view nt/make-build-dir @ 5602:c9e5612f5424

Support the MP library on recent FreeBSD, have it pass relevant tests. src/ChangeLog addition: 2011-11-26 Aidan Kehoe <kehoea@parhasard.net> * number-mp.c (bignum_to_string): Don't overwrite the accumulator we've just set up for this function. * number-mp.c (BIGNUM_TO_TYPE): mp_itom() doesn't necessarily do what this code used to think with negative numbers, it can treat them as unsigned ints. Subtract numbers from bignum_zero instead of multiplying them by -1 to convert them to their negative equivalents. * number-mp.c (bignum_to_int): * number-mp.c (bignum_to_uint): * number-mp.c (bignum_to_long): * number-mp.c (bignum_to_ulong): * number-mp.c (bignum_to_double): Use the changed BIGNUM_TO_TYPE() in these functions. * number-mp.c (bignum_ceil): * number-mp.c (bignum_floor): In these functions, be more careful about rounding to positive and negative infinity, respectively. Don't use the sign of QUOTIENT when working out out whether to add or subtract one, rather use the sign QUOTIENT would have if arbitrary-precision division were done. * number-mp.h: * number-mp.h (MP_GCD): Wrap #include <mp.h> in BEGIN_C_DECLS/END_C_DECLS. * number.c (Fbigfloat_get_precision): * number.c (Fbigfloat_set_precision): Don't attempt to call XBIGFLOAT_GET_PREC if this build doesn't support big floats.
author Aidan Kehoe <kehoea@parhasard.net>
date Sat, 26 Nov 2011 17:59:14 +0000
parents 308d34e9f07d
children
line wrap: on
line source

: #-*- Perl -*-

# Create skeleton build tree
#
# Copyright (C) 2003 Ben Wing.
#
# This file is part of XEmacs.
# 
# XEmacs is free software: you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation, either version 3 of the License, or (at your
# option) any later version.
# 
# XEmacs is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
# for more details.
# 
# You should have received a copy of the GNU General Public License
# along with XEmacs.  If not, see <http://www.gnu.org/licenses/>.
#
# Author: Ben Wing <ben@xemacs.org>
#
# Synched up with: Not in FSF.

eval 'exec perl -w -S $0 ${1+"$@"}'
    if 0;

use File::Copy;
use File::Basename;
use Cwd;

die "Creates a skeleton build tree for use with SOURCE_DIR in config.inc.

Usage: $0 PATH
" if ($#ARGV);

my $path = $ARGV[0];
# Sometimes perl sucks, too.  To get the equivalent of expand-file-name
# in a reliable way, you have to do really weird shit, it seems.
my $cwd = cwd ();
$0 =~ s|\\|/|g;
chdir (dirname ($0));
my $srcroot = dirname (cwd ());

# Convert the path to MS Windows format if we're running Cygwin Perl.
chomp ($srcroot = `cygpath -w $srcroot`) if ($^O eq "cygwin");
$srcroot =~ s|/|\\|g;

chdir ($cwd);

print "Creating skeleton build tree in $path\n";
mkdir $path if ! -e $path;
mkdir "$path/nt" if ! -e "$path/nt";
copy("$srcroot/nt/xemacs.mak", "$path/nt/xemacs.mak") if ! -e "$path/nt/xemacs.mak";

&HackFile ("config.inc.samp");
&HackFile ("config.inc") if -e "$srcroot/nt/config.inc";

sub HackFile
{
  my $file = $_[0];
  if (! -e "$path/nt/$file")
    {	
      open IN, "<$srcroot/nt/$file";
      open OUT, ">$path/nt/$file";

      while (<IN>)
	{
	  # Must hack away CRLF junk.  Perl sucks again.  Wouldn't it be
	  # nice if perl handled this right??  Really can't be that hard!!!
	  s/\r\n/\n/g;

	  # hack the SOURCE_DIR line to point back to the source.
	  s!^# SOURCE_DIR=.*!SOURCE_DIR=$srcroot!;

	  print OUT;
	}

      close IN;
      close OUT;
    }
}