Mercurial > hg > xemacs-beta
view src/strcmp.c @ 1279:cd0abfdb9e9d
[xemacs-hg @ 2003-02-09 09:33:42 by ben]
walk-windows, redisplay fixes
console-stream.c: Abort when any attempts to output a stream console are made.
Should be caught sooner.
event-msw.c: Don't redisplay() during sizing when the frame has not yet been
initialized completely.
event-stream.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h: Restore in_menu_callback. Bind it in menubar-{msw,x}.c when
calling filter functions and the like. Conditionalize on it, not
in_modal_loop, when issuing error in `next-event', otherwise we
bite the dust immediately -- event-msw.c purposely calls
Fnext_event() in a modal loop, and knows what it's doing.
redisplay-output.c: Formatting fixes.
redisplay.c, window.c, winslots.h: Delete lots of carcasses of attempts to add redisplay support for
font-lock -- `pre/post-redisplay-hook', unimplemented junk from
FSF (redisplay-end-trigger, `window-scroll-functions',
`window-size-change-functions'). If we want to port some
redisplay support from FSF, port the `fontified' property.
redisplay.c: Put in a check here (as well as redisplay_device()) for a stream
frame. We can get here directly through Lisp fun
`redisplay-frame'. Abort if frame not initialized.
redisplay.c: Check for stream frames/devices.
window.el: walk-windows was broken when a frame was given to WHICH-FRAMES.
it would loop forever. The FSF version fixes this but i didn't
sync to them because (a) it conses (bad for lazy-lock), (b) it
calls select-window.
author | ben |
---|---|
date | Sun, 09 Feb 2003 09:33:48 +0000 |
parents | abe6d1db359e |
children |
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/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* In SunOS 4.1.1 the strcmp and strncmp functions reference memory past the last byte of the string! This will core dump if the memory following the last byte is not mapped. Here are correct versions by hbs@lucid.com. */ # include <config.h> # ifndef REGISTER /* Strictly enforced in 20.3 */ # define REGISTER # endif #include <string.h> #define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1))) #define MAGIC 0x7efefeff #define HIGH_BIT_P(c) ((c) & hi_bit) #define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic) int strcmp (const char *x, const char *y) { if (x == y) return 0; else if (ALIGNED (x) && ALIGNED (y)) { const unsigned long *x1 = (const unsigned long *) x; const unsigned long *y1 = (const unsigned long *) y; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; unsigned long hi_bit = 0x80000000; while ((c = *x1) == *y1) { if (HAS_ZERO(c)) { if (!HIGH_BIT_P (c)) return 0; else { x = (const char *) x1; y = (const char *) y1; goto slow_loop; } } x1++; y1++; } x = (const char *) x1; y = (const char *) y1; goto slow_loop; } else { char c; slow_loop: while ((c = *x) == *y) { if (c == (char) 0) return 0; x++; y++; } return (*x - *y); } } int strncmp (const char *x, const char *y, size_t n) { if ((x == y) || (n <= 0)) return 0; else if (ALIGNED (x) && ALIGNED (y)) { const unsigned long *x1 = (const unsigned long *) x; const unsigned long *y1 = (const unsigned long *) y; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; unsigned long hi_bit = 0x80000000; while ((c = *x1) == *y1) { n -= sizeof (unsigned long); if (n <= 0) return 0; if (HAS_ZERO(c)) { if (!HIGH_BIT_P (c)) return 0; else { x = (const char *) x1; y = (const char *) y1; goto slow_loop; } } x1++; y1++; } x = (const char *) x1; y = (const char *) y1; goto slow_loop; } else { char c; slow_loop: while ((c = *x) == *y) { n--; if (n <= 0) return 0; if (c == (char) 0) return 0; x++; y++; } return (*x - *y); } }