view lisp/mule/mule-coding.el @ 5602:c9e5612f5424

Support the MP library on recent FreeBSD, have it pass relevant tests. src/ChangeLog addition: 2011-11-26 Aidan Kehoe <kehoea@parhasard.net> * number-mp.c (bignum_to_string): Don't overwrite the accumulator we've just set up for this function. * number-mp.c (BIGNUM_TO_TYPE): mp_itom() doesn't necessarily do what this code used to think with negative numbers, it can treat them as unsigned ints. Subtract numbers from bignum_zero instead of multiplying them by -1 to convert them to their negative equivalents. * number-mp.c (bignum_to_int): * number-mp.c (bignum_to_uint): * number-mp.c (bignum_to_long): * number-mp.c (bignum_to_ulong): * number-mp.c (bignum_to_double): Use the changed BIGNUM_TO_TYPE() in these functions. * number-mp.c (bignum_ceil): * number-mp.c (bignum_floor): In these functions, be more careful about rounding to positive and negative infinity, respectively. Don't use the sign of QUOTIENT when working out out whether to add or subtract one, rather use the sign QUOTIENT would have if arbitrary-precision division were done. * number-mp.h: * number-mp.h (MP_GCD): Wrap #include <mp.h> in BEGIN_C_DECLS/END_C_DECLS. * number.c (Fbigfloat_get_precision): * number.c (Fbigfloat_set_precision): Don't attempt to call XBIGFLOAT_GET_PREC if this build doesn't support big floats.
author Aidan Kehoe <kehoea@parhasard.net>
date Sat, 26 Nov 2011 17:59:14 +0000
parents 308d34e9f07d
children
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;;; mule-coding.el --- Coding-system functions for Mule. -*- coding: iso-2022-7bit; -*-

;; Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
;; Licensed to the Free Software Foundation.
;; Copyright (C) 1995 Amdahl Corporation.
;; Copyright (C) 1995 Sun Microsystems.
;; Copyright (C) 1997 MORIOKA Tomohiko
;; Copyright (C) 2001 Ben Wing.

;; This file is part of XEmacs.

;; XEmacs is free software: you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by the
;; Free Software Foundation, either version 3 of the License, or (at your
;; option) any later version.

;; XEmacs is distributed in the hope that it will be useful, but WITHOUT
;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
;; FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
;; for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs.  If not, see <http://www.gnu.org/licenses/>.

;;; Commentary:

;;; split off of mule.el and mostly moved to coding.el

;;; Code:

(defun coding-system-force-on-output (coding-system register)
  "Return the 'force-on-output property of CODING-SYSTEM for the specified REGISTER."
  (check-type register integer)
  (coding-system-property
   coding-system
   (case register
     (0 'force-g0-on-output)
     (1 'force-g1-on-output)
     (2 'force-g2-on-output)
     (3 'force-g3-on-output)
     (t (signal 'args-out-of-range (list register 0 3))))))

(defun coding-system-short (coding-system)
  "Return the 'short property of CODING-SYSTEM."
  (coding-system-property coding-system 'short))

(defun coding-system-no-ascii-eol (coding-system)
  "Return the 'no-ascii-eol property of CODING-SYSTEM."
  (coding-system-property coding-system 'no-ascii-eol))

(defun coding-system-no-ascii-cntl (coding-system)
  "Return the 'no-ascii-cntl property of CODING-SYSTEM."
  (coding-system-property coding-system 'no-ascii-cntl))

(defun coding-system-seven (coding-system)
  "Return the 'seven property of CODING-SYSTEM."
  (coding-system-property coding-system 'seven))

(defun coding-system-lock-shift (coding-system)
  "Return the 'lock-shift property of CODING-SYSTEM."
  (coding-system-property coding-system 'lock-shift))

;;(defun coding-system-use-japanese-jisx0201-roman (coding-system)
;;  "Return the 'use-japanese-jisx0201-roman property of CODING-SYSTEM."
;;  (coding-system-property coding-system 'use-japanese-jisx0201-roman))

;;(defun coding-system-use-japanese-jisx0208-1978 (coding-system)
;;  "Return the 'use-japanese-jisx0208-1978 property of CODING-SYSTEM."
;;  (coding-system-property coding-system 'use-japanese-jisx0208-2978))

(defun coding-system-no-iso6429 (coding-system)
  "Return the 'no-iso6429 property of CODING-SYSTEM."
  (coding-system-property coding-system 'no-iso6429))

(defun coding-system-ccl-encode (coding-system)
  "Return the CCL 'encode property of CODING-SYSTEM."
  (coding-system-property coding-system 'encode))

(defun coding-system-ccl-decode (coding-system)
  "Return the CCL 'decode property of CODING-SYSTEM."
  (coding-system-property coding-system 'decode))

(defun coding-system-iso2022-charset (coding-system register)
"Return the charset initially designated to REGISTER in CODING-SYSTEM.
The allowable range of REGISTER is 0 through 3."
  (if (or (< register 0) (> register 3))
      (error 'args-out-of-range "coding-system-charset REGISTER" register 0 3))
  (coding-system-property coding-system (nth register '(charset-g0
							charset-g1
							charset-g2
							charset-g3))))


;;;; Definitions of predefined coding systems

(make-coding-system
 'ctext 'iso2022
 "Compound Text"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   eol-type nil
   safe-charsets t ;; Reasonable
   mnemonic "CText"))

(make-coding-system
 'iso-2022-8bit-ss2 'iso2022
 "ISO-2022 8-bit w/SS2"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   charset-g2 t ;; unspecified but can be used later.
   short t
   safe-charsets (ascii katakana-jisx0201 japanese-jisx0208-1978
                  japanese-jisx0208 japanese-jisx0212 japanese-jisx0213-1
                  japanese-jisx0213-2)
   mnemonic "ISO8/SS"
   documentation "ISO 2022 based 8-bit encoding using SS2 for 96-charset"
   ))

(make-coding-system
 'iso-2022-7bit-ss2 'iso2022
 "ISO-2022 7-bit w/SS2"
 '(charset-g0 ascii
   charset-g2 t ;; unspecified but can be used later.
   seven t
   short t
   safe-charsets t
   mnemonic "ISO7/SS"
   documentation "ISO 2022 based 7-bit encoding using SS2 for 96-charset"
   eol-type nil))

;; (copy-coding-system 'iso-2022-7bit-ss2 'iso-2022-jp-2)
(make-coding-system
 'iso-2022-jp-2 'iso2022
 "ISO-2022-JP-2"
 '(charset-g0 ascii
   charset-g2 t ;; unspecified but can be used later.
   seven t
   short t
   safe-charsets t
   mnemonic "ISO7/SS"
   eol-type nil))

(make-coding-system
 'iso-2022-7bit 'iso2022
 "ISO 2022 7-bit"
 '(charset-g0 ascii
   seven t
   short t
   safe-charsets t
   mnemonic "ISO7"
   documentation "ISO-2022-based 7-bit encoding using only G0"
   ))

;; compatibility for old XEmacsen
(define-coding-system-alias 'iso-2022-7 'iso-2022-7bit)

(make-coding-system
 'iso-2022-8 'iso2022
 "ISO-2022 8-bit"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   short t
   safe-charsets t
   mnemonic "ISO8"
   documentation "ISO-2022 eight-bit coding system.  No single-shift or locking-shift."
   ))

(make-coding-system
 'escape-quoted 'iso2022
 "Escape-Quoted (for .ELC files)"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   eol-type lf
   escape-quoted t
   safe-charsets t
   mnemonic "ESC/Quot"
   documentation "ISO-2022 eight-bit coding system with escape quoting; used for .ELC files."
   ))

(make-coding-system
 'iso-2022-lock 'iso2022
 "ISO-2022 w/locking-shift"
 '(charset-g0 ascii
   charset-g1 t ;; unspecified but can be used later.
   seven t
   lock-shift t
   safe-charsets t
   mnemonic "ISO7/Lock"
   documentation "ISO-2022 coding system using Locking-Shift for 96-charset."
   ))


;; This is used by people writing CCL programs, but is called at runtime.
(defun define-translation-hash-table (symbol table)
  "Define SYMBOL as the name of the hash translation TABLE for use in CCL.

Analogous to `define-translation-table', but updates
`translation-hash-table-vector' and the table is for use in the CCL
`lookup-integer' and `lookup-character' functions."
  (check-argument-type #'symbolp symbol)
  (check-argument-type #'hash-table-p table)
  (let ((len (length translation-hash-table-vector))
	(id 0)
	done)
    (put symbol 'translation-hash-table table)
    (while (not done)
      (if (>= id len)
	  (setq translation-hash-table-vector
		(vconcat translation-hash-table-vector [nil])))
      (let ((slot (aref translation-hash-table-vector id)))
	(if (or (not slot)
		(eq (car slot) symbol))
	    (progn
	      (aset translation-hash-table-vector id (cons symbol table))
	      (setq done t))
	  (setq id (1+ id)))))
    (put symbol 'translation-hash-table-id id)
    id))

;; Ideally this would be in latin.el, but code-init.el uses it.
(make-coding-system
 'iso-8859-1 
 'fixed-width
 "ISO-8859-1 (Latin-1)"
 (eval-when-compile
   `(unicode-map 
     ,(loop
        for i from #x80 to #xff
        collect (list i (int-char i))) ;; Identical to Latin-1.
     mnemonic "Latin 1"
     documentation "The most used encoding of Western Europe and the Americas."
     aliases (iso-latin-1 latin-1))))