view src/frame.h @ 5602:c9e5612f5424

Support the MP library on recent FreeBSD, have it pass relevant tests. src/ChangeLog addition: 2011-11-26 Aidan Kehoe <kehoea@parhasard.net> * number-mp.c (bignum_to_string): Don't overwrite the accumulator we've just set up for this function. * number-mp.c (BIGNUM_TO_TYPE): mp_itom() doesn't necessarily do what this code used to think with negative numbers, it can treat them as unsigned ints. Subtract numbers from bignum_zero instead of multiplying them by -1 to convert them to their negative equivalents. * number-mp.c (bignum_to_int): * number-mp.c (bignum_to_uint): * number-mp.c (bignum_to_long): * number-mp.c (bignum_to_ulong): * number-mp.c (bignum_to_double): Use the changed BIGNUM_TO_TYPE() in these functions. * number-mp.c (bignum_ceil): * number-mp.c (bignum_floor): In these functions, be more careful about rounding to positive and negative infinity, respectively. Don't use the sign of QUOTIENT when working out out whether to add or subtract one, rather use the sign QUOTIENT would have if arbitrary-precision division were done. * number-mp.h: * number-mp.h (MP_GCD): Wrap #include <mp.h> in BEGIN_C_DECLS/END_C_DECLS. * number.c (Fbigfloat_get_precision): * number.c (Fbigfloat_set_precision): Don't attempt to call XBIGFLOAT_GET_PREC if this build doesn't support big floats.
author Aidan Kehoe <kehoea@parhasard.net>
date Sat, 26 Nov 2011 17:59:14 +0000
parents 308d34e9f07d
children
line wrap: on
line source

/* Define frame-object for XEmacs.
   Copyright (C) 1988, 1992, 1993, 1994 Free Software Foundation, Inc.
   Copyright (C) 1995, 2002, 2010 Ben Wing.

This file is part of XEmacs.

XEmacs is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs.  If not, see <http://www.gnu.org/licenses/>. */

/* Synched up with: FSF 19.30. */

#ifndef INCLUDED_frame_h_
#define INCLUDED_frame_h_

#include "redisplay.h"
#include "console.h" /* for error_check_frame_type */

struct frame;

EXFUN (Fselected_frame, 1);
EXFUN (Fdelete_frame, 2);
EXFUN (Fframe_iconified_p, 1);
EXFUN (Fframe_name, 1);
EXFUN (Fframe_property, 3);
EXFUN (Fmake_frame, 2);
EXFUN (Fmake_frame_visible, 1);
EXFUN (Fraise_frame, 1);
EXFUN (Fselect_frame, 1);
EXFUN (Fset_frame_pointer, 2);
EXFUN (Fset_frame_position, 3);
EXFUN (Fset_frame_properties, 2);
EXFUN (Fset_frame_size, 4);

extern Lisp_Object Qbackground_toolbar_color, Qbell_volume, Qborder_color;
extern Lisp_Object Qborder_width, Qbottom_toolbar_shadow_color;
extern Lisp_Object Qbottom_toolbar_shadow_pixmap, Qdelete_frame;
extern Lisp_Object Qdeselect_frame_hook, Qdrag_and_drop_functions, Qgc_pointer;
extern Lisp_Object Qiconic, Qinitially_unmapped, Qinter_line_space;
extern Lisp_Object Qinternal_border_width, Qinvisible, Qmap_frame_hook;
extern Lisp_Object Qminibuffer, Qmodeline_pointer, Qmouse_enter_frame_hook;
extern Lisp_Object Qmouse_leave_frame_hook, Qpointer_background;
extern Lisp_Object Qpointer_color, Qpopup, Qscrollbar_placement;
extern Lisp_Object Qselect_frame_hook, Qspace_pointer;
extern Lisp_Object Qsynchronize_minibuffers, Qtext_pointer;
extern Lisp_Object Qtoolbar_shadow_thickness, Qtop_toolbar_shadow_color;
extern Lisp_Object Qtop_toolbar_shadow_pixmap, Qunmap_frame_hook;
extern Lisp_Object Qunsplittable, Quse_backing_store, Qvisible, Qvisual_bell;
extern Lisp_Object Vframe_icon_title_format, Vframe_title_format;
extern Lisp_Object Vmouse_motion_handler;

DECLARE_LISP_OBJECT (frame, struct frame);
#define XFRAME(x) XRECORD (x, frame, struct frame)
#define wrap_frame(p) wrap_record (p, frame)
#define FRAMEP(x) RECORDP (x, frame)
#define CHECK_FRAME(x) CHECK_RECORD (x, frame)
#define CONCHECK_FRAME(x) CONCHECK_RECORD (x, frame)

/* Basic properties available to non-privileged users; redefined in
   frame-impl.h */

int frame_live_p (struct frame *f);
Lisp_Object frame_device (struct frame *f);

#define FRAME_LIVE_P(f) frame_live_p (f)
#define FRAME_DEVICE(f) frame_device (f)

#define FRAME_XDEVICE(f) XDEVICE (FRAME_DEVICE (f))
#define FRAME_CONSOLE(f) XDEVICE_CONSOLE (FRAME_DEVICE (f))
#define FRAME_XCONSOLE(f) XCONSOLE (FRAME_CONSOLE (f))

#define XFRAME_DEVICE(f) FRAME_DEVICE (XFRAME (f))
#define XFRAME_XDEVICE(f) XDEVICE (XFRAME_DEVICE (f))
#define XFRAME_CONSOLE(f) XDEVICE_CONSOLE (XFRAME_DEVICE (f))
#define XFRAME_XCONSOLE(f) XCONSOLE (XFRAME_CONSOLE (f))

#define CHECK_LIVE_FRAME(x) do {			\
  CHECK_FRAME (x);					\
  if (! FRAME_LIVE_P (XFRAME (x)))			\
    dead_wrong_type_argument (Qframe_live_p, (x));	\
} while (0)
#define CONCHECK_LIVE_FRAME(x) do {			\
  CONCHECK_FRAME (x);					\
  if (! FRAME_LIVE_P (XFRAME (x)))			\
    x = wrong_type_argument (Qframe_live_p, (x));	\
} while (0)

#define FW_FRAME(obj)					\
   (WINDOWP (obj) ? WINDOW_FRAME (XWINDOW (obj))	\
    : (FRAMEP  (obj) ? obj				\
       : Qnil))

/* Equivalent in FSF Emacs:

   FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
   `for' loop which iterates over the elements of Vframe_list.  The
   loop will set FRAME_VAR, a Lisp_Object, to each frame in
   Vframe_list in succession and execute the statement.  LIST_VAR
   should be a Lisp_Object too; it is used to iterate through the
   Vframe_list.
   */

/* NO_BREAK means that "break" doesn't do what you think it does!
   Use goto instead.  "continue" is OK, though. */
#define FRAME_LOOP_NO_BREAK(frmcons, devcons, concons)		\
  DEVICE_LOOP_NO_BREAK (devcons, concons)			\
    DEVICE_FRAME_LOOP (frmcons, XDEVICE (XCAR (devcons)))

void update_frame_title (struct frame *f);
Lisp_Object next_frame (Lisp_Object, Lisp_Object, Lisp_Object);
Lisp_Object previous_frame (Lisp_Object, Lisp_Object, Lisp_Object);
void pixel_to_frame_unit_size (struct frame *f, int pixel_width, int pixel_height,
			 int *char_width, int *char_height);
void frame_unit_to_pixel_size (struct frame *f, int char_width, int char_height,
			 int *pixel_width, int *pixel_height);
void pixel_to_char_size (struct frame *f, int pixel_width, int pixel_height,
			 int *char_width, int *char_height);
void char_to_pixel_size (struct frame *f, int char_width, int char_height,
			 int *pixel_width, int *pixel_height);
void round_size_to_char (struct frame *f, int in_width, int in_height,
			 int *out_width, int *out_height);
void change_frame_size (struct frame *frame,
			int newlength, int newwidth,
			int delay);
void adjust_frame_size (struct frame *frame);
void internal_set_frame_size (struct frame *f, int cols, int rows,
			      int pretend);
void frame_size_slipped (Lisp_Object specifier, struct frame *f,
			 Lisp_Object oldval);
void select_frame_1 (Lisp_Object frame);
void select_frame_2 (Lisp_Object frame);
struct frame *selected_frame (void);
struct frame *device_selected_frame (struct device *d);
struct frame *decode_frame (Lisp_Object frame);
struct frame *decode_frame_or_selected (Lisp_Object cdf);
Lisp_Object make_frame (struct frame *f);
int other_visible_frames (struct frame *f);
void delete_frame_internal (struct frame *f, int force,
			    int called_from_delete_device,
			    int from_io_error);
void io_error_delete_frame (Lisp_Object frame);
Lisp_Object find_some_frame (int (*predicate) (Lisp_Object, void *),
			     void *closure);
int device_matches_device_spec (Lisp_Object device, Lisp_Object device_spec);
Lisp_Object frame_first_window (struct frame *f);
void set_frame_selected_window (struct frame *f, Lisp_Object window);
int is_surrogate_for_selected_frame (struct frame *f);
void update_frame_icon (struct frame *f);
void invalidate_vertical_divider_cache_in_frame (struct frame *f);

void init_frame (void);

enum edge_pos
{
  TOP_EDGE,
  BOTTOM_EDGE,
  LEFT_EDGE,
  RIGHT_EDGE,
  NUM_EDGES
};

/* Iterate over all possible edge positions */
#define EDGE_POS_LOOP(var)				\
  for (var = (enum edge_pos) 0; var < NUM_EDGES;	\
       var = (enum edge_pos) (var + 1))

#endif /* INCLUDED_frame_h_ */