view src/hash.h @ 5077:d372b17f63ce

clean up toolbar/gutter edge geometry -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-25 Ben Wing <ben@xemacs.org> * EmacsFrame.c (EmacsFrameSetValues): * frame-impl.h: * frame-impl.h (struct frame): * frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT): * frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE): * frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS): * frame.h: * frame.h (enum edge_pos): * gutter.c: * gutter.c (get_gutter_coords): * gutter.c (display_boxes_in_gutter_p): * gutter.c (construct_window_gutter_spec): * gutter.c (calculate_gutter_size_from_display_lines): * gutter.c (calculate_gutter_size): * gutter.c (output_gutter): * gutter.c (clear_gutter): * gutter.c (mark_gutters): * gutter.c (gutter_extent_signal_changed_region_maybe): * gutter.c (update_gutter_geometry): * gutter.c (update_frame_gutter_geometry): * gutter.c (update_frame_gutters): * gutter.c (reset_gutter_display_lines): * gutter.c (redraw_exposed_gutter): * gutter.c (redraw_exposed_gutters): * gutter.c (free_frame_gutters): * gutter.c (decode_gutter_position): * gutter.c (Fset_default_gutter_position): * gutter.c (Fgutter_pixel_width): * gutter.c (Fgutter_pixel_height): * gutter.c (recompute_overlaying_specifier): * gutter.c (gutter_specs_changed_1): * gutter.c (gutter_specs_changed): * gutter.c (top_gutter_specs_changed): * gutter.c (bottom_gutter_specs_changed): * gutter.c (left_gutter_specs_changed): * gutter.c (right_gutter_specs_changed): * gutter.c (gutter_geometry_changed_in_window): * gutter.c (init_frame_gutters): * gutter.c (specifier_vars_of_gutter): * gutter.h: * gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS): * gutter.h (FRAME_TOP_GUTTER_BOUNDS): * lisp.h (enum edge_style): * native-gtk-toolbar.c: * native-gtk-toolbar.c (gtk_output_toolbar): * native-gtk-toolbar.c (gtk_clear_toolbar): * native-gtk-toolbar.c (gtk_output_frame_toolbars): * native-gtk-toolbar.c (gtk_initialize_frame_toolbars): * toolbar-msw.c: * toolbar-msw.c (TOOLBAR_HANDLE): * toolbar-msw.c (allocate_toolbar_item_id): * toolbar-msw.c (mswindows_clear_toolbar): * toolbar-msw.c (mswindows_output_toolbar): * toolbar-msw.c (mswindows_move_toolbar): * toolbar-msw.c (mswindows_redraw_exposed_toolbars): * toolbar-msw.c (mswindows_initialize_frame_toolbars): * toolbar-msw.c (mswindows_output_frame_toolbars): * toolbar-msw.c (mswindows_clear_frame_toolbars): * toolbar-msw.c (DELETE_TOOLBAR): * toolbar-msw.c (mswindows_free_frame_toolbars): * toolbar-msw.c (mswindows_get_toolbar_button_text): * toolbar-xlike.c: * toolbar-xlike.c (__prepare_button_area): * toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP): * toolbar-xlike.c (xlike_output_toolbar): * toolbar-xlike.c (xlike_clear_toolbar): * toolbar-xlike.c (xlike_output_frame_toolbars): * toolbar-xlike.c (xlike_clear_frame_toolbars): * toolbar-xlike.c (xlike_redraw_exposed_toolbar): * toolbar-xlike.c (xlike_redraw_exposed_toolbars): * toolbar-xlike.c (xlike_redraw_frame_toolbars): * toolbar.c: * toolbar.c (decode_toolbar_position): * toolbar.c (Fset_default_toolbar_position): * toolbar.c (mark_frame_toolbar_buttons_dirty): * toolbar.c (compute_frame_toolbar_buttons): * toolbar.c (set_frame_toolbar): * toolbar.c (compute_frame_toolbars_data): * toolbar.c (update_frame_toolbars_geometry): * toolbar.c (init_frame_toolbars): * toolbar.c (get_toolbar_coords): * toolbar.c (CHECK_TOOLBAR): * toolbar.c (toolbar_buttons_at_pixpos): * toolbar.c (CTB_ERROR): * toolbar.c (recompute_overlaying_specifier): * toolbar.c (specifier_vars_of_toolbar): * toolbar.h: * toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG): Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE, RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos, enum gutter_pos, etc. Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP. Create NUM_EDGES, use in many places instead of hardcoded '4'. Instead of top_toolbar_was_visible, bottom_toolbar_was_visible, etc. make an array toolbar_was_visible[NUM_EDGES]. This increases the frame size by 15 bytes or so (could be 3 if we use Boolbytes) but hardly seems w to matter -- frames are heavy weight objects anyway. Same with top_gutter_was_visible, etc. Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in one place (toolbar.h).
author Ben Wing <ben@xemacs.org>
date Thu, 25 Feb 2010 04:45:13 -0600
parents de9952d2ed18
children 308d34e9f07d
line wrap: on
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/* Copyright (C) 2003 Ben Wing.
This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

#ifndef INCLUDED_hash_h_
#define INCLUDED_hash_h_

typedef struct
{
  const void *key;
  void	     *contents;
} hentry;

typedef int           (*hash_table_test_function) (const void *, const void *);
typedef Hashcode     (*hash_table_hash_function) (const void *);

struct hash_table
{
  hentry	*harray;
  long		zero_set;
  void		*zero_entry;
  Elemcount	size;		/* size of the hasharray */
  Elemcount	fullness;	/* number of entries in the hash table */
  hash_table_hash_function hash_function;
  hash_table_test_function test_function;
};

/* SIZE is the number of initial entries. The hash table will be grown
   automatically if the number of entries approaches the size */
struct hash_table *make_hash_table (Elemcount size);

struct hash_table *make_string_hash_table (Elemcount size);

struct hash_table *make_general_hash_table (Elemcount size,
					    hash_table_hash_function
					    hash_function,
					    hash_table_test_function
					    test_function);

/* Clear HASH-TABLE. A freshly created hash table is already cleared up. */
void clrhash (struct hash_table *hash_table);

/* Free HASH-TABLE and its substructures */
void free_hash_table (struct hash_table *hash_table);

/* Returns a hentry whose key is 0 if the entry does not exist in HASH-TABLE */
const void *gethash (const void *key, struct hash_table *hash_table,
		     const void **ret_value);

/* KEY should be different from 0 */
void puthash (const void *key, void *contents, struct hash_table *hash_table);

/* delete the entry with key KEY */
void remhash (const void *key, struct hash_table *hash_table);

typedef int (*maphash_function) (const void* key, void* contents, void* arg);

typedef int (*remhash_predicate) (const void* key, const void* contents,
                                  void* arg);

/* Call MF (key, contents, arg) for every entry in HASH-TABLE */
void maphash (maphash_function mf, struct hash_table *hash_table, void* arg);

/* Delete all objects from HASH-TABLE satisfying PREDICATE */
void map_remhash (remhash_predicate predicate,
		  struct hash_table *hash_table, void *arg);

/* Grow the table if it has less than BREATHING_ROOM elements that can be
   added before a resize will be triggered.  After the grow, the table can
   hold at least BREATHING_ROOM elements (and probably a lot more) before
   needing resizing again. */
void pregrow_hash_table_if_necessary (struct hash_table *hash_table,
				      Elemcount breathing_room);
#endif /* INCLUDED_hash_h_ */