view src/objects-msw-impl.h @ 5043:d0c14ea98592

various frame-geometry fixes -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-15 Ben Wing <ben@xemacs.org> * EmacsFrame.c: * EmacsFrame.c (EmacsFrameResize): * console-msw-impl.h: * console-msw-impl.h (struct mswindows_frame): * console-msw-impl.h (FRAME_MSWINDOWS_TARGET_RECT): * device-tty.c: * device-tty.c (tty_asynch_device_change): * event-msw.c: * event-msw.c (mswindows_wnd_proc): * faces.c (Fface_list): * faces.h: * frame-gtk.c: * frame-gtk.c (gtk_set_initial_frame_size): * frame-gtk.c (gtk_set_frame_size): * frame-msw.c: * frame-msw.c (mswindows_init_frame_1): * frame-msw.c (mswindows_set_frame_size): * frame-msw.c (mswindows_size_frame_internal): * frame-msw.c (msprinter_init_frame_3): * frame.c: * frame.c (enum): * frame.c (Fmake_frame): * frame.c (adjust_frame_size): * frame.c (store_minibuf_frame_prop): * frame.c (Fframe_property): * frame.c (Fframe_properties): * frame.c (Fframe_displayable_pixel_height): * frame.c (Fframe_displayable_pixel_width): * frame.c (internal_set_frame_size): * frame.c (Fset_frame_height): * frame.c (Fset_frame_pixel_height): * frame.c (Fset_frame_displayable_pixel_height): * frame.c (Fset_frame_width): * frame.c (Fset_frame_pixel_width): * frame.c (Fset_frame_displayable_pixel_width): * frame.c (Fset_frame_size): * frame.c (Fset_frame_pixel_size): * frame.c (Fset_frame_displayable_pixel_size): * frame.c (frame_conversion_internal_1): * frame.c (get_frame_displayable_pixel_size): * frame.c (change_frame_size_1): * frame.c (change_frame_size): * frame.c (generate_title_string): * frame.h: * gtk-xemacs.c: * gtk-xemacs.c (gtk_xemacs_size_request): * gtk-xemacs.c (gtk_xemacs_size_allocate): * gtk-xemacs.c (gtk_xemacs_paint): * gutter.c: * gutter.c (update_gutter_geometry): * redisplay.c (end_hold_frame_size_changes): * redisplay.c (redisplay_frame): * toolbar.c: * toolbar.c (update_frame_toolbars_geometry): * window.c: * window.c (frame_pixsize_valid_p): * window.c (check_frame_size): Various fixes to frame geometry to make it a bit easier to understand and fix some bugs. 1. IMPORTANT: Some renamings. Will need to be applied carefully to the carbon repository, in the following order: -- pixel_to_char_size -> pixel_to_frame_unit_size -- char_to_pixel_size -> frame_unit_to_pixel_size -- pixel_to_real_char_size -> pixel_to_char_size -- char_to_real_pixel_size -> char_to_pixel_size -- Reverse second and third arguments of change_frame_size() and change_frame_size_1() to try to make functions consistent in putting width before height. -- Eliminate old round_size_to_char, because it didn't really do anything differently from round_size_to_real_char() -- round_size_to_real_char -> round_size_to_char; any places that called the old round_size_to_char should just call the new one. 2. IMPORTANT FOR CARBON: The set_frame_size() method is now passed sizes in "frame units", like all other frame-sizing functions, rather than some hacked-up combination of char-cell units and total pixel size. This only affects window systems that use "pixelated geometry", and I'm not sure if Carbon is one of them. MS Windows is pixelated, X and GTK are not. For pixelated-geometry systems, the size in set_frame_size() is in displayable pixels rather than total pixels and needs to be converted appropriately; take a look at the changes made to mswindows_set_frame_size() method if necessary. 3. Add a big long comment in frame.c describing how frame geometry works. 4. Remove MS Windows-specific character height and width fields, duplicative and unused. 5. frame-displayable-pixel-* and set-frame-displayable-pixel-* didn't use to work on MS Windows, but they do now. 6. In general, clean up the handling of "pixelated geometry" so that fewer functions have to worry about this. This is really an abomination that should be removed entirely but that will have to happen later. Fix some buggy code in frame_conversion_internal() that happened to "work" because it was countered by oppositely buggy code in change_frame_size(). 7. Clean up some frame-size code in toolbar.c and use functions already provided in frame.c instead of rolling its own. 8. Fix check_frame_size() in window.c, which formerly didn't take pixelated geometry into account.
author Ben Wing <ben@xemacs.org>
date Mon, 15 Feb 2010 22:14:11 -0600
parents 79c6ff3eef26
children
line wrap: on
line source

/* mswindows-specific Lisp objects -- header implementation.
   Copyright (C) 1993, 1994 Free Software Foundation, Inc.
   Copyright (C) 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995, 1996, 2002 Ben Wing.
   Copyright (C) 1997, Jonathan Harris.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with:  Not in FSF. */

/* Authorship:

   Ultimately based on FSF.
   Rewritten by Ben Wing.
   Rewritten for mswindows by Jonathan Harris, November 1997 for 21.0.
 */


#ifndef INCLUDED_objects_msw_impl_h_
#define INCLUDED_objects_msw_impl_h_

#include "objects-impl.h"
#include "objects-msw.h"

struct mswindows_color_instance_data
{
  COLORREF  color;
};

#define MSWINDOWS_COLOR_INSTANCE_DATA(c)	\
	((struct mswindows_color_instance_data *) (c)->data)
#define COLOR_INSTANCE_MSWINDOWS_COLOR(c)	\
	(MSWINDOWS_COLOR_INSTANCE_DATA (c)->color)

/* The four HFONTS are for the 4 (underlined, strikethrough)
   combinations.  Only the one at index 0, neither underlined nor
   struk through is created with the font instance. Other fonts are
   created as necessary during redisplay, using the one at index 0
   as prototype */
#define MSWINDOWS_NUM_FONT_VARIANTS 4
struct mswindows_font_instance_data
{
  HFONT hfont [MSWINDOWS_NUM_FONT_VARIANTS];
};

#define MSWINDOWS_FONT_INSTANCE_DATA(c)	\
	((struct mswindows_font_instance_data *) (c)->data)

#define FONT_INSTANCE_MSWINDOWS_HFONT_I(c,i) \
	(MSWINDOWS_FONT_INSTANCE_DATA(c)->hfont[(i)])

#define FONT_INSTANCE_MSWINDOWS_HFONT_VARIANT(c,under,strike) \
	FONT_INSTANCE_MSWINDOWS_HFONT_I (c, (!!(strike)<<1)|!!(under))

/* If font creation during redisplay fails, then the following
   value is used to prevent future attempts to create this font.
   Redisplay uses the "main" font when encounters this value */
#define MSWINDOWS_BAD_HFONT ((HFONT)INVALID_HANDLE_VALUE)

#endif /* INCLUDED_objects_msw_impl_h_ */