Mercurial > hg > xemacs-beta
view nt/make-nt-depend @ 5077:d372b17f63ce
clean up toolbar/gutter edge geometry
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-25 Ben Wing <ben@xemacs.org>
* EmacsFrame.c (EmacsFrameSetValues):
* frame-impl.h:
* frame-impl.h (struct frame):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_THEORETICAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_HEIGHT):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BORDER_WIDTH):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_VISIBLE):
* frame-impl.h (FRAME_REAL_TOP_TOOLBAR_BOUNDS):
* frame.h:
* frame.h (enum edge_pos):
* gutter.c:
* gutter.c (get_gutter_coords):
* gutter.c (display_boxes_in_gutter_p):
* gutter.c (construct_window_gutter_spec):
* gutter.c (calculate_gutter_size_from_display_lines):
* gutter.c (calculate_gutter_size):
* gutter.c (output_gutter):
* gutter.c (clear_gutter):
* gutter.c (mark_gutters):
* gutter.c (gutter_extent_signal_changed_region_maybe):
* gutter.c (update_gutter_geometry):
* gutter.c (update_frame_gutter_geometry):
* gutter.c (update_frame_gutters):
* gutter.c (reset_gutter_display_lines):
* gutter.c (redraw_exposed_gutter):
* gutter.c (redraw_exposed_gutters):
* gutter.c (free_frame_gutters):
* gutter.c (decode_gutter_position):
* gutter.c (Fset_default_gutter_position):
* gutter.c (Fgutter_pixel_width):
* gutter.c (Fgutter_pixel_height):
* gutter.c (recompute_overlaying_specifier):
* gutter.c (gutter_specs_changed_1):
* gutter.c (gutter_specs_changed):
* gutter.c (top_gutter_specs_changed):
* gutter.c (bottom_gutter_specs_changed):
* gutter.c (left_gutter_specs_changed):
* gutter.c (right_gutter_specs_changed):
* gutter.c (gutter_geometry_changed_in_window):
* gutter.c (init_frame_gutters):
* gutter.c (specifier_vars_of_gutter):
* gutter.h:
* gutter.h (WINDOW_REAL_TOP_GUTTER_BOUNDS):
* gutter.h (FRAME_TOP_GUTTER_BOUNDS):
* lisp.h (enum edge_style):
* native-gtk-toolbar.c:
* native-gtk-toolbar.c (gtk_output_toolbar):
* native-gtk-toolbar.c (gtk_clear_toolbar):
* native-gtk-toolbar.c (gtk_output_frame_toolbars):
* native-gtk-toolbar.c (gtk_initialize_frame_toolbars):
* toolbar-msw.c:
* toolbar-msw.c (TOOLBAR_HANDLE):
* toolbar-msw.c (allocate_toolbar_item_id):
* toolbar-msw.c (mswindows_clear_toolbar):
* toolbar-msw.c (mswindows_output_toolbar):
* toolbar-msw.c (mswindows_move_toolbar):
* toolbar-msw.c (mswindows_redraw_exposed_toolbars):
* toolbar-msw.c (mswindows_initialize_frame_toolbars):
* toolbar-msw.c (mswindows_output_frame_toolbars):
* toolbar-msw.c (mswindows_clear_frame_toolbars):
* toolbar-msw.c (DELETE_TOOLBAR):
* toolbar-msw.c (mswindows_free_frame_toolbars):
* toolbar-msw.c (mswindows_get_toolbar_button_text):
* toolbar-xlike.c:
* toolbar-xlike.c (__prepare_button_area):
* toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP):
* toolbar-xlike.c (xlike_output_toolbar):
* toolbar-xlike.c (xlike_clear_toolbar):
* toolbar-xlike.c (xlike_output_frame_toolbars):
* toolbar-xlike.c (xlike_clear_frame_toolbars):
* toolbar-xlike.c (xlike_redraw_exposed_toolbar):
* toolbar-xlike.c (xlike_redraw_exposed_toolbars):
* toolbar-xlike.c (xlike_redraw_frame_toolbars):
* toolbar.c:
* toolbar.c (decode_toolbar_position):
* toolbar.c (Fset_default_toolbar_position):
* toolbar.c (mark_frame_toolbar_buttons_dirty):
* toolbar.c (compute_frame_toolbar_buttons):
* toolbar.c (set_frame_toolbar):
* toolbar.c (compute_frame_toolbars_data):
* toolbar.c (update_frame_toolbars_geometry):
* toolbar.c (init_frame_toolbars):
* toolbar.c (get_toolbar_coords):
* toolbar.c (CHECK_TOOLBAR):
* toolbar.c (toolbar_buttons_at_pixpos):
* toolbar.c (CTB_ERROR):
* toolbar.c (recompute_overlaying_specifier):
* toolbar.c (specifier_vars_of_toolbar):
* toolbar.h:
* toolbar.h (SET_TOOLBAR_WAS_VISIBLE_FLAG):
Create new enum edge_pos with TOP_EDGE, BOTTOM_EDGE, LEFT_EDGE,
RIGHT_EDGE; subsume TOP_BORDER, TOP_GUTTER, enum toolbar_pos,
enum gutter_pos, etc.
Create EDGE_POS_LOOP, subsuming GUTTER_POS_LOOP.
Create NUM_EDGES, use in many places instead of hardcoded '4'.
Instead of top_toolbar_was_visible, bottom_toolbar_was_visible,
etc. make an array toolbar_was_visible[NUM_EDGES]. This increases
the frame size by 15 bytes or so (could be 3 if we use Boolbytes)
but hardly seems w to matter -- frames are heavy weight objects
anyway. Same with top_gutter_was_visible, etc.
Remove duplicated SET_TOOLBAR_WAS_VISIBLE_FLAG and put defn in
one place (toolbar.h).
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Thu, 25 Feb 2010 04:45:13 -0600 |
parents | 4542b72c005e |
children | 308d34e9f07d |
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: #-*- Perl -*- # Generate dependency info in a form acceptable to nmake # # Copyright (C) 2000, 2002 Jonathan Harris. # # This file is part of XEmacs. # # XEmacs is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by the # Free Software Foundation; either version 2, or (at your option) any # later version. # # XEmacs is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # for more details. # # You should have received a copy of the GNU General Public License # along with XEmacs; see the file COPYING. If not, write to # the Free Software Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. # # Author: Jonathan Harris <jonathan@xemacs.org> # # Synched up with: Not in FSF. use Getopt::Long; my $optsok = GetOptions ('src=s' => \$src, 'config=s' => \$config, 'obj=s' => \$obj); die "Generates nmake dependencies for the XEmacs src directory. Usage: $0 --src SRCDIR --config CONFIGDIR --obj OBJDIR SRCDIR Location of XEmacs sources CONFIGDIR Location of config.inc OBJDIR Location for compiler-generated object files Expects output from src/make-src-depend on stdin. The dependencies are written to stdout. " if (@ARGV || !$optsok || !defined ($src) || !defined ($config) || !defined ($obj)); while (<>) { # must hack away CRLF junk. wouldn't it be nice if perl handled this # right?? really can't be that hard!!! s/\r\n/\n/g; # rewrite references to generating script s/make-src-depend/make-nt-depend/; # rewrite '#if defined(...)' into nmake syntax s/^#if defined(.+)/!if defined$1/; # rewrite '#else' and '#endif' into nmake syntax s/^#e/!e/; # add src path to source filenames # allow for source filename being used in variable assignment s/([\s=])([\w\d\.\-]+\.[ch])/$1$src\\$2/g; # add obj path to object filenames # rewrite .o to .obj s/^(.+)\.o:(.+)/$obj\\$1.obj:$2/; # add dependency on config.inc wherever config.h is. s/\\config.h/\\config.h $config\\config.inc/; print; }