Mercurial > hg > xemacs-beta
view lisp/events.el @ 5602:c9e5612f5424
Support the MP library on recent FreeBSD, have it pass relevant tests.
src/ChangeLog addition:
2011-11-26 Aidan Kehoe <kehoea@parhasard.net>
* number-mp.c (bignum_to_string):
Don't overwrite the accumulator we've just set up for this
function.
* number-mp.c (BIGNUM_TO_TYPE):
mp_itom() doesn't necessarily do what this code used to think with
negative numbers, it can treat them as unsigned ints. Subtract
numbers from bignum_zero instead of multiplying them by -1 to
convert them to their negative equivalents.
* number-mp.c (bignum_to_int):
* number-mp.c (bignum_to_uint):
* number-mp.c (bignum_to_long):
* number-mp.c (bignum_to_ulong):
* number-mp.c (bignum_to_double):
Use the changed BIGNUM_TO_TYPE() in these functions.
* number-mp.c (bignum_ceil):
* number-mp.c (bignum_floor):
In these functions, be more careful about rounding to positive and
negative infinity, respectively. Don't use the sign of QUOTIENT
when working out out whether to add or subtract one, rather use
the sign QUOTIENT would have if arbitrary-precision division were
done.
* number-mp.h:
* number-mp.h (MP_GCD):
Wrap #include <mp.h> in BEGIN_C_DECLS/END_C_DECLS.
* number.c (Fbigfloat_get_precision):
* number.c (Fbigfloat_set_precision):
Don't attempt to call XBIGFLOAT_GET_PREC if this build doesn't
support big floats.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 26 Nov 2011 17:59:14 +0000 |
parents | 308d34e9f07d |
children |
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;;; events.el --- event functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996-7 Sun Microsystems, Inc. ;; Copyright (C) 1996 Ben Wing. ;; Maintainer: Martin Buchholz ;; Keywords: internal, event, dumped ;; This file is part of XEmacs. ;; XEmacs is free software: you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by the ;; Free Software Foundation, either version 3 of the License, or (at your ;; option) any later version. ;; XEmacs is distributed in the hope that it will be useful, but WITHOUT ;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ;; FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License ;; for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs. If not, see <http://www.gnu.org/licenses/>. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; This file is dumped with XEmacs. ;;; Code: (defun event-console (event) "Return the console that EVENT occurred on. This will be nil for some types of events (e.g. eval events)." (cdfw-console (event-channel event))) (defun event-device (event) "Return the device that EVENT occurred on. This will be nil for some types of events (e.g. keyboard and eval events)." (dfw-device (event-channel event))) (defun event-frame (event) "Return the frame that EVENT occurred on. This will be nil for some types of events (e.g. keyboard and eval events)." (fw-frame (event-channel event))) (defun event-buffer (event) "Return the buffer of the window over which mouse event EVENT occurred. Return nil unless both (mouse-event-p EVENT) and (event-over-text-area-p EVENT) are non-nil." (let ((window (event-window event))) (and (windowp window) (window-buffer window)))) (defalias 'allocate-event 'make-event) (defun key-press-event-p (object) "Return t if OBJECT is a key-press event." (and (event-live-p object) (eq 'key-press (event-type object)))) (defun button-press-event-p (object) "Return t if OBJECT is a mouse button-press event." (and (event-live-p object) (eq 'button-press (event-type object)))) (defun button-release-event-p (object) "Return t if OBJECT is a mouse button-release event." (and (event-live-p object) (eq 'button-release (event-type object)))) (defun button-event-p (object) "Return t if OBJECT is a mouse button-press or button-release event." (and (event-live-p object) (memq (event-type object) '(button-press button-release)) t)) (defun motion-event-p (object) "Return t if OBJECT is a mouse motion event." (and (event-live-p object) (eq 'motion (event-type object)))) (defun mouse-event-p (object) "Return t if OBJECT is a mouse button-press, button-release or motion event." (and (event-live-p object) (memq (event-type object) '(button-press button-release motion)) t)) (defun process-event-p (object) "Return t if OBJECT is a process-output event." (and (event-live-p object) (eq 'process (event-type object)))) (defun timeout-event-p (object) "Return t if OBJECT is a timeout event." (and (event-live-p object) (eq 'timeout (event-type object)))) (defun eval-event-p (object) "Return t if OBJECT is an eval event." (and (event-live-p object) (eq 'eval (event-type object)))) (defun misc-user-event-p (object) "Return t if OBJECT is a misc-user event. A misc-user event is a user event that is not a keypress or mouse click; normally this means a menu selection or scrollbar action." (and (event-live-p object) (eq 'misc-user (event-type object)))) ;; You could just as easily use event-glyph but we include this for ;; consistency. (defun event-over-glyph-p (object) "Return t if OBJECT is a mouse event occurring over a glyph. Mouse events are events of type button-press, button-release or motion." (and (event-live-p object) (event-glyph object) t)) (defun keyboard-translate (&rest pairs) "Translate character or keysym FROM to TO at a low level. Multiple FROM-TO pairs may be specified. See `keyboard-translate-table' for more information." (while pairs (puthash (pop pairs) (pop pairs) keyboard-translate-table))) (defun set-character-of-keysym (keysym character) "Make CHARACTER be inserted when KEYSYM is pressed, and the key has been bound to `self-insert-command'. " (check-argument-type 'symbolp keysym) (check-argument-type 'characterp character) (put keysym 'character-of-keysym character)) (defun get-character-of-keysym (keysym) "Return the character inserted when KEYSYM is pressed, and the key is bound to `self-insert-command'. " (check-argument-type 'symbolp keysym) (event-to-character (make-event 'key-press (list 'key keysym)))) ;; We could take the first few of these out by removing the "/* Optimize for ;; ASCII keysyms */" code in event-Xt.c, and I've a suspicion that may be ;; the right thing to do anyway. (loop for (keysym char) in '((tab ?\t) (linefeed ?\n) (clear ?\014) (return ?\r) (escape ?\e) (space ? ) ;; Do the same voodoo for the keypad keys. I used to bind these to ;; keyboard macros (for instance, kp-0 was bound to "0") so that they ;; would track the bindings of the corresponding keys by default, but ;; that made the display of M-x describe-bindings much harder to read, ;; so now we'll just bind them to self-insert by default. Not a big ;; difference... (kp-0 ?0) (kp-1 ?1) (kp-2 ?2) (kp-3 ?3) (kp-4 ?4) (kp-5 ?5) (kp-6 ?6) (kp-7 ?7) (kp-8 ?8) (kp-9 ?9) (kp-space ? ) (kp-tab ?\t) (kp-enter ?\r) (kp-equal ?=) (kp-multiply ?*) (kp-add ?+) (kp-separator ?,) (kp-subtract ?-) (kp-decimal ?.) (kp-divide ?/)) do (set-character-of-keysym keysym char)) ;;; events.el ends here