view etc/InstallGuide @ 5043:d0c14ea98592

various frame-geometry fixes -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-15 Ben Wing <ben@xemacs.org> * EmacsFrame.c: * EmacsFrame.c (EmacsFrameResize): * console-msw-impl.h: * console-msw-impl.h (struct mswindows_frame): * console-msw-impl.h (FRAME_MSWINDOWS_TARGET_RECT): * device-tty.c: * device-tty.c (tty_asynch_device_change): * event-msw.c: * event-msw.c (mswindows_wnd_proc): * faces.c (Fface_list): * faces.h: * frame-gtk.c: * frame-gtk.c (gtk_set_initial_frame_size): * frame-gtk.c (gtk_set_frame_size): * frame-msw.c: * frame-msw.c (mswindows_init_frame_1): * frame-msw.c (mswindows_set_frame_size): * frame-msw.c (mswindows_size_frame_internal): * frame-msw.c (msprinter_init_frame_3): * frame.c: * frame.c (enum): * frame.c (Fmake_frame): * frame.c (adjust_frame_size): * frame.c (store_minibuf_frame_prop): * frame.c (Fframe_property): * frame.c (Fframe_properties): * frame.c (Fframe_displayable_pixel_height): * frame.c (Fframe_displayable_pixel_width): * frame.c (internal_set_frame_size): * frame.c (Fset_frame_height): * frame.c (Fset_frame_pixel_height): * frame.c (Fset_frame_displayable_pixel_height): * frame.c (Fset_frame_width): * frame.c (Fset_frame_pixel_width): * frame.c (Fset_frame_displayable_pixel_width): * frame.c (Fset_frame_size): * frame.c (Fset_frame_pixel_size): * frame.c (Fset_frame_displayable_pixel_size): * frame.c (frame_conversion_internal_1): * frame.c (get_frame_displayable_pixel_size): * frame.c (change_frame_size_1): * frame.c (change_frame_size): * frame.c (generate_title_string): * frame.h: * gtk-xemacs.c: * gtk-xemacs.c (gtk_xemacs_size_request): * gtk-xemacs.c (gtk_xemacs_size_allocate): * gtk-xemacs.c (gtk_xemacs_paint): * gutter.c: * gutter.c (update_gutter_geometry): * redisplay.c (end_hold_frame_size_changes): * redisplay.c (redisplay_frame): * toolbar.c: * toolbar.c (update_frame_toolbars_geometry): * window.c: * window.c (frame_pixsize_valid_p): * window.c (check_frame_size): Various fixes to frame geometry to make it a bit easier to understand and fix some bugs. 1. IMPORTANT: Some renamings. Will need to be applied carefully to the carbon repository, in the following order: -- pixel_to_char_size -> pixel_to_frame_unit_size -- char_to_pixel_size -> frame_unit_to_pixel_size -- pixel_to_real_char_size -> pixel_to_char_size -- char_to_real_pixel_size -> char_to_pixel_size -- Reverse second and third arguments of change_frame_size() and change_frame_size_1() to try to make functions consistent in putting width before height. -- Eliminate old round_size_to_char, because it didn't really do anything differently from round_size_to_real_char() -- round_size_to_real_char -> round_size_to_char; any places that called the old round_size_to_char should just call the new one. 2. IMPORTANT FOR CARBON: The set_frame_size() method is now passed sizes in "frame units", like all other frame-sizing functions, rather than some hacked-up combination of char-cell units and total pixel size. This only affects window systems that use "pixelated geometry", and I'm not sure if Carbon is one of them. MS Windows is pixelated, X and GTK are not. For pixelated-geometry systems, the size in set_frame_size() is in displayable pixels rather than total pixels and needs to be converted appropriately; take a look at the changes made to mswindows_set_frame_size() method if necessary. 3. Add a big long comment in frame.c describing how frame geometry works. 4. Remove MS Windows-specific character height and width fields, duplicative and unused. 5. frame-displayable-pixel-* and set-frame-displayable-pixel-* didn't use to work on MS Windows, but they do now. 6. In general, clean up the handling of "pixelated geometry" so that fewer functions have to worry about this. This is really an abomination that should be removed entirely but that will have to happen later. Fix some buggy code in frame_conversion_internal() that happened to "work" because it was countered by oppositely buggy code in change_frame_size(). 7. Clean up some frame-size code in toolbar.c and use functions already provided in frame.c instead of rolling its own. 8. Fix check_frame_size() in window.c, which formerly didn't take pixelated geometry into account.
author Ben Wing <ben@xemacs.org>
date Mon, 15 Feb 2010 22:14:11 -0600
parents 9ad43877534d
children
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Introduction

Thank you for downloading XEmacs.  We of the XEmacs development team
believe user satisfaction is our number one priority, and we hope that
you will be pleased with the power of our editor.  Please follow all
of the instructions in order to enjoy a quick and easy installation.


Getting Started

In this guide, information which you will need to supply will be enclosed in
angle brackets, <like this>.  Commands which you will have to enter will be
indented,

	like this.

You will need to provide a loading directory, in which to load the
material from tape (/tmp/xemacs is recommended), and a permanent
installation directory (/usr/local/xemacs is recommended).


Loading From Tape

First create and change directory to the loading directory:

	mkdir <working directory>
	cd <working directory>

Now you are ready to load the software from tape.

The specific device name needed to load the tape varies with hardware vendors,
and may be found in Appendix A, "Vendors and Device Names".

Load the software from tape:

	tar xvf /dev/<device name>

You have now loaded all of the software from tape, and are ready to compile and
install the XEmacs Text Editor.


Compiling and Installing the XEmacs Editor

Compiling and installing the libraries is handled by a user-friendly shell
script.  You will need to provide some information to the script, such as your
organization name and registration number.  To run the script, type

	/bin/sh xemacs/xemacs.install -d <installation directory>

Follow the script's directions, and provide the information which it prompts
for.

When the script prompts you for the directory in which the distribution files
are located, you will find that you are unable to provide it with any directory
which the script will deem satisfactory.  That is because it is necessary to
order the following additional parts which are necessary to continue with the
installation:

	Part Number	Qty	Name				Price

	GM-96-3026	1	Goat, male			 1000.00
	CB-13-2395	1	Candle, black			   50.00
	CG-63-6376	1	Chalk dust container		   10.00
	IB-89-3335	5	Incense sticks			    5.00
	DE-44-8846	1	Dagger, ebon, curved		  500.00
	AS-87-2319	1	Altar, silver			10000.00

Wait until the additional parts arrive; you will be ready to continue the
installation the next Friday the 13th at midnight.


Ritual for Successfully Completing Installation

Stand in front of the computer.  Pour out the chalk dust in an inscribed
pentagram around you; be sure that it is without breaks.  Set an incense stick
at each of the five corners, the altar in front of the computer, and the candle
in front of the altar.

Light each of the incense sticks and the candles, chanting in a low voice:

	Daemons and spirits of the netherworld
	Forces of all that is chaotic and mysterious
	Essence of Netscape and MicroSoft

	I am coming here to appease you
	I offer you this goat
	That my software may work

	I bind you here
	Do not make my system crash
	Let the software install as advertised

Place the goat on the altar, and slaughter it with the dagger.

	May this goat feed you
	Sate your lust for blood
	Into it may your mischief fly
	Not my computer
	Make the software work
	For this is the only way

Then spit into the computer's ventilation slots.  This will complete different
circuits inside the computer, causing its motherboard and cards to function in
ways that the engineers never intended, thereby making your system compatible
with our libraries.

Reboot your computer.  The installation is now complete.

[This has undergone a minor rewrite for XEmacs.  It originally
appeared on rec.humor.funny courtesy of jonathan seth hayward
<jhayward@students.uiuc.edu>, and is included by permission of the
author].