Mercurial > hg > xemacs-beta
view etc/InstallGuide @ 5043:d0c14ea98592
various frame-geometry fixes
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-15 Ben Wing <ben@xemacs.org>
* EmacsFrame.c:
* EmacsFrame.c (EmacsFrameResize):
* console-msw-impl.h:
* console-msw-impl.h (struct mswindows_frame):
* console-msw-impl.h (FRAME_MSWINDOWS_TARGET_RECT):
* device-tty.c:
* device-tty.c (tty_asynch_device_change):
* event-msw.c:
* event-msw.c (mswindows_wnd_proc):
* faces.c (Fface_list):
* faces.h:
* frame-gtk.c:
* frame-gtk.c (gtk_set_initial_frame_size):
* frame-gtk.c (gtk_set_frame_size):
* frame-msw.c:
* frame-msw.c (mswindows_init_frame_1):
* frame-msw.c (mswindows_set_frame_size):
* frame-msw.c (mswindows_size_frame_internal):
* frame-msw.c (msprinter_init_frame_3):
* frame.c:
* frame.c (enum):
* frame.c (Fmake_frame):
* frame.c (adjust_frame_size):
* frame.c (store_minibuf_frame_prop):
* frame.c (Fframe_property):
* frame.c (Fframe_properties):
* frame.c (Fframe_displayable_pixel_height):
* frame.c (Fframe_displayable_pixel_width):
* frame.c (internal_set_frame_size):
* frame.c (Fset_frame_height):
* frame.c (Fset_frame_pixel_height):
* frame.c (Fset_frame_displayable_pixel_height):
* frame.c (Fset_frame_width):
* frame.c (Fset_frame_pixel_width):
* frame.c (Fset_frame_displayable_pixel_width):
* frame.c (Fset_frame_size):
* frame.c (Fset_frame_pixel_size):
* frame.c (Fset_frame_displayable_pixel_size):
* frame.c (frame_conversion_internal_1):
* frame.c (get_frame_displayable_pixel_size):
* frame.c (change_frame_size_1):
* frame.c (change_frame_size):
* frame.c (generate_title_string):
* frame.h:
* gtk-xemacs.c:
* gtk-xemacs.c (gtk_xemacs_size_request):
* gtk-xemacs.c (gtk_xemacs_size_allocate):
* gtk-xemacs.c (gtk_xemacs_paint):
* gutter.c:
* gutter.c (update_gutter_geometry):
* redisplay.c (end_hold_frame_size_changes):
* redisplay.c (redisplay_frame):
* toolbar.c:
* toolbar.c (update_frame_toolbars_geometry):
* window.c:
* window.c (frame_pixsize_valid_p):
* window.c (check_frame_size):
Various fixes to frame geometry to make it a bit easier to understand
and fix some bugs.
1. IMPORTANT: Some renamings. Will need to be applied carefully to
the carbon repository, in the following order:
-- pixel_to_char_size -> pixel_to_frame_unit_size
-- char_to_pixel_size -> frame_unit_to_pixel_size
-- pixel_to_real_char_size -> pixel_to_char_size
-- char_to_real_pixel_size -> char_to_pixel_size
-- Reverse second and third arguments of change_frame_size() and
change_frame_size_1() to try to make functions consistent in
putting width before height.
-- Eliminate old round_size_to_char, because it didn't really
do anything differently from round_size_to_real_char()
-- round_size_to_real_char -> round_size_to_char; any places that
called the old round_size_to_char should just call the new one.
2. IMPORTANT FOR CARBON: The set_frame_size() method is now passed
sizes in "frame units", like all other frame-sizing functions,
rather than some hacked-up combination of char-cell units and
total pixel size. This only affects window systems that use
"pixelated geometry", and I'm not sure if Carbon is one of them.
MS Windows is pixelated, X and GTK are not. For pixelated-geometry
systems, the size in set_frame_size() is in displayable pixels
rather than total pixels and needs to be converted appropriately;
take a look at the changes made to mswindows_set_frame_size()
method if necessary.
3. Add a big long comment in frame.c describing how frame geometry
works.
4. Remove MS Windows-specific character height and width fields,
duplicative and unused.
5. frame-displayable-pixel-* and set-frame-displayable-pixel-*
didn't use to work on MS Windows, but they do now.
6. In general, clean up the handling of "pixelated geometry" so
that fewer functions have to worry about this. This is really
an abomination that should be removed entirely but that will
have to happen later. Fix some buggy code in
frame_conversion_internal() that happened to "work" because it
was countered by oppositely buggy code in change_frame_size().
7. Clean up some frame-size code in toolbar.c and use functions
already provided in frame.c instead of rolling its own.
8. Fix check_frame_size() in window.c, which formerly didn't take
pixelated geometry into account.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Mon, 15 Feb 2010 22:14:11 -0600 |
parents | 9ad43877534d |
children |
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Introduction Thank you for downloading XEmacs. We of the XEmacs development team believe user satisfaction is our number one priority, and we hope that you will be pleased with the power of our editor. Please follow all of the instructions in order to enjoy a quick and easy installation. Getting Started In this guide, information which you will need to supply will be enclosed in angle brackets, <like this>. Commands which you will have to enter will be indented, like this. You will need to provide a loading directory, in which to load the material from tape (/tmp/xemacs is recommended), and a permanent installation directory (/usr/local/xemacs is recommended). Loading From Tape First create and change directory to the loading directory: mkdir <working directory> cd <working directory> Now you are ready to load the software from tape. The specific device name needed to load the tape varies with hardware vendors, and may be found in Appendix A, "Vendors and Device Names". Load the software from tape: tar xvf /dev/<device name> You have now loaded all of the software from tape, and are ready to compile and install the XEmacs Text Editor. Compiling and Installing the XEmacs Editor Compiling and installing the libraries is handled by a user-friendly shell script. You will need to provide some information to the script, such as your organization name and registration number. To run the script, type /bin/sh xemacs/xemacs.install -d <installation directory> Follow the script's directions, and provide the information which it prompts for. When the script prompts you for the directory in which the distribution files are located, you will find that you are unable to provide it with any directory which the script will deem satisfactory. That is because it is necessary to order the following additional parts which are necessary to continue with the installation: Part Number Qty Name Price GM-96-3026 1 Goat, male 1000.00 CB-13-2395 1 Candle, black 50.00 CG-63-6376 1 Chalk dust container 10.00 IB-89-3335 5 Incense sticks 5.00 DE-44-8846 1 Dagger, ebon, curved 500.00 AS-87-2319 1 Altar, silver 10000.00 Wait until the additional parts arrive; you will be ready to continue the installation the next Friday the 13th at midnight. Ritual for Successfully Completing Installation Stand in front of the computer. Pour out the chalk dust in an inscribed pentagram around you; be sure that it is without breaks. Set an incense stick at each of the five corners, the altar in front of the computer, and the candle in front of the altar. Light each of the incense sticks and the candles, chanting in a low voice: Daemons and spirits of the netherworld Forces of all that is chaotic and mysterious Essence of Netscape and MicroSoft I am coming here to appease you I offer you this goat That my software may work I bind you here Do not make my system crash Let the software install as advertised Place the goat on the altar, and slaughter it with the dagger. May this goat feed you Sate your lust for blood Into it may your mischief fly Not my computer Make the software work For this is the only way Then spit into the computer's ventilation slots. This will complete different circuits inside the computer, causing its motherboard and cards to function in ways that the engineers never intended, thereby making your system compatible with our libraries. Reboot your computer. The installation is now complete. [This has undergone a minor rewrite for XEmacs. It originally appeared on rec.humor.funny courtesy of jonathan seth hayward <jhayward@students.uiuc.edu>, and is included by permission of the author].