

 Here is a brief description of the following macros:

 XTYPE     The type bits of a Lisp_Object
 XPNTRVAL  The value bits of a Lisp_Object storing a pointer
 XCHARVAL  The value bits of a Lisp_Object storing a Ichar
 XREALINT  The value bits of a Lisp_Object storing an integer, signed
 XUINT     The value bits of a Lisp_Object storing an integer, unsigned
 INTP      Non-zero if this Lisp_Object is an integer
 Qzero     Lisp Integer 0
 EQ        Non-zero if two Lisp_Objects are identical, not merely equal. */


typedef EMACS_INT Lisp_Object;

#define Lisp_Type_Int_Bit (Lisp_Type_Int_Even & Lisp_Type_Int_Odd)
#define VALMASK (((1UL << VALBITS) - 1UL) << GCTYPEBITS)
#define XTYPE(x) ((enum Lisp_Type) (((EMACS_UINT)(x)) & ~VALMASK))
#define XPNTRVAL(x) (x) /* This depends on Lisp_Type_Record == 0 */
#define XCHARVAL(x) ((x) >> GCBITS)
#define XREALINT(x) ((x) >> INT_GCBITS)
#define XUINT(x) ((EMACS_UINT)(x) >> INT_GCBITS)

#define wrap_pointer_1(ptr) ((Lisp_Object) (ptr))

DECLARE_INLINE_HEADER (
Lisp_Object
make_int_verify (EMACS_INT val)
)
{
  Lisp_Object obj = (Lisp_Object) ((val << INT_GCBITS) | Lisp_Type_Int_Bit);
  type_checking_assert (XREALINT (obj) == val);
  return obj;
}

#define make_int(x) ((Lisp_Object) (((x) << INT_GCBITS) | Lisp_Type_Int_Bit))

#define make_char_1(x) ((Lisp_Object) (((x) << GCBITS) | Lisp_Type_Char))

#define INTP(x) ((EMACS_UINT)(x) & Lisp_Type_Int_Bit)
#define INT_PLUS(x,y)  ((x)+(y)-Lisp_Type_Int_Bit)
#define INT_MINUS(x,y) ((x)-(y)+Lisp_Type_Int_Bit)
#define INT_PLUS1(x)   INT_PLUS  (x, make_int (1))
#define INT_MINUS1(x)  INT_MINUS (x, make_int (1))

#define Qzero make_int (0)
#define Qnull_pointer ((Lisp_Object) 0)
#define EQ(x,y) ((x) == (y))

/* WARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

   You can only GET_LISP_FROM_VOID something that had previously been
   STORE_LISP_IN_VOID'd.  If you want to go the other way, use
   STORE_VOID_IN_LISP and GET_VOID_FROM_LISP, or use make_opaque_ptr(). */

/* Convert a Lisp object to a void * pointer, as when it needs to be passed
   to a toolkit callback function */
#define STORE_LISP_IN_VOID(larg) ((void *) (larg))

/* Convert a void * pointer back into a Lisp object, assuming that the
   pointer was generated by STORE_LISP_IN_VOID. */
#define GET_LISP_FROM_VOID(varg) ((Lisp_Object) (varg))

/* Convert a Lisp_Object into something that can't be used as an
   lvalue.  Useful for type-checking. */
#define NON_LVALUE(larg) ((larg) + 0)